Commit Graph

4178 Commits

Author SHA1 Message Date
Hajime Hoshi
5ecc595ce4 audio: Bug fix: Reset playing state at the end of the readLoop 2019-04-29 22:31:10 +09:00
Hajime Hoshi
d2979e288d audio: Bug fix: runningReadLoop must be set to true before starting the goroutine
This can cause deadlock by multiple goroutines if runningReadLoop
is set to true in the goroutine.

Related to #855?
2019-04-29 21:46:26 +09:00
Hajime Hoshi
89f6eba925 Revert "audio: Bug fix: Make ensureReadLoop exactly atomic"
This reverts commit 835497edd3.

Reason: This causes a dead lock at examples/piano with many notes.
This might be related to #855
2019-04-29 14:57:55 +09:00
Hajime Hoshi
fe3e8e376a audio: Move seeking from the loop to Seek function
Seek should work in both cases the loop runs and not. This change
is a preparation.
2019-04-29 02:27:15 +09:00
Hajime Hoshi
c4c6acacf9 audio: Remove (*mux).hasPlayer 2019-04-29 01:01:29 +09:00
Hajime Hoshi
96012b661f audio: Bug fix: bufferToInt16 can return smaller result
Fixes #854
2019-04-29 00:32:57 +09:00
Hajime Hoshi
835497edd3 audio: Bug fix: Make ensureReadLoop exactly atomic 2019-04-29 00:05:54 +09:00
Hajime Hoshi
b1607de99d audio: Refactoring 2019-04-28 23:58:06 +09:00
Hajime Hoshi
14b6e95217 audio: Use a boolean value to inidicate inited state intead of channels
This is a preparation to use oto.Players for Players. By using a
boolean value, suspending state can be detected from multiple
oto.Players.
2019-04-28 19:53:28 +09:00
Hajime Hoshi
fe55e55b7e audio: Refactoring 2019-04-28 19:53:28 +09:00
Hajime Hoshi
1327e2239c audio: Use a boolean value to indicate suspending state instead of channels
This is a preparation to use oto.Players for Players. By using a
boolean value, suspending state can be detected from multiple
oto.Players.
2019-04-28 19:53:28 +09:00
Hajime Hoshi
2b7705e7ad audio: AppendHookOnBeforeUpdate should treat multiple calbacks 2019-04-28 19:53:22 +09:00
Hajime Hoshi
31758bf3ab audio: Remove comment 2019-04-28 19:49:37 +09:00
Hajime Hoshi
2bea7d4e1a audio: Error on duplicated source
Fixes #853
2019-04-28 19:39:46 +09:00
Hajime Hoshi
70a225fd7e audio: Use dummy hooks from tests 2019-04-28 19:35:59 +09:00
Hajime Hoshi
81549a3523 audio: Bug fix: Remove redundant Unlock 2019-04-28 02:44:32 +09:00
Hajime Hoshi
9fc2ae158c audio: Bug fix: Close always returned error 2019-04-28 02:22:11 +09:00
Hajime Hoshi
e4f0a0aa04 audio: Bug fix: Remove depenency on finalizer
This change fixes playerImpl leak by removing dependency on
finalizer usages. Now readLoop can (or should) be called multiple
times even after closing. Only when (*Player).Close is called
explicitly, the read loop cannot be started again.

Fixes #852
2019-04-28 02:03:55 +09:00
Hajime Hoshi
4f831de008 audio: Remove (*playerImpl).sync and use mutex instead
This is a preparation to work syncing wihtout the read-loop.
2019-04-28 01:37:52 +09:00
Hajime Hoshi
4ab97ad250 graphics: Add TestImageZeroSizedMipmap 2019-04-25 10:51:59 +09:00
Hajime Hoshi
6022d8856e graphics: Bug fix: level must be >= 0
There was a cache that level can be negative. This change fixes
this.
2019-04-25 02:49:59 +09:00
Hajime Hoshi
cce41e8152 graphics: Rename DrawImage -> DrawTriangles for consistency 2019-04-22 23:12:36 +09:00
Hajime Hoshi
020cba22c5 vector: Implement miter limit
Fixes #843
2019-04-20 23:08:20 +09:00
Hajime Hoshi
7d9bc8586e graphcisdriver/metal: Better comment 2019-04-20 17:05:05 +09:00
Hajime Hoshi
b99f4c61b5 graphicsdriver/metal: Make (*Driver).Flush do nothing 2019-04-20 16:50:40 +09:00
Hajime Hoshi
72be1bde24 graphicsdriver/metal: Set and reset screenDrawable more correctly 2019-04-20 16:26:34 +09:00
Hajime Hoshi
a064955a13 graphicsdriver/metal: Use NSAutoreleasePool to release drawable correctly
Fixes #847
2019-04-20 15:20:38 +09:00
Hajime Hoshi
bfe1d2208e Revert "graphicsdriver/metal: Bug fix: Release drawable correctly"
This reverts commit c44accbfb5.

Reason: This change doesn't make sense
2019-04-20 00:28:09 +09:00
Hajime Hoshi
c44accbfb5 graphicsdriver/metal: Bug fix: Release drawable correctly
Fixes #847
2019-04-19 20:23:00 +09:00
Hajime Hoshi
865523048d uidriver/js: Bug fix: Touches were not updated correctly
Fixes #846
2019-04-15 03:01:02 +09:00
Hajime Hoshi
5487dd9ea8 examples/vector: Add rotating points and lines by them 2019-04-14 23:15:03 +09:00
Hajime Hoshi
5525e8c7c1 vector: Reduce vertices and remove gaps
Fixes #842
2019-04-14 22:45:16 +09:00
Hajime Hoshi
c44b03cfdd Bug fix: Add vector/internal/math 2019-04-14 16:49:01 +09:00
Hajime Hoshi
edbb5b4e0d vector: Better line joints
Bug: #842
2019-04-14 15:48:20 +09:00
Hajime Hoshi
66cfe104ab tmp 2019-04-14 02:34:42 +09:00
Hajime Hoshi
6bd9ef6abd vector: Bug fix: wrong color value 2019-04-14 02:11:25 +09:00
Hajime Hoshi
8d912a402f examples/vector: Render more texts 2019-04-14 01:58:20 +09:00
Hajime Hoshi
d7bd89d32b Add vector package (Work in progress) 2019-04-14 00:37:38 +09:00
Hajime Hoshi
f262210410 input: Improve CursorPosition document 2019-04-13 12:46:32 +09:00
Hajime Hoshi
e6c0c73b9e graphicscommand: Add assertion (the screen cannot be a render source) 2019-04-13 00:22:11 +09:00
Hajime Hoshi
5afcc65387 shareable: Add comments 2019-04-11 18:15:56 -07:00
Hajime Hoshi
c8cc98e307 graphics: Fix documents about At 2019-04-11 14:12:22 -07:00
Hajime Hoshi
61156dd90e graphics: Rename pixelsToSet -> pendingPixels 2019-04-11 14:02:41 -07:00
Hajime Hoshi
de64f3519d Add eihigh to AUTHORS 2019-04-11 04:41:00 -04:00
eihigh
06edbffa79 docs: Change docs about go-bindata into rakyll/statik (#840)
go-bindata is not appropriate because no longer maintained.
2019-04-11 04:39:45 -04:00
Hajime Hoshi
db689f4e50 driver: Remove UI.Loop and add UI.RunWithoutMainLoop 2019-04-09 21:55:59 -04:00
Hajime Hoshi
dea7118733 Update Oto version 2019-04-09 19:41:41 -04:00
Hajime Hoshi
864c28e8d9 Revert "uidriver/glfw: Rename ui_unix.go -> ui_linbsd.go"
This reverts commit 794ccd6ade.
2019-04-09 01:06:07 -04:00
Hajime Hoshi
794ccd6ade uidriver/glfw: Rename ui_unix.go -> ui_linbsd.go 2019-04-09 00:39:20 -04:00
Hajime Hoshi
24fdcdd8e4 uidriver: Rename updateGraphics -> updateSize 2019-04-08 23:49:31 -04:00