2015-01-02 07:20:05 +01:00
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// Copyright 2015 Hajime Hoshi
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// +build js
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2015-01-27 14:02:23 +01:00
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package ui
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2015-01-02 07:20:05 +01:00
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import (
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2015-01-05 14:22:47 +01:00
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"strconv"
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2016-11-26 15:45:06 +01:00
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"strings"
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2016-02-20 18:15:14 +01:00
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"github.com/gopherjs/gopherjs/js"
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2016-11-03 15:31:25 +01:00
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"github.com/hajimehoshi/ebiten/internal/opengl"
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2015-01-02 07:20:05 +01:00
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)
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2015-02-28 17:26:05 +01:00
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var canvas *js.Object
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2015-01-02 07:20:05 +01:00
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2016-05-19 17:07:04 +02:00
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type userInterface struct {
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scale float64
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deviceScale float64
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sizeChanged bool
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contextRestored bool
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windowFocus bool
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}
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2016-03-24 16:38:30 +01:00
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2016-05-19 17:07:04 +02:00
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var currentUI = &userInterface{
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sizeChanged: true,
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contextRestored: true,
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windowFocus: true,
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}
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2015-01-26 17:10:17 +01:00
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2015-02-10 02:44:58 +01:00
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// NOTE: This returns true even when the browser is not active.
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func shown() bool {
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return !js.Global.Get("document").Get("hidden").Bool()
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2015-01-07 17:32:37 +01:00
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}
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2016-09-02 16:38:02 +02:00
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func SetScreenSize(width, height int) (bool, error) {
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return currentUI.setScreenSize(width, height, currentUI.scale), nil
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}
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2016-09-02 16:38:02 +02:00
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func SetScreenScale(scale float64) (bool, error) {
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width, height := currentUI.size()
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return currentUI.setScreenSize(width, height, scale), nil
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}
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2016-09-02 16:38:02 +02:00
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func ScreenScale() float64 {
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return currentUI.scale
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}
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2016-09-03 10:17:54 +02:00
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func SetCursorVisibility(visibility bool) {
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if visibility {
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canvas.Get("style").Set("cursor", "auto")
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} else {
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canvas.Get("style").Set("cursor", "none")
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}
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}
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2016-09-02 18:06:16 +02:00
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func (u *userInterface) actualScreenScale() float64 {
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return u.scale * u.deviceScale
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}
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2016-09-01 17:53:05 +02:00
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func (u *userInterface) update(g GraphicsContext) error {
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if !u.windowFocus {
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return nil
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}
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if !u.contextRestored {
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return nil
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}
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currentInput.updateGamepads()
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if u.sizeChanged {
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u.sizeChanged = false
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w, h := u.size()
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2016-09-02 18:06:16 +02:00
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if err := g.SetSize(w, h, u.actualScreenScale()); err != nil {
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return err
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}
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return nil
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}
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if err := g.Update(); err != nil {
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return err
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}
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return nil
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2015-01-07 17:32:37 +01:00
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}
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2016-09-01 19:31:03 +02:00
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func (u *userInterface) loop(g GraphicsContext) error {
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ch := make(chan error)
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var f func()
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f = func() {
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2016-11-28 17:40:06 +01:00
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go func() {
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if err := u.update(g); err != nil {
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ch <- err
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close(ch)
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return
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}
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js.Global.Get("window").Call("requestAnimationFrame", f)
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}()
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2016-02-27 19:49:57 +01:00
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}
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f()
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return <-ch
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2015-01-02 07:20:05 +01:00
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}
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2016-05-26 18:31:30 +02:00
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func touchEventToTouches(e *js.Object) []touch {
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scale := currentUI.scale
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j := e.Get("targetTouches")
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2016-05-26 18:47:24 +02:00
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rect := canvas.Call("getBoundingClientRect")
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left, top := rect.Get("left").Int(), rect.Get("top").Int()
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t := make([]touch, j.Get("length").Int())
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for i := 0; i < len(t); i++ {
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jj := j.Call("item", i)
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t[i].id = jj.Get("identifier").Int()
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t[i].x = int(float64(jj.Get("clientX").Int()-left) / scale)
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t[i].y = int(float64(jj.Get("clientY").Int()-top) / scale)
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2016-05-26 18:31:30 +02:00
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}
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return t
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}
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2016-07-23 13:25:52 +02:00
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func init() {
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if err := initialize(); err != nil {
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panic(err)
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}
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}
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func initialize() error {
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// Do nothing in node.js.
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2015-01-13 16:18:36 +01:00
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if js.Global.Get("require") != js.Undefined {
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return nil
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2015-01-13 16:18:36 +01:00
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}
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2015-01-09 17:02:26 +01:00
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2015-01-02 08:48:07 +01:00
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doc := js.Global.Get("document")
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window := js.Global.Get("window")
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if doc.Get("body") == nil {
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ch := make(chan struct{})
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window.Call("addEventListener", "load", func() {
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close(ch)
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})
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<-ch
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}
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window.Call("addEventListener", "focus", func() {
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currentUI.windowFocus = true
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})
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window.Call("addEventListener", "blur", func() {
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currentUI.windowFocus = false
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})
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2015-01-07 03:22:48 +01:00
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2015-01-02 08:48:07 +01:00
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canvas = doc.Call("createElement", "canvas")
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canvas.Set("width", 16)
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canvas.Set("height", 16)
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doc.Get("body").Call("appendChild", canvas)
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htmlStyle := doc.Get("documentElement").Get("style")
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htmlStyle.Set("height", "100%")
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htmlStyle.Set("margin", "0")
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htmlStyle.Set("padding", "0")
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bodyStyle := doc.Get("body").Get("style")
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bodyStyle.Set("backgroundColor", "#000")
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bodyStyle.Set("position", "relative")
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bodyStyle.Set("height", "100%")
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2015-01-05 16:44:39 +01:00
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bodyStyle.Set("margin", "0")
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bodyStyle.Set("padding", "0")
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2016-02-20 12:08:53 +01:00
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// TODO: This is OK as long as the game is in an independent iframe.
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// What if the canvas is embedded in a HTML directly?
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2015-01-10 07:51:07 +01:00
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doc.Get("body").Call("addEventListener", "click", func() {
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2015-01-06 20:39:33 +01:00
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canvas.Call("focus")
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})
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canvasStyle := canvas.Get("style")
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canvasStyle.Set("position", "absolute")
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2015-01-02 16:52:49 +01:00
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// Make the canvas focusable.
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canvas.Call("setAttribute", "tabindex", 1)
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canvas.Get("style").Set("outline", "none")
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2015-01-12 06:36:13 +01:00
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// Keyboard
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canvas.Call("addEventListener", "keydown", func(e *js.Object) {
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2015-01-15 14:28:05 +01:00
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e.Call("preventDefault")
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code := e.Get("keyCode").Int()
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currentInput.keyDown(code)
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "keyup", func(e *js.Object) {
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2015-01-15 14:28:05 +01:00
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e.Call("preventDefault")
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2015-01-02 16:52:49 +01:00
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code := e.Get("keyCode").Int()
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2016-05-19 17:15:05 +02:00
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currentInput.keyUp(code)
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2015-01-02 16:52:49 +01:00
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})
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2015-01-12 06:36:13 +01:00
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// Mouse
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "mousedown", func(e *js.Object) {
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e.Call("preventDefault")
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2015-01-06 15:41:03 +01:00
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button := e.Get("button").Int()
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2016-05-19 17:15:05 +02:00
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currentInput.mouseDown(button)
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2015-01-20 18:58:29 +01:00
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setMouseCursorFromEvent(e)
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2015-01-06 15:41:03 +01:00
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "mouseup", func(e *js.Object) {
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2015-01-15 14:28:05 +01:00
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e.Call("preventDefault")
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2015-01-06 15:41:03 +01:00
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button := e.Get("button").Int()
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currentInput.mouseUp(button)
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2015-01-20 18:58:29 +01:00
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setMouseCursorFromEvent(e)
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "mousemove", func(e *js.Object) {
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2015-01-20 18:58:29 +01:00
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e.Call("preventDefault")
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setMouseCursorFromEvent(e)
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2015-01-06 15:41:03 +01:00
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "contextmenu", func(e *js.Object) {
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2015-01-15 14:28:05 +01:00
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e.Call("preventDefault")
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2015-01-06 15:41:03 +01:00
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})
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2015-01-12 06:36:13 +01:00
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2016-05-26 18:31:30 +02:00
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// Touch
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "touchstart", func(e *js.Object) {
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2015-01-20 18:58:29 +01:00
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e.Call("preventDefault")
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2016-05-26 18:31:30 +02:00
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currentInput.updateTouches(touchEventToTouches(e))
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2015-01-20 18:58:29 +01:00
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "touchend", func(e *js.Object) {
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2015-01-20 18:58:29 +01:00
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e.Call("preventDefault")
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2016-05-26 18:31:30 +02:00
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currentInput.updateTouches(touchEventToTouches(e))
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2015-01-06 15:41:03 +01:00
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})
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2015-02-28 17:26:05 +01:00
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canvas.Call("addEventListener", "touchmove", func(e *js.Object) {
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2015-01-20 18:58:29 +01:00
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e.Call("preventDefault")
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2016-05-26 18:31:30 +02:00
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currentInput.updateTouches(touchEventToTouches(e))
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2015-01-20 18:58:29 +01:00
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})
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2015-01-12 06:36:13 +01:00
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// Gamepad
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2015-02-28 17:26:05 +01:00
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window.Call("addEventListener", "gamepadconnected", func(e *js.Object) {
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2015-01-20 18:58:29 +01:00
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// Do nothing.
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2015-01-06 15:41:03 +01:00
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})
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2016-02-20 12:08:53 +01:00
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2016-06-29 16:16:21 +02:00
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canvas.Call("addEventListener", "webglcontextlost", func(e *js.Object) {
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e.Call("preventDefault")
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2016-08-31 19:38:47 +02:00
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currentUI.contextRestored = false
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2016-06-29 16:16:21 +02:00
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})
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canvas.Call("addEventListener", "webglcontextrestored", func(e *js.Object) {
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2016-08-31 19:38:47 +02:00
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// TODO: Call preventDefault?
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currentUI.contextRestored = true
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2016-06-29 16:16:21 +02:00
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})
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2016-07-23 13:25:52 +02:00
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return nil
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2015-01-02 07:20:05 +01:00
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}
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2015-02-28 17:26:05 +01:00
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func setMouseCursorFromEvent(e *js.Object) {
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2016-03-24 17:15:47 +01:00
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scale := currentUI.scale
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2015-01-20 18:58:29 +01:00
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rect := canvas.Call("getBoundingClientRect")
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x, y := e.Get("clientX").Int(), e.Get("clientY").Int()
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x -= rect.Get("left").Int()
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y -= rect.Get("top").Int()
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2016-06-18 19:59:17 +02:00
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currentInput.setMouseCursor(int(float64(x)/scale), int(float64(y)/scale))
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2015-01-20 18:58:29 +01:00
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}
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2016-03-24 17:15:47 +01:00
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func devicePixelRatio() float64 {
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ratio := js.Global.Get("window").Get("devicePixelRatio").Float()
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2015-01-07 15:59:04 +01:00
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if ratio == 0 {
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ratio = 1
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}
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return ratio
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}
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2016-09-02 17:00:44 +02:00
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func RunMainThreadLoop(ch <-chan error) error {
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2016-08-01 19:47:45 +02:00
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return <-ch
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2016-05-06 05:23:48 +02:00
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}
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2016-09-02 17:20:05 +02:00
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func Run(width, height int, scale float64, title string, g GraphicsContext) error {
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u := currentUI
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2015-01-05 14:08:22 +01:00
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doc := js.Global.Get("document")
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doc.Set("title", title)
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2015-02-09 02:25:00 +01:00
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u.setScreenSize(width, height, scale)
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canvas.Call("focus")
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2016-07-23 15:17:36 +02:00
|
|
|
var err error
|
|
|
|
glContext, err = opengl.NewContext()
|
|
|
|
if err != nil {
|
|
|
|
return err
|
|
|
|
}
|
2016-09-01 19:31:03 +02:00
|
|
|
return u.loop(g)
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
|
|
|
|
2016-05-19 17:07:04 +02:00
|
|
|
func (u *userInterface) size() (width, height int) {
|
2016-09-02 18:06:16 +02:00
|
|
|
a := u.actualScreenScale()
|
2015-02-09 16:10:50 +01:00
|
|
|
if a == 0 {
|
2015-02-19 18:01:56 +01:00
|
|
|
// a == 0 only on the initial state.
|
2015-02-09 16:10:50 +01:00
|
|
|
return
|
|
|
|
}
|
2016-07-09 11:27:19 +02:00
|
|
|
width = int(canvas.Get("width").Float() / a)
|
|
|
|
height = int(canvas.Get("height").Float() / a)
|
2015-02-09 16:10:50 +01:00
|
|
|
return
|
|
|
|
}
|
|
|
|
|
2016-11-26 15:45:06 +01:00
|
|
|
func isSafari() bool {
|
|
|
|
ua := js.Global.Get("navigator").Get("userAgent").String()
|
|
|
|
if !strings.Contains(ua, "Safari") {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
if strings.Contains(ua, "Chrome") {
|
|
|
|
return false
|
|
|
|
}
|
|
|
|
return true
|
|
|
|
}
|
|
|
|
|
2016-06-18 19:59:17 +02:00
|
|
|
func (u *userInterface) setScreenSize(width, height int, scale float64) bool {
|
2015-02-09 16:10:50 +01:00
|
|
|
w, h := u.size()
|
2016-03-24 17:15:47 +01:00
|
|
|
s := u.scale
|
2015-02-09 16:10:50 +01:00
|
|
|
if w == width && h == height && s == scale {
|
|
|
|
return false
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
2016-03-24 17:15:47 +01:00
|
|
|
u.scale = scale
|
2016-09-15 03:04:48 +02:00
|
|
|
// When the scale is an integer, let's rely on CSS crisp-edge/pixelated effect.
|
2016-11-26 15:45:06 +01:00
|
|
|
// Note that pixelated effect doesn't work for canvas on Safari.
|
|
|
|
if scale == float64(int64(scale)) && !isSafari() {
|
2016-09-15 03:04:48 +02:00
|
|
|
u.deviceScale = 1
|
|
|
|
} else {
|
|
|
|
u.deviceScale = devicePixelRatio()
|
|
|
|
}
|
2016-09-02 18:06:16 +02:00
|
|
|
canvas.Set("width", int(float64(width)*u.actualScreenScale()))
|
|
|
|
canvas.Set("height", int(float64(height)*u.actualScreenScale()))
|
2015-01-05 14:22:47 +01:00
|
|
|
canvasStyle := canvas.Get("style")
|
2015-01-07 15:59:04 +01:00
|
|
|
|
2016-06-18 19:59:17 +02:00
|
|
|
cssWidth := int(float64(width) * scale)
|
|
|
|
cssHeight := int(float64(height) * scale)
|
2015-01-07 15:59:04 +01:00
|
|
|
canvasStyle.Set("width", strconv.Itoa(cssWidth)+"px")
|
|
|
|
canvasStyle.Set("height", strconv.Itoa(cssHeight)+"px")
|
2015-01-10 11:59:47 +01:00
|
|
|
// CSS calc requires space chars.
|
2015-02-14 15:23:11 +01:00
|
|
|
canvasStyle.Set("left", "calc((100% - "+strconv.Itoa(cssWidth)+"px) / 2)")
|
|
|
|
canvasStyle.Set("top", "calc((100% - "+strconv.Itoa(cssHeight)+"px) / 2)")
|
2016-09-15 03:04:48 +02:00
|
|
|
canvasStyle.Set("imageRendering", "-moz-crisp-edges")
|
|
|
|
canvasStyle.Set("imageRendering", "pixelated")
|
|
|
|
// TODO: Set `-ms-interpolation-mode: nearest-neighbor;` for IE.
|
2016-05-18 04:56:43 +02:00
|
|
|
u.sizeChanged = true
|
2015-02-09 02:25:00 +01:00
|
|
|
return true
|
2015-01-02 07:20:05 +01:00
|
|
|
}
|