Hajime Hoshi
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0fe8387a5a
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Simplify examples
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2014-12-23 02:43:26 +09:00 |
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Hajime Hoshi
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b3581d1c7a
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Bug fix: Need to clear the default framebuffer
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2014-12-23 02:35:17 +09:00 |
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Hajime Hoshi
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16180a8925
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Add TestComposition
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2014-12-23 02:25:05 +09:00 |
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Hajime Hoshi
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30adcdba94
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Add test for NewImageFromImage
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2014-12-23 01:51:16 +09:00 |
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Hajime Hoshi
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cd9efd3932
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Implement image.Image at ebiten.Image (#35)
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2014-12-23 01:27:11 +09:00 |
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Hajime Hoshi
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095c3ca380
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Rename opengl.Image (that is originally wrong) -> opengl.Framebuffer
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2014-12-23 00:01:22 +09:00 |
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Hajime Hoshi
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43988399ee
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Bug fix: ColorMatrix should treat straight alpha
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2014-12-22 23:08:13 +09:00 |
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Hajime Hoshi
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1663ad2250
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Remove shader programColorFinal
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2014-12-22 22:49:14 +09:00 |
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Hajime Hoshi
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2620414409
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Simplify shaders
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2014-12-22 21:51:58 +09:00 |
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Hajime Hoshi
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a3b0831472
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Change the texture pixel format to premultiplied alpha (#36)
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2014-12-22 21:39:25 +09:00 |
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Hajime Hoshi
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df6ebd5a9c
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go lint
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2014-12-22 11:20:14 +09:00 |
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Hajime Hoshi
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baf18ba479
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Rename variables
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2014-12-22 11:18:05 +09:00 |
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Hajime Hoshi
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0f8ac49055
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Unify RenderTarget and Image into Image (#34)
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2014-12-22 11:10:08 +09:00 |
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Hajime Hoshi
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f6809862d6
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Fix readme: 'go get' installs dependencies
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2014-12-22 01:58:45 +09:00 |
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Hajime Hoshi
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89c6e7c371
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Add comments
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2014-12-22 01:54:07 +09:00 |
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Hajime Hoshi
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99434fa9d3
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Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
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2014-12-22 01:05:21 +09:00 |
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Hajime Hoshi
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d34c94aa09
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examples: Rename texture -> image
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2014-12-21 03:08:01 +09:00 |
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Hajime Hoshi
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d774c19581
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Rename NewTextureFromFile -> NewImageFromFile
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2014-12-21 02:59:00 +09:00 |
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Hajime Hoshi
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3a9a7fed87
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Rename Texture -> Image (#29)
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2014-12-21 02:55:15 +09:00 |
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Hajime Hoshi
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480289cd5d
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Rename innerRenderTarget.texture -> .image
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2014-12-21 02:47:53 +09:00 |
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Hajime Hoshi
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146c1db44a
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Rename RenderTarget.Texture -> .Image
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2014-12-21 02:45:50 +09:00 |
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Hajime Hoshi
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6a2cfab839
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Rename TexturePart -> ImagePart
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2014-12-21 02:42:55 +09:00 |
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Hajime Hoshi
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40c763724f
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Rename NewTexture -> NewImage
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2014-12-21 02:29:04 +09:00 |
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Hajime Hoshi
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ee61db3478
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Rename DrawTexture -> DrawImage
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2014-12-21 02:24:57 +09:00 |
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Hajime Hoshi
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79b67db0d8
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Rename AdjustSizeForTexture -> NextPowerOf2Int
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2014-12-21 02:05:08 +09:00 |
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Hajime Hoshi
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59270a6b54
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Refactoring
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2014-12-21 01:04:49 +09:00 |
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Hajime Hoshi
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aed317649f
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Rename members of TextureQuad
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2014-12-21 00:59:32 +09:00 |
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Hajime Hoshi
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a9aa1589de
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Rename renderTarget -> innerRenderTarget; Remove TextureDrawer
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2014-12-21 00:46:50 +09:00 |
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Hajime Hoshi
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991adb7449
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Change RenderTexture to interface
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2014-12-21 00:36:27 +09:00 |
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Hajime Hoshi
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01e0d42451
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Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
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2014-12-20 23:24:15 +09:00 |
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Hajime Hoshi
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d4cd858eeb
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Improve alphablending example
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2014-12-20 19:11:06 +09:00 |
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Hajime Hoshi
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df35a0ce1e
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Bug fix: the default framebuffer can't bind a texture
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2014-12-20 18:57:00 +09:00 |
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Hajime Hoshi
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b50e82f49d
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Add example alphablending
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2014-12-20 16:15:21 +09:00 |
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Hajime Hoshi
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7727ed13ae
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Bug fix: Screen should be clear with opaque black
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2014-12-20 15:55:13 +09:00 |
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Hajime Hoshi
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012b014fe4
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Fix readme
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2014-12-20 15:39:17 +09:00 |
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Hajime Hoshi
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02660346c3
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Call gl.Flush in DrawTexture
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2014-12-20 15:36:31 +09:00 |
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Hajime Hoshi
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77ba18c2de
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Fix the comment for RenderTarget
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2014-12-20 15:11:45 +09:00 |
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Hajime Hoshi
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c49937519e
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Change GraphicsContext.Fill to use color.Color
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2014-12-20 06:18:28 +09:00 |
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Hajime Hoshi
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ccef1b5e65
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Remove unneeded shaders
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2014-12-20 05:59:07 +09:00 |
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Hajime Hoshi
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6673a39fa2
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Introduce Photoshop-like alpha blending
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2014-12-20 05:57:18 +09:00 |
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Hajime Hoshi
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dc0e67f600
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Add example mosaic
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2014-12-18 23:19:01 +09:00 |
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Hajime Hoshi
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49bcf8bb32
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Remove Drawer; Add GraphicsContext.DrawTexture
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2014-12-18 22:24:27 +09:00 |
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Hajime Hoshi
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9bd0f9363c
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Change the filter
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2014-12-18 21:59:44 +09:00 |
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Hajime Hoshi
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60a1626724
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Add example perspective
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2014-12-18 21:23:36 +09:00 |
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Hajime Hoshi
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c8007a6252
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Change TexturePart int -> float64
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2014-12-18 20:48:36 +09:00 |
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Hajime Hoshi
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9c18aef725
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Change TexturePart
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2014-12-18 20:04:40 +09:00 |
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Hajime Hoshi
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87d49546f3
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Enrich the example
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2014-12-18 01:38:01 +09:00 |
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Hajime Hoshi
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0e673670c0
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Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
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2014-12-17 23:06:14 +09:00 |
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Hajime Hoshi
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f3e4d1703d
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Add Texture.Width, Height and RenderTarget.Width, Height
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2014-12-17 22:50:44 +09:00 |
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Hajime Hoshi
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7c56ac268e
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Remove render targets from ids
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2014-12-17 22:24:30 +09:00 |
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