2016-05-18 20:17:50 +02:00
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// Copyright 2016 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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2017-01-25 17:32:33 +01:00
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// +build android ios
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2016-05-18 20:17:50 +02:00
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package ui
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import (
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2016-05-19 16:37:58 +02:00
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"errors"
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2017-09-22 21:12:02 +02:00
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"image"
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2016-06-30 17:44:15 +02:00
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"runtime"
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2017-12-31 13:01:48 +01:00
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"sync"
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2016-06-09 18:21:46 +02:00
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"time"
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2016-05-19 16:37:58 +02:00
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2018-04-06 19:14:23 +02:00
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"golang.org/x/mobile/app"
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"golang.org/x/mobile/event/lifecycle"
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"golang.org/x/mobile/event/paint"
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"golang.org/x/mobile/event/size"
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"golang.org/x/mobile/event/touch"
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"golang.org/x/mobile/gl"
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2018-01-02 21:22:56 +01:00
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"github.com/hajimehoshi/ebiten/internal/devicescale"
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2019-03-30 14:26:27 +01:00
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"github.com/hajimehoshi/ebiten/internal/driver"
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2018-11-10 14:47:39 +01:00
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"github.com/hajimehoshi/ebiten/internal/graphicsdriver/opengl"
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2018-05-26 11:04:20 +02:00
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"github.com/hajimehoshi/ebiten/internal/hooks"
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2018-04-01 16:20:45 +02:00
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"github.com/hajimehoshi/ebiten/internal/input"
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2016-05-18 20:17:50 +02:00
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)
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2018-04-06 19:14:23 +02:00
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var (
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glContextCh = make(chan gl.Context)
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renderCh = make(chan struct{})
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renderChEnd = make(chan struct{})
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currentUI = &userInterface{}
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)
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2016-05-19 16:37:58 +02:00
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func Render(chError <-chan error) error {
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2016-06-30 17:44:15 +02:00
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runtime.LockOSThread()
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defer runtime.UnlockOSThread()
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2016-05-19 16:37:58 +02:00
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if chError == nil {
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return errors.New("ui: chError must not be nil")
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}
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// TODO: Check this is called on the rendering thread
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2016-06-09 18:21:46 +02:00
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select {
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2019-01-28 04:32:46 +01:00
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case err := <-chError:
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return err
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2018-04-06 19:14:23 +02:00
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case renderCh <- struct{}{}:
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2019-01-28 04:32:46 +01:00
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return opengl.Get().DoWork(renderChEnd)
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2016-06-09 18:21:46 +02:00
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case <-time.After(500 * time.Millisecond):
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2016-06-10 17:56:29 +02:00
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// This function must not be blocked. We need to break for timeout.
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2016-06-09 18:21:46 +02:00
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return nil
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}
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}
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2016-05-19 17:07:04 +02:00
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type userInterface struct {
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2016-06-18 17:55:24 +02:00
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width int
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height int
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2016-06-18 19:59:17 +02:00
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scale float64
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2016-06-18 17:55:24 +02:00
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sizeChanged bool
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2017-12-31 13:01:48 +01:00
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2018-03-23 17:07:36 +01:00
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// Used for gomobile-build
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fullscreenScale float64
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fullscreenWidthPx int
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fullscreenHeightPx int
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2017-12-31 13:01:48 +01:00
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m sync.RWMutex
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2016-05-18 20:17:50 +02:00
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}
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2018-10-01 20:51:13 +02:00
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var (
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deviceScaleVal float64
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deviceScaleM sync.Mutex
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)
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2018-10-06 11:26:22 +02:00
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func getDeviceScale() float64 {
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2018-10-01 20:51:13 +02:00
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deviceScaleM.Lock()
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defer deviceScaleM.Unlock()
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if deviceScaleVal == 0 {
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2018-10-07 18:11:13 +02:00
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deviceScaleVal = devicescale.GetAt(0, 0)
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2018-10-01 20:51:13 +02:00
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}
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return deviceScaleVal
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}
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2018-04-06 19:14:23 +02:00
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// appMain is the main routine for gomobile-build mode.
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func appMain(a app.App) {
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var glctx gl.Context
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touches := map[touch.Sequence]*input.Touch{}
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for e := range a.Events() {
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switch e := a.Filter(e).(type) {
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case lifecycle.Event:
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switch e.Crosses(lifecycle.StageVisible) {
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case lifecycle.CrossOn:
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glctx, _ = e.DrawContext.(gl.Context)
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// Assume that glctx is always a same instance.
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// Then, only once initializing should be enough.
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if glContextCh != nil {
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glContextCh <- glctx
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glContextCh = nil
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}
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a.Send(paint.Event{})
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case lifecycle.CrossOff:
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glctx = nil
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}
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case size.Event:
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setFullscreen(e.WidthPx, e.HeightPx)
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case paint.Event:
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if glctx == nil || e.External {
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continue
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}
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renderCh <- struct{}{}
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<-renderChEnd
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a.Publish()
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a.Send(paint.Event{})
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case touch.Event:
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switch e.Type {
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case touch.TypeBegin, touch.TypeMove:
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2018-10-06 11:26:22 +02:00
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s := getDeviceScale()
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2018-04-06 19:14:23 +02:00
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x, y := float64(e.X)/s, float64(e.Y)/s
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// TODO: Is it ok to cast from int64 to int here?
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2019-03-30 17:08:04 +01:00
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touches[e.Sequence] = &input.Touch{
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ID: int(e.Sequence),
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X: int(x),
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Y: int(y),
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}
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2018-04-06 19:14:23 +02:00
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case touch.TypeEnd:
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delete(touches, e.Sequence)
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}
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ts := []*input.Touch{}
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for _, t := range touches {
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ts = append(ts, t)
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}
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UpdateTouches(ts)
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}
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}
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}
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2016-05-19 16:37:58 +02:00
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2019-03-30 14:26:27 +01:00
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func Run(width, height int, scale float64, title string, g GraphicsContext, mainloop bool, driver driver.Graphics) error {
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2016-09-02 17:20:05 +02:00
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u := currentUI
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2017-12-31 13:01:48 +01:00
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u.m.Lock()
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2016-05-19 16:37:58 +02:00
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u.width = width
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u.height = height
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u.scale = scale
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2017-12-31 13:01:48 +01:00
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u.sizeChanged = true
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u.m.Unlock()
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2016-05-19 16:37:58 +02:00
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// title is ignored?
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2018-03-23 17:07:36 +01:00
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2018-04-06 19:14:23 +02:00
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if mainloop {
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ctx := <-glContextCh
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2018-11-12 16:01:26 +01:00
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opengl.Get().InitWithContext(ctx)
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2018-04-06 19:14:23 +02:00
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} else {
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2018-11-12 16:01:26 +01:00
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opengl.Get().Init()
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2018-04-06 19:14:23 +02:00
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}
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2018-03-23 17:07:36 +01:00
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2018-05-26 15:50:58 +02:00
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// Force to set the screen size
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u.updateGraphicsContext(g)
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2016-08-31 19:38:47 +02:00
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for {
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2016-09-01 18:34:51 +02:00
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if err := u.update(g); err != nil {
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2016-08-31 19:38:47 +02:00
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return err
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}
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2016-09-01 18:34:51 +02:00
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}
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}
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2018-11-04 15:32:18 +01:00
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// Loop runs the main routine for gomobile-build.
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func Loop(ch <-chan error) error {
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2018-04-06 20:33:20 +02:00
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go func() {
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2018-11-04 15:32:18 +01:00
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// As mobile apps never ends, Loop can't return. Just panic here.
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2018-04-06 20:33:20 +02:00
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err := <-ch
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panic(err)
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}()
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2018-04-06 19:14:23 +02:00
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app.Main(appMain)
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return nil
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}
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2018-02-01 18:08:03 +01:00
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func (u *userInterface) updateGraphicsContext(g GraphicsContext) {
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2017-12-31 13:01:48 +01:00
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width, height := 0, 0
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actualScale := 0.0
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u.m.Lock()
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2018-05-11 19:29:39 +02:00
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sizeChanged := u.sizeChanged
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2017-12-31 13:01:48 +01:00
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if sizeChanged {
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width = u.width
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height = u.height
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2018-10-06 11:26:22 +02:00
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actualScale = u.scaleImpl() * getDeviceScale()
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2017-12-31 13:01:48 +01:00
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}
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u.sizeChanged = false
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u.m.Unlock()
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if sizeChanged {
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2016-09-01 18:34:51 +02:00
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// Sizing also calls GL functions
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2017-12-31 13:01:48 +01:00
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g.SetSize(width, height, actualScale)
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2016-08-31 19:38:47 +02:00
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}
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2018-02-01 18:08:03 +01:00
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}
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2018-03-23 17:07:36 +01:00
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func actualScale() float64 {
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return currentUI.actualScale()
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}
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func (u *userInterface) actualScale() float64 {
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u.m.Lock()
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2018-10-06 11:26:22 +02:00
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s := u.scaleImpl() * getDeviceScale()
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2018-03-23 17:07:36 +01:00
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u.m.Unlock()
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return s
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}
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2018-04-02 18:19:47 +02:00
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func (u *userInterface) scaleImpl() float64 {
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2018-03-23 17:07:36 +01:00
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scale := u.scale
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if u.fullscreenScale != 0 {
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scale = u.fullscreenScale
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}
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2018-04-02 18:19:47 +02:00
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return scale
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2018-03-23 17:07:36 +01:00
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}
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2018-02-01 18:08:03 +01:00
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func (u *userInterface) update(g GraphicsContext) error {
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2018-05-26 11:04:20 +02:00
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render:
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for {
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select {
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case <-renderCh:
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break render
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case <-time.After(500 * time.Millisecond):
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hooks.SuspendAudio()
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continue
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}
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}
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hooks.ResumeAudio()
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2018-02-01 18:08:03 +01:00
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defer func() {
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2018-04-06 19:14:23 +02:00
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renderChEnd <- struct{}{}
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2018-02-01 18:08:03 +01:00
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}()
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if err := g.Update(func() {
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u.updateGraphicsContext(g)
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}); err != nil {
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2016-09-01 18:34:51 +02:00
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return err
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}
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return nil
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2016-05-18 20:17:50 +02:00
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}
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2018-03-23 17:07:36 +01:00
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func screenSize() (int, int) {
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return currentUI.screenSize()
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}
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func (u *userInterface) screenSize() (int, int) {
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u.m.Lock()
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w, h := u.width, u.height
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u.m.Unlock()
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return w, h
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}
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2018-10-09 16:27:29 +02:00
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func ScreenSizeInFullscreen() (int, int) {
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2018-05-04 09:09:55 +02:00
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// TODO: This function should return fullscreenWidthPx, fullscreenHeightPx,
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// but these values are not initialized until the main loop starts.
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return 0, 0
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}
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2017-03-03 02:58:29 +01:00
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func SetScreenSize(width, height int) bool {
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2017-12-31 13:01:48 +01:00
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currentUI.setScreenSize(width, height)
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return true
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}
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func (u *userInterface) setScreenSize(width, height int) {
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u.m.Lock()
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if u.width != width || u.height != height {
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u.width = width
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u.height = height
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2018-03-23 17:07:36 +01:00
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u.updateFullscreenScaleIfNeeded()
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2017-12-31 13:01:48 +01:00
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u.sizeChanged = true
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}
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u.m.Unlock()
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2016-05-18 20:17:50 +02:00
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}
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2017-03-03 02:58:29 +01:00
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func SetScreenScale(scale float64) bool {
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2017-12-31 13:01:48 +01:00
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currentUI.setScreenScale(scale)
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2017-03-03 02:58:29 +01:00
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return false
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2016-05-18 20:17:50 +02:00
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}
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2017-12-31 13:01:48 +01:00
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func (u *userInterface) setScreenScale(scale float64) {
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u.m.Lock()
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if u.scale != scale {
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u.scale = scale
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u.sizeChanged = true
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}
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u.m.Unlock()
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}
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2016-09-02 16:38:02 +02:00
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func ScreenScale() float64 {
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2017-12-31 13:01:48 +01:00
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u := currentUI
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u.m.RLock()
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s := u.scale
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u.m.RUnlock()
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return s
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2016-05-19 16:37:58 +02:00
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}
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2018-03-23 17:07:36 +01:00
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func setFullscreen(widthPx, heightPx int) {
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currentUI.setFullscreen(widthPx, heightPx)
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}
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func (u *userInterface) setFullscreen(widthPx, heightPx int) {
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u.m.Lock()
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u.fullscreenWidthPx = widthPx
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u.fullscreenHeightPx = heightPx
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u.updateFullscreenScaleIfNeeded()
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u.sizeChanged = true
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u.m.Unlock()
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}
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func (u *userInterface) updateFullscreenScaleIfNeeded() {
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if u.fullscreenWidthPx == 0 || u.fullscreenHeightPx == 0 {
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return
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}
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w, h := u.width, u.height
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scaleX := float64(u.fullscreenWidthPx) / float64(w)
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scaleY := float64(u.fullscreenHeightPx) / float64(h)
|
|
|
|
scale := scaleX
|
|
|
|
if scale > scaleY {
|
|
|
|
scale = scaleY
|
|
|
|
}
|
2018-10-06 11:26:22 +02:00
|
|
|
u.fullscreenScale = scale / getDeviceScale()
|
2018-05-11 19:11:37 +02:00
|
|
|
u.sizeChanged = true
|
2018-03-23 17:07:36 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 13:16:30 +01:00
|
|
|
func ScreenPadding() (x0, y0, x1, y1 float64) {
|
2018-03-23 17:07:36 +01:00
|
|
|
return currentUI.screenPadding()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) screenPadding() (x0, y0, x1, y1 float64) {
|
|
|
|
u.m.Lock()
|
|
|
|
x0, y0, x1, y1 = u.screenPaddingImpl()
|
|
|
|
u.m.Unlock()
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) screenPaddingImpl() (x0, y0, x1, y1 float64) {
|
|
|
|
if u.fullscreenScale == 0 {
|
|
|
|
return 0, 0, 0, 0
|
|
|
|
}
|
2018-10-06 11:26:22 +02:00
|
|
|
s := u.fullscreenScale * getDeviceScale()
|
2018-03-23 17:07:36 +01:00
|
|
|
ox := (float64(u.fullscreenWidthPx) - float64(u.width)*s) / 2
|
|
|
|
oy := (float64(u.fullscreenHeightPx) - float64(u.height)*s) / 2
|
|
|
|
return ox, oy, ox, oy
|
2017-06-30 21:12:09 +02:00
|
|
|
}
|
|
|
|
|
2018-04-01 16:20:45 +02:00
|
|
|
func AdjustedCursorPosition() (x, y int) {
|
2018-04-02 18:19:47 +02:00
|
|
|
return currentUI.adjustPosition(input.Get().CursorPosition())
|
2018-03-23 17:07:36 +01:00
|
|
|
}
|
|
|
|
|
2018-04-01 18:53:10 +02:00
|
|
|
func AdjustedTouches() []*input.Touch {
|
2018-04-02 18:19:47 +02:00
|
|
|
ts := input.Get().Touches()
|
|
|
|
adjusted := make([]*input.Touch, len(ts))
|
|
|
|
for i, t := range ts {
|
2019-03-30 17:08:04 +01:00
|
|
|
x, y := currentUI.adjustPosition(t.X, t.Y)
|
|
|
|
adjusted[i] = &input.Touch{
|
|
|
|
ID: t.ID,
|
|
|
|
X: x,
|
|
|
|
Y: y,
|
|
|
|
}
|
2018-04-02 18:19:47 +02:00
|
|
|
}
|
|
|
|
return adjusted
|
2018-04-01 18:53:10 +02:00
|
|
|
}
|
|
|
|
|
2018-04-02 18:19:47 +02:00
|
|
|
func (u *userInterface) adjustPosition(x, y int) (int, int) {
|
2018-03-23 17:07:36 +01:00
|
|
|
u.m.Lock()
|
|
|
|
ox, oy, _, _ := u.screenPaddingImpl()
|
2018-04-02 18:19:47 +02:00
|
|
|
s := u.scaleImpl()
|
2018-10-06 11:26:22 +02:00
|
|
|
as := s * getDeviceScale()
|
2018-03-23 17:07:36 +01:00
|
|
|
u.m.Unlock()
|
2018-04-02 18:19:47 +02:00
|
|
|
return int(float64(x)/s - ox/as), int(float64(y)/s - oy/as)
|
2017-06-30 21:27:38 +02:00
|
|
|
}
|
|
|
|
|
2017-08-12 08:39:41 +02:00
|
|
|
func IsCursorVisible() bool {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
2018-01-08 18:01:33 +01:00
|
|
|
func SetCursorVisible(visible bool) {
|
2016-09-03 10:17:54 +02:00
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func IsFullscreen() bool {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
2017-08-02 16:37:50 +02:00
|
|
|
func SetFullscreen(fullscreen bool) {
|
2017-06-29 17:35:34 +02:00
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func IsRunnableInBackground() bool {
|
2017-06-29 17:35:34 +02:00
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
2017-08-02 16:37:50 +02:00
|
|
|
func SetRunnableInBackground(runnableInBackground bool) {
|
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2018-05-02 12:09:03 +02:00
|
|
|
func SetWindowTitle(title string) {
|
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func SetWindowIcon(iconImages []image.Image) {
|
2017-08-02 16:37:50 +02:00
|
|
|
// Do nothing
|
2017-09-13 20:37:38 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func IsWindowDecorated() bool {
|
2017-08-02 16:37:50 +02:00
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func SetWindowDecorated(decorated bool) {
|
2017-09-22 21:12:02 +02:00
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2019-01-06 16:21:59 +01:00
|
|
|
func IsWindowResizable() bool {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
|
|
|
|
func SetWindowResizable(decorated bool) {
|
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2018-07-14 13:50:09 +02:00
|
|
|
func IsVsyncEnabled() bool {
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
|
|
|
func SetVsyncEnabled(enabled bool) {
|
|
|
|
// Do nothing
|
|
|
|
}
|
|
|
|
|
2018-04-01 16:20:45 +02:00
|
|
|
func UpdateTouches(touches []*input.Touch) {
|
2018-04-02 18:19:47 +02:00
|
|
|
input.Get().UpdateTouches(touches)
|
2016-05-22 19:06:01 +02:00
|
|
|
}
|
2018-10-07 18:24:19 +02:00
|
|
|
|
|
|
|
func DeviceScaleFactor() float64 {
|
|
|
|
return getDeviceScale()
|
|
|
|
}
|