Commit Graph

84 Commits

Author SHA1 Message Date
Hajime Hoshi
23b3f1afce Move some files of internal/ui to the root 2015-01-27 01:10:17 +09:00
Hajime Hoshi
346bc53d53 Move internal/opengl -> internal/graphics/internal/opengl 2015-01-26 23:27:28 +09:00
Hajime Hoshi
4c37efd673 Merge branch 'master' into audio 2015-01-21 10:12:14 +09:00
Hajime Hoshi
5b41374ac7 Support touch events (esp. for mobile browsers) (#76) 2015-01-21 02:58:29 +09:00
Hajime Hoshi
59ed15b2f7 Bug fix: Use prevent default properly 2015-01-15 22:28:05 +09:00
Hajime Hoshi
f27ba0ea03 Enable gopherjs test 2015-01-14 23:16:06 +09:00
Hajime Hoshi
02dbeef1b9 Add docs for gamepad API (I checked it worked on Chrome) 2015-01-12 14:59:12 +09:00
Hajime Hoshi
8987f7a645 Implement Gamepad API for JavaScript (working on Firefox so far) 2015-01-12 14:36:13 +09:00
Hajime Hoshi
a6b7eab71b Add Gamepad API 2015-01-12 02:29:56 +09:00
Hajime Hoshi
355da1bcbc Add Experimental Audio API 2015-01-11 18:03:51 +09:00
Hajime Hoshi
3b02993a5d Modify comments 2015-01-10 19:59:47 +09:00
Hajime Hoshi
15c7341816 Replace .on* = func -> addEventListener = func 2015-01-10 15:51:07 +09:00
Hajime Hoshi
e656b607f6 Add TODO comment 2015-01-10 01:02:26 +09:00
Hajime Hoshi
e7599a6d85 docs: Move example *.js and *.js.map files to another repository 2015-01-10 00:45:21 +09:00
Hajime Hoshi
eb325c9684 Update docs 2015-01-08 23:45:30 +09:00
Hajime Hoshi
5dade52621 Bug fix: Use document.hidden (focus/blue event is not reliable when using <iframe>) 2015-01-08 11:56:21 +09:00
Hajime Hoshi
d933c54e20 Bug fix: Check window.top's focus in case that game is in <iframe> 2015-01-08 02:24:05 +09:00
Hajime Hoshi
a1214ff735 Stop the game when the window is not active (#69) 2015-01-08 01:35:09 +09:00
Hajime Hoshi
6efb806cc2 Stabilize FPS for JS 2015-01-08 00:44:41 +09:00
Hajime Hoshi
9915e6764a Bug fix: blurred canvas in Retina display (#68) 2015-01-08 00:01:18 +09:00
Hajime Hoshi
f78c79a5dd Bug fix: onkeydown function should return false to prevent browser shortcuts 2015-01-07 23:01:23 +09:00
Hajime Hoshi
a710db4c9e Bug fix: invalidate function keys, backspace on browsers 2015-01-07 11:22:48 +09:00
Hajime Hoshi
74e3c40740 Yield focus to canvas on clicking body 2015-01-07 04:39:33 +09:00
Hajime Hoshi
795e7c8eb2 Focus canvas on start (#64) 2015-01-07 04:34:47 +09:00
Hajime Hoshi
9d12a23172 Bug fix: preventDefault may prevent other events 2015-01-07 02:24:47 +09:00
Hajime Hoshi
0ab90197a3 Implement IsMouseButtonPressed / CursorPosition in JS (#53) 2015-01-06 23:41:03 +09:00
Hajime Hoshi
324e8653fb Update docs to use GopherJS (#54) 2015-01-06 00:44:39 +09:00
Hajime Hoshi
3f45685136 Centering <canvas> 2015-01-05 22:22:47 +09:00
Hajime Hoshi
1a4b25b23f Change <title> on ui.Start (#56) 2015-01-05 22:08:22 +09:00
Hajime Hoshi
62f47ed02f Change the body's background color black 2015-01-03 01:19:25 +09:00
Hajime Hoshi
ae04bb17f6 Reduce calling glFlush 2015-01-03 01:14:36 +09:00
Hajime Hoshi
47227139db Implement keyboard events for js 2015-01-03 00:52:49 +09:00
Hajime Hoshi
bd4434c62c Add loadimage_js.go 2015-01-02 16:48:07 +09:00
Hajime Hoshi
cadb3fffdf Add ui_js.go and input_js.go 2015-01-02 15:20:05 +09:00