Commit Graph

146 Commits

Author SHA1 Message Date
Hajime Hoshi
ef5de62780 Follow the standard comment rule
See https://golang.org/s/generatedcode
2018-03-08 02:47:59 +09:00
Hajime Hoshi
50be07355f Revert "ebitenutil: Remove RecordScreenAsGIF implementation (#500)"
This reverts commit e3b99dd081.

This is for backward compatibility
2018-03-05 12:07:18 +09:00
Hajime Hoshi
64abc79dc2 ebitenutil: Improve DebugPrint speed by not using color matrices 2018-03-05 02:08:44 +09:00
Hajime Hoshi
cdfee9fd74 ebitenutil: Refactoring 2018-03-04 22:52:56 +09:00
Hajime Hoshi
d9571c7e32 ebitenutil: Use the default filter 2018-03-04 22:45:47 +09:00
Hajime Hoshi
deed56f971 ebitenutil: Refactoring: Remove debugPrintRenderTarget 2018-02-27 03:13:58 +09:00
Hajime Hoshi
479bf18be6 ebitenutil: Fix comment (#516) 2018-02-26 23:03:33 +09:00
Hajime Hoshi
31ca968a14 ebitenutil: Add import image/png for backward compatibility
Fixes #518
2018-02-26 22:15:29 +09:00
Hajime Hoshi
e8d5c59e65 ebitenutil: Update doc 2018-02-20 02:02:30 +09:00
Hajime Hoshi
f5a283effd ebitenutil: Add comments 2018-02-12 23:54:31 +09:00
Hajime Hoshi
fb7dc53031 ebitenutil: More agressive compression 2018-02-11 04:25:31 +09:00
Hajime Hoshi
0fefd59b24 ebitenutil: Use png2compressedrgba 2018-02-11 04:13:17 +09:00
Hajime Hoshi
e3b99dd081 ebitenutil: Remove RecordScreenAsGIF implementation (#500) 2018-02-11 03:36:45 +09:00
Hajime Hoshi
a8148b968c ebitenutil: Remove importing image/png (#500) 2018-02-11 03:25:43 +09:00
Hajime Hoshi
ae04c2d680 ebitenutil: Refactoring 2018-02-11 01:56:13 +09:00
Hajime Hoshi
eb2f3cf4f9 ebitenutil: Remove go-bindata usage and use file2byteslice
Fixes #499
2018-02-09 02:46:33 +09:00
Hajime Hoshi
80e4ee0998 ebitenutil: Remove JoinStringsIntoPath; Always use slash for ebitenutil.OpenFile
#428
2018-01-29 23:38:11 +09:00
Hajime Hoshi
d1f9312242 ebitentutil: Fix wrong comments 2017-12-16 23:30:47 +09:00
Hajime Hoshi
10080d83e6 ebitentutil: Add JoinStringsIntoFilePath
Fixes #428
2017-12-16 23:29:35 +09:00
Hajime Hoshi
2eac4a3b88 ebitenutil: Rename file.go -> file_notjs.go 2017-12-16 22:33:58 +09:00
Hajime Hoshi
6bbf6c53ce ebitenutil: Give up using linear filter for lines
The edges of a source texture would be unexpectable with linear filterling
2017-12-03 23:41:05 +09:00
Hajime Hoshi
95906e9630 ebitenutil: Bug fix: line should use linear filter 2017-12-03 23:12:02 +09:00
Hajime Hoshi
d832f1e3cb ebitenutil: emptyImage should use nearest filter 2017-12-03 23:08:58 +09:00
Hajime Hoshi
3cf5ca4df3 doc: Improve comments 2017-10-08 03:14:33 +09:00
Hajime Hoshi
d1333e92a5 doc: Improve comments 2017-10-01 20:48:28 +09:00
Hajime Hoshi
93173506f5 ebitenutil: English 2017-08-14 00:45:10 +09:00
Hajime Hoshi
abd8cb7759 ebitenutil: Add DrawLine and DrawRect
Add new APIs DrawLine and DrawRect mainly for debugging or prototyping purpose. Also add examples/shapes.
2017-08-14 00:16:32 +09:00
Hajime Hoshi
b66ead56c8 ebitenutil: Remove debugPrintImageParts 2017-05-28 03:15:55 +09:00
Hajime Hoshi
691db07678 ebitenutil: Use SourceRect (#277) 2017-05-28 03:10:32 +09:00
Hajime Hoshi
b409631515 Add FreeBSD support (#352) 2017-05-11 19:09:13 +09:00
Hajime Hoshi
283c8d41ca ebitenutil: DebugText always returns nil (#331) 2017-03-04 12:02:41 +09:00
Hajime Hoshi
0ef1e61d55 mobile: Fix iOS tag usages (#310) 2017-01-26 01:32:33 +09:00
Hajime Hoshi
e2fd9b9e7e go generate 2016-10-21 00:02:50 +09:00
Hajime Hoshi
30b521f3b8 Add error checks 2016-08-03 01:02:05 +09:00
Hajime Hoshi
c7106f595c Add error checks 2016-08-02 02:26:44 +09:00
Hajime Hoshi
dd9918d64e Add comments 2016-08-02 01:47:25 +09:00
Hajime Hoshi
af53988a17 ebitenutil: Refactoring 2016-07-31 22:02:56 +09:00
Hajime Hoshi
134722f8f7 ebitenutil: Fix a comment 2016-06-25 03:43:03 +09:00
Hajime Hoshi
7d99ce35ba ebitenutil: Seal OpenFile on mobiles 2016-06-25 03:39:28 +09:00
Hajime Hoshi
fdfc44281f gofmt -s 2016-05-14 00:25:11 +09:00
Hajime Hoshi
64a66c57c0 examples/keyboard: Generate the image without Ebiten (#210) 2016-05-08 16:30:48 +09:00
Hajime Hoshi
07968abfd6 ebitenutil: Add ReadSeekCloser and use this 2016-03-29 23:52:11 +09:00
Hajime Hoshi
b1f856a0e0 Add FPS const 2016-03-13 04:57:31 +09:00
Hajime Hoshi
13461aa455 ebitenutil: Add OpenFile 2016-03-07 01:42:01 +09:00
Hajime Hoshi
7ab04167d7 keyboard: Bug fix: Image.DrawLine no longer exists 2016-02-16 23:24:17 +09:00
Hajime Hoshi
bca600a093 Update for the latest GopherJS (use *js.Object instead of js.Object) 2015-03-01 01:26:16 +09:00
Hajime Hoshi
16e5b3f37e ebitenutil: Modify error message on load resources (JS) 2015-02-02 02:58:09 +09:00
Hajime Hoshi
2aa6ebb471 Move internal/assets -> ebitenutil/internal/assets 2015-01-26 22:09:47 +09:00
Hajime Hoshi
f8c0fff6a7 example: Bug fix: the path from runtime.Caller is not useful on JavaScript (#99) 2015-01-19 22:09:08 +09:00
Hajime Hoshi
15c7341816 Replace .on* = func -> addEventListener = func 2015-01-10 15:51:07 +09:00
Hajime Hoshi
0ab90197a3 Implement IsMouseButtonPressed / CursorPosition in JS (#53) 2015-01-06 23:41:03 +09:00
Hajime Hoshi
f697501531 Use ImageParts 2015-01-05 10:08:00 +09:00
Hajime Hoshi
ab2b884c49 Bug fix: responseType must be set after opening 2015-01-03 18:40:01 +09:00
Hajime Hoshi
bd4434c62c Add loadimage_js.go 2015-01-02 16:48:07 +09:00
Hajime Hoshi
f0277727d1 Refactoring 2014-12-29 13:39:35 +09:00
Hajime Hoshi
47214fb572 Improve animation GIF color 2014-12-29 01:57:39 +09:00
Hajime Hoshi
22035e79fe Reduce panics (#16) 2014-12-29 00:21:40 +09:00
Hajime Hoshi
189445a472 Reduce image size 2014-12-28 15:26:12 +09:00
Hajime Hoshi
89a3297e74 Further optimization for RecordScreenAsGIF 2014-12-28 04:10:47 +09:00
Hajime Hoshi
ed777b7e94 Speed up: RecordScreenAsGIF 2014-12-28 03:54:07 +09:00
Hajime Hoshi
4bf4b0c264 Add example for RecordScreenAsGIF 2014-12-28 00:52:24 +09:00
Hajime Hoshi
325e05259a Introduce ImagePart again 2014-12-27 17:37:31 +09:00
Hajime Hoshi
7849a68cd0 Remove DrawImageAt 2014-12-26 23:01:47 +09:00
Hajime Hoshi
ffab448d40 Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27) 2014-12-26 22:50:25 +09:00
Hajime Hoshi
ec6dc4b7ec Use value-type values for some of DrawImageOption's members 2014-12-26 11:29:44 +09:00
Hajime Hoshi
843b0d8621 Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt 2014-12-26 03:46:25 +09:00
Hajime Hoshi
cdc84567ca Rename At -> DrawImageAt 2014-12-26 03:00:40 +09:00
Hajime Hoshi
494d07387d Remove DrawImage.+ function (#41) 2014-12-24 23:17:58 +09:00
Hajime Hoshi
373371d1b2 Change license comments style to use magic comments (magic comments like +build should be placed before a general comment) 2014-12-24 11:04:10 +09:00
Hajime Hoshi
6cb8dac860 Add DrawImage* functions (#40) 2014-12-24 03:05:45 +09:00
Hajime Hoshi
604c0d095f Remove ImagePart 2014-12-24 02:04:56 +09:00
Hajime Hoshi
84f2e8aad2 Remove ebiten.Rect (#37) 2014-12-24 01:15:16 +09:00
Hajime Hoshi
ddd43370bc Add RecordScreenAsGIF (#23) 2014-12-24 00:08:22 +09:00
Hajime Hoshi
cd9efd3932 Implement image.Image at ebiten.Image (#35) 2014-12-23 01:27:11 +09:00
Hajime Hoshi
43988399ee Bug fix: ColorMatrix should treat straight alpha 2014-12-22 23:08:13 +09:00
Hajime Hoshi
0f8ac49055 Unify RenderTarget and Image into Image (#34) 2014-12-22 11:10:08 +09:00
Hajime Hoshi
99434fa9d3 Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values 2014-12-22 01:05:21 +09:00
Hajime Hoshi
d774c19581 Rename NewTextureFromFile -> NewImageFromFile 2014-12-21 02:59:00 +09:00
Hajime Hoshi
3a9a7fed87 Rename Texture -> Image (#29) 2014-12-21 02:55:15 +09:00
Hajime Hoshi
6a2cfab839 Rename TexturePart -> ImagePart 2014-12-21 02:42:55 +09:00
Hajime Hoshi
40c763724f Rename NewTexture -> NewImage 2014-12-21 02:29:04 +09:00
Hajime Hoshi
ee61db3478 Rename DrawTexture -> DrawImage 2014-12-21 02:24:57 +09:00
Hajime Hoshi
991adb7449 Change RenderTexture to interface 2014-12-21 00:36:27 +09:00
Hajime Hoshi
01e0d42451 Remove GraphicsContext; Add rendering methods to RenderTarget (#26) 2014-12-20 23:24:15 +09:00
Hajime Hoshi
49bcf8bb32 Remove Drawer; Add GraphicsContext.DrawTexture 2014-12-18 22:24:27 +09:00
Hajime Hoshi
c8007a6252 Change TexturePart int -> float64 2014-12-18 20:48:36 +09:00
Hajime Hoshi
9c18aef725 Change TexturePart 2014-12-18 20:04:40 +09:00
Hajime Hoshi
bac4317fc5 Replace RenderTargetID with RenderTarget 2014-12-17 22:04:33 +09:00
Hajime Hoshi
eb11831585 Replace TextureID with Texture 2014-12-17 21:50:58 +09:00
Hajime Hoshi
33cb234ae1 Bug fix: Creating a render target before running 2014-12-17 20:21:27 +09:00
Hajime Hoshi
ebdee00dd2 Simplify API: Make loading textures enable before running a game (#24) 2014-12-17 20:03:26 +09:00
Hajime Hoshi
6eaec92a4e Change ColorMatrix's methods to functions 2014-12-15 02:04:33 +09:00
Hajime Hoshi
2c67a71a53 Change GeometryMatrix's methods to functions 2014-12-15 01:58:52 +09:00
Hajime Hoshi
d0c0dea2be Remove GameContext 2014-12-14 17:28:19 +09:00
Hajime Hoshi
54509e42cf Add GraphicsContext.PushOffscreen / PopOffscreen (#21) 2014-12-11 03:50:35 +09:00
Hajime Hoshi
d5529d4351 Add ebitenutil/debugprint.go 2014-12-11 01:59:38 +09:00