Hajime Hoshi
4b1c0526a7
exp/textinput: add Field
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Closes #2827
2024-03-20 23:19:32 +09:00
Hajime Hoshi
dc05f2014f
exp/textinput: implement for Windows
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Closes #2735
2024-03-09 23:05:19 +09:00
Hajime Hoshi
c0d9954b3e
exp/textinput: use native pixels for a candidate window position
2024-03-03 23:35:34 +09:00
Hajime Hoshi
4d72f97e45
exp/textinput: add State.Error
2024-03-03 20:53:58 +09:00
Hajime Hoshi
0fa39182cb
exp/textinput: refactoring
2024-03-02 17:17:27 +09:00
Hajime Hoshi
dd6f5c4565
exp/textinput: bug fix: flaky behavior on iOS Safari
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Closes #2898
2024-02-06 12:46:37 +09:00
Hajime Hoshi
d7fc49355b
exp/textinput: use mouseup for consistency
2024-02-06 00:53:52 +09:00
Hajime Hoshi
0160d40bfb
exp/textinput: bug fix: keyboards didn't show immediately after touching
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Updates #2898
2024-02-05 23:40:09 +09:00
Hajime Hoshi
7eee3929de
exp/textinput: bug fix: a virtual keybord didn't show on iOS Safari
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This change fixes the issue by processing a textarea element in a
click or touchstart event.
There is still little odd behaviors, like a keyboard is sometimes
not shown. Let's fix them later.
Updates #2898
2024-02-05 01:01:02 +09:00
Hajime Hoshi
e3b54b41c2
exp/textinput: bug fix: inputting words doesn't work correctly on Android
2024-02-04 14:28:53 +09:00
Hajime Hoshi
60673752a1
exp/textinput: bug fix: enter key doesn't insert a new line char
2024-02-04 14:20:29 +09:00
Hajime Hoshi
5c7bfd3ed7
exp/textinput, examples/textinput: bug fix: handle input states correctly on Android Chrome
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Updates #2898
2024-02-03 22:53:42 +09:00
Hajime Hoshi
2ad6ab0dcf
exp/textinput: bug fix: position conversion was wrong
2024-01-31 03:51:30 +09:00
Hajime Hoshi
0378230b3e
internal/ui: refactoring: reduce theUI
2023-10-15 17:02:15 +09:00
Hajime Hoshi
f25f46f50c
exp/textinput: bug fix: compile failure
2023-10-15 03:50:40 +09:00
Hajime Hoshi
27fd10595b
internal/ui: refactoring: reduce global functions and prefer Get()
2023-10-15 03:40:48 +09:00
Hajime Hoshi
d6bfca30e2
exp/textinput: fix comments
2023-08-02 21:02:34 +09:00
Hajime Hoshi
8ce6772b59
exp/textinput: adjust the position in Start
2023-08-02 21:00:05 +09:00
Hajime Hoshi
929539b66e
add exp/textinput package
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This works only for macOS and browsers so far.
Updates #1029
2023-07-05 02:09:04 +09:00
Hajime Hoshi
91802aac47
Remove exp
2016-09-03 14:41:39 +09:00
Hajime Hoshi
15a523c42b
Remove exp/gamepad
2016-09-03 14:03:41 +09:00
Hajime Hoshi
b0178e8425
audio: Move exp/audio -> audio ( #206 )
2016-04-19 01:26:37 +09:00
Hajime Hoshi
283758dddb
audio: Remove NewLoop ( #200 )
2016-04-19 00:49:38 +09:00
Hajime Hoshi
2b4140cb4a
audio: Bug fix: Compile error
2016-04-17 03:19:05 +09:00
Hajime Hoshi
6ba088d021
audio: Bug fix: buffers might be run out ( #207 )
2016-04-16 12:09:25 +09:00
Hajime Hoshi
e5609f06d6
audio: Refactoring
2016-04-16 03:56:14 +09:00
Hajime Hoshi
4b5243579c
audio: Remove unneeded C files
2016-04-15 02:07:35 +09:00
Hajime Hoshi
98be54fe60
audio: Bug fix: Compile error and noise on Windows
2016-04-15 01:58:27 +09:00
Hajime Hoshi
715b5df7e1
audio: Consume necessary and sufficient data on each Update ( #205 ) (WIP)
2016-04-15 01:37:48 +09:00
Hajime Hoshi
e93982ffb5
audio: Add doc
2016-04-10 23:15:49 +09:00
Hajime Hoshi
65cbbdd5d9
audio: Misspelling
2016-04-10 23:15:49 +09:00
Hajime Hoshi
e0a091194e
audio: Fix wrong comments
2016-04-10 01:13:15 +09:00
Hajime Hoshi
702884acf5
audio: Don't check errors until making current context is done ( #204 )
2016-04-10 01:11:42 +09:00
Hajime Hoshi
509aa22bae
audio: Re-use another OpenAL library for Mac OS X ( #195 )
2016-04-10 00:39:08 +09:00
Hajime Hoshi
96296f076d
audio: Lock OS Thread during initializing OpenAL audio
2016-04-09 23:13:54 +09:00
Hajime Hoshi
52aa9d4784
Revert "audio: Use another OpenAL library for Mac OS X ( #195 )"
...
This reverts commit 6e5b8a28dc
.
2016-04-09 22:56:25 +09:00
Hajime Hoshi
6e5b8a28dc
audio: Use another OpenAL library for Mac OS X ( #195 )
2016-04-09 22:15:00 +09:00
Hajime Hoshi
9dfbb4161e
audio: Remove unused functions
2016-04-09 01:15:39 +09:00
Hajime Hoshi
38ee66070e
audio: Fix error messages
2016-04-09 01:10:42 +09:00
Hajime Hoshi
2ba5105ba9
audio: Use channel num and bytes per sample on OpenAL
2016-04-09 01:10:11 +09:00
Hajime Hoshi
bbdb522b15
audio: Bug fix: compilation error on Windows
2016-04-09 00:58:50 +09:00
Hajime Hoshi
2840bafd0a
audio: Move drivers to internal/driver
2016-04-09 00:54:18 +09:00
Hajime Hoshi
6a6f9ad2a2
audio: Bug fix: unneeded import
2016-04-06 03:32:50 +09:00
Hajime Hoshi
25665f5035
audio: No need for loop in audio_openal; alSource's state might be al.Initial
2016-04-06 03:31:06 +09:00
Hajime Hoshi
1ded7dc6b8
audio: Refactoring
2016-04-06 01:26:21 +09:00
Hajime Hoshi
3cedae882f
audio: Bug fix: buffers must be consumed (reproduced on go-inovation)
2016-04-06 01:17:11 +09:00
Hajime Hoshi
398d7710ae
audio: Stream reading must be done only when buffers are available (Windows)
2016-04-05 12:17:23 +09:00
Hajime Hoshi
2d3c3e361e
audio: Replace 'for' with 'if' as preparation to avoid goroutine
2016-04-05 03:31:37 +09:00
Hajime Hoshi
ff8f15a212
audio: Refactoring
2016-04-05 02:56:25 +09:00
Hajime Hoshi
7bdda4e9ca
audio: Refactoring: Remove context.sampleRate
2016-04-05 02:40:14 +09:00