Hajime Hoshi
|
94843fbe73
|
loop: Move clock.FPS to loop.FPS to reduce dependencies
|
2017-08-05 22:08:58 +09:00 |
|
Hajime Hoshi
|
19760be346
|
loop: Refactoring
|
2017-08-05 22:07:03 +09:00 |
|
Hajime Hoshi
|
b85f5edee0
|
loop: Simplify logic
|
2017-08-05 21:24:04 +09:00 |
|
Hajime Hoshi
|
eef8289854
|
loop: Remove dependency on ui
|
2017-08-05 20:43:49 +09:00 |
|
Hajime Hoshi
|
56a17a7f79
|
loop: Reduce defer for performance and readability
|
2017-08-05 20:19:17 +09:00 |
|
Hajime Hoshi
|
9f98ccc611
|
loop: Rename UpdateAndDraw -> Update
|
2017-08-05 20:14:49 +09:00 |
|
Hajime Hoshi
|
f0d47312c4
|
ui: Add IsRunnableInBackground / SetRunnableInBackground (#272)
|
2017-08-03 03:21:51 +09:00 |
|
Hajime Hoshi
|
bb5036b3e1
|
ui: Refactoring
|
2017-08-03 01:07:04 +09:00 |
|
Hajime Hoshi
|
1021521591
|
ui: initFullscreen should always be protected by lock
|
2017-08-03 00:19:04 +09:00 |
|
Hajime Hoshi
|
434d5bb00b
|
ui: Bug fix: SetFullscreen / IsFullscreen should be concurrent safe; IsFullscreen should return the correct value even before Run
|
2017-08-02 23:48:08 +09:00 |
|
Hajime Hoshi
|
807d03eb3b
|
ui: Delay initialize until Run (#397)
|
2017-07-30 20:26:40 +09:00 |
|
Hajime Hoshi
|
ee98148b54
|
graphics: Use default precisions in the fragment shader
|
2017-07-29 04:08:03 +09:00 |
|
Hajime Hoshi
|
84a7787ac9
|
graphics: No need to specify precision on vertex shaders (highp is default)
|
2017-07-29 02:57:56 +09:00 |
|
Hajime Hoshi
|
d46d9ac7c2
|
opengl: Remove GlslHighpSupported
|
2017-07-24 22:59:25 +09:00 |
|
Hajime Hoshi
|
85d39699d3
|
graphics: Bug fix: Need to specify default precisions (#390)
|
2017-07-24 21:56:40 +09:00 |
|
Hajime Hoshi
|
3bfb5054af
|
Fix misspelling
|
2017-07-23 22:50:18 +09:00 |
|
Hajime Hoshi
|
5ae03494f2
|
ui: Resize canvas size when the window is resized (#387)
|
2017-07-22 02:04:15 +09:00 |
|
Hajime Hoshi
|
63e3bc73d6
|
ui: Implement fullscreen for browsers (#387)
|
2017-07-22 01:52:08 +09:00 |
|
Hajime Hoshi
|
717efd097d
|
loop: Bug fix: the clock needs to be stopped when the window is unfocused
|
2017-07-16 23:54:14 +09:00 |
|
Hajime Hoshi
|
f591ca3d2b
|
ui: Bug fix: SetFullscreen didn't work without Run
|
2017-07-15 21:43:33 +09:00 |
|
Hajime Hoshi
|
c94c994bd1
|
ui: Allow SetFullscreen without Run
|
2017-07-15 20:29:13 +09:00 |
|
Hajime Hoshi
|
59110ba5ec
|
clock: Refactoring: Use clock.FPS everywhere
|
2017-07-14 03:19:50 +09:00 |
|
Hajime Hoshi
|
3d8fc790b6
|
loop: Remove dependency on audio
|
2017-07-14 01:42:58 +09:00 |
|
Hajime Hoshi
|
5d1d0844e1
|
Add internal/clock
|
2017-07-14 00:34:05 +09:00 |
|
Hajime Hoshi
|
fe3f0b2f1f
|
loop: Better syncing with audio
|
2017-07-14 00:03:59 +09:00 |
|
Hajime Hoshi
|
0de9828e20
|
loop: Fix FPS calculation
|
2017-07-13 23:48:06 +09:00 |
|
Hajime Hoshi
|
c3202b8e58
|
audio: Adjust the buffer size
|
2017-07-13 23:48:03 +09:00 |
|
Hajime Hoshi
|
15f5d2a2cc
|
loop: More stable FPS
|
2017-07-13 01:34:02 +09:00 |
|
Hajime Hoshi
|
40ae782a67
|
loop: Early exit when no frame needs to be updated
|
2017-07-13 01:34:02 +09:00 |
|
Hajime Hoshi
|
fdaf03b209
|
audio: Make the game loop depend on the audio clock
|
2017-07-13 01:33:59 +09:00 |
|
Hajime Hoshi
|
26a83c0e00
|
opengl: Define Texture/Framebuffer Equals for JS performance
|
2017-07-02 22:18:49 +09:00 |
|
Hajime Hoshi
|
3a3a4af035
|
graphics: Avoid type assertions for Fill
|
2017-07-02 21:32:07 +09:00 |
|
Hajime Hoshi
|
364819f361
|
restorable: Disable restoring on desktops and mobile browsers (#380)
|
2017-07-02 15:58:00 +09:00 |
|
Hajime Hoshi
|
e582a661c9
|
ui: Bug fix: Should add <meta> to <head> instead of <body>
|
2017-07-02 04:18:43 +09:00 |
|
Hajime Hoshi
|
d6466fdcaf
|
ui: Bug fix: initial scale must be 1 for proper scaling
|
2017-07-02 04:08:25 +09:00 |
|
Hajime Hoshi
|
565a28ff04
|
restorable: Merge draw image history items if possible (#379)
|
2017-07-02 02:21:23 +09:00 |
|
Hajime Hoshi
|
979836d0f5
|
restorable: Refactoring: move and rename a const
|
2017-07-02 01:41:07 +09:00 |
|
Hajime Hoshi
|
d7b7aac6e4
|
ui: Fix wrong comment
|
2017-07-01 13:03:27 +09:00 |
|
Hajime Hoshi
|
7d236950c2
|
ui: Bug fix: SwapInterval needs to be called after SetMonitor (#357)
|
2017-07-01 12:41:16 +09:00 |
|
Hajime Hoshi
|
ba204c6d3b
|
ui: Adjust cursor positoin on fullscreen mode (#374)
|
2017-07-01 04:27:38 +09:00 |
|
Hajime Hoshi
|
c694851765
|
ui: Center the screen on fullscreen mode (#374)
|
2017-07-01 04:12:09 +09:00 |
|
Hajime Hoshi
|
3168af1db4
|
ui: Refactoring: refresh rate is ignored when no monitor is specified at SetMonitor
|
2017-06-30 23:20:53 +09:00 |
|
Hajime Hoshi
|
68fbf59720
|
ui: Refactoring
|
2017-06-30 11:07:19 +09:00 |
|
Hajime Hoshi
|
cefa86ce13
|
ui: Fullscreen scale can be recalculated during fullscreen mode
|
2017-06-30 10:54:13 +09:00 |
|
Hajime Hoshi
|
6336b59493
|
ui: Bug fix: original positions must not be updated during fullscreen mode (#376)
|
2017-06-30 10:48:18 +09:00 |
|
Hajime Hoshi
|
af8b5d72c3
|
ui: Bug fix: Fullscreen scale must be recalculated
|
2017-06-30 10:22:30 +09:00 |
|
Hajime Hoshi
|
76da09f74c
|
ui: Bug fix: Window title might lost on macOS (#267)
|
2017-06-30 02:14:14 +09:00 |
|
Hajime Hoshi
|
64ed7b93f6
|
ui: Bug fix: better restoring position (#267)
|
2017-06-30 02:11:54 +09:00 |
|
Hajime Hoshi
|
1d60c009ed
|
ui: Bug fix: fullscreen scale calculation was wrong (#267)
|
2017-06-30 02:08:12 +09:00 |
|
Hajime Hoshi
|
2996f778b6
|
ui: Bug fix: position was wrong when changing window size
|
2017-06-30 01:53:14 +09:00 |
|
Hajime Hoshi
|
5b6fa2d384
|
ui: Adjust cursor position on fullscreen (#267)
|
2017-06-30 01:39:26 +09:00 |
|
Hajime Hoshi
|
e7370d8a54
|
ui: Adjust fullscreen scale (#267)
|
2017-06-30 01:28:35 +09:00 |
|
Hajime Hoshi
|
5dbfafb200
|
ui: Reserve window position before entering fullscreen-mode (#267)
|
2017-06-30 01:28:03 +09:00 |
|
Hajime Hoshi
|
b569eb9c5a
|
ui: Add SetFullscreen / IsFullscreen (#267)
|
2017-06-30 01:28:00 +09:00 |
|
Hajime Hoshi
|
d0f086323b
|
ui: Use returning values
|
2017-06-30 00:37:24 +09:00 |
|
Hajime Hoshi
|
f7a8c7efa6
|
ui: Avoid recalc the scale factor
|
2017-06-05 00:06:40 +09:00 |
|
Hajime Hoshi
|
ad1f1263f7
|
restorable: Bug fix: wrong topological sort (#359)
|
2017-06-03 02:41:37 +09:00 |
|
Hajime Hoshi
|
2680884566
|
restorable: Test bug fix
|
2017-06-02 22:00:02 +09:00 |
|
Hajime Hoshi
|
eb66f5c569
|
restorable: Add tests for complex graph (#357)
|
2017-06-02 21:58:26 +09:00 |
|
Hajime Hoshi
|
f41541a254
|
restorable: Enable TestRestoreRecursive again
|
2017-06-02 02:15:32 +09:00 |
|
Hajime Hoshi
|
1d66ebc854
|
restorable: Bug fix: topological sort is required to restore images correctly (#357)
|
2017-06-01 10:44:28 +09:00 |
|
Hajime Hoshi
|
967e737760
|
restorable: Temporarily disable a failed test
|
2017-06-01 02:42:43 +09:00 |
|
Hajime Hoshi
|
82f102c422
|
restorable: Add TestRestoreRecursive (#265) (#357)
|
2017-06-01 02:37:57 +09:00 |
|
Hajime Hoshi
|
baeadfb7fe
|
restorable: Add tests (#265) (#357)
|
2017-06-01 01:27:56 +09:00 |
|
Hajime Hoshi
|
1d59938295
|
ui: Refactoring: Remove unneeded error handlings
|
2017-05-31 10:47:52 +09:00 |
|
Hajime Hoshi
|
7d181e3182
|
opengl: Hide OpenGL context usages into internal/graphics package
|
2017-05-31 02:18:04 +09:00 |
|
Hajime Hoshi
|
5a4a82ab50
|
restorable: Add TODO comments (#357)
|
2017-05-30 03:31:29 +09:00 |
|
Hajime Hoshi
|
d220e300ab
|
restorable: Fix doc
|
2017-05-30 02:06:45 +09:00 |
|
Hajime Hoshi
|
90ec2c79ce
|
opengl: Bug fix: return error when error occurs
|
2017-05-30 01:46:48 +09:00 |
|
Hajime Hoshi
|
a5f80c3716
|
restorable: VRAM -> GPU
|
2017-05-30 01:28:23 +09:00 |
|
Hajime Hoshi
|
6db96f5442
|
affine: Make GeoM.Rotate faster
|
2017-05-28 04:16:11 +09:00 |
|
Hajime Hoshi
|
dad427920d
|
affine: Add Reset function
|
2017-05-28 00:49:44 +09:00 |
|
Hajime Hoshi
|
e53262bfac
|
graphics: Replace copy with for-loop
|
2017-05-28 00:14:53 +09:00 |
|
Hajime Hoshi
|
a816c9c7fe
|
Reduce defer sentences for performance
|
2017-05-27 21:35:38 +09:00 |
|
Hajime Hoshi
|
1b1b996817
|
graphics: Avoid copying ColorM
|
2017-05-27 16:17:49 +09:00 |
|
Hajime Hoshi
|
1b72263ce1
|
sync: Add sync package
|
2017-05-27 02:37:01 +09:00 |
|
Hajime Hoshi
|
e1b5c992b4
|
graphics: Refactoring: remove unnecessary empty slices
|
2017-05-26 22:32:38 +09:00 |
|
Hajime Hoshi
|
6db994f0e8
|
graphics: Optimize GeoM
|
2017-05-24 00:57:57 +09:00 |
|
Hajime Hoshi
|
93cdfe107e
|
ui: Keep the device scale to avoid re-calculation
|
2017-05-14 04:21:20 +09:00 |
|
Hajime Hoshi
|
d6219e38d8
|
ui: Rename files
|
2017-05-13 19:50:40 +09:00 |
|
Hajime Hoshi
|
b409631515
|
Add FreeBSD support (#352)
|
2017-05-11 19:09:13 +09:00 |
|
Hajime Hoshi
|
951e5bccef
|
restorable: Remove Images()
|
2017-05-04 00:08:07 +09:00 |
|
Hajime Hoshi
|
8b48d010ed
|
restorable: Refactoring
|
2017-05-03 23:24:00 +09:00 |
|
Hajime Hoshi
|
bc105e7350
|
restorable: Unexport functions
|
2017-05-03 23:18:35 +09:00 |
|
Hajime Hoshi
|
aa5c278445
|
restorable: Unexport add
|
2017-05-03 23:15:18 +09:00 |
|
Hajime Hoshi
|
9f5cf48d24
|
restorable: Move Images to resotrable package
|
2017-05-03 23:11:43 +09:00 |
|
Hajime Hoshi
|
d94e9c9d86
|
restorable: Bug fix: Make limit to the number of draw-image command history (#349)
|
2017-05-03 22:16:32 +09:00 |
|
Hajime Hoshi
|
76ad9cf42b
|
doc: Fix comments
|
2017-05-03 01:08:27 +09:00 |
|
Hajime Hoshi
|
5699822d64
|
graphics: Avoid creating struct as much as possible
|
2017-05-02 22:45:09 +09:00 |
|
Hajime Hoshi
|
4e22bd770f
|
ui: Remove Input interface and remove locks on browsers to improve performance (#346)
|
2017-04-28 23:45:01 +09:00 |
|
Hajime Hoshi
|
0dafbfe99d
|
ui: Speed optimization for browser keyboard inputs
|
2017-04-27 11:40:32 +09:00 |
|
Hajime Hoshi
|
fb612a4b87
|
ui: Adjust window size in case when glfwGetVideoMode fails (#328)
|
2017-04-19 00:51:15 +09:00 |
|
Hajime Hoshi
|
95cb0133de
|
ui: Add keys (#339)
|
2017-04-14 03:09:00 +09:00 |
|
Hajime Hoshi
|
0cd692d26a
|
ui: Use code instead of keyCode on browsers but Safari
|
2017-04-14 03:02:38 +09:00 |
|
Hajime Hoshi
|
88cfdf8878
|
ui: Remove println
|
2017-04-11 12:00:40 +09:00 |
|
Hajime Hoshi
|
187a93d80a
|
ui: Bug fix: IsKeyPressed might return a wrong value when only one of Shift/Ctrl/Alt keys is pressed
|
2017-04-11 11:56:05 +09:00 |
|
Hajime Hoshi
|
aa1e7e9cd6
|
Revert "ui: Use code instead of keyCode on browsers (#339)"
This reverts commit d7ea02d8c1 .
|
2017-04-10 20:38:23 +09:00 |
|
Hajime Hoshi
|
d7ea02d8c1
|
ui: Use code instead of keyCode on browsers (#339)
|
2017-04-10 20:30:28 +09:00 |
|
Hajime Hoshi
|
b0454b874e
|
Fix frame counters to int64 (#337)
|
2017-04-06 00:45:28 +09:00 |
|
Hajime Hoshi
|
a3e14c9ddb
|
graphics: Image.ReplacePixels/Dispose always returns nil (#331)
|
2017-03-04 02:23:39 +09:00 |
|