Commit Graph

33 Commits

Author SHA1 Message Date
Hajime Hoshi
f7c44f086f replace Ebiten with Ebitengine in comments 2022-08-29 11:17:17 +09:00
mattn
2bacecca24
fix typos (#2227) 2022-08-03 22:40:39 +09:00
Hajime Hoshi
07c8cb0e23 examples: Misspelling (//go:generated -> //go:generate) 2021-09-20 15:23:43 +09:00
Hajime Hoshi
537bdb29f8 examples: Update comments 2021-09-20 15:16:09 +09:00
Hajime Hoshi
a615be69c7 examples: Add //go:build 2021-06-24 21:49:37 +09:00
Hajime Hoshi
552fbb7ed9 examples/contextlost: Enable to build on non-JS environments 2020-11-05 00:36:07 +09:00
Hajime Hoshi
7a0e31a23a Clean up the 'js' build tags
Updates #1129
2020-10-07 01:33:10 +09:00
Hajime Hoshi
47065f5f2c Remove supporting jsgo
Updates #1129
2020-10-07 00:46:07 +09:00
Hajime Hoshi
c777dc6938 examples/contextlost: Bug fix: Compile error 2020-10-06 01:34:07 +09:00
Hajime Hoshi
fe97e7b0a5 ebiten: Remove the filter argument from NewImage and NewImageFromImage
Updates #503
2020-10-05 01:40:44 +09:00
Hajime Hoshi
8f00c8fbf5 ebiten: Remove the argument from Update
Fixes #1260
2020-10-04 19:33:10 +09:00
Hajime Hoshi
bf515bb594 Update version to v2.0.0-alpha 2020-10-04 04:30:40 +09:00
Tom Lister
65d5b64d29
ebiten: Rename SetClearingScreenSkipped/IsClearingScreenSkipped functions (#1317)
Fixes #1315
2020-08-20 17:12:22 +09:00
Hajime Hoshi
3060ad96f1 examples/contextlost: Fix comments 2020-08-20 00:45:59 +09:00
Hajime Hoshi
6718cd32a6 examples/contextlost: Skip Draw when the context lost happens
Updates #1314
2020-08-19 21:15:49 +09:00
Hajime Hoshi
7ec63acd1d ebiten: Bug fix: Set the state of being volatile on SetClearingScreenSkipped
Fixes #1309
2020-08-19 01:23:30 +09:00
Hajime Hoshi
2acb604260 examples/contextlost: Bug fix: Failed to compile with Go 1.12 2020-08-16 23:05:33 +09:00
Hajime Hoshi
6529629d29 examples: Use RunGame
Updates #1111
2020-04-12 20:30:51 +09:00
Hajime Hoshi
231edfbd3f example/contextlost: Bug fix: Compilie error on Go 1.14, Should use WebGL2 2020-03-29 02:03:14 +09:00
Hajime Hoshi
80ae508d29 examples/contextlost: Bug fix: Add 'js' build tag
Importing 'syscall/js' requires 'js' environment.
2019-05-01 17:55:12 +09:00
Hajime Hoshi
10fb5e33be Replace GopherWasm with syscall/js
Fixes #857
2019-05-01 17:28:00 +09:00
Hajime Hoshi
5be567d58f ui: Implement restoring context lost on browsers correctly
Fixes #734
2019-02-01 01:20:40 +09:00
Hajime Hoshi
3cd9dfd800 Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
2018-07-10 22:31:26 +09:00
Hajime Hoshi
6e51d31524
Use new GopherWasm API (#634)
I plan to merge this right after
https://github.com/gopherjs/gopherwasm/pull/3 is merged.
2018-06-30 00:02:15 +09:00
Hajime Hoshi
a9359e4ef8 Use GopherJS/GopherWasm 2018-06-24 16:10:24 +09:00
Hajime Hoshi
cc748f15e4 examples/contextlost: Use gopherwasm 2018-05-25 02:08:32 +09:00
Hajime Hoshi
569639d485 examples/contextlost: Bug fix: don't crash on Edge
Fixes #613
2018-05-14 00:35:40 +09:00
Hajime Hoshi
c6cd672536 examples/contextlost: Extend the shared backend texture on purpose 2018-03-19 03:16:52 +09:00
Hajime Hoshi
93b2fab95b examples: Add comment to explain about files 2018-03-16 12:05:53 +09:00
Hajime Hoshi
eecb04eaea examples: Add jsgo build tag experimentally 2018-03-15 01:26:21 +09:00
Hajime Hoshi
2555e3f226 examples: Use embedded resources (#552) 2018-03-15 01:16:41 +09:00
Hajime Hoshi
d1ac0e1857 examples/contextlost: Fix the title 2018-03-02 01:30:55 +09:00
Hajime Hoshi
d05ece2013 Add examples/contextlost 2018-03-02 01:30:18 +09:00