Commit Graph

206 Commits

Author SHA1 Message Date
Hajime Hoshi
b83f0acc4d Remove source-region information from vertices
Fixes #1210
2020-07-02 23:38:39 +09:00
Hajime Hoshi
71c9e7ac40 driver: Add Region and sourceRegion parameter at Draw
This is a preparation to remove source-region information from
vertices.

Updates #1210
2020-07-02 03:26:05 +09:00
Hajime Hoshi
999b726b72 shareable: Bug fix: The first image's region in the uniform vriables was ignored 2020-06-30 00:50:40 +09:00
Hajime Hoshi
1fe2f47701 graphicscommand: Remove the source-region parts from the uniform variables 2020-06-30 00:44:05 +09:00
Hajime Hoshi
dea3785750 shareable, restorable, graphicscommand: Remove making arrays at DrawTriangles
Updates #1220
2020-06-29 13:37:37 +09:00
Hajime Hoshi
383ff1e6a7 shareable: Use as big backends as possible
As the shader hack is removed at d74f7d3a77,
any sizes of textures should work regardless of the float precision.
2020-06-28 04:14:55 +09:00
Hajime Hoshi
7e01ba17c1 shareable: Bug fix: wrong size calculation
The size calculation must consider the paddings.

Fixes #1217
2020-06-27 17:21:26 +09:00
Hajime Hoshi
7b6182d05a shareable: Update comments 2020-06-27 02:46:29 +09:00
Hajime Hoshi
2a63512c6e driver: Add AddressUnsafe
This skips the source-region check and reduces 'if' branches from
shader programs.

AddressUnsafe is internal only so far. We might expose this value
later.

Updates #1210
2020-06-25 01:00:38 +09:00
Hajime Hoshi
1735dda586 shareable: Rename border -> padding 2020-06-16 12:48:20 +09:00
Hajime Hoshi
d74f7d3a77 shareable: Add gaps between images
After this change, each image on the texture atlases has a
transparent border around it.

This change removes the hack to round texels not to violate the
source regions.

Fixes #1194
Updates #1171
2020-06-14 18:05:41 +09:00
Hajime Hoshi
22919909d7 shareable: Refactoring 2020-06-14 15:30:03 +09:00
Hajime Hoshi
2f843c49a6 shader: Fix the case when the source image is nil for shaders 2020-06-04 01:35:35 +09:00
Hajime Hoshi
b2eee7ee8a graphicscommand: Adjust regions for secondory and following images correctly 2020-05-30 15:52:56 +09:00
Hajime Hoshi
833a364ba8 testing: Bug fix: Image's size should not be in uniform variables 2020-05-30 05:16:50 +09:00
Hajime Hoshi
18c59e44aa shareable: Allow multiple call of (*Shader).Dispose 2020-05-29 03:47:06 +09:00
Hajime Hoshi
9c637c65be shareable: Add Shader 2020-05-29 00:15:42 +09:00
Hajime Hoshi
732f288d20 restorable: Add Shader (WIP) 2020-05-25 00:50:01 +09:00
Hajime Hoshi
3550abef7a shareable: Replace At with Pixels
This change replaces the API At with Pixels to reduce mutex locks.

Updates #1137
2020-04-18 21:05:51 +09:00
Hajime Hoshi
47d5c3b5e1 Add testing package 2020-04-01 18:10:48 +09:00
Hajime Hoshi
ef5e917feb shareable: Remove old comments
This was introduced at cbf36734f8,
but the situation was changed at 9d867850dc
2020-04-01 00:58:33 +09:00
Hajime Hoshi
46601bb516 graphics: Fill the screenshot in black when the screen is not transparent
Fixes #997
2020-02-06 03:08:16 +09:00
Hajime Hoshi
b3bdf51905
graphicscommand: Return the error immediately (#1060)
Now grpahicscommand saves the error and shows the error after a
while. This was good to simplify the API but was the cause to hide
some issues.

This change fixes all the errors to be returned immediately, and
buffer this in the ebiten package instead.

Fixes #971
2020-01-19 01:18:56 +09:00
Hajime Hoshi
09ea15e0ff shareable: Bug fix: Unexpected allocation when extending an image
Fixes #1028
2019-12-20 01:13:28 +09:00
Hajime Hoshi
42056c2d61 restorable: Refactoring: Remove Clear
Fill now fills the whole texture.
2019-12-02 03:03:07 +09:00
Hajime Hoshi
63f9ac2ccc packing: Add Rollback/CommitExntension
This enables to dry-run to extend pages without cloning.

Fixes #990
2019-11-18 00:23:13 +09:00
Hajime Hoshi
61839506d8 packing: Add an extending count at Extend 2019-11-17 23:39:16 +09:00
Hajime Hoshi
382f6365fd shareable: Avoid defer for performance 2019-10-04 01:52:27 +09:00
Hajime Hoshi
ffbdda9a25 shareable: Avoid defer for performance 2019-09-29 03:50:43 +09:00
Hajime Hoshi
af6bda48c3 Reduce division operators
It looks like runtime.wasmDiv takes account for a big part at CPU
usages with examples/sprites.
2019-09-27 03:29:10 +09:00
Hajime Hoshi
0a872b342a shareable: Change the argument to color.RGBA at Fill
The argument will be copied explicitly.
2019-09-21 21:16:46 +09:00
Hajime Hoshi
9d867850dc shareable: Rename Dispose -> MarkDisposed
Before this change, it was not clear that shareable's Dispose can
be called from finalizers since finalizers must not be blocked by
a mutex. Actually Dispose could be locked and must not be called
from finalizers.

This change renames the function to avoid confusion of the API,
and make the function available from finalizers.
2019-09-21 20:05:21 +09:00
Hajime Hoshi
053f5a0ce7 shareable: Refactoring 2019-09-21 19:15:49 +09:00
Hajime Hoshi
1c2c932c6c graphics: Remove MakeVolatile/IsVolatile 2019-09-21 14:53:52 +09:00
Hajime Hoshi
06d198cc0e shareable: Rename files 2019-09-21 06:09:52 +09:00
Hajime Hoshi
bc4d092710 shareable: Remove (*Image).Size() 2019-09-21 05:56:34 +09:00
Hajime Hoshi
3023cc69c3 restorable: Remove (*Image).Size() 2019-09-21 05:40:05 +09:00
Hajime Hoshi
6095cd965b shareable: Remove (*Image).PutVertex 2019-09-21 04:01:44 +09:00
Hajime Hoshi
ea52aa52bb shareable: Fix tests 2019-09-21 03:58:50 +09:00
Hajime Hoshi
6fa7d59468 shareable: Remove lock from (*Image).PutVertex
Updates #941
2019-09-21 02:17:14 +09:00
Hajime Hoshi
915ed91f25 restorable: Remove (*Image).PutVertices 2019-09-20 23:44:09 +09:00
Hajime Hoshi
22c31da6c1 restorable: Bug fix: Do not include emptyImage into the dependency graph
Instead, add baseColor to Pixels and use it when restoring.

Fixes #928.
2019-08-27 08:17:14 +09:00
Hajime Hoshi
76330c492c shareable: Refactoring 2019-08-26 00:32:30 +09:00
Hajime Hoshi
d2312f1450 shareable: Lock before BeginFrame
This make package shareable more consistent. The mutex is lock
after EndFrame and before BeginFrame, and the similar rule will be
applied at launching (BeginFrame unlocks the lock in any cases).

Instead, package ebiten queues image operations if BeginFrame and
doesn't create provisional non-shared images. This should improve
performance at launching since this reduces the number of draw
calls, especifally for creating new images.

Updates #879.
Updates #921.
2019-08-25 18:12:04 +09:00
Hajime Hoshi
7907bb43ce shareable: Refactoring: reduce sync.Once 2019-08-25 17:32:32 +09:00
Hajime Hoshi
b53279b1e1 shareable: Remove InitializeGraphicsDriverState 2019-08-25 17:28:59 +09:00
Hajime Hoshi
3960a4bbdf restorable: Add (*Image).Fill
This resets the infomation for restoring if possible. This makes
it more efficient to use offscreens.
2019-08-25 02:57:44 +09:00
Hajime Hoshi
b8eeded538 graphics: Remove 'resetRestoringState'
This is basically a revert of 2d079b123f

As filling can happen on a part of a shared image, resetting the
restoring state was wrong.
2019-08-25 02:18:51 +09:00
Hajime Hoshi
e931494c66 shareable: Allocate the screen framebuffer image lazily
This improves consistency.
2019-08-25 00:43:29 +09:00
Hajime Hoshi
900af20617 shareable: Misspelling 2019-08-15 12:59:50 +09:00