Hajime Hoshi
339a96b7e6
graphicscommand: Remove copying pixels
...
Now ReplacePixels takes the ownership.
Updates #983
2019-11-16 00:29:37 +09:00
Hajime Hoshi
9cb631e30f
Reland: graphics: Reuse vertices backend and reduce allocating
...
This is a reland of 74f1e5519f
.
The vertex slice is now copied before saving as the drawing
history items.
2019-09-29 01:36:00 +09:00
Hajime Hoshi
4feb0a4f3e
restorable: Bug fix: indices has to be copied
2019-09-29 01:30:26 +09:00
Hajime Hoshi
0a872b342a
shareable: Change the argument to color.RGBA at Fill
...
The argument will be copied explicitly.
2019-09-21 21:16:46 +09:00
Hajime Hoshi
1c2c932c6c
graphics: Remove MakeVolatile/IsVolatile
2019-09-21 14:53:52 +09:00
Hajime Hoshi
3023cc69c3
restorable: Remove (*Image).Size()
2019-09-21 05:40:05 +09:00
Hajime Hoshi
70a38dc09a
graphicscommand: Move pixel->texel conversion to graphicscommand
2019-09-20 23:59:04 +09:00
Hajime Hoshi
915ed91f25
restorable: Remove (*Image).PutVertices
2019-09-20 23:44:09 +09:00
Hajime Hoshi
93dc9ad589
restorable: Refactoring: Remove (*Image).internalSize()
2019-09-20 01:55:18 +09:00
Hajime Hoshi
22c31da6c1
restorable: Bug fix: Do not include emptyImage into the dependency graph
...
Instead, add baseColor to Pixels and use it when restoring.
Fixes #928 .
2019-08-27 08:17:14 +09:00
Hajime Hoshi
3960a4bbdf
restorable: Add (*Image).Fill
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This resets the infomation for restoring if possible. This makes
it more efficient to use offscreens.
2019-08-25 02:57:44 +09:00
Hajime Hoshi
b8eeded538
graphics: Remove 'resetRestoringState'
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This is basically a revert of 2d079b123f
As filling can happen on a part of a shared image, resetting the
restoring state was wrong.
2019-08-25 02:18:51 +09:00
Hajime Hoshi
ccacc4a0b8
restorable: Refactoring: Make (*Image).Size() available even after disposing
2019-08-16 02:36:27 +09:00
Hajime Hoshi
6ba6cdc721
restorable: Bug fix: Dispose all the image before start restoring
...
A current texture ID and a new texture ID can be duplicated.
Disposing part of textures and creating textures at the same time
can make contradicted situation.
2019-08-16 01:00:09 +09:00
Hajime Hoshi
2cb1ea6fb4
restorable: Remove unnecessary call of clearImage
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clearImage is already called in any cases.
2019-08-15 22:40:37 +09:00
Hajime Hoshi
0cbf126b80
restorable: Set nil to the image after disposing
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This prevents a bug that a disposed image is used by clearImage.
2019-08-15 22:35:28 +09:00
Hajime Hoshi
9467a67136
restorable: Bug fix: Skip clearImage on emptyImage when restoring
2019-08-15 21:53:43 +09:00
Hajime Hoshi
4373bd8b89
restorable: Unify locks with shareable's backendsM and fix the deadlock
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This change should make Image operations cuncurrent safe.
Updates #913
Fixes #915
2019-08-13 00:49:47 +09:00
Hajime Hoshi
28dd2f6e19
shareable: Refactoring: only finalizers have to be cared
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Only finalizers are problematic since they can stop everything,
but other things are not. Let's care finalizers and just use
regular locks.
Updates #913
2019-08-12 20:17:40 +09:00
Hajime Hoshi
613b9bc02a
restorable: Panic if an image is stale when restoring
2019-08-12 17:45:43 +09:00
Hajime Hoshi
1156dfdc7e
restorable: Lock At operation between frames
...
Updates #913
2019-08-12 16:54:17 +09:00
Hajime Hoshi
628a8d559a
restorable: Bug fix: Dispose should be deferred between frames (again)
...
Updates #913
2019-08-12 16:27:07 +09:00
Hajime Hoshi
4717baa840
restorable: Bug fix: Dispose should be deferred between frames
...
Updates #913
2019-08-12 16:26:07 +09:00
Hajime Hoshi
1a2a0aeb76
restorable: Defer operations between the end and the beginning of frames
...
Updates #913
2019-08-12 16:08:21 +09:00
Hajime Hoshi
b348223297
restorable: Refactoring
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Reduces accesses to Image member from outside.
2019-07-21 16:44:00 +09:00
Hajime Hoshi
434802af6e
restorable: Reland: Refactoring
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This is reland of 7917b423f4be9494125c8de76a8a3def15561594
Fixed a bug that an image passed to Apply might not be initialized,
and there was no correct way to treat such an image. Now Apply
accepts only an initialized image.
2019-07-21 14:18:27 +09:00
Hajime Hoshi
a3b35e5fba
Revert "restorable: Refactoring"
...
This reverts commit 777cab5cc3
.
Reason: Test failures: https://travis-ci.org/hajimehoshi/ebiten/builds/561553656
2019-07-21 14:03:14 +09:00
Hajime Hoshi
777cab5cc3
restorable: Refactoring
2019-07-21 11:05:02 +09:00
Hajime Hoshi
2d079b123f
restorable: Add ResetRestoringState to reset the state
...
After Fill command, the image doesn't have to keep the restoring
information. Now Fill command is as same as DrawTriangles, there
is no way for restorable.Image to know whether it can reset the
state or not. ResetRestoringState clears the state explicitly.
2019-07-20 14:04:02 +09:00
Hajime Hoshi
3f6628f1cc
restorable: Replace Fill with Clear
2019-07-20 05:00:05 +09:00
Hajime Hoshi
0bf12d5519
graphics: Unify dumping logic
2019-07-20 01:46:33 +09:00
Hajime Hoshi
38a1ee7f57
restorable: Split pixel records into regions
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Fixes #897
2019-07-19 10:59:48 +09:00
Hajime Hoshi
b4dddd330a
restorable: Refactoring: Use width/height instead of length at Pixels
2019-07-17 23:20:03 +09:00
Hajime Hoshi
efb6f9c453
graphicscommand: Remove CopyPixels command
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This is an optimization. This change enables to avoid reading
pixels from GPU when extending an image.
Updates #897
2019-07-17 23:19:57 +09:00
Hajime Hoshi
736a840d53
restorable: More restricted Extend
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As a side effect, ReplacePixels always record pixels even when
restoring is not needed. As CopyPixels reads pixels in any cases,
this shortcut was originally useless.
2019-07-17 22:15:37 +09:00
Hajime Hoshi
353d81fd58
restorable: Rename NewImageFromImage to Extend
2019-07-17 03:32:08 +09:00
Hajime Hoshi
91a4329f0d
restorable: Disallow ReplacePixels for a part after Fill
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This simplifies Pixels struct. This is a preparation to change
how to record pixels.
Updates #897
2019-07-17 03:15:03 +09:00
Hajime Hoshi
2735f4eddc
restorable: Fix comments
2019-07-17 02:42:26 +09:00
Hajime Hoshi
349a290aa3
restorable: Refactoring
2019-07-16 03:08:26 +09:00
Hajime Hoshi
8ae2fef817
restorable: Refactoring: Do not have to update basePixels in some cases
...
If there is no draw-traiangles command, the image can keep its
basePixels.
2019-07-16 02:48:52 +09:00
Hajime Hoshi
6d20e3f951
restorable: Add assertion at fillImage
2019-07-16 02:18:52 +09:00
Hajime Hoshi
2b632d0707
restorable: Remove Pixels.Slice()
2019-07-16 02:03:15 +09:00
Hajime Hoshi
f3fa535afb
restorable: Refactoring: Disallow nil at ReplacePixels
2019-07-16 01:44:56 +09:00
Hajime Hoshi
84aabd075f
restorable: Use DrawTriangles to restore the image
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This can avoid allocating a big byte slice.
2019-07-15 05:03:46 +09:00
Hajime Hoshi
7e4e9cc893
restorable: Refactoring
2019-07-15 04:17:52 +09:00
Hajime Hoshi
701c4eeb7c
restorable: Fix comments
2019-07-15 03:24:18 +09:00
Hajime Hoshi
a7e7e007ca
restorable: Bug fix: PutQuadVertices should take the source image
...
Fixes #898
2019-07-15 03:10:03 +09:00
Hajime Hoshi
aee26eec1e
restorable: Refactoring: Replace CopyPixels with NewImageFromImage
2019-07-15 02:04:23 +09:00
Hajime Hoshi
fd9e376ff6
restorable: Add ClearPixels
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This hides the implementation details of allocating byte slice.
This change also adds comments about #897 .
2019-07-10 02:39:36 +09:00
Hajime Hoshi
f40798b586
graphics: Move const definitions to driver package
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Let's keep 'graphics' package as a package for utility functions
or testable functions as much as possible.
2019-06-26 01:05:13 +09:00
Hajime Hoshi
93c31654da
graphicscommand: Refactoring
2019-06-25 23:55:33 +09:00
Hajime Hoshi
09d473ea1b
restorable: Add comments
2019-06-25 23:42:18 +09:00
Hajime Hoshi
cddb93b9f6
graphicscommand: Move the texel adjustment logic to graphicscommand package
...
This is a preparation for #879 . The value of the texel adjustment
depends on the graphics driver (GLSL float precisions), and this
can be accessed only after the run loop runs. The place where
graphics commands are executed seems an appropriate place.
Updates #879
2019-06-22 03:52:51 +09:00
Hajime Hoshi
f3cdb0537b
graphics: Move the vertices backend to ebiten package
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Now restorable/sharable packages cannot use the same vertices
backend, but I think this won't affect the performance
significantly.
2019-06-22 00:02:22 +09:00
Hajime Hoshi
69ebc481e8
graphics: Refactoring: Unify PutVertex and PutQuadVertices implementation
2019-06-21 23:49:05 +09:00
Hajime Hoshi
008de78cec
graphics: Refactoring: Change QuadVertices -> PutQuadVertices for consistency
2019-06-21 02:20:31 +09:00
Hajime Hoshi
24822c0a10
restorable: Rename clear -> clearForInitialization
2019-05-26 23:13:54 +09:00
Hajime Hoshi
b41a333230
restorable: Reland: Refactoring
2019-05-26 22:16:25 +09:00
Hajime Hoshi
da4fabeaa5
Revert "restorable: Refactoring"
...
This reverts commit 3c0cd47b1f
.
Reason: Crash on macOS
2019-05-26 21:30:08 +09:00
Hajime Hoshi
3c0cd47b1f
restorable: Refactoring
2019-05-26 21:24:44 +09:00
Hajime Hoshi
fcb5554aa1
driver: Add Graphics.NeedsRestoring
2019-05-26 19:46:12 +09:00
Hajime Hoshi
cce41e8152
graphics: Rename DrawImage -> DrawTriangles for consistency
2019-04-22 23:12:36 +09:00
Hajime Hoshi
b1b8d0b4b1
graphics: Move texel-region adjustment from shaders to program
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This reduces GPU burden.
2019-02-16 14:50:03 +09:00
Hajime Hoshi
3f28592700
graphics: Refactoring: Remove PutVertex
2019-02-15 00:22:32 +09:00
Hajime Hoshi
7c506bc5bc
restorable: Refactoring: Add (*Image).QuadVertices/PutVertex
2019-02-15 00:18:12 +09:00
Hajime Hoshi
fd250c8d8c
graphics: Rename NextPowerOf2Int -> InternalImageSize and add image size adjustment
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There is a minimum internal image size on some system like old iOS
devices. This change adds adjustment of the size.
Issue: #810
2019-02-14 23:06:01 +09:00
Hajime Hoshi
a2fe3d5962
restorable: Refactoring: Use InternalSize instead of NextPowerOf2Int
2019-02-14 22:39:19 +09:00
Hajime Hoshi
4e8c7f0a75
restorable: Rename SizePowerOf2 -> InternalSize
2019-02-14 20:56:38 +09:00
Hajime Hoshi
0546783ad5
restorable: Don't call (*graphicscommand.Image).Pixels twice (2)
2019-02-14 01:00:27 +09:00
Hajime Hoshi
3faa674e32
restorable: Don't call (*graphicscommand.Image).Pixels twice
2019-02-14 00:54:02 +09:00
Hajime Hoshi
27dbf1bbb7
restorable: Record more drawing image history items
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Fixes #813
2019-02-13 10:45:08 +09:00
Hajime Hoshi
6930176fbb
restorable: Add restorable.Pixels
2019-02-13 00:46:24 +09:00
Hajime Hoshi
93d0b0dd09
restorable: Add Fill
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This is useful to reduce opportunity to make the image stale.
2019-02-13 00:46:24 +09:00
Hajime Hoshi
40f728a326
shareable: Call (*restorable.Image).Clear() when possible
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This is a kind of relanding of c68c36b0b7
.
Clearing the restorable.Image state can reduce the operations for
restoring.
2019-02-13 00:41:26 +09:00
Hajime Hoshi
5147bbde9d
restorable: Add MakeVolatile
2019-02-13 00:39:54 +09:00
Hajime Hoshi
f613cd1407
restorable: Remove Pixels that is not used anywhere
2019-02-13 00:31:00 +09:00
Hajime Hoshi
a3eddeb50f
Improve panic messages
2019-02-06 23:43:03 -10:00
Hajime Hoshi
d3d56c076d
shareable: Use CopyPixels
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CopyPixels is basically Pixels and ReplacePixels, but executed
lazily while Pixels reads pixels from GPU immediately. Thanks to
this, restorable.Image no longer need to keep pixel data if not
needed.
2019-02-03 02:51:56 +09:00
Hajime Hoshi
b89602d900
restorable: Add more comments
2019-02-02 19:19:03 +09:00
Hajime Hoshi
05d78b4232
mainthread: Cause panic when trying to run before initialization
2019-02-02 19:00:15 +09:00
Hajime Hoshi
bcd9db669d
Revert "restorable: Don't record pixels when restoring is disabled"
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This reverts commit aad7bdc64d
.
Reason: This causes application freezing at least on macOS
2019-02-02 18:39:51 +09:00
Hajime Hoshi
aad7bdc64d
restorable: Don't record pixels when restoring is disabled
2019-02-02 00:44:02 +09:00
Hajime Hoshi
158f4fb3ed
restorable: Bug fix: Reading pixels from a volatile image might fail
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Fixes #793
2019-01-22 03:35:54 +09:00
Hajime Hoshi
ec08a75332
restorable: Add assertions
2019-01-21 02:17:09 +09:00
Hajime Hoshi
e2cfb2da6f
restorable: Fix comments
2019-01-21 00:41:54 +09:00
Hajime Hoshi
eeb8fea778
restorable: Bug fix: dummyImage must be restored first
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Fixes #791
2019-01-21 00:36:53 +09:00
Hajime Hoshi
4d05baf97c
examples/contextlost: Bug fix: dummyImage must belong to theImages
2019-01-21 00:11:34 +09:00
Hajime Hoshi
107dfe5074
graphics: Improve Set speed
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On GopherJS, copying a struct is very heavy. This change avoids
copying (color) structs when possible.
2019-01-14 04:25:43 +09:00
Hajime Hoshi
9e11477d6c
restorable: Bug fix: volatile image must be cleared when recovering from the context lost
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This fixes the bug that examples/contextlost crashes.
2019-01-13 22:30:08 +09:00
Hajime Hoshi
90efddd6b3
restorable: Bug fix: Clearing a new image region was wrong
2019-01-12 16:16:50 +09:00
Hajime Hoshi
4a587f495d
restorable: Bug fix: ReplacePixels might call DrawImage, which violates some assumptions
2019-01-10 23:22:59 +09:00
Hajime Hoshi
b34834a895
graphicscommand: Explicitly forbide ReplacePixels for a part after DrawImage
2019-01-06 05:15:27 +09:00
Hajime Hoshi
25581b2be8
restorable: Fix comments
2018-12-27 03:12:30 +09:00
Hajime Hoshi
4ba47eee32
restorable: Refactoring
2018-12-27 03:06:44 +09:00
Hajime Hoshi
fbf7007056
restorable: Pixels() should return immediately when it doesn't have to access GPU
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Fixes #763
2018-12-26 20:25:40 +09:00
Hajime Hoshi
f1582c2d73
graphics: Add Address representing a sampler address mode
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Fixes #761
2018-12-24 17:29:31 +09:00
Hajime Hoshi
ff62876552
Add Metal implementation
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Fixes #621
2018-12-20 02:37:10 +09:00
Hajime Hoshi
5d0420cea0
graphicscommand: Simplify Image
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First I thought Metal requried an initialization process by
replacing pixels, but now this is not needed. Initialize images by
the dummy texture.
2018-12-16 22:36:03 +09:00
Hajime Hoshi
f85a62c6a7
restorable: Rename dummyImage -> emptyImage
2018-12-01 21:49:41 +01:00
Hajime Hoshi
3f75da5f35
restorable: Refactoring: Remove newImageWithoutInit
2018-12-01 21:36:51 +01:00