Hajime Hoshi
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e43493fc4e
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examples/pcm: Bug fix: build error
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2016-03-29 03:37:28 +09:00 |
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Hajime Hoshi
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4d7045c161
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audio: Remove Stream.Len and add Stream.Size
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2016-03-29 03:20:10 +09:00 |
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Hajime Hoshi
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d2ccbdbe23
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audio: Add Player.Close (#194)
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2016-03-29 00:06:37 +09:00 |
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Hajime Hoshi
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0662e1a1de
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audio: Add Volume/SetVolume
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2016-03-28 11:06:17 +09:00 |
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Hajime Hoshi
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55d61b8c67
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examples/audio: Add comments
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2016-03-27 20:10:04 +09:00 |
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Hajime Hoshi
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457581c8ad
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examples/audio: Copy SE buffer only once
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2016-03-27 19:23:55 +09:00 |
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Hajime Hoshi
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27911b8156
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Add audio/wav package
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2016-03-27 19:10:16 +09:00 |
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Hajime Hoshi
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2beba60530
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examples/windowsize: Bug fix: screen size must be positive
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2016-03-23 00:45:58 +09:00 |
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Hajime Hoshi
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62dffe5405
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Add ebiten.ScreenScale() (#191)
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2016-03-23 00:44:16 +09:00 |
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Hajime Hoshi
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4bf3b4e44e
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examples/windowsize: Use the screen's Size()
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2016-03-22 01:36:04 +09:00 |
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Hajime Hoshi
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1b86bb9889
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examples/font: Add an English sentence
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2016-03-21 23:25:17 +09:00 |
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Hajime Hoshi
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dc933b88f8
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Add examples/font (#77)
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2016-03-21 21:09:31 +09:00 |
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Hajime Hoshi
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8086afb6b5
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examples/audio: Toggle play/pause
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2016-03-21 01:38:15 +09:00 |
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Hajime Hoshi
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11c9ab3fbf
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examples/audio: Refactoring: Introduce Player struct
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2016-03-20 04:02:51 +09:00 |
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Hajime Hoshi
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4a4621a126
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examples/audio: Implement seeking
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2016-03-20 01:40:10 +09:00 |
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Hajime Hoshi
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0fb5dffbf5
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examples/audio: Add the player bar
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2016-03-19 23:45:36 +09:00 |
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Hajime Hoshi
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eb0d650612
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tmp
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2016-03-18 02:42:47 +09:00 |
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Hajime Hoshi
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b1f856a0e0
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Add FPS const
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2016-03-13 04:57:31 +09:00 |
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Hajime Hoshi
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bc49108c40
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audio: Move VorbisStream to a new package
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2016-03-13 03:00:05 +09:00 |
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Hajime Hoshi
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71312ba26f
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audio: Add AudioContext.Update (#177)
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2016-03-12 23:40:11 +09:00 |
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Hajime Hoshi
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83579a465e
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examples/audio: Fix title
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2016-03-10 03:02:55 +09:00 |
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Hajime Hoshi
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86aeda2c9d
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examples/audio: Add 'Now Loading' phase
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2016-03-09 02:45:56 +09:00 |
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Hajime Hoshi
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252fee56d3
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audio: Rename OggStream -> VorbisStream
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2016-03-09 01:36:19 +09:00 |
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Hajime Hoshi
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b964df4f0f
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Add examples/audio and OggStream struct
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2016-03-08 04:36:06 +09:00 |
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Hajime Hoshi
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f59daf757e
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examples/audio: Rename to pcm
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2016-03-06 22:05:56 +09:00 |
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Hajime Hoshi
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62af947368
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examples/paint: Change the color
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2016-03-05 00:57:14 +09:00 |
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Hajime Hoshi
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723876feba
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colorm: Add ColorM.ChangeHSV and an example
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2016-03-04 01:35:03 +09:00 |
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Hajime Hoshi
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3859bc7421
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audio: Mixing by Go
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2016-03-03 11:57:25 +09:00 |
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Hajime Hoshi
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58c5e5e655
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audio: Add Context
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2016-03-03 00:48:59 +09:00 |
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Hajime Hoshi
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c6fc5ab865
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graphics: CompositionMode -> CompositeMode (#170)
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2016-03-01 02:16:32 +09:00 |
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Hajime Hoshi
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1eb623cf16
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Add example 'masking' (#39)
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2016-03-01 02:10:45 +09:00 |
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Hajime Hoshi
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8ae1e292ab
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graphics: Introduce CompositionMode (#151)
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2016-02-29 01:37:06 +09:00 |
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Hajime Hoshi
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b3d7e04de5
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ui: Introduce IsRunningSlowly (#168)
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2016-02-28 02:28:16 +09:00 |
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Hajime Hoshi
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5f8ef3cf52
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examples: Move images to _resources/images
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2016-02-21 01:35:45 +09:00 |
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Hajime Hoshi
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7ab04167d7
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keyboard: Bug fix: Image.DrawLine no longer exists
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2016-02-16 23:24:17 +09:00 |
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Hajime Hoshi
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9660efc5bd
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blocks: Adjust flushing colors
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2016-02-16 04:31:20 +09:00 |
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Hajime Hoshi
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10d191b8b1
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blocks: Bug fix: only one operation for a piece is permitted
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2016-02-16 03:59:49 +09:00 |
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Hajime Hoshi
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4bdf64a523
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Swap import order
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2016-02-16 01:13:04 +09:00 |
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Hajime Hoshi
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707c5d9657
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New example: Sine Wave
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2016-02-13 22:37:55 +09:00 |
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Hajime Hoshi
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b2724e8694
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audio: Reuse al.Source objects (crash still happens on piano)
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2016-02-12 21:39:48 +09:00 |
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Hajime Hoshi
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0f6c18fb1b
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Rename example -> examples
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2016-02-11 03:07:14 +09:00 |
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Hajime Hoshi
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d87df4979c
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Create game package
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2013-06-21 10:45:00 +09:00 |
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Hajime Hoshi
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d54c484165
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Center the ebiten
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2013-06-21 01:58:35 +09:00 |
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Hajime Hoshi
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93565f79a9
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Change Game.Draw to have graphics.Texture
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2013-06-21 01:56:24 +09:00 |
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Hajime Hoshi
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b430d385bf
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Add the new package graphics/matrix
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2013-06-21 01:47:39 +09:00 |
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Hajime Hoshi
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773e3afa1d
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Rename the project to go.ebiten
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2013-06-20 23:29:51 +09:00 |
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Hajime Hoshi
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bc91c2210b
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Add RotateMatrix and TranslateMatrix
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2013-06-20 00:49:44 +09:00 |
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Hajime Hoshi
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6ed9102f01
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go fmt
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2013-06-19 23:51:41 +09:00 |
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Hajime Hoshi
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e91ab21d8d
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Use runtime.GOMAXPROCS
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2013-06-19 23:49:24 +09:00 |
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Hajime Hoshi
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847b6b80f6
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Add TextureFactory
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2013-06-19 23:08:24 +09:00 |
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Hajime Hoshi
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eda572d03e
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Add graphics.Texture
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2013-06-19 10:33:06 +09:00 |
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Hajime Hoshi
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7c23c6b326
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Hide AffineMatrixElement
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2013-06-19 09:29:17 +09:00 |
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Hajime Hoshi
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ca0250f13c
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Renamed Run -> OpenGLRun
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2013-06-19 08:55:07 +09:00 |
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Hajime Hoshi
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493748ec9e
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Added grahpics/opengl
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2013-06-19 08:49:54 +09:00 |
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Hajime Hoshi
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0ab7dca5e4
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Refactoring
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2013-06-19 01:14:55 +09:00 |
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Hajime Hoshi
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d4fd3adc53
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Show Ebiten
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2013-06-19 00:48:41 +09:00 |
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Hajime Hoshi
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ab558db683
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Refactoring
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2013-06-18 21:16:37 +09:00 |
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Hajime Hoshi
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80c666b266
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Refactoring
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2013-06-18 10:45:44 +09:00 |
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Hajime Hoshi
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5b77d00e84
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Refactoring
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2013-06-18 02:01:59 +09:00 |
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Hajime Hoshi
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d4ef198c6d
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Call game.Update
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2013-06-18 01:26:46 +09:00 |
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Hajime Hoshi
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5236bb92a4
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Double buffering
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2013-06-17 23:51:15 +09:00 |
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Hajime Hoshi
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b203859eae
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Modify for SNES screen size
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2013-06-17 23:51:00 +09:00 |
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Hajime Hoshi
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e9fa26142e
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Add examples/glut/main.go
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2013-06-17 23:10:55 +09:00 |
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