Hajime Hoshi
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7d4540d863
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gofmt
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2014-12-06 22:56:57 +09:00 |
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Hajime Hoshi
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ca56d05dfa
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Use go-gl/gl
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2014-12-06 17:16:17 +09:00 |
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Hajime Hoshi
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1591e8299b
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Update readme.md
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2014-12-06 03:20:49 +09:00 |
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Hajime Hoshi
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0b32c6b35f
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Update readme.md
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2014-12-06 03:14:03 +09:00 |
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Hajime Hoshi
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7eb6b2f51f
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Implement input in ui/glfw (#7)
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2014-12-06 03:10:17 +09:00 |
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Hajime Hoshi
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ca97ee6961
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Implement ui/glfw except for inputting
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2014-12-06 02:26:02 +09:00 |
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Hajime Hoshi
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a76102522a
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Move shaders -> internal/shaders
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2014-12-05 22:29:55 +09:00 |
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Hajime Hoshi
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3aa6f996a5
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Remove underscores from the filenames (#9)
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2014-12-05 22:21:10 +09:00 |
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Hajime Hoshi
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a32973a33e
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Fix the module paths (#12)
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2014-12-05 22:16:58 +09:00 |
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Hajime Hoshi
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69a3dfed40
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Fix style in readme
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2014-12-05 19:50:04 +09:00 |
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Hajime Hoshi
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94148b6678
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Rename readme
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2014-10-13 13:55:47 +09:00 |
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Hajime Hoshi
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d570a397c5
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Refactoring
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2014-10-12 14:07:44 +09:00 |
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Hajime Hoshi
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cfff7bf081
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Change the license to Apache 2.0
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2014-10-12 13:09:19 +09:00 |
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Hajime Hoshi
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a4e74eb4be
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Add ui.InputState
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2014-05-12 10:04:28 +09:00 |
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Hajime Hoshi
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0b9f27287b
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Add ui.Keys
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2014-05-12 02:16:23 +09:00 |
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Hajime Hoshi
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fb4751e8cd
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Remove ui.GameWindow; Add ui.Canvas
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2014-05-11 21:24:37 +09:00 |
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Hajime Hoshi
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214f099ef7
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Simplify main()
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2014-05-11 19:54:19 +09:00 |
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Hajime Hoshi
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86846b0171
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Remove unnecessary channels
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2014-05-11 19:44:36 +09:00 |
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Hajime Hoshi
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1c187597e6
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Add some comments
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2014-05-04 03:29:45 +09:00 |
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Hajime Hoshi
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a6bf0f6634
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Merge pull request #4 from hajimehoshi/remove-glget
Remove unnecessary glGet* in the render loop
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2014-05-04 02:40:03 +09:00 |
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Hajime Hoshi
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52e7817c1d
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Issue 1
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2014-05-04 02:32:52 +09:00 |
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Hajime Hoshi
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26122aa120
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Remove gl.go
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2014-05-04 00:40:53 +09:00 |
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Hajime Hoshi
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de7d980289
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Remove LICENSE.txt
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2014-05-03 18:15:16 +09:00 |
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Hajime Hoshi
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61db71e453
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Make CreateTexture/RenderTarget synchronous
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2014-05-03 17:50:42 +09:00 |
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Hajime Hoshi
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4e6aeaa291
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Add Textures
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2014-05-03 15:53:43 +09:00 |
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Hajime Hoshi
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322d0f1924
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Remove graphics.Drawer.DrawParts
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2014-05-03 13:58:18 +09:00 |
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Hajime Hoshi
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f0356748be
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Refactoring
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2014-05-03 01:13:15 +09:00 |
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Hajime Hoshi
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562d04cacc
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Change API of graphics.Context
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2014-05-01 22:45:48 +09:00 |
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Hajime Hoshi
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2d6818c81e
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Refactoring
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2014-05-01 21:42:57 +09:00 |
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Hajime Hoshi
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24430719ff
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Bug fix: move waiting onto the window's own thread
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2014-01-15 01:59:49 +09:00 |
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Hajime Hoshi
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bbb28d2083
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Add wait at drawing
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2014-01-13 16:02:47 +09:00 |
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Hajime Hoshi
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144b890558
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Remove LazyContext
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2014-01-13 15:30:27 +09:00 |
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Hajime Hoshi
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8ff6e4efa0
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Refactoring: Add NSAutoreleasePool
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2014-01-13 15:26:29 +09:00 |
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Hajime Hoshi
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adbd0b1dac
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Edit README.md
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2014-01-13 01:16:32 +09:00 |
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Hajime Hoshi
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ae7091c42f
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Add README.md
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2014-01-13 01:14:35 +09:00 |
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Hajime Hoshi
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2b18ce8748
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Rename PollEvents -> DoEvents
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2014-01-11 18:11:13 +09:00 |
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Hajime Hoshi
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ffc08a75d3
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Add filter to CreateRenderTarget
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2014-01-11 18:07:12 +09:00 |
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Hajime Hoshi
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ca4275d347
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Refactoring
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2014-01-11 18:04:15 +09:00 |
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Hajime Hoshi
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11a9b77be3
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Refactoring
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2014-01-11 15:18:04 +09:00 |
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Hajime Hoshi
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ee23301538
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Use signal to catch SIGINT and SIGTERM
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2014-01-11 15:14:47 +09:00 |
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Hajime Hoshi
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6f1799b1c6
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Bug fix: Ignore Draw when the window is closed
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2014-01-11 14:48:43 +09:00 |
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Hajime Hoshi
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172dd4bca4
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Refactoring
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2014-01-11 11:42:23 +09:00 |
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Hajime Hoshi
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738c06c28d
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Add gl.go
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2014-01-11 11:18:55 +09:00 |
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Hajime Hoshi
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41eb300065
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Rename textureFactory -> sharedContext
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2014-01-11 11:09:11 +09:00 |
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Hajime Hoshi
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96c53234e5
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Hide some functions of RenderTarget
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2014-01-11 09:03:00 +09:00 |
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Hajime Hoshi
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1b6bc12ead
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Remove Offscreen
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2014-01-11 08:59:38 +09:00 |
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Hajime Hoshi
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1772d85d58
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Move Clear/Fill to RenderTarget
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2014-01-11 08:20:05 +09:00 |
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Hajime Hoshi
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1c10c45f69
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Refactoring
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2014-01-10 22:30:36 +09:00 |
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Hajime Hoshi
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29e5aa331f
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Refactoring
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2014-01-10 00:42:42 +09:00 |
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Hajime Hoshi
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a9711cd509
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Delete a texture when deleting the render target
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2014-01-08 18:58:15 +09:00 |
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