Commit Graph

1203 Commits

Author SHA1 Message Date
Hajime Hoshi
5683a59e58 Update version to 1.4.0-alpha 2016-04-23 01:50:32 +09:00
Hajime Hoshi
a6ef722265 doc: Generate 2016-04-23 01:44:52 +09:00
Hajime Hoshi
5a1099db27 examples/alphablending: Refactoring: Reduce draw calls 2016-04-23 01:39:33 +09:00
Hajime Hoshi
a2689b8b8c examples/additive: Rename 2016-04-22 02:39:18 +09:00
Hajime Hoshi
97601056f5 doc: Fix sentences 2016-04-22 02:31:26 +09:00
Hajime Hoshi
49fce8b420 doc: Add screenshots 2016-04-22 02:15:11 +09:00
Hajime Hoshi
401e031349 examples/piano: Add comments 2016-04-22 02:07:43 +09:00
Hajime Hoshi
bd1e81ec4a doc: Generate 2016-04-22 01:17:05 +09:00
Hajime Hoshi
62243f97b5 examples: audioContext.Update should be called at last 2016-04-22 01:11:28 +09:00
Hajime Hoshi
3c3d275e5e doc: Now Safari is not supported :-( 2016-04-21 23:58:33 +09:00
Hajime Hoshi
a14aa6779e audio: Try supporting Safari (WIP) 2016-04-21 23:57:15 +09:00
Hajime Hoshi
c8b9226b59 doc: Slight fix 2016-04-21 23:24:53 +09:00
Hajime Hoshi
9a7e5683a1 audio: Remove redundant code in JS 2016-04-21 02:54:18 +09:00
Hajime Hoshi
5d5f27bcbf audio: Bug fix: Reduce noise by using long buffers (#205) 2016-04-21 02:48:43 +09:00
Hajime Hoshi
9a18ffe563 audio: Change NewPlayer to be an independent function 2016-04-19 23:43:54 +09:00
Hajime Hoshi
af06b5fba0 Fix README 2016-04-19 23:30:02 +09:00
Hajime Hoshi
52fe168111 audio/wav: Fix wrong comments (#208) 2016-04-19 23:19:31 +09:00
Hajime Hoshi
242d36a9a4 examples/audio: Add padding 2016-04-19 02:45:51 +09:00
Hajime Hoshi
895c559b8e audio/vorbis: Bug fix: compible error in JS 2016-04-19 02:43:06 +09:00
Hajime Hoshi
5ae624b891 audio: Add comments (#199) 2016-04-19 02:00:16 +09:00
Hajime Hoshi
b0178e8425 audio: Move exp/audio -> audio (#206) 2016-04-19 01:26:37 +09:00
Hajime Hoshi
283758dddb audio: Remove NewLoop (#200) 2016-04-19 00:49:38 +09:00
Hajime Hoshi
2b4140cb4a audio: Bug fix: Compile error 2016-04-17 03:19:05 +09:00
Hajime Hoshi
6ba088d021 audio: Bug fix: buffers might be run out (#207) 2016-04-16 12:09:25 +09:00
Hajime Hoshi
e5609f06d6 audio: Refactoring 2016-04-16 03:56:14 +09:00
Hajime Hoshi
4dc4cf55d0 doc: Fix README 2016-04-15 10:50:40 +09:00
Hajime Hoshi
4b5243579c audio: Remove unneeded C files 2016-04-15 02:07:35 +09:00
Hajime Hoshi
98be54fe60 audio: Bug fix: Compile error and noise on Windows 2016-04-15 01:58:27 +09:00
Hajime Hoshi
715b5df7e1 audio: Consume necessary and sufficient data on each Update (#205) (WIP) 2016-04-15 01:37:48 +09:00
Hajime Hoshi
4e2d661541 doc: Add new examples 2016-04-14 01:26:31 +09:00
Hajime Hoshi
9bd754c6d4 doc: go generate 2016-04-14 01:15:35 +09:00
Hajime Hoshi
ee142a751c graphics: Add CompositeModeDestinationOver 2016-04-14 01:09:11 +09:00
Hajime Hoshi
5f6f2531a9 graphics: Add comments to CompositeModes 2016-04-14 01:05:50 +09:00
Hajime Hoshi
9c508e0444 doc: Update 2016-04-14 00:12:33 +09:00
Hajime Hoshi
855bad4cb3 examples/font: Fix a comment 2016-04-11 11:56:31 +09:00
Hajime Hoshi
5a379cb7cb Reduce panics (#196) 2016-04-11 01:48:40 +09:00
Hajime Hoshi
e93982ffb5 audio: Add doc 2016-04-10 23:15:49 +09:00
Hajime Hoshi
65cbbdd5d9 audio: Misspelling 2016-04-10 23:15:49 +09:00
Hajime Hoshi
b9752ce97c ui: Fix comment 2016-04-10 23:03:50 +09:00
Hajime Hoshi
e0a091194e audio: Fix wrong comments 2016-04-10 01:13:15 +09:00
Hajime Hoshi
702884acf5 audio: Don't check errors until making current context is done (#204) 2016-04-10 01:11:42 +09:00
Hajime Hoshi
509aa22bae audio: Re-use another OpenAL library for Mac OS X (#195) 2016-04-10 00:39:08 +09:00
Hajime Hoshi
96296f076d audio: Lock OS Thread during initializing OpenAL audio 2016-04-09 23:13:54 +09:00
Hajime Hoshi
52aa9d4784 Revert "audio: Use another OpenAL library for Mac OS X (#195)"
This reverts commit 6e5b8a28dc.
2016-04-09 22:56:25 +09:00
Hajime Hoshi
6e5b8a28dc audio: Use another OpenAL library for Mac OS X (#195) 2016-04-09 22:15:00 +09:00
Hajime Hoshi
c2d1f99e7e ui: less error adjustment is better 2016-04-09 19:08:19 +09:00
Hajime Hoshi
e608837943 ui: Make FPS more stable (#203) 2016-04-09 18:56:07 +09:00
Hajime Hoshi
884719264e ui: Use integers as much as possible 2016-04-09 16:57:04 +09:00
Hajime Hoshi
328900ec80 ui: Bug fix: 'frames' should be incremanted only when drawing happens 2016-04-09 02:36:41 +09:00
Hajime Hoshi
5fa81ebe78 ui: Refactoring: Don't re-get ui.Now() to calculate FPS 2016-04-09 02:33:06 +09:00