Commit Graph

172 Commits

Author SHA1 Message Date
Hajime Hoshi
ca56d05dfa Use go-gl/gl 2014-12-06 17:16:17 +09:00
Hajime Hoshi
ca97ee6961 Implement ui/glfw except for inputting 2014-12-06 02:26:02 +09:00
Hajime Hoshi
a76102522a Move shaders -> internal/shaders 2014-12-05 22:29:55 +09:00
Hajime Hoshi
3aa6f996a5 Remove underscores from the filenames (#9) 2014-12-05 22:21:10 +09:00
Hajime Hoshi
a32973a33e Fix the module paths (#12) 2014-12-05 22:16:58 +09:00
Hajime Hoshi
d570a397c5 Refactoring 2014-10-12 14:07:44 +09:00
Hajime Hoshi
86846b0171 Remove unnecessary channels 2014-05-11 19:44:36 +09:00
Hajime Hoshi
1c187597e6 Add some comments 2014-05-04 03:29:45 +09:00
Hajime Hoshi
52e7817c1d Issue 1 2014-05-04 02:32:52 +09:00
Hajime Hoshi
26122aa120 Remove gl.go 2014-05-04 00:40:53 +09:00
Hajime Hoshi
61db71e453 Make CreateTexture/RenderTarget synchronous 2014-05-03 17:50:42 +09:00
Hajime Hoshi
4e6aeaa291 Add Textures 2014-05-03 15:53:43 +09:00
Hajime Hoshi
322d0f1924 Remove graphics.Drawer.DrawParts 2014-05-03 13:58:18 +09:00
Hajime Hoshi
f0356748be Refactoring 2014-05-03 01:13:15 +09:00
Hajime Hoshi
562d04cacc Change API of graphics.Context 2014-05-01 22:45:48 +09:00
Hajime Hoshi
2d6818c81e Refactoring 2014-05-01 21:42:57 +09:00
Hajime Hoshi
144b890558 Remove LazyContext 2014-01-13 15:30:27 +09:00
Hajime Hoshi
ffc08a75d3 Add filter to CreateRenderTarget 2014-01-11 18:07:12 +09:00
Hajime Hoshi
ca4275d347 Refactoring 2014-01-11 18:04:15 +09:00
Hajime Hoshi
11a9b77be3 Refactoring 2014-01-11 15:18:04 +09:00
Hajime Hoshi
172dd4bca4 Refactoring 2014-01-11 11:42:23 +09:00
Hajime Hoshi
738c06c28d Add gl.go 2014-01-11 11:18:55 +09:00
Hajime Hoshi
41eb300065 Rename textureFactory -> sharedContext 2014-01-11 11:09:11 +09:00
Hajime Hoshi
96c53234e5 Hide some functions of RenderTarget 2014-01-11 09:03:00 +09:00
Hajime Hoshi
1b6bc12ead Remove Offscreen 2014-01-11 08:59:38 +09:00
Hajime Hoshi
1772d85d58 Move Clear/Fill to RenderTarget 2014-01-11 08:20:05 +09:00
Hajime Hoshi
1c10c45f69 Refactoring 2014-01-10 22:30:36 +09:00
Hajime Hoshi
29e5aa331f Refactoring 2014-01-10 00:42:42 +09:00
Hajime Hoshi
a9711cd509 Delete a texture when deleting the render target 2014-01-08 18:58:15 +09:00
Hajime Hoshi
92b2e0d948 Refactoring 2014-01-08 18:47:38 +09:00
Hajime Hoshi
cd6db439e4 Refactoring 2014-01-08 18:03:21 +09:00
Hajime Hoshi
b60db9c2f6 Make RenderTarget's fields unexported 2014-01-08 16:38:03 +09:00
Hajime Hoshi
2ed01a6232 Remove graphics/texture 2014-01-08 14:54:12 +09:00
Hajime Hoshi
05dede71e7 Refactoring 2014-01-08 01:04:14 +09:00
Hajime Hoshi
1dece94cc8 Move functions from graphics/texture to graphics 2014-01-08 00:45:53 +09:00
Hajime Hoshi
0cbf6a58aa Move texture.Quad -> graphics.TextureQuad 2014-01-07 23:33:53 +09:00
Hajime Hoshi
7cea6f4bc8 Remove the render target when closing the window 2014-01-07 21:58:46 +09:00
Hajime Hoshi
bc7dd51adf Show a piece 2013-12-19 03:21:25 +09:00
Hajime Hoshi
c35d0f85ec Title for blocks 2013-12-18 18:05:28 +09:00
Hajime Hoshi
94ecfbba9c Refactoring event handling 2013-12-16 09:39:49 +09:00
Hajime Hoshi
0a3ec197ff Rename InputStateUpdated -> MouseStateUpdated 2013-12-15 23:45:50 +09:00
Hajime Hoshi
f61d9280e4 Rename: Canvas -> Context 2013-12-14 06:10:24 +09:00
Hajime Hoshi
4d62fb0b01 Bug fix: parts should be copied 2013-12-14 05:55:13 +09:00
Hajime Hoshi
b1062a80bf Refactoring 2013-12-14 05:34:27 +09:00
Hajime Hoshi
d087333e48 Refactoring 2013-12-13 00:45:24 +09:00
Hajime Hoshi
63fc25d24c Refactoring 2013-12-12 01:46:56 +09:00
Hajime Hoshi
2e17c366ca Add and use cocoa.Window 2013-12-11 00:18:08 +09:00
Hajime Hoshi
df836df45e Add ids.lock 2013-12-10 21:21:11 +09:00
Hajime Hoshi
c18b1cc9bd Separate Device and Canvas 2013-12-09 23:52:14 +09:00
Hajime Hoshi
7e246015ff Rename Context -> Canvas 2013-12-09 22:40:54 +09:00