Hajime Hoshi
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4ac11bf156
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shader: Bug fix: Treat number literals in function calls correctly
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2020-09-03 02:45:22 +09:00 |
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Hajime Hoshi
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00a92a21a3
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shader: Add compilation tests for Metal
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2020-08-08 21:29:01 +09:00 |
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Hajime Hoshi
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8bac08cbd9
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Add internal/shaderir/glsl
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2020-08-03 23:27:27 +09:00 |
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Hajime Hoshi
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fa60e31997
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shaderir: Bug fix: Pass tests
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2020-08-01 21:22:47 +09:00 |
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Hajime Hoshi
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4bd01fd038
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graphicsdriver/opengl: Implement shaders for browsers
Fixes #1166
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2020-08-01 20:27:46 +09:00 |
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Hajime Hoshi
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914eb093f8
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shader: Bug fix: Compile error on the test
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2020-07-08 01:38:27 +09:00 |
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Hajime Hoshi
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d0027ebc5f
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shader: Bug fix: Skip tests on browsers
With wasmbrowsertest, file system is not available.
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2020-06-08 12:32:15 +09:00 |
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Hajime Hoshi
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75706504bf
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shader: Add testdata directory
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2020-06-08 11:18:27 +09:00 |
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Hajime Hoshi
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acba49952c
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shaderir: Add a test for nested function calls
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2020-06-08 02:19:37 +09:00 |
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Hajime Hoshi
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399bb93044
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shaderir: Add space lines between functions
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2020-06-08 01:41:47 +09:00 |
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Hajime Hoshi
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84fb951729
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shader: Implement variable initialization in multiple-value context
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2020-06-08 01:33:12 +09:00 |
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Hajime Hoshi
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c986da8970
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shader: Implement function call
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2020-06-07 22:23:20 +09:00 |
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Hajime Hoshi
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869a61d9be
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shader: Parse initial values of variables
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2020-06-07 16:25:04 +09:00 |
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Hajime Hoshi
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147c82f212
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shader: Bug fix: Test compile error
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2020-06-07 00:52:51 +09:00 |
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Hajime Hoshi
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3dbf4c0a83
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shader: Enable to specify entrypoint names
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2020-06-05 01:11:39 +09:00 |
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Hajime Hoshi
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762b9788a0
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shader: Parse fragment entry point
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2020-06-03 23:56:08 +09:00 |
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Hajime Hoshi
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382ba75139
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shader: Enable to put global variables anywhere
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2020-06-03 23:19:07 +09:00 |
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Hajime Hoshi
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cd3d396975
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shader: Implement vertex shader entry point
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2020-06-03 01:03:27 +09:00 |
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Hajime Hoshi
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3118657fff
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shaderir: Fix integer literals
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2020-06-02 21:45:33 +09:00 |
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Hajime Hoshi
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909ba638a3
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shader: Add more shadowing tests
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2020-06-01 03:24:43 +09:00 |
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Hajime Hoshi
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37cc30bc38
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shader: Add define (:=)
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2020-06-01 02:23:27 +09:00 |
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Hajime Hoshi
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6fa7b4bb5a
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shader: Analyze blocks and shadowings
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2020-06-01 00:58:33 +09:00 |
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Hajime Hoshi
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5de0493294
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shader: Implement multiple out params
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2020-05-31 19:20:53 +09:00 |
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Hajime Hoshi
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91e5dde320
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shader: Parse return
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2020-05-31 18:01:12 +09:00 |
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Hajime Hoshi
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ddba8a911f
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shader: Parse function signatures
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2020-05-31 16:20:36 +09:00 |
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Hajime Hoshi
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1ede103ce6
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shader: Add tests for uniform variables
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2020-05-31 02:06:41 +09:00 |
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Hajime Hoshi
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8cb70062b7
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shader: Remove dumping and original types
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2020-05-31 01:25:24 +09:00 |
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Hajime Hoshi
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6d182c4b55
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shader: Parse structs
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2020-05-11 00:43:17 +09:00 |
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Hajime Hoshi
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ba9d27b8ba
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shader: Rename type -> basicType
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2020-05-10 23:28:05 +09:00 |
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Hajime Hoshi
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02eafb2929
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shader: Forbid unexported global variables
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2020-05-10 21:57:12 +09:00 |
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Hajime Hoshi
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a39376ad47
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shader: Add stmtBlock
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2020-05-10 21:45:12 +09:00 |
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Hajime Hoshi
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73255f4663
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shader: Add more tests
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2020-05-10 20:41:43 +09:00 |
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Hajime Hoshi
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8ede0b3891
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shader: Bug fix: fix tests
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2020-05-10 19:48:24 +09:00 |
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Hajime Hoshi
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b78194afd5
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shader: Detect types from rhs
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2020-05-10 19:37:09 +09:00 |
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Hajime Hoshi
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9430b6be37
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shader: Parse assignments
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2020-05-10 02:27:14 +09:00 |
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Hajime Hoshi
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4742c49c21
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shader: Separate variable and constant
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2020-05-10 00:39:26 +09:00 |
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Hajime Hoshi
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8b2a22fb47
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shader: Parse return
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2020-05-10 00:23:40 +09:00 |
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Hajime Hoshi
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5e6be91eac
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shader: Parse block variables
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2020-05-09 23:45:53 +09:00 |
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Hajime Hoshi
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e848eacedf
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shader: Parse arguments and returns
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2020-05-09 19:21:01 +09:00 |
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Hajime Hoshi
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7ba434ad6d
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shader: Start parsing functions
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2020-05-09 18:05:55 +09:00 |
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Hajime Hoshi
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195c51fe51
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shader: Rename test name
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2020-05-09 17:19:05 +09:00 |
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Hajime Hoshi
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fc0604805a
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shader: Parse constants
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2020-05-09 04:21:45 +09:00 |
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Hajime Hoshi
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ffae970c26
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shader: Parse uniform and global variables
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2020-05-09 03:38:37 +09:00 |
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Hajime Hoshi
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b3df3a7864
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Add shader package
Updates #482
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2020-05-09 01:11:40 +09:00 |
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