Hajime Hoshi
|
a3396bd415
|
examples/airship: Better scaling
|
2016-07-18 02:53:58 +09:00 |
|
Hajime Hoshi
|
39fd17cdac
|
examples/airship: Adjust parameters
|
2016-07-17 15:20:57 +09:00 |
|
Hajime Hoshi
|
0933292d30
|
examples/airship: Better perspective
|
2016-07-17 07:10:52 +09:00 |
|
Hajime Hoshi
|
6541654746
|
examples/airship: Remove unexpected blue spots
|
2016-07-17 06:56:10 +09:00 |
|
Hajime Hoshi
|
847f72f9be
|
Add examples/airship (#246)
|
2016-07-17 05:36:06 +09:00 |
|
Hajime Hoshi
|
c8ef54ac1d
|
Trivial fixes
|
2016-07-17 04:41:28 +09:00 |
|
Hajime Hoshi
|
d7c2682c53
|
examples/sprites: Slower increasing num of sprites
|
2016-07-16 19:34:36 +09:00 |
|
Hajime Hoshi
|
66f262c80e
|
graphics: Enable to draw unlimited number of sprites (#245)
|
2016-07-16 19:17:57 +09:00 |
|
Hajime Hoshi
|
87e0948449
|
examples/sinewave: Add a message
|
2016-07-10 23:51:16 +09:00 |
|
Hajime Hoshi
|
69497aff41
|
Remove examples/mobile, which is no longer maintained
|
2016-07-10 02:59:49 +09:00 |
|
Hajime Hoshi
|
1ec95c896a
|
Add examples/life (#182)
|
2016-07-08 00:26:38 +09:00 |
|
Hajime Hoshi
|
1fa76b89a3
|
Make go vet happy
|
2016-06-28 02:52:06 +09:00 |
|
Hajime Hoshi
|
0ed95031c5
|
example/audio: More punches
|
2016-06-27 03:11:10 +09:00 |
|
Hajime Hoshi
|
b02d89cdc3
|
audio: Add NewPlayerFromBytes (#231)
|
2016-06-27 02:23:08 +09:00 |
|
Hajime Hoshi
|
bf807799bf
|
examples/windowscale: Use float scale factor
|
2016-06-25 02:17:08 +09:00 |
|
Hajime Hoshi
|
19d18020ce
|
examples/paint: Fix a float scale to an integer
|
2016-06-25 01:43:49 +09:00 |
|
Hajime Hoshi
|
bb511b2c13
|
ui: Scale is now float64 (#236)
|
2016-06-25 01:26:59 +09:00 |
|
Hajime Hoshi
|
13f594baed
|
Fix build tags for iOS (WIP)
|
2016-06-15 00:19:02 +09:00 |
|
Hajime Hoshi
|
e4ca01db31
|
mobile: Multitouches (#101)
|
2016-05-28 23:15:28 +09:00 |
|
Hajime Hoshi
|
405ad9a136
|
mobile: Remove viewID arg
|
2016-05-28 19:01:26 +09:00 |
|
Hajime Hoshi
|
dd210a3ed1
|
run: Take View ID for Android
|
2016-05-28 19:01:26 +09:00 |
|
Hajime Hoshi
|
ba186d9fa4
|
examples/paint: Use touch events
|
2016-05-27 01:51:13 +09:00 |
|
Hajime Hoshi
|
a2d7b438d4
|
examples/mobile: Add playing sound
|
2016-05-25 03:56:50 +09:00 |
|
Hajime Hoshi
|
3195ae32d8
|
mobile: Implement Pause/Resume
|
2016-05-24 00:00:54 +09:00 |
|
Hajime Hoshi
|
2b477eef5a
|
mobile: Introduce EventDispatcher to reduce glue code
|
2016-05-23 02:44:41 +09:00 |
|
Hajime Hoshi
|
f251ae8b49
|
mobile: Handle touch events
|
2016-05-23 02:06:01 +09:00 |
|
Hajime Hoshi
|
affce54629
|
examples/mobile: Enable to run on desktops
|
2016-05-22 04:41:09 +09:00 |
|
Hajime Hoshi
|
6d06b01cae
|
gomobile bind works
|
2016-05-22 04:25:15 +09:00 |
|
Hajime Hoshi
|
d5d9e2c73e
|
examples/mobile: Bug fix: enabled
|
2016-05-19 03:26:44 +09:00 |
|
Hajime Hoshi
|
76ea075896
|
Add example/mobile (not-compilable yet)
|
2016-05-19 03:17:50 +09:00 |
|
Hajime Hoshi
|
971b42856a
|
examples/blocks: Remove redundant code
|
2016-05-14 03:29:45 +09:00 |
|
Hajime Hoshi
|
fdfc44281f
|
gofmt -s
|
2016-05-14 00:25:11 +09:00 |
|
Hajime Hoshi
|
49d171beb0
|
examples/common: Embed images with go-bindata
|
2016-05-13 23:40:23 +09:00 |
|
Hajime Hoshi
|
64a66c57c0
|
examples/keyboard: Generate the image without Ebiten (#210)
|
2016-05-08 16:30:48 +09:00 |
|
Hajime Hoshi
|
5a1099db27
|
examples/alphablending: Refactoring: Reduce draw calls
|
2016-04-23 01:39:33 +09:00 |
|
Hajime Hoshi
|
a2689b8b8c
|
examples/additive: Rename
|
2016-04-22 02:39:18 +09:00 |
|
Hajime Hoshi
|
401e031349
|
examples/piano: Add comments
|
2016-04-22 02:07:43 +09:00 |
|
Hajime Hoshi
|
62243f97b5
|
examples: audioContext.Update should be called at last
|
2016-04-22 01:11:28 +09:00 |
|
Hajime Hoshi
|
9a18ffe563
|
audio: Change NewPlayer to be an independent function
|
2016-04-19 23:43:54 +09:00 |
|
Hajime Hoshi
|
242d36a9a4
|
examples/audio: Add padding
|
2016-04-19 02:45:51 +09:00 |
|
Hajime Hoshi
|
b0178e8425
|
audio: Move exp/audio -> audio (#206)
|
2016-04-19 01:26:37 +09:00 |
|
Hajime Hoshi
|
855bad4cb3
|
examples/font: Fix a comment
|
2016-04-11 11:56:31 +09:00 |
|
Hajime Hoshi
|
0c932fbf84
|
examples/sprites: Skip rendering when the game is slow
|
2016-04-08 03:31:10 +09:00 |
|
Hajime Hoshi
|
f222885d97
|
audio: Context.Update now returns error (#197)
|
2016-04-05 00:09:00 +09:00 |
|
Hajime Hoshi
|
65a8d4013a
|
examples/blocks: Bug fix: moving piece never landed (#178)
|
2016-04-03 04:27:18 +09:00 |
|
Hajime Hoshi
|
1ec786f83a
|
audio: audio.NewContext now returns error
|
2016-04-03 02:59:44 +09:00 |
|
Hajime Hoshi
|
50b7ec59d4
|
examples/audio: Reuse SE audio.Player object
|
2016-03-30 00:00:18 +09:00 |
|
Hajime Hoshi
|
e43493fc4e
|
examples/pcm: Bug fix: build error
|
2016-03-29 03:37:28 +09:00 |
|
Hajime Hoshi
|
4d7045c161
|
audio: Remove Stream.Len and add Stream.Size
|
2016-03-29 03:20:10 +09:00 |
|
Hajime Hoshi
|
d2ccbdbe23
|
audio: Add Player.Close (#194)
|
2016-03-29 00:06:37 +09:00 |
|
Hajime Hoshi
|
0662e1a1de
|
audio: Add Volume/SetVolume
|
2016-03-28 11:06:17 +09:00 |
|
Hajime Hoshi
|
55d61b8c67
|
examples/audio: Add comments
|
2016-03-27 20:10:04 +09:00 |
|
Hajime Hoshi
|
457581c8ad
|
examples/audio: Copy SE buffer only once
|
2016-03-27 19:23:55 +09:00 |
|
Hajime Hoshi
|
27911b8156
|
Add audio/wav package
|
2016-03-27 19:10:16 +09:00 |
|
Hajime Hoshi
|
2beba60530
|
examples/windowsize: Bug fix: screen size must be positive
|
2016-03-23 00:45:58 +09:00 |
|
Hajime Hoshi
|
62dffe5405
|
Add ebiten.ScreenScale() (#191)
|
2016-03-23 00:44:16 +09:00 |
|
Hajime Hoshi
|
4bf3b4e44e
|
examples/windowsize: Use the screen's Size()
|
2016-03-22 01:36:04 +09:00 |
|
Hajime Hoshi
|
1b86bb9889
|
examples/font: Add an English sentence
|
2016-03-21 23:25:17 +09:00 |
|
Hajime Hoshi
|
dc933b88f8
|
Add examples/font (#77)
|
2016-03-21 21:09:31 +09:00 |
|
Hajime Hoshi
|
8086afb6b5
|
examples/audio: Toggle play/pause
|
2016-03-21 01:38:15 +09:00 |
|
Hajime Hoshi
|
11c9ab3fbf
|
examples/audio: Refactoring: Introduce Player struct
|
2016-03-20 04:02:51 +09:00 |
|
Hajime Hoshi
|
4a4621a126
|
examples/audio: Implement seeking
|
2016-03-20 01:40:10 +09:00 |
|
Hajime Hoshi
|
0fb5dffbf5
|
examples/audio: Add the player bar
|
2016-03-19 23:45:36 +09:00 |
|
Hajime Hoshi
|
eb0d650612
|
tmp
|
2016-03-18 02:42:47 +09:00 |
|
Hajime Hoshi
|
b1f856a0e0
|
Add FPS const
|
2016-03-13 04:57:31 +09:00 |
|
Hajime Hoshi
|
bc49108c40
|
audio: Move VorbisStream to a new package
|
2016-03-13 03:00:05 +09:00 |
|
Hajime Hoshi
|
71312ba26f
|
audio: Add AudioContext.Update (#177)
|
2016-03-12 23:40:11 +09:00 |
|
Hajime Hoshi
|
83579a465e
|
examples/audio: Fix title
|
2016-03-10 03:02:55 +09:00 |
|
Hajime Hoshi
|
86aeda2c9d
|
examples/audio: Add 'Now Loading' phase
|
2016-03-09 02:45:56 +09:00 |
|
Hajime Hoshi
|
252fee56d3
|
audio: Rename OggStream -> VorbisStream
|
2016-03-09 01:36:19 +09:00 |
|
Hajime Hoshi
|
b964df4f0f
|
Add examples/audio and OggStream struct
|
2016-03-08 04:36:06 +09:00 |
|
Hajime Hoshi
|
f59daf757e
|
examples/audio: Rename to pcm
|
2016-03-06 22:05:56 +09:00 |
|
Hajime Hoshi
|
62af947368
|
examples/paint: Change the color
|
2016-03-05 00:57:14 +09:00 |
|
Hajime Hoshi
|
723876feba
|
colorm: Add ColorM.ChangeHSV and an example
|
2016-03-04 01:35:03 +09:00 |
|
Hajime Hoshi
|
3859bc7421
|
audio: Mixing by Go
|
2016-03-03 11:57:25 +09:00 |
|
Hajime Hoshi
|
58c5e5e655
|
audio: Add Context
|
2016-03-03 00:48:59 +09:00 |
|
Hajime Hoshi
|
c6fc5ab865
|
graphics: CompositionMode -> CompositeMode (#170)
|
2016-03-01 02:16:32 +09:00 |
|
Hajime Hoshi
|
1eb623cf16
|
Add example 'masking' (#39)
|
2016-03-01 02:10:45 +09:00 |
|
Hajime Hoshi
|
8ae1e292ab
|
graphics: Introduce CompositionMode (#151)
|
2016-02-29 01:37:06 +09:00 |
|
Hajime Hoshi
|
b3d7e04de5
|
ui: Introduce IsRunningSlowly (#168)
|
2016-02-28 02:28:16 +09:00 |
|
Hajime Hoshi
|
5f8ef3cf52
|
examples: Move images to _resources/images
|
2016-02-21 01:35:45 +09:00 |
|
Hajime Hoshi
|
7ab04167d7
|
keyboard: Bug fix: Image.DrawLine no longer exists
|
2016-02-16 23:24:17 +09:00 |
|
Hajime Hoshi
|
9660efc5bd
|
blocks: Adjust flushing colors
|
2016-02-16 04:31:20 +09:00 |
|
Hajime Hoshi
|
10d191b8b1
|
blocks: Bug fix: only one operation for a piece is permitted
|
2016-02-16 03:59:49 +09:00 |
|
Hajime Hoshi
|
4bdf64a523
|
Swap import order
|
2016-02-16 01:13:04 +09:00 |
|
Hajime Hoshi
|
707c5d9657
|
New example: Sine Wave
|
2016-02-13 22:37:55 +09:00 |
|
Hajime Hoshi
|
b2724e8694
|
audio: Reuse al.Source objects (crash still happens on piano)
|
2016-02-12 21:39:48 +09:00 |
|
Hajime Hoshi
|
0f6c18fb1b
|
Rename example -> examples
|
2016-02-11 03:07:14 +09:00 |
|
Hajime Hoshi
|
d87df4979c
|
Create game package
|
2013-06-21 10:45:00 +09:00 |
|
Hajime Hoshi
|
d54c484165
|
Center the ebiten
|
2013-06-21 01:58:35 +09:00 |
|
Hajime Hoshi
|
93565f79a9
|
Change Game.Draw to have graphics.Texture
|
2013-06-21 01:56:24 +09:00 |
|
Hajime Hoshi
|
b430d385bf
|
Add the new package graphics/matrix
|
2013-06-21 01:47:39 +09:00 |
|
Hajime Hoshi
|
773e3afa1d
|
Rename the project to go.ebiten
|
2013-06-20 23:29:51 +09:00 |
|
Hajime Hoshi
|
bc91c2210b
|
Add RotateMatrix and TranslateMatrix
|
2013-06-20 00:49:44 +09:00 |
|
Hajime Hoshi
|
6ed9102f01
|
go fmt
|
2013-06-19 23:51:41 +09:00 |
|
Hajime Hoshi
|
e91ab21d8d
|
Use runtime.GOMAXPROCS
|
2013-06-19 23:49:24 +09:00 |
|
Hajime Hoshi
|
847b6b80f6
|
Add TextureFactory
|
2013-06-19 23:08:24 +09:00 |
|
Hajime Hoshi
|
eda572d03e
|
Add graphics.Texture
|
2013-06-19 10:33:06 +09:00 |
|
Hajime Hoshi
|
7c23c6b326
|
Hide AffineMatrixElement
|
2013-06-19 09:29:17 +09:00 |
|
Hajime Hoshi
|
ca0250f13c
|
Renamed Run -> OpenGLRun
|
2013-06-19 08:55:07 +09:00 |
|