Hajime Hoshi
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d8dba69b47
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ui: Add MonitorSize
Fixes #470
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2018-05-05 02:42:45 +09:00 |
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Hajime Hoshi
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d41f959b96
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ui: Initialize GLFW before Run
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2018-05-04 23:55:23 +09:00 |
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Hajime Hoshi
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9efccea31c
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ui: Add SetWindowTitle
Fixes #595
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2018-05-02 19:21:17 +09:00 |
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Hajime Hoshi
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2d3c6ab5b8
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ui: Remove build tag 'gomobilebuild'
Fixes #573
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2018-04-07 02:14:54 +09:00 |
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Hajime Hoshi
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c540d0fc0d
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ui: Add AdjustedTouches for consistency
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2018-04-02 01:54:44 +09:00 |
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Hajime Hoshi
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4de2dc0240
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Add input package
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2018-04-01 23:20:45 +09:00 |
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Hajime Hoshi
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5ec5cf2450
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ui: Add comments
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2018-03-17 18:34:20 +09:00 |
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Hajime Hoshi
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526fbd3619
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ui: Implement SetWindowDecorated and IsWindowDecorated
Fixes #430.
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2018-03-17 18:30:55 +09:00 |
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Hajime Hoshi
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0cc456b534
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ui: Rename sizeChanged -> toChangeSize
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2018-02-25 00:44:45 +09:00 |
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Hajime Hoshi
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04341a014c
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ui: Add comments
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2018-02-25 00:44:41 +09:00 |
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Hajime Hoshi
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a644e92298
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restorable: Better calculation to clear restorable.Image
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2018-02-24 21:16:30 +09:00 |
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Hajime Hoshi
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692f36f664
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graphics: Add comments
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2018-02-24 20:40:26 +09:00 |
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Hajime Hoshi
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78a58fd1ae
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ui: Bug fix: userInterface.fullscreen() must be called from the main thread
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2018-02-24 18:10:39 +09:00 |
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Hajime Hoshi
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a87f197c1b
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ui: Add TODO
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2018-02-24 14:50:45 +09:00 |
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Hajime Hoshi
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e3023889ac
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ui: Change RegularTermination to a value
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2018-02-04 00:22:38 +09:00 |
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Hajime Hoshi
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8b2ed6cddd
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ui: Update GraphicsContext every frame (#490)
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2018-02-02 02:08:03 +09:00 |
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Hajime Hoshi
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38c72faf95
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ui: Deprecate SetCursorVisibility and add SetCursorVisible (#407)
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2018-01-09 02:01:33 +09:00 |
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Hajime Hoshi
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0469ef386b
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ui: Fix comment
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2018-01-06 23:53:35 +09:00 |
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Hajime Hoshi
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a64367f906
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ui: Refactoring: remove an unneeded member
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2018-01-03 17:35:34 +09:00 |
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Hajime Hoshi
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c82809867d
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Add internal/devicescale
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2018-01-03 05:22:56 +09:00 |
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Hajime Hoshi
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9578307d7b
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ui: Organize members
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2018-01-03 00:23:18 +09:00 |
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Hajime Hoshi
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cea9bd5a19
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input: Bug fix: runeBuffer should be reset on each frame
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2017-11-10 01:21:15 +09:00 |
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Hajime Hoshi
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05e220e105
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ui: Allow smaller window width (#444)
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2017-10-20 03:25:21 +09:00 |
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Hajime Hoshi
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414170b138
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ui: Refactoring
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2017-10-20 02:50:39 +09:00 |
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Hajime Hoshi
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b590005c7a
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opengl: BindFramebuffer no longer returns error
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2017-09-25 00:14:25 +09:00 |
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Hajime Hoshi
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835d199f02
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ui: Rename SetIcon to SetWindowIcon (#386)
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2017-09-23 17:40:09 +09:00 |
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Hajime Hoshi
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dacda0d176
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ui: Add SetIcon (#386)
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2017-09-23 04:28:57 +09:00 |
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1l0
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5d2393c3c1
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glfw: Add StickyModes to window.InputMode (resolve #314 #399) (#423)
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2017-08-28 23:29:19 +09:00 |
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Jake
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0d703ca3d4
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InputChars (#403)
This implements #400
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2017-08-15 04:11:51 +09:00 |
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Hajime Hoshi
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5f538bff82
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ui: Bug fix: initCursorVisible must be true by default
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2017-08-12 18:32:51 +09:00 |
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Hajime Hoshi
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783e57d3f2
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ui: Remove 'fullscreen' member variable
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2017-08-12 18:31:16 +09:00 |
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Hajime Hoshi
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b186bc1e94
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ui: Add IsCursorVisible (#377)
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2017-08-12 15:45:16 +09:00 |
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Hajime Hoshi
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f0d47312c4
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ui: Add IsRunnableInBackground / SetRunnableInBackground (#272)
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2017-08-03 03:21:51 +09:00 |
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Hajime Hoshi
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bb5036b3e1
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ui: Refactoring
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2017-08-03 01:07:04 +09:00 |
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Hajime Hoshi
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1021521591
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ui: initFullscreen should always be protected by lock
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2017-08-03 00:19:04 +09:00 |
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Hajime Hoshi
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434d5bb00b
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ui: Bug fix: SetFullscreen / IsFullscreen should be concurrent safe; IsFullscreen should return the correct value even before Run
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2017-08-02 23:48:08 +09:00 |
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Hajime Hoshi
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807d03eb3b
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ui: Delay initialize until Run (#397)
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2017-07-30 20:26:40 +09:00 |
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Hajime Hoshi
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f591ca3d2b
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ui: Bug fix: SetFullscreen didn't work without Run
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2017-07-15 21:43:33 +09:00 |
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Hajime Hoshi
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c94c994bd1
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ui: Allow SetFullscreen without Run
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2017-07-15 20:29:13 +09:00 |
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Hajime Hoshi
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d7b7aac6e4
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ui: Fix wrong comment
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2017-07-01 13:03:27 +09:00 |
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Hajime Hoshi
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7d236950c2
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ui: Bug fix: SwapInterval needs to be called after SetMonitor (#357)
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2017-07-01 12:41:16 +09:00 |
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Hajime Hoshi
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ba204c6d3b
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ui: Adjust cursor positoin on fullscreen mode (#374)
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2017-07-01 04:27:38 +09:00 |
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Hajime Hoshi
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c694851765
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ui: Center the screen on fullscreen mode (#374)
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2017-07-01 04:12:09 +09:00 |
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Hajime Hoshi
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3168af1db4
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ui: Refactoring: refresh rate is ignored when no monitor is specified at SetMonitor
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2017-06-30 23:20:53 +09:00 |
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Hajime Hoshi
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68fbf59720
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ui: Refactoring
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2017-06-30 11:07:19 +09:00 |
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Hajime Hoshi
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cefa86ce13
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ui: Fullscreen scale can be recalculated during fullscreen mode
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2017-06-30 10:54:13 +09:00 |
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Hajime Hoshi
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6336b59493
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ui: Bug fix: original positions must not be updated during fullscreen mode (#376)
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2017-06-30 10:48:18 +09:00 |
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Hajime Hoshi
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af8b5d72c3
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ui: Bug fix: Fullscreen scale must be recalculated
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2017-06-30 10:22:30 +09:00 |
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Hajime Hoshi
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76da09f74c
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ui: Bug fix: Window title might lost on macOS (#267)
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2017-06-30 02:14:14 +09:00 |
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Hajime Hoshi
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64ed7b93f6
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ui: Bug fix: better restoring position (#267)
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2017-06-30 02:11:54 +09:00 |
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