Hajime Hoshi
a612e74031
audio/wav: add (*Stream).SampleRate
...
Closes #2996
2024-05-18 20:19:27 +09:00
Hajime Hoshi
ac83181403
audio/mp3: add (*Stream).SampleRate
...
Updates #2996
2024-05-18 20:13:36 +09:00
Hajime Hoshi
d2c58dac8c
audio/vorbis: add (*Stream).SampleRate
...
Updates #2996
2024-05-18 20:09:37 +09:00
Hajime Hoshi
fbd067c96e
.github/workflows: fix tests for Linux 386
...
Updates #2667
Closes #2995
2024-05-18 18:09:54 +09:00
Hajime Hoshi
53de367d47
all: update typesetting to v0.1.1
2024-05-18 17:08:05 +09:00
Hajime Hoshi
2c2a1fe859
all: update gomobile
...
This fixes the issue with Android SDK 34.
Closes #2992
2024-05-18 16:53:58 +09:00
Hajime Hoshi
5bb060b1e9
shaderprecomp: add pssl
2024-05-12 15:07:38 +09:00
Hajime Hoshi
a108dac797
internal/shaderir: add 'pssl' package
2024-05-11 18:58:59 +09:00
Hajime Hoshi
bfa9435906
ebiten: add comments about Layout and LayoutF
...
Updates #2988
2024-05-10 18:24:49 +09:00
Hajime Hoshi
db454548be
all: update README
2024-05-09 12:09:47 +09:00
Hajime Hoshi
724ce25260
all: update dependencies
2024-05-09 03:32:22 +09:00
Hajime Hoshi
5926b37c98
all: update golang.org/x/sys to v0.20.0
2024-05-06 22:11:27 +09:00
Hajime Hoshi
b3ad97b22b
internal/graphicsdriver/metal/mtl: add comments
2024-05-06 22:07:16 +09:00
Hajime Hoshi
f0ca3f1870
internal/graphicsdriver/metal/mtl: follow ObjC convention
...
Closes #2981
2024-05-06 21:51:57 +09:00
Hajime Hoshi
2261cf76de
internal/graphicsdriver/metal/ca: follow ObjC convention
...
Updates #2981
2024-05-06 19:36:17 +09:00
Hajime Hoshi
a391da6c77
examples/shaderprecomp/metallib: stop using errgroup
2024-05-06 17:25:21 +09:00
Hajime Hoshi
10d9660125
shaderprecomp: implement for Windows
...
Closes #2861
2024-05-06 16:03:57 +09:00
Hajime Hoshi
5d4a68b0ea
internal/shaderir/hlsl: refactoring: separate calculation uniform offsets
2024-05-05 20:47:35 +09:00
Hajime Hoshi
a41af4528b
internal/graphicsdriver/directx: refactoring
2024-05-05 18:58:13 +09:00
Hajime Hoshi
caab1ee29f
internal/graphicsdriver/metal: refactoring
2024-05-05 17:18:06 +09:00
Hajime Hoshi
aace620b7e
all: update PureGo to v0.8.0-alpha.2
2024-05-05 15:10:05 +09:00
Hajime Hoshi
42eef43136
examples/shaderprecomp: add .
2024-05-05 04:53:14 +09:00
Hajime Hoshi
c46f62e184
all: add a new package shaderprecomp
...
The current implementation is only for macOS so far.
Updates #2861
2024-05-05 03:51:04 +09:00
Hajime Hoshi
d7df5ebcbd
internal/builtinshader: move a clearing shader to builtinshader
2024-05-05 02:18:14 +09:00
Hajime Hoshi
ca9a80600d
internal/graphicsdriver/metal: release MTLLibrary
2024-05-04 19:26:12 +09:00
Hajime Hoshi
322ad99568
audio/mp3, audio/vorbis, audio/wav: add comments about cache
2024-05-04 17:30:18 +09:00
Hajime Hoshi
c3b9afe8c4
internal/ui: bug fix: compile error for browsers
2024-05-04 00:30:43 +09:00
Hajime Hoshi
1ebfa8b911
internal/ui: refactoring: remove unused code
2024-05-04 00:26:40 +09:00
Hajime Hoshi
c658a25171
all: replace execabs with os/exec
...
os/exec no longer searches executablse in the current directory as of
Go 1.19. See https://go.dev/blog/path-security and https://go.dev/issue/43724 .
2024-05-03 23:39:38 +09:00
Hajime Hoshi
903ab6727b
internal/ui: better panic message at ReadPixels before RunGame
...
Closes #2979
2024-05-03 16:36:19 +09:00
Hajime Hoshi
35e29a29e7
internal/ui: bug fix: wrong property names were specified
...
Closes #2975
2024-04-30 23:32:54 +09:00
Hajime Hoshi
e567a8c693
.github/workflows: update wasmbrowsertest
2024-04-30 00:45:00 +09:00
Hajime Hoshi
0af5b41d48
internal/atlas: refactoring
2024-04-29 23:34:37 +09:00
Hajime Hoshi
12876343ff
.github/workflows: allow go-vet for Go 1.19
2024-04-29 22:19:55 +09:00
Hajime Hoshi
bb799da51f
internal/ui: use atomic.Int32 instead of atomic.Store/LoadInt32
...
Updates #2422
2024-04-29 21:53:43 +09:00
Hajime Hoshi
59fb259181
internal/graphicsdriver/gl: use PureGo for Linux and UNIX
...
Updates #2284
2024-04-29 21:25:15 +09:00
Hajime Hoshi
f34932151d
all: use atomic.Bool instead of atomic.Store/LoadUint32
...
Updates #2422
2024-04-29 21:16:01 +09:00
Hajime Hoshi
f2a18ed6ba
all: bug fix: upgrade the Go version to 1.19
...
golang.org/x/tools v0.20.0 no longer supports Go 1.18.
2024-04-29 18:58:17 +09:00
Hajime Hoshi
9c374a958e
all: update gomobile
2024-04-29 18:52:14 +09:00
Hajime Hoshi
359b5abb62
all: update dependencies
2024-04-29 18:45:28 +09:00
Hajime Hoshi
c390f0a9fa
internal/shader: bug fix: treat a built-in function as an invalid argument
...
Closes #2965
2024-04-29 16:44:33 +09:00
Hajime Hoshi
13d15b0ed9
.github/workflows: fix comments
...
Updates #2972
2024-04-29 09:58:00 +09:00
guangwu
97a9ee9601
ebitenutil: close an HTTP response body ( #2971 )
...
Signed-off-by: guoguangwu <guoguangwug@gmail.com>
2024-04-29 09:43:11 +09:00
Hajime Hoshi
f43c237c00
.github/workflows: bug fix: Wasm tests didn't work on macOS and Windows
...
Closes #2973
2024-04-28 21:23:29 +09:00
Hajime Hoshi
af4638d83f
all: update bitmapfont to v3.1.0
2024-04-24 00:56:11 +09:00
Hajime Hoshi
bf7acd54bb
text/v2: refactoring
2024-04-21 22:46:51 +09:00
Hajime Hoshi
bc9e9d8562
ebiten: move the builtin shader to internal/builtinshader
...
Updates #2861
2024-04-20 21:23:37 +09:00
Hajime Hoshi
21a906bc82
internal/gamepaddb: refactoring: GLFW gamepads are requried only for Windows
...
Updates #2964
2024-04-18 14:25:47 +09:00
Hajime Hoshi
c7eb7371f4
internal/gamepad: refactoring
2024-04-18 13:39:29 +09:00
Hajime Hoshi
c74e7fa943
internal/gamepaddb: bug fix: platform was not initialized correctly
...
After 6552ae1dbe
, the order of the init
function calls changed, and then the platform was not initialized
correctly.
This change fixes this issue by not relying on an init function to
get the platform.
Closes #2964
2024-04-18 13:28:53 +09:00