Hajime Hoshi
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630789757f
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all: add files for PlayStation 5
The implementation is WIP.
Updates #2799
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2023-10-16 00:54:08 +09:00 |
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Hajime Hoshi
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bdd68ca01a
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internal/ui: reland: use errors.New instead of fmt.Errorf
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2023-10-16 00:25:51 +09:00 |
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Hajime Hoshi
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565e944691
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Revert "internal/ui: use errors.New instead of fmt.Errorf"
This reverts commit ed49d8cc9a .
Reason: compile error
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2023-10-16 00:24:41 +09:00 |
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Hajime Hoshi
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ed49d8cc9a
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internal/ui: use errors.New instead of fmt.Errorf
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2023-10-16 00:23:37 +09:00 |
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Hajime Hoshi
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18714e22a1
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internal/ui: reland: return errors when getting a graphics driver fails
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2023-10-15 18:34:08 +09:00 |
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Hajime Hoshi
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bd10f19567
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Revert "internal/ui: return errors when getting a graphics driver fails"
This reverts commit d4e31aedd6 .
Reason: compile error with -tags=nintendosdk
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2023-10-15 18:32:47 +09:00 |
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Hajime Hoshi
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d4e31aedd6
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internal/ui: return errors when getting a graphics driver fails
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2023-10-15 18:26:13 +09:00 |
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Hajime Hoshi
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458a415131
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internal/ui: move impls for device scale to internal/ui for mobiles
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2023-09-24 15:29:14 +09:00 |
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Hajime Hoshi
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a0a5f2b301
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internal/graphicsdriver/opengl: remove SetGomobileGLContext
This change is needed to initialize the context at opengl.NewGraphics.
Updates #2451
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2022-11-13 15:07:14 +09:00 |
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Vseslav Kochenov
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3ac37e250f
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ebiten: add ReadDebugInfo for getting debug info (only graphics libray so far) (#2222)
Closes #2177
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2022-07-31 02:56:16 +09:00 |
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Hajime Hoshi
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9962fc5ee5
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internal/graphicsdriver/direct: replace Get -> NewGraphics
Updates #2142
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2022-06-17 11:48:40 +09:00 |
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Hajime Hoshi
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7484df0c5e
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internal/graphicsdriver/metal: replace Get with NewGraphics
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.
Updates #2142
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2022-06-17 02:40:35 +09:00 |
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Hajime Hoshi
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a6d415ebf2
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internal/graphicsdriver/opengl: replace Get with NewGraphics (#2146)
This is a prepartion to return an error when a graphics driver, especially
DirectX, fails to initialize.
Updates #2142
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2022-06-17 02:02:29 +09:00 |
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Hajime Hoshi
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9bfbbb6e9e
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internal/ui: add graphicsDriverGetter.getDirectX()
Updates #1007
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2022-03-25 19:43:38 +09:00 |
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Hajime Hoshi
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eeb5687b73
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internal/graphicsdriver/metal, internal/graphicsdriver/opengl: change the return type to pointers
On second thought, returning pointers is more natural. Handling
nil is a caller's responsibility.
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2022-03-24 13:20:36 +09:00 |
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Hajime Hoshi
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3074dca670
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internal/ui: add the EBITEN_GRAPHICS_LIBRARY environment variable
The `ebitengl` build tag is gone instead.
Closes #2007
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2022-03-24 02:23:37 +09:00 |
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Hajime Hoshi
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c82809867d
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Add internal/devicescale
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2018-01-03 05:22:56 +09:00 |
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Hajime Hoshi
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362f002d36
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ui: Delete local variables asap on Android
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2017-11-13 01:30:08 +09:00 |
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Hajime Hoshi
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0e2a1a1636
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mobile: Change the unit from px to dp on Android (#241)
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2016-07-03 05:37:56 +09:00 |
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Hajime Hoshi
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989ae1ebc5
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ui: Fix deviceScale for mobiles
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2016-06-19 05:14:02 +09:00 |
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Hajime Hoshi
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6f50ef3604
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ui: Get correct device scale for iOS
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2016-06-19 05:10:27 +09:00 |
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