Commit Graph

9508 Commits

Author SHA1 Message Date
Hajime Hoshi
657e04d3d1 internal/graphicsdriver/playstation5: separate the shader part 2024-05-19 18:05:16 +09:00
Hajime Hoshi
002e375d64 examples/audio: remove unneeded resampling 2024-05-18 22:15:24 +09:00
Hajime Hoshi
a612e74031 audio/wav: add (*Stream).SampleRate
Closes #2996
2024-05-18 20:19:27 +09:00
Hajime Hoshi
ac83181403 audio/mp3: add (*Stream).SampleRate
Updates #2996
2024-05-18 20:13:36 +09:00
Hajime Hoshi
d2c58dac8c audio/vorbis: add (*Stream).SampleRate
Updates #2996
2024-05-18 20:09:37 +09:00
Hajime Hoshi
fbd067c96e .github/workflows: fix tests for Linux 386
Updates #2667
Closes #2995
2024-05-18 18:09:54 +09:00
Hajime Hoshi
53de367d47 all: update typesetting to v0.1.1 2024-05-18 17:08:05 +09:00
Hajime Hoshi
2c2a1fe859 all: update gomobile
This fixes the issue with Android SDK 34.

Closes #2992
2024-05-18 16:53:58 +09:00
Hajime Hoshi
5bb060b1e9 shaderprecomp: add pssl 2024-05-12 15:07:38 +09:00
Hajime Hoshi
a108dac797 internal/shaderir: add 'pssl' package 2024-05-11 18:58:59 +09:00
Hajime Hoshi
bfa9435906 ebiten: add comments about Layout and LayoutF
Updates #2988
2024-05-10 18:24:49 +09:00
Hajime Hoshi
db454548be all: update README 2024-05-09 12:09:47 +09:00
Hajime Hoshi
724ce25260 all: update dependencies 2024-05-09 03:32:22 +09:00
Hajime Hoshi
5926b37c98 all: update golang.org/x/sys to v0.20.0 2024-05-06 22:11:27 +09:00
Hajime Hoshi
b3ad97b22b internal/graphicsdriver/metal/mtl: add comments 2024-05-06 22:07:16 +09:00
Hajime Hoshi
f0ca3f1870 internal/graphicsdriver/metal/mtl: follow ObjC convention
Closes #2981
2024-05-06 21:51:57 +09:00
Hajime Hoshi
2261cf76de internal/graphicsdriver/metal/ca: follow ObjC convention
Updates #2981
2024-05-06 19:36:17 +09:00
Hajime Hoshi
a391da6c77 examples/shaderprecomp/metallib: stop using errgroup 2024-05-06 17:25:21 +09:00
Hajime Hoshi
10d9660125 shaderprecomp: implement for Windows
Closes #2861
2024-05-06 16:03:57 +09:00
Hajime Hoshi
5d4a68b0ea internal/shaderir/hlsl: refactoring: separate calculation uniform offsets 2024-05-05 20:47:35 +09:00
Hajime Hoshi
a41af4528b internal/graphicsdriver/directx: refactoring 2024-05-05 18:58:13 +09:00
Hajime Hoshi
caab1ee29f internal/graphicsdriver/metal: refactoring 2024-05-05 17:18:06 +09:00
Hajime Hoshi
aace620b7e all: update PureGo to v0.8.0-alpha.2 2024-05-05 15:10:05 +09:00
Hajime Hoshi
42eef43136 examples/shaderprecomp: add . 2024-05-05 04:53:14 +09:00
Hajime Hoshi
c46f62e184 all: add a new package shaderprecomp
The current implementation is only for macOS so far.

Updates #2861
2024-05-05 03:51:04 +09:00
Hajime Hoshi
d7df5ebcbd internal/builtinshader: move a clearing shader to builtinshader 2024-05-05 02:18:14 +09:00
Hajime Hoshi
ca9a80600d internal/graphicsdriver/metal: release MTLLibrary 2024-05-04 19:26:12 +09:00
Hajime Hoshi
322ad99568 audio/mp3, audio/vorbis, audio/wav: add comments about cache 2024-05-04 17:30:18 +09:00
Hajime Hoshi
c3b9afe8c4 internal/ui: bug fix: compile error for browsers 2024-05-04 00:30:43 +09:00
Hajime Hoshi
1ebfa8b911 internal/ui: refactoring: remove unused code 2024-05-04 00:26:40 +09:00
Hajime Hoshi
c658a25171 all: replace execabs with os/exec
os/exec no longer searches executablse in the current directory as of
Go 1.19. See https://go.dev/blog/path-security and https://go.dev/issue/43724.
2024-05-03 23:39:38 +09:00
Hajime Hoshi
903ab6727b internal/ui: better panic message at ReadPixels before RunGame
Closes #2979
2024-05-03 16:36:19 +09:00
Hajime Hoshi
35e29a29e7 internal/ui: bug fix: wrong property names were specified
Closes #2975
2024-04-30 23:32:54 +09:00
Hajime Hoshi
e567a8c693 .github/workflows: update wasmbrowsertest 2024-04-30 00:45:00 +09:00
Hajime Hoshi
0af5b41d48 internal/atlas: refactoring 2024-04-29 23:34:37 +09:00
Hajime Hoshi
12876343ff .github/workflows: allow go-vet for Go 1.19 2024-04-29 22:19:55 +09:00
Hajime Hoshi
bb799da51f internal/ui: use atomic.Int32 instead of atomic.Store/LoadInt32
Updates #2422
2024-04-29 21:53:43 +09:00
Hajime Hoshi
59fb259181 internal/graphicsdriver/gl: use PureGo for Linux and UNIX
Updates #2284
2024-04-29 21:25:15 +09:00
Hajime Hoshi
f34932151d all: use atomic.Bool instead of atomic.Store/LoadUint32
Updates #2422
2024-04-29 21:16:01 +09:00
Hajime Hoshi
f2a18ed6ba all: bug fix: upgrade the Go version to 1.19
golang.org/x/tools v0.20.0 no longer supports Go 1.18.
2024-04-29 18:58:17 +09:00
Hajime Hoshi
9c374a958e all: update gomobile 2024-04-29 18:52:14 +09:00
Hajime Hoshi
359b5abb62 all: update dependencies 2024-04-29 18:45:28 +09:00
Hajime Hoshi
c390f0a9fa internal/shader: bug fix: treat a built-in function as an invalid argument
Closes #2965
2024-04-29 16:44:33 +09:00
Hajime Hoshi
13d15b0ed9 .github/workflows: fix comments
Updates #2972
2024-04-29 09:58:00 +09:00
guangwu
97a9ee9601
ebitenutil: close an HTTP response body (#2971)
Signed-off-by: guoguangwu <guoguangwug@gmail.com>
2024-04-29 09:43:11 +09:00
Hajime Hoshi
f43c237c00 .github/workflows: bug fix: Wasm tests didn't work on macOS and Windows
Closes #2973
2024-04-28 21:23:29 +09:00
Hajime Hoshi
af4638d83f all: update bitmapfont to v3.1.0 2024-04-24 00:56:11 +09:00
Hajime Hoshi
bf7acd54bb text/v2: refactoring 2024-04-21 22:46:51 +09:00
Hajime Hoshi
bc9e9d8562 ebiten: move the builtin shader to internal/builtinshader
Updates #2861
2024-04-20 21:23:37 +09:00
Hajime Hoshi
21a906bc82 internal/gamepaddb: refactoring: GLFW gamepads are requried only for Windows
Updates #2964
2024-04-18 14:25:47 +09:00