Hajime Hoshi
90efddd6b3
restorable: Bug fix: Clearing a new image region was wrong
2019-01-12 16:16:50 +09:00
Hajime Hoshi
4a587f495d
restorable: Bug fix: ReplacePixels might call DrawImage, which violates some assumptions
2019-01-10 23:22:59 +09:00
Hajime Hoshi
b34834a895
graphicscommand: Explicitly forbide ReplacePixels for a part after DrawImage
2019-01-06 05:15:27 +09:00
Hajime Hoshi
1cfd97cde0
restorable: Clearing is not needed after NewImage
2019-01-06 03:40:59 +09:00
Hajime Hoshi
25581b2be8
restorable: Fix comments
2018-12-27 03:12:30 +09:00
Hajime Hoshi
4ba47eee32
restorable: Refactoring
2018-12-27 03:06:44 +09:00
Hajime Hoshi
62cdb93105
restorable: Improve tests
2018-12-26 21:14:29 +09:00
Hajime Hoshi
fbf7007056
restorable: Pixels() should return immediately when it doesn't have to access GPU
...
Fixes #763
2018-12-26 20:25:40 +09:00
Hajime Hoshi
f1582c2d73
graphics: Add Address representing a sampler address mode
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Fixes #761
2018-12-24 17:29:31 +09:00
Hajime Hoshi
ff62876552
Add Metal implementation
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Fixes #621
2018-12-20 02:37:10 +09:00
Hajime Hoshi
5d0420cea0
graphicscommand: Simplify Image
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First I thought Metal requried an initialization process by
replacing pixels, but now this is not needed. Initialize images by
the dummy texture.
2018-12-16 22:36:03 +09:00
Hajime Hoshi
f85a62c6a7
restorable: Rename dummyImage -> emptyImage
2018-12-01 21:49:41 +01:00
Hajime Hoshi
3f75da5f35
restorable: Refactoring: Remove newImageWithoutInit
2018-12-01 21:36:51 +01:00
Hajime Hoshi
c6dd0a75d9
graphicscommand: Optimize replace-image calls
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Now ReplacePixels command is called only when necessary.
This also ensures that DrawImage must be called after ReplacePixels
is called since there is a potential problem that rendering images
on a texture without initializing by replacing pixels might cause
problems (escpecially on Metal. Perhaps #593 might be related).
2018-12-01 21:36:47 +01:00
Hajime Hoshi
247e4f5b6b
restorable: Skip initializing the screen image
2018-11-30 00:19:52 +01:00
Hajime Hoshi
962a11468b
restorable: Fix clearing logic
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Fixes #740
2018-11-28 23:00:24 +01:00
Hajime Hoshi
1f538af440
restorable: Refactoring
2018-11-24 21:08:28 +09:00
Hajime Hoshi
14f5a03a79
Merge math and graphics packages
2018-11-17 20:23:12 +09:00
Hajime Hoshi
bc3ca38f76
opengl: Rename ResetGLState -> Reset and other functions
2018-11-01 03:02:08 +09:00
Hajime Hoshi
b2b09ccec0
restorable: Avoid memory allocating when an entire image is cleared
2018-10-30 11:08:38 +09:00
Hajime Hoshi
ce1c616f69
Merge graphics and graphicsutil
2018-10-28 23:03:06 +09:00
Hajime Hoshi
ff54d3b681
Move CompositeMode to graphics package
2018-10-28 21:49:47 +09:00
Hajime Hoshi
06f2052817
Add graphics package and move Filter to graphics
2018-10-28 20:25:52 +09:00
Hajime Hoshi
2da5192510
Rename graphics -> graphicscommand
2018-10-28 20:10:05 +09:00
Hajime Hoshi
690c3cf981
graphics: Embed 'scale' part of the color matrix
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If the color matrix includes only 'scale' part, they are embedded
into vertices in order to reduce draw calls.
Fixes #662
2018-08-10 23:20:55 +09:00
Hajime Hoshi
1aabdd58f1
restorable: Fix comments
2018-08-09 01:27:38 +09:00
Hajime Hoshi
3daaef2cab
restorable: Refactoring: Use ReplacePixels(nil, ...) for clearing an image
2018-08-09 01:16:46 +09:00
Hajime Hoshi
c68c36b0b7
restoreable: Add ClearState to clear the state explicitly
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Fixes #566
2018-08-09 00:12:45 +09:00
Hajime Hoshi
77e905eb25
Revert "graphics: Embed color matrices values to vertices ( #655 )"
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This reverts commit 5a9235aaf9
.
2018-08-06 01:44:31 +09:00
Hajime Hoshi
d7d02e6d6a
Reland: graphics: mipmap images should be volatile when the base image is volatile
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This is not a bug fix, but should improve performance.
2018-07-30 00:26:36 +09:00
Hajime Hoshi
5be58086b5
Revert "graphics: Bug fix: mipmap images should be volatile when the base image is volatile"
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This reverts commit 0f82330009
.
2018-07-29 23:58:46 +09:00
Hajime Hoshi
0f82330009
graphics: Bug fix: mipmap images should be volatile when the base image is volatile
2018-07-29 23:54:46 +09:00
Hajime Hoshi
5a9235aaf9
graphics: Embed color matrices values to vertices ( #655 )
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Fixes #531
2018-07-26 11:37:27 +09:00
Hajime Hoshi
5249afc06b
graphicsutil: Add QuadIndices
2018-07-21 03:40:37 +09:00
Hajime Hoshi
6c8b7f8e9c
graphics: Refactoring: Reduce error propagations
2018-07-12 03:08:50 +09:00
Hajime Hoshi
840c4d24df
graphicsutil: Accept matrix parameters directly for performance
2018-06-19 00:19:32 +09:00
Hajime Hoshi
a3c754d2cc
graphics: Restrict QuadVertices to allow only power of 2 sizes
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Now QuadVertices can skip calculating power of 2 values.
2018-06-17 23:05:19 +09:00
Hajime Hoshi
ac24a8382f
graphicsutil: Extract matrix applying for performance
2018-06-17 19:45:09 +09:00
Hajime Hoshi
95561bbf6b
affine: Use float32 values for GeoM
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float32 was slow on GopherJS, but not slow on Wasm.
2018-06-17 15:38:10 +09:00
Hajime Hoshi
4c2fc30311
graphicsutil: Don't allow nil GeoM
2018-06-17 01:48:56 +09:00
Hajime Hoshi
b4ace53596
affine: Remove GeoM to avoid GeoM allocations on the heap
2018-06-17 00:59:50 +09:00
Hajime Hoshi
3ee76ffd8e
graphicsutil: Move vertices.go to graphicsutil
2018-06-10 23:08:22 +09:00
Hajime Hoshi
9745ccee47
restorable: Make (*Image).DrawImage accept vertices and indices
2018-06-10 22:59:00 +09:00
Hajime Hoshi
97a54548df
restorable: Rename vertices -> quadVertices
2018-06-10 20:41:17 +09:00
Hajime Hoshi
600983e028
restorable: Record indices for restoring
2018-06-10 20:17:48 +09:00
Hajime Hoshi
2e5e7e6e24
restorable: Remove merging commands for code simplicity
2018-06-10 20:06:17 +09:00
Hajime Hoshi
03079ba067
restorable: Refactoring
2018-06-10 18:40:46 +09:00
Hajime Hoshi
c782380a1c
restorable: Specify indices from restorable package
2018-06-10 18:17:58 +09:00
Hajime Hoshi
2853895e6b
graphics: Refactoring: Rename functions
2018-06-10 17:53:57 +09:00
Hajime Hoshi
916c7aac8a
restorable: Fix comments
2018-04-29 13:49:33 +09:00
Hajime Hoshi
45afb6db67
Reland: restorable: Merge Clear to ReplacePixel
2018-04-29 13:40:18 +09:00
Hajime Hoshi
613f384cb5
graphics: Add EBITEN_DUMP_IMAGES_KEY
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Fixes #589
2018-04-28 22:08:20 +09:00
Hajime Hoshi
eb357f61b5
restorable: Bug fix: Calling At must resolve the image's stale state
2018-04-28 21:56:20 +09:00
Hajime Hoshi
0bc712422f
restorable: Bug fix: Remove SetFinalizer for disposing
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SetFinalizer causes concurrent issue
2018-04-27 12:08:59 +09:00
Hajime Hoshi
1cf4f30541
Revert "restorable: Merge Clear to ReplacePixels"
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This reverts commit fb641d88cd
.
Reason: When restoring the image where ReplacePixels is called,
dummyImage might not be restored since there is no record of
relationships between this image and dummyImage. Now pixels is not
nil when reverting by chance, but this would cause problems in the
future.
2018-04-25 22:31:48 +09:00
Hajime Hoshi
fb641d88cd
restorable: Merge Clear to ReplacePixels
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This can avoid unnecessary stale images that requires loading
pixels from GPU.
2018-04-25 01:30:57 +09:00
Hajime Hoshi
9902497e3d
test: Use flock to make tests exclusive
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Fixes #575
2018-04-07 00:59:52 +09:00
Hajime Hoshi
cc725b99af
restorable: Replace emptyImage with dummyImage
2018-04-06 03:08:52 +09:00
Hajime Hoshi
70f16daafd
restorable: Fix tests (wrong assumption was used)
2018-04-06 02:15:49 +09:00
Hajime Hoshi
7b5ad46e49
shareable: NewImage* now returns a cleared image
2018-04-06 02:08:12 +09:00
Hajime Hoshi
24e20306f2
restorable: Move 'putting random-colored dot' to restorable
2018-04-05 11:18:28 +09:00
Hajime Hoshi
c767c0631e
restorable: Remove unneeded mutex
2018-03-25 23:40:39 +09:00
Hajime Hoshi
97ce612785
Refactoring: Don't access restorable package directly from ebiten package
2018-03-25 23:37:32 +09:00
Hajime Hoshi
125e5c4f32
restorable: Bug fix: Image must be protected with locks ( #567 )
2018-03-25 22:31:51 +09:00
Hajime Hoshi
e2632e358e
restorable: Add TestDoubleResolve
2018-03-25 21:09:26 +09:00
Hajime Hoshi
025fd00e6b
restorable: Bug fix: Make the image stale when pixels are partly replaced
2018-03-25 20:39:06 +09:00
Hajime Hoshi
fc47d2843a
restorable: Add TestRestoreChain2
2018-03-25 19:43:32 +09:00
Hajime Hoshi
c47b549fd1
restorable: Refactoring: Make functions more atomic
2018-03-25 18:21:43 +09:00
Hajime Hoshi
99f72a1b64
restorable: Bug fix: commands must be flushed at At
2018-03-25 01:26:43 +09:00
Hajime Hoshi
8149ace52c
restorable: Add TestDispose
2018-03-25 00:50:11 +09:00
Hajime Hoshi
0acf021e03
restorable: Dispose images explicitly when restoring ( #567 )
2018-03-24 23:27:08 +09:00
Hajime Hoshi
1616373819
restorable: Ensure the given image is not nil at makeStaleIfDependingOn
2018-03-24 21:57:22 +09:00
Hajime Hoshi
be4e3ab801
restorable: Bug fix: partial ReplacePixels broke the image state ( #562 )
2018-03-20 02:14:00 +09:00
Hajime Hoshi
9d37221743
restorable: Refactoring
2018-03-19 23:55:06 +09:00
Hajime Hoshi
b5d065151a
restorable: Don't flatten vertices until actually needed
2018-03-18 23:54:45 +09:00
Hajime Hoshi
de3a8d8893
restorable: Remove comments
2018-03-18 18:14:11 +09:00
Hajime Hoshi
00d8e793d9
restorable: Remove MaxImageSize
2018-03-09 02:50:38 +09:00
Hajime Hoshi
4ae9d5780c
graphics: Implement shared texture ( #514 )
2018-03-03 19:54:53 +09:00
Hajime Hoshi
247cd6e1c3
Add graphicsutil package
2018-03-02 12:34:56 +09:00
Hajime Hoshi
d4112004b0
graphics: Move calculating source region from restorable package
2018-03-02 12:20:44 +09:00
Hajime Hoshi
d0592d30e0
graphics: Improve clearing the offscreen performance
2018-03-02 01:55:40 +09:00
Hajime Hoshi
dada2e060a
restorable: Bug fix: Don't use graphics.Image for clearing framebuffer
2018-03-02 01:05:54 +09:00
Hajime Hoshi
cd8368deaf
restorable: Add TODO comment
2018-03-02 00:00:09 +09:00
Hajime Hoshi
db738676ce
restorable: Refactoring: clearIfVolatile
2018-03-01 23:13:23 +09:00
Hajime Hoshi
b8deabbd94
graphics: Reland: Bug fix: a too old frame was rendered at least on Android
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Fixes #525
2018-03-01 23:05:28 +09:00
Hajime Hoshi
1a898dd1b9
Add comments
2018-03-01 02:49:45 +09:00
Hajime Hoshi
676a023a30
restorable: Remove unneeded NextPowerOf2Int usage
2018-03-01 02:45:23 +09:00
Hajime Hoshi
1068156215
restorable: Add restoring case to TestReplacePixels
2018-03-01 02:43:59 +09:00
Hajime Hoshi
127f6c09c8
graphics: Specify rect to glTexSubImage2D
2018-03-01 01:58:09 +09:00
Hajime Hoshi
9f6fd0db9a
graphics: Use the original width/height for glTexSubImage2D
2018-03-01 00:47:37 +09:00
Hajime Hoshi
02b4fc7917
graphics: Reduce num of Image.Clear() calls
2018-02-28 23:11:12 +09:00
Hajime Hoshi
9db042ae9e
graphics: Refactoring: easier way to clear framebuffer
2018-02-28 22:46:57 +09:00
Hajime Hoshi
8ef0f1ac6a
restorable: Avoid unneeded discarding images
2018-02-28 15:56:51 +09:00
Hajime Hoshi
2f1908b05c
restorable: Use nil instead of empty affine.ColorM
2018-02-28 02:14:10 +09:00
Hajime Hoshi
8c8e512059
affine: User nillable pattern for ColorM
2018-02-28 02:14:06 +09:00
Hajime Hoshi
adbd0db765
restorable: Accept source rect and geom instead of vertices
2018-02-27 01:35:30 +09:00
Hajime Hoshi
519a75e5a8
restorable: Bug fix: Clearing framebuffers was not complete
2018-02-25 23:53:27 +09:00
Hajime Hoshi
85b133dad0
graphics: Remove NewImageFromImage command
2018-02-25 23:22:49 +09:00
Hajime Hoshi
9adc1ac6a0
Revert "graphics: Refactoring: clearing framebuffer"
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This reverts commit 58f5c9c1d0
.
Fixes #515
2018-02-25 22:04:04 +09:00
Hajime Hoshi
58f5c9c1d0
graphics: Refactoring: clearing framebuffer
2018-02-24 23:51:05 +09:00