Commit Graph

32 Commits

Author SHA1 Message Date
Hajime Hoshi
346bc53d53 Move internal/opengl -> internal/graphics/internal/opengl 2015-01-26 23:27:28 +09:00
Hajime Hoshi
8d250c6b25 audio: Add channel.nextInsertion 2015-01-23 10:58:18 +09:00
Hajime Hoshi
01dbc515b5 Remove innerImage 2015-01-12 19:54:25 +09:00
Hajime Hoshi
a6b7eab71b Add Gamepad API 2015-01-12 02:29:56 +09:00
Hajime Hoshi
9d5ab644a4 Add CurrentFPS 2015-01-11 16:02:13 +09:00
Hajime Hoshi
a1214ff735 Stop the game when the window is not active (#69) 2015-01-08 01:35:09 +09:00
Hajime Hoshi
038613aaf9 More precise game loop 2015-01-08 00:56:21 +09:00
Hajime Hoshi
c4e104a5d2 Remove ui.ActualScale() 2015-01-02 03:28:43 +09:00
Hajime Hoshi
3d01084a2a Hide structs in internal/ui 2015-01-02 03:25:31 +09:00
Hajime Hoshi
8994bf4fad Rename RealScale -> ActualScale 2015-01-02 02:23:47 +09:00
Hajime Hoshi
96f5315c49 Add internal/ui module 2015-01-02 02:13:27 +09:00
Hajime Hoshi
5f4aa33edf Reduce currentUI usages 2015-01-01 04:30:10 +09:00
Hajime Hoshi
1f19cc3506 Fix doc 2014-12-28 17:11:24 +09:00
Hajime Hoshi
7ab96a28cb Update comments 2014-12-28 15:46:40 +09:00
Hajime Hoshi
4b78ae3d36 Bug fix: add sleeping to avoid busy loop 2014-12-28 04:01:23 +09:00
Hajime Hoshi
373371d1b2 Change license comments style to use magic comments (magic comments like +build should be placed before a general comment) 2014-12-24 11:04:10 +09:00
Hajime Hoshi
0f8ac49055 Unify RenderTarget and Image into Image (#34) 2014-12-22 11:10:08 +09:00
Hajime Hoshi
991adb7449 Change RenderTexture to interface 2014-12-21 00:36:27 +09:00
Hajime Hoshi
01e0d42451 Remove GraphicsContext; Add rendering methods to RenderTarget (#26) 2014-12-20 23:24:15 +09:00
Hajime Hoshi
ebdee00dd2 Simplify API: Make loading textures enable before running a game (#24) 2014-12-17 20:03:26 +09:00
Hajime Hoshi
a95ed2cd2a Simplify Run and Remove Game 2014-12-17 17:45:06 +09:00
Hajime Hoshi
1c460d80c3 Add examples/image 2014-12-17 17:10:38 +09:00
Hajime Hoshi
ca5bd564a6 Add comments (to pass golint) 2014-12-14 22:05:44 +09:00
Hajime Hoshi
3190609f07 Remove canvas 2014-12-14 19:29:59 +09:00
Hajime Hoshi
60aad4326e Hide members of RenderTarget (again) 2014-12-14 18:34:47 +09:00
Hajime Hoshi
d0c0dea2be Remove GameContext 2014-12-14 17:28:19 +09:00
Hajime Hoshi
8319e0d41d Remove package glfw (once) 2014-12-14 17:00:11 +09:00
Hajime Hoshi
b313578a24 Add ebiten/runner; Move glfw -> internal/glfw 2014-12-10 22:55:34 +09:00
Hajime Hoshi
00552d91c2 Remove Canvas 2014-12-10 10:44:27 +09:00
Hajime Hoshi
d1f513a043 Unify keyboard and mouse to input 2014-12-10 00:00:45 +09:00
Hajime Hoshi
225f1fa7b1 Add license comments (#18) 2014-12-09 23:16:04 +09:00
Hajime Hoshi
164b320170 Unify packages to ebiten (#19) 2014-12-09 22:19:30 +09:00