Commit Graph

378 Commits

Author SHA1 Message Date
Hajime Hoshi
e86972b849 examples/windowsize: Use inpututil (#415) 2018-02-04 23:18:40 +09:00
Hajime Hoshi
6abaf41440 examples/airship: Refactoring 2018-01-31 02:20:35 +09:00
Hajime Hoshi
d139b8ad6e examples/ui: Refactoring 2018-01-31 00:49:49 +09:00
Hajime Hoshi
a2225abcf9 examples/ui: Use event-handler way 2018-01-31 00:45:42 +09:00
Hajime Hoshi
8a26841a88 examples: Add comments 2018-01-31 00:25:01 +09:00
Hajime Hoshi
94f5f35423 examples/sprites: Refactoring 2018-01-30 04:19:16 +09:00
Hajime Hoshi
d754733845 examples/sinewave: Refactoring 2018-01-30 04:12:58 +09:00
Hajime Hoshi
6ba0e6d373 examples/rotate: Refactoring 2018-01-30 04:05:01 +09:00
Hajime Hoshi
52a753a12f examples/platformer: Refactoring 2018-01-30 03:57:07 +09:00
Hajime Hoshi
13974808a6 examples/noise: Refactoring 2018-01-30 03:50:07 +09:00
Hajime Hoshi
6e5830739f examples/piano: Refactoring 2018-01-30 03:48:45 +09:00
Hajime Hoshi
531e661f0b examples/perspective: Refactoring 2018-01-30 01:54:00 +09:00
Hajime Hoshi
c4faf5b12c examples/pcm: Refactoring 2018-01-30 01:13:39 +09:00
Hajime Hoshi
35b7375e69 examples/paint: Bug fix: paint function ignored the given image 2018-01-30 00:21:05 +09:00
Hajime Hoshi
80e4ee0998 ebitenutil: Remove JoinStringsIntoPath; Always use slash for ebitenutil.OpenFile
#428
2018-01-29 23:38:11 +09:00
Hajime Hoshi
f773a33f2e examples: Refactoring 2018-01-29 23:18:10 +09:00
Hajime Hoshi
19f7f44f1c examples/highdpi: Async loading 2018-01-29 23:04:11 +09:00
Hajime Hoshi
38013bbc22 examples/moire: Add comments 2018-01-29 03:09:30 +09:00
Hajime Hoshi
d6769659eb examples/masking: Use source-in instead of source-out for code readability 2018-01-29 02:57:39 +09:00
Hajime Hoshi
023315c256 examples/masking: Rename variables 2018-01-29 02:47:38 +09:00
Hajime Hoshi
9730af7976 examples/masking: Add comments 2018-01-29 02:05:26 +09:00
Hajime Hoshi
ac936f31b9 examples/keyboard: Add comments 2018-01-29 01:35:14 +09:00
Hajime Hoshi
0fd8afd495 examples/infinitescroll: Refactoring 2018-01-29 00:05:57 +09:00
Hajime Hoshi
2f0909e705 examples/life: Refactoring 2018-01-28 23:26:48 +09:00
Hajime Hoshi
bba20e8b8c examples: Add comments 2018-01-28 22:39:54 +09:00
Hajime Hoshi
5224063af9 examples/highdpi: Add comments 2018-01-28 21:35:32 +09:00
Hajime Hoshi
58997097d6 examples/highdpi: Use a beautiful high-DPI image 2018-01-28 20:38:11 +09:00
Hajime Hoshi
4f3682a130 examples: Add comments 2018-01-28 20:10:50 +09:00
Hajime Hoshi
f253bb3c0c Remove examples/common 2018-01-23 02:26:47 +09:00
Hajime Hoshi
3b50e1ea54 examples/keyboard: Use TTF font directly instead of examples/common 2018-01-23 02:26:16 +09:00
Hajime Hoshi
81ed9903ce examples/piano: Use TTF font directly instead of examples/common 2018-01-23 00:55:47 +09:00
Hajime Hoshi
1478850508 examples/blocks: Use TTF font directly instead of examples/common 2018-01-23 00:27:11 +09:00
Hajime Hoshi
77ac796b3f examples/2048: Use ebitenutil.JoinStringsIntoFilePath 2018-01-22 23:48:44 +09:00
Hajime Hoshi
0893b04cbf examples: Refactoring 2018-01-22 23:07:55 +09:00
Hajime Hoshi
13d3918ec6 examples/blocks: Bug fix: record axes default values
Fixes #483
2018-01-22 23:06:27 +09:00
Hajime Hoshi
fb4343af21 examples/blocks: Reduce members from GameScene 2018-01-22 21:07:07 +09:00
Hajime Hoshi
507fc7cbbb example/blocks: Add comments 2018-01-22 21:03:43 +09:00
Hajime Hoshi
4e432ca816 example/blocks: Remove Input.gamepadButtonStates 2018-01-22 20:55:57 +09:00
Hajime Hoshi
8a7687687f example/blocks: Refactoring 2018-01-22 20:48:01 +09:00
Hajime Hoshi
20e12a7ea9 examples/audio: Refactoring 2018-01-22 02:15:04 +09:00
Hajime Hoshi
3ee42c0c1e example/airship: Add comments 2018-01-22 00:34:03 +09:00
Hajime Hoshi
a0ad4710f7 examples/airship: Better line scaling 2018-01-21 23:51:56 +09:00
Hajime Hoshi
a6a1c51df7 examples/additive: Refactoring 2018-01-21 19:43:48 +09:00
Hajime Hoshi
96c5621879 examples/2048: Remove unused functions 2018-01-21 18:48:22 +09:00
Hajime Hoshi
f1cb294913 examples/2048: high resolution 2018-01-19 12:12:29 +09:00
Hajime Hoshi
6334320762 examples/2048: Use M+ font 2018-01-19 12:07:34 +09:00
Hajime Hoshi
d4796cd3bf examples/flood: Simplify logic 2018-01-19 03:17:14 +09:00
Hajime Hoshi
efdb845328 Rename examples/fill -> flood 2018-01-19 03:15:34 +09:00
Hajime Hoshi
5f0471273d Add examples/fill 2018-01-19 00:50:27 +09:00
Hajime Hoshi
38c72faf95 ui: Deprecate SetCursorVisibility and add SetCursorVisible (#407) 2018-01-09 02:01:33 +09:00
Hajime Hoshi
5c55df87d7 audio: Deprecate Size() and add Length() (#466) 2018-01-09 01:25:38 +09:00
Hajime Hoshi
2dab8ccc6e examples/piano: Refactoring 2018-01-08 22:44:15 +09:00
Hajime Hoshi
b30703eb00 examples/piano: Refactoring 2018-01-08 22:18:19 +09:00
Hajime Hoshi
8b2dfdb3e7 examples: Use iframe to show example
Fixes #475
2018-01-08 03:08:19 +09:00
Hajime Hoshi
91105420fb Add example/highdpi 2018-01-03 20:58:45 +09:00
Hajime Hoshi
dc75e69d1e ui: Rename DeviceScale -> DeviceScaleFactor 2018-01-03 19:23:29 +09:00
Hajime Hoshi
d18fc36040 Add DeviceScale() experimentally 2018-01-03 05:25:22 +09:00
Hajime Hoshi
a8914ff245 examples/mandelbrot: Adjust colors 2017-12-19 03:25:33 +09:00
Hajime Hoshi
10080d83e6 ebitentutil: Add JoinStringsIntoFilePath
Fixes #428
2017-12-16 23:29:35 +09:00
Hajime Hoshi
3d65f92040 examples/mandelbrot: Refactoring 2017-12-16 21:17:53 +09:00
Hajime Hoshi
8c1cafd6ae examples/mandelbrot: Remove FPS meter 2017-12-16 20:39:53 +09:00
Hajime Hoshi
ac944d57e1 examples/mandelbrot: Fix colors 2017-12-16 20:37:24 +09:00
Hajime Hoshi
632ea82e49 Add examples/mandelbrot
Fixes #360
2017-12-16 20:35:01 +09:00
Hajime Hoshi
4928899566 examples/moire: Enable to see the problem on mobile browsers (#459) 2017-12-12 03:54:00 +09:00
Hajime Hoshi
f350f55088 Add examples/moire 2017-12-05 23:18:47 +09:00
Hajime Hoshi
65b44928ad examples: Remove callsites of audio.Context.Update 2017-12-01 02:20:37 +09:00
Hajime Hoshi
cd70bc039b examples/typewriter: Enable backspace 2017-11-10 01:27:43 +09:00
Hajime Hoshi
f789c285ad examples: Rename inputchars -> typewriter 2017-11-10 00:11:03 +09:00
Hajime Hoshi
c761dc7e8b examples/platform: Remove settings
Add them again when necessary.
2017-10-31 03:36:10 +09:00
Hajime Hoshi
73a0a6a92b examples/platformer: Enable arrow keys 2017-10-29 00:07:26 +09:00
Hajime Hoshi
38293f13d5 examples/platformer: Refactoring 2017-10-29 00:06:50 +09:00
Floppy
362c110c96 Added simple platformer example (#448) 2017-10-28 23:54:42 +09:00
Hajime Hoshi
7bcc9ee79f ui: Add GamepadIDs and remove IsGamepadPresent (#447) 2017-10-26 23:59:09 +09:00
Hajime Hoshi
0357f80411 examples/gamepad: Simplify the message 2017-10-26 03:52:23 +09:00
Hajime Hoshi
79e46c555e examples/gamepad: Show multiple gamepad status 2017-10-26 03:44:49 +09:00
Hajime Hoshi
600baf2cc7 ui: Add IsGamepadPresent
Fixes #447
2017-10-26 02:59:33 +09:00
Hajime Hoshi
835d199f02 ui: Rename SetIcon to SetWindowIcon (#386) 2017-09-23 17:40:09 +09:00
Hajime Hoshi
dacda0d176 ui: Add SetIcon (#386) 2017-09-23 04:28:57 +09:00
Hajime Hoshi
849211a5b0 examples/audioinfiniteloop: Use filepath (#428) 2017-09-07 11:44:14 +09:00
Hajime Hoshi
4b98fb248f Add examples/audioinfiniteloop 2017-09-07 11:27:51 +09:00
Hajime Hoshi
6c10251a45 examples/_server: Enable to specify host 2017-08-27 05:22:08 +09:00
Hajime Hoshi
fabafff7ed examples: Better error message 2017-08-27 04:47:37 +09:00
Hajime Hoshi
a6516d1c9d examples/hsv: Add color inversion 2017-08-21 01:56:50 +09:00
Hajime Hoshi
4a13267590 examples/audio: Use DrawRect 2017-08-18 12:11:59 +09:00
Hajime Hoshi
1361383ef4 Use 'localhost' explicitly to avoid warnings on Windows 2017-08-18 02:30:46 +09:00
Hajime Hoshi
4fc4b74cca examples/inputchars: Rename from runes 2017-08-16 00:18:54 +09:00
Hajime Hoshi
193e473381 examples/runes: Trim the text if it has too many lines 2017-08-16 00:17:07 +09:00
Hajime Hoshi
3f52fb951b examples/runes: Refactoring 2017-08-16 00:10:21 +09:00
Hajime Hoshi
78ed445111 examples/runes: Refactoring 2017-08-15 12:14:01 +09:00
Jake
0d703ca3d4 InputChars (#403)
This implements #400
2017-08-15 04:11:51 +09:00
Hajime Hoshi
f08d21866a examples/blocks: Use ebitenutil.DrawRect 2017-08-14 00:33:00 +09:00
Hajime Hoshi
0fc28f6e98 examples/piano: Use ebitenutil.DrawRect 2017-08-14 00:28:10 +09:00
Hajime Hoshi
abd8cb7759 ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
2017-08-14 00:16:32 +09:00
Hajime Hoshi
b186bc1e94 ui: Add IsCursorVisible (#377) 2017-08-12 15:45:16 +09:00
Hajime Hoshi
5adfababee examples/audio: Fix comments 2017-08-08 02:09:45 +09:00
Hajime Hoshi
6b8ab59d1f examples/audio: Add comments 2017-08-08 02:06:24 +09:00
Hajime Hoshi
6377ee5006 Add examples/wav 2017-08-08 02:04:37 +09:00
Hajime Hoshi
f0d47312c4 ui: Add IsRunnableInBackground / SetRunnableInBackground (#272) 2017-08-03 03:21:51 +09:00
Hajime Hoshi
3bfb5054af Fix misspelling 2017-07-23 22:50:18 +09:00
Hajime Hoshi
ce126fbcdd examples/ui: Use image.Rectangle as struct members 2017-07-23 03:21:02 +09:00