Commit Graph

1022 Commits

Author SHA1 Message Date
BioErrorLog
d05afcbcfa
all: fix typos (#2859) 2023-12-08 13:35:52 +09:00
Hajime Hoshi
668124d25c text/v2: add a non-image glyphs for index info 2023-12-05 20:06:06 +09:00
Hajime Hoshi
800835d081 Revert "text/v2: rename Glyph -> Cluster"
This reverts commit f0d23de3d3.

Reason: Cluster doesn't represent a cluster but a part of a cluster.
2023-12-05 19:44:32 +09:00
Hajime Hoshi
f0d23de3d3 text/v2: rename Glyph -> Cluster
This also changes AppendClusters to return cluster info even if a
cluster doesn't have a glyph.
2023-12-05 18:00:30 +09:00
Hajime Hoshi
81e0e61a43 text/v2: let NewMultiFace return an error
Updates #2845
2023-12-04 01:16:47 +09:00
Hajime Hoshi
dfa058a961 text/v2: change the signature of NewMultiFace
Updates #2845
2023-12-02 22:51:37 +09:00
Hajime Hoshi
5790597a15 text/v2: add LimitedFace
Closes #2857
2023-12-02 16:01:28 +09:00
Hajime Hoshi
a6b4a7a2ac text/v2: add NewMultiFace
Updates #2857
2023-12-02 14:56:03 +09:00
Hajime Hoshi
a444f2dd40 text/v2: replace Metrics.Height/Width with HLineGap and VLineGap
Updates #2454
2023-12-02 14:33:41 +09:00
Hajime Hoshi
b925f28104 text/v2: add MultiFace
Closes #2845
2023-11-26 03:32:22 +09:00
Hajime Hoshi
b9b365a576 text/v2: bug fix: Measure didn't work correctly with vertical faces
This also updates examples/texti18n to use text.Measure.

Updates #2143
Updates #2454
2023-11-23 23:25:10 +09:00
Hajime Hoshi
c4b16bec9b text/v2: add an example for font variations
Updates #2454
2023-11-23 22:30:13 +09:00
Hajime Hoshi
b1bd03329e examples/fontfeature: improve a text 2023-11-23 19:30:03 +09:00
Hajime Hoshi
daa14ac686 examples/fontfeature: show the state of 'zero'
Updates #2454
2023-11-23 18:51:36 +09:00
Hajime Hoshi
30f05f4ad7 text/v2: add an example for font features
Updates #2454
2023-11-23 18:47:49 +09:00
Hajime Hoshi
1be6aa5e98 examples/fontvector: add alphabets 2023-11-20 03:50:41 +09:00
Hajime Hoshi
c0e41de921 text/v2: add AppendVectorPath
Closes #1937
Updates #2454
2023-11-20 03:38:26 +09:00
Hajime Hoshi
ecb1ac03d6 examples/keyboard/keyboard: use text/v2
Updates #2454
2023-11-19 16:47:08 +09:00
Hajime Hoshi
e4c0fa9d62 examples/fullscreen: use text/v2
Updates #2454
2023-11-19 16:07:16 +09:00
Weilin Shi
058973adda
examples/drag: remove duplicated calls (#2846) 2023-11-18 19:52:42 +09:00
Hajime Hoshi
2a1eac3b73 examples/font: use text/v2
Updates #2454
2023-11-17 13:07:55 +09:00
Hajime Hoshi
147175d400 text/v2: rename LineHeight -> LineSpacingInPixels
Updates #2454
2023-11-17 01:19:05 +09:00
Hajime Hoshi
9fa60e1656 examples/flappy: adjust text layouts 2023-11-16 23:03:32 +09:00
Hajime Hoshi
3635b67f31 examples/flappy: use text/v2
Updates #2454
2023-11-16 22:49:51 +09:00
Hajime Hoshi
a749f6fbc3 examples/blend: use text/v2
Updates #2454
2023-11-16 22:18:56 +09:00
Hajime Hoshi
006777220c examples/piano: use text/v2
Updates #2454
2023-11-16 02:20:18 +09:00
Hajime Hoshi
bf338eb76b examples/ui: use a sub-image instead of a buffer image 2023-11-15 23:05:43 +09:00
Hajime Hoshi
2641f65863 examples/ui: use text/v2
Updates #2454
2023-11-15 23:03:06 +09:00
Hajime Hoshi
9c95b4accc examples/block: use text/v2 2023-11-15 22:38:28 +09:00
Hajime Hoshi
acd5207142 examples/text: use GoTextFace 2023-11-15 22:01:29 +09:00
Hajime Hoshi
b2c45a369a text/v2: remove the suffix 'InPixels'
Now all the units are pixels, the suffix is redundant.

Updates #2454
2023-11-15 21:53:58 +09:00
Hajime Hoshi
586a4b6d6e all: rename sizeInPoints -> sizeInPixels 2023-11-15 14:03:22 +09:00
Hajime Hoshi
f2180a5dc5 text/v2: rename SizeInPoints -> SizeInPixels 2023-11-15 13:14:36 +09:00
Hajime Hoshi
5fa2c00014 examples/texti18n: adjust positions and texts 2023-11-15 12:46:06 +09:00
Hajime Hoshi
5354ccc44f examples/2048: use text/v2
Also, this changes fixes a bug in (*text/v2.GoTextFace).Metrics.

Updates #2454
2023-11-15 12:28:39 +09:00
Hajime Hoshi
3080d361ec examples/texti18n: remove unnecessary variables 2023-11-15 03:54:19 +09:00
Hajime Hoshi
c24ade7af9 examples/texti18n: bug fix: wrong language was specified 2023-11-15 03:43:27 +09:00
Hajime Hoshi
fe35180b78 text/v2: implement GoTextFace
Closes #675
Updates #2143
Updates #2454
2023-11-15 03:40:45 +09:00
Hajime Hoshi
46600b42f9 text/v2: swap the arguments of Advance for consistency 2023-11-15 03:18:23 +09:00
Hajime Hoshi
ea1d9dde4e text/v2: add LayoutOptions
Now AppendGlyphs can treat multiple lines and alignments.
2023-11-13 23:47:37 +09:00
Hajime Hoshi
cca4e78651 examples/text: add an example to use alignments of text/v2
Closes #2143
2023-11-13 23:02:15 +09:00
Hajime Hoshi
56faf34932 examples/text: adjust the rendering position
text/v2's Draw uses the given position as the upper-left position
of the bounds by default, while text (v1) uses the given position
as the origin position. In order to approximate the same result of
the original text version, adjust the Y values.

Updates #2454
2023-11-13 01:37:36 +09:00
Hajime Hoshi
b8b8b16098 all: add text/v2
This change adds some basic APIs incuding StdFace.

GoTextFace will be added later.

Updates #2454
2023-11-12 17:04:25 +09:00
Hajime Hoshi
3ca6184294 ebiten: add a new FillRule: NonZero
Closes #2782
2023-11-06 12:11:38 +09:00
Hajime Hoshi
c01ceeaa6a ebiten: replace (*Image).Dispose with Deallocate
Closes #2808
2023-11-03 17:45:39 +09:00
Hajime Hoshi
f6ffd86ca8 examples/drag: refactoring 2023-10-28 00:10:15 +09:00
Hajime Hoshi
a7b87fddb4 examples/drag: use image.Alpha to detect user interaction 2023-10-27 10:04:11 +09:00
Hajime Hoshi
630789757f all: add files for PlayStation 5
The implementation is WIP.

Updates #2799
2023-10-16 00:54:08 +09:00
Hajime Hoshi
dce18d7c23 internal/ui: bug fix: SetWindowIcon(nil) didn't reset the window icon
Closes #2796
2023-09-30 02:46:40 +09:00
Hajime Hoshi
a269cf3785 ebiten: remove (*Monitor).Bounds()
Now the unit of Bounds is device-dependent pixels, and this is useless
and Ebitengine API always treat device-independent pixels. Rather,
this might confuse users.

Until we find a good solution, let's remove Bounds() for v2.6.
MonitorType itself is still useful to specify a monitor to show a
window.
2023-09-23 18:24:03 +09:00