Commit Graph

1357 Commits

Author SHA1 Message Date
Hajime Hoshi
31f15bc5ad Revert "graphics: Change the number of floats for a vertex from 10 to 12"
This reverts commit 7586c660d5.
2018-11-18 00:07:15 +09:00
Hajime Hoshi
d8f337985d graphicsdriver/opengl: Refactoring 2018-11-17 22:40:21 +09:00
Hajime Hoshi
ef08e218c8 graphicsdriver/opengl: Refactoring: Remove framebuffer.projectionMatrix 2018-11-17 22:29:04 +09:00
Hajime Hoshi
14f5a03a79 Merge math and graphics packages 2018-11-17 20:23:12 +09:00
Hajime Hoshi
de745f00fa graphicsdriver/opengl: Refactoring: Improve logic to generate framebuffer 2018-11-17 19:49:30 +09:00
Hajime Hoshi
44d1b137e7 graphicsdriver/opengl: Refactoring 2018-11-17 19:29:52 +09:00
Hajime Hoshi
7586c660d5 graphics: Change the number of floats for a vertex from 10 to 12
This is a preparation for Metal, that forces 4 floats for a vertex
position.
2018-11-17 15:30:11 +09:00
Hajime Hoshi
d2595c5be7 ui: Refactoring 2018-11-15 01:08:36 +09:00
Hajime Hoshi
e24f6b7848 graphicsdriver/opengl: Rename GetDriver -> Get 2018-11-13 00:01:26 +09:00
Hajime Hoshi
2313f79160 graphicsdriver: Rename Delete -> Dispose 2018-11-12 23:44:39 +09:00
Hajime Hoshi
cc2174bd69 graphicsdriver: Adjust API 2018-11-11 23:57:23 +09:00
Hajime Hoshi
907a28c434 graphicsdriver: Rename BufferSubData -> SetVertices 2018-11-11 23:54:58 +09:00
Hajime Hoshi
846a719d6c graphicsdriver: Merge UseProgram and DrawElements into Draw 2018-11-11 23:53:23 +09:00
Hajime Hoshi
575af7e416 graphicsdriver: Change indexOffsetInBytes -> indexOffset at DrawElements 2018-11-11 23:51:16 +09:00
Hajime Hoshi
b2b51fb1bf graphicsdriver/opengl: Refactoring 2018-11-11 22:08:36 +09:00
Hajime Hoshi
aff77d98e4 graphicsdriver/opengl: Bug fix: compile error on browsers and mobiles 2018-11-11 04:51:17 +09:00
Hajime Hoshi
734aeabc8d graphicsdriver/opengl: Remove theContext 2018-11-11 03:37:37 +09:00
Hajime Hoshi
2f692d98c7 graphicsdriver: Rename TexSubImage2D -> ReplacePixels 2018-11-11 01:35:10 +09:00
Hajime Hoshi
61ca48225c graphicsdriver: Rename MaxTextureSize -> MaxImageSize 2018-11-11 01:26:37 +09:00
Hajime Hoshi
7e363a6f3b graphicsdriver/opengl: Unexport Context 2018-11-11 01:19:11 +09:00
Hajime Hoshi
241716d0e6 Add package graphicsdriver; Move opengl to graphicsdriver/opengl 2018-11-10 22:52:37 +09:00
Ben Echols
5e70fce639 Added monitor cache and scale cache (#731) 2018-11-07 20:54:37 +09:00
Hajime Hoshi
b396b4f88a opengl: Refactoring: Remove theOpenGLState 2018-11-07 02:01:00 +09:00
Hajime Hoshi
09c8516545 graphcis: Move IndicesNum from opengl to graphics 2018-11-07 01:49:45 +09:00
Hajime Hoshi
07ae1db0dd opengl: Add Driver 2018-11-07 01:43:07 +09:00
Hajime Hoshi
ed961505d2 opengl: Refactoring: Hide projection matrix inside opengl package 2018-11-06 03:45:44 +09:00
Hajime Hoshi
57c8c089e9 opengl: Unexport BlendFunc 2018-11-06 03:18:56 +09:00
Hajime Hoshi
c9f49efd41 graphics: Add VertexFlaotNum 2018-11-06 02:34:52 +09:00
Hajime Hoshi
580cd5cc71 opengl: Unexport DataType/Float/Short 2018-11-06 01:58:15 +09:00
Hajime Hoshi
82e9f227d1 opengl: Remove arrayBufferLayoutPart.dataType 2018-11-06 01:13:55 +09:00
Hajime Hoshi
00f28dd896 opengl: Remove BeforeSwapping
I couldn't machines that requre this any longer. Perhaps a bound
framebuffer is always the screen framebuffer before swapping now.
2018-11-05 02:14:56 +09:00
Hajime Hoshi
2c7017534f ui: Remove opengl dependency from ui package (desktop) 2018-11-05 01:24:53 +09:00
Hajime Hoshi
02b570a8e1 opengl: Refactoring: Use value type for theContext 2018-11-05 00:48:15 +09:00
Hajime Hoshi
f7fa4ed8f9 opengl: Refactoring 2018-11-05 00:44:27 +09:00
Hajime Hoshi
4090258904 opengl: Remove Init (except for mobile) 2018-11-05 00:21:39 +09:00
Hajime Hoshi
16ada03928 opengl: Unexport (*Image).Framebuffer 2018-11-04 20:00:13 +09:00
Hajime Hoshi
293857d3a3 opengl: Remove (*Image).Size 2018-11-04 19:59:27 +09:00
Hajime Hoshi
beae772287 opengl: Unexport Framebuffer 2018-11-04 19:55:27 +09:00
Hajime Hoshi
7bbc32ce0e opengl: Unexport Texture 2018-11-04 19:46:20 +09:00
Hajime Hoshi
786b349579 opengl: Unexport TexSubImage2D 2018-11-04 19:44:30 +09:00
Hajime Hoshi
531251d4ad opengl: Unexport NewTexture 2018-11-04 19:39:14 +09:00
Hajime Hoshi
bc7dd2f050 opengl: Unexport some functions 2018-11-04 19:13:41 +09:00
Hajime Hoshi
2a7caf7755 opengl: Move ensureFramebuffer to opengl.Image 2018-11-04 19:06:33 +09:00
Hajime Hoshi
95a925ec9a opengl: Refactoring 2018-11-04 18:51:50 +09:00
Hajime Hoshi
7fbf9f652e opengl: Unexport DeleteTexture 2018-11-04 18:46:05 +09:00
Hajime Hoshi
96f1a8aff6 opengl: Add Image struct 2018-11-04 18:39:28 +09:00
Hajime Hoshi
c7ea761031 opengl: Rename FramebufferStruct -> Framebuffer 2018-11-04 17:49:40 +09:00
Hajime Hoshi
9dae11808f opengl: Rename Framebuffer -> framebufferNative 2018-11-04 17:48:45 +09:00
Hajime Hoshi
c935c28498 opengl: Move Framebuffer from graphicscommand to opengl and rename it to FramebufferStruct 2018-11-04 17:39:01 +09:00
Hajime Hoshi
97a9e99112 opengl: Rename: BindScreenFramebuffer -> BeforeSwapping 2018-11-03 04:08:00 +09:00