Hajime Hoshi
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d933c54e20
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Bug fix: Check window.top's focus in case that game is in <iframe>
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2015-01-08 02:24:05 +09:00 |
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Hajime Hoshi
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a1214ff735
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Stop the game when the window is not active (#69)
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2015-01-08 01:35:09 +09:00 |
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Hajime Hoshi
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6efb806cc2
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Stabilize FPS for JS
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2015-01-08 00:44:41 +09:00 |
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Hajime Hoshi
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9915e6764a
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Bug fix: blurred canvas in Retina display (#68)
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2015-01-08 00:01:18 +09:00 |
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Hajime Hoshi
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27cd0610d1
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Add 'auto-generated' notices (#66)
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2015-01-07 23:21:52 +09:00 |
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Hajime Hoshi
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4eaa16b8d1
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Rename mod key names
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2015-01-07 23:18:40 +09:00 |
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Hajime Hoshi
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6bdc875596
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Bug fix: Ignore unknown keys
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2015-01-07 23:02:58 +09:00 |
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Hajime Hoshi
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f78c79a5dd
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Bug fix: onkeydown function should return false to prevent browser shortcuts
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2015-01-07 23:01:23 +09:00 |
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Hajime Hoshi
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a710db4c9e
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Bug fix: invalidate function keys, backspace on browsers
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2015-01-07 11:22:48 +09:00 |
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Hajime Hoshi
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9f40da41fc
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Add backspace (not tested)
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2015-01-07 11:22:25 +09:00 |
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Hajime Hoshi
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62d1395670
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Arrange key's order
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2015-01-07 11:00:15 +09:00 |
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Hajime Hoshi
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74e3c40740
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Yield focus to canvas on clicking body
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2015-01-07 04:39:33 +09:00 |
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Hajime Hoshi
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795e7c8eb2
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Focus canvas on start (#64)
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2015-01-07 04:34:47 +09:00 |
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Hajime Hoshi
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03cf0a7069
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Bug fix: glfw.MouseButton should be converted to MouseButton
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2015-01-07 04:04:04 +09:00 |
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Hajime Hoshi
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7677d885a2
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Remove MouseButtonMax
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2015-01-07 03:08:33 +09:00 |
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Hajime Hoshi
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bc26690b14
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Add genkey.go
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2015-01-07 03:05:59 +09:00 |
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Hajime Hoshi
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9d12a23172
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Bug fix: preventDefault may prevent other events
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2015-01-07 02:24:47 +09:00 |
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Hajime Hoshi
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a9f1b4f0e9
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Add keys_glfw.go and keys_js.go
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2015-01-07 00:05:46 +09:00 |
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Hajime Hoshi
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0ab90197a3
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Implement IsMouseButtonPressed / CursorPosition in JS (#53)
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2015-01-06 23:41:03 +09:00 |
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Hajime Hoshi
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b85bae38e9
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Change the way to generate assets not to use unsafe; Unsafe doesn't work in GopherJS at least
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2015-01-06 22:59:15 +09:00 |
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Hajime Hoshi
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c98631a703
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Add input_glfw.go; Rename ui.go -> ui_glfw.go
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2015-01-06 21:54:42 +09:00 |
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Hajime Hoshi
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324e8653fb
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Update docs to use GopherJS (#54)
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2015-01-06 00:44:39 +09:00 |
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Hajime Hoshi
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3f45685136
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Centering <canvas>
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2015-01-05 22:22:47 +09:00 |
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Hajime Hoshi
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1a4b25b23f
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Change <title> on ui.Start (#56)
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2015-01-05 22:08:22 +09:00 |
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Hajime Hoshi
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cdc29210db
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Introduce ImageParts
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2015-01-05 09:32:27 +09:00 |
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Hajime Hoshi
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8994ffad9b
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Avoid copying arrays
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2015-01-04 22:26:20 +09:00 |
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Hajime Hoshi
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265a85e922
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Update for newer gopherjs
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2015-01-04 22:25:58 +09:00 |
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Hajime Hoshi
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abed162e91
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Bug fix: initial capacity of vertices
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2015-01-03 16:25:17 +09:00 |
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Hajime Hoshi
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f80850ef14
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Reduce calling gl.Flush
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2015-01-03 16:21:09 +09:00 |
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Hajime Hoshi
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52e610845b
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Avoid using struct key
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2015-01-03 16:16:43 +09:00 |
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Hajime Hoshi
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3ad8d8ea2c
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Use attrib location cache
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2015-01-03 15:56:54 +09:00 |
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Hajime Hoshi
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13a94d3446
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Avoid type switch
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2015-01-03 15:52:02 +09:00 |
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Hajime Hoshi
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71d463c102
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Avoid copying for performance; Use location caches
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2015-01-03 15:21:47 +09:00 |
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Hajime Hoshi
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1117862d19
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Avoid copying for performance
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2015-01-03 14:23:31 +09:00 |
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Hajime Hoshi
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447bda7d68
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Remove calling gl.checkFramebufferStatus
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2015-01-03 02:01:30 +09:00 |
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Hajime Hoshi
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091cc215fb
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Remove NextPowerOf2 (for uint64)
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2015-01-03 01:46:25 +09:00 |
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Hajime Hoshi
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62f47ed02f
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Change the body's background color black
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2015-01-03 01:19:25 +09:00 |
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Hajime Hoshi
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ae04bb17f6
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Reduce calling glFlush
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2015-01-03 01:14:36 +09:00 |
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Hajime Hoshi
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47227139db
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Implement keyboard events for js
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2015-01-03 00:52:49 +09:00 |
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Hajime Hoshi
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5c755f2f31
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Fix BindFramebuffer to pass JS null object explicitly
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2015-01-02 23:52:40 +09:00 |
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Hajime Hoshi
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24c39bcd18
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Fix shaders for WebGL
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2015-01-02 23:31:32 +09:00 |
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Hajime Hoshi
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bd4434c62c
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Add loadimage_js.go
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2015-01-02 16:48:07 +09:00 |
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Hajime Hoshi
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cadb3fffdf
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Add ui_js.go and input_js.go
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2015-01-02 15:20:05 +09:00 |
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Hajime Hoshi
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c95390801a
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Add keys.go
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2015-01-02 03:29:51 +09:00 |
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Hajime Hoshi
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c4e104a5d2
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Remove ui.ActualScale()
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2015-01-02 03:28:43 +09:00 |
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Hajime Hoshi
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3d01084a2a
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Hide structs in internal/ui
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2015-01-02 03:25:31 +09:00 |
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Hajime Hoshi
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a9e323d02c
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Rename input -> Input
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2015-01-02 02:44:00 +09:00 |
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Hajime Hoshi
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8994bf4fad
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Rename RealScale -> ActualScale
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2015-01-02 02:23:47 +09:00 |
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Hajime Hoshi
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96f5315c49
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Add internal/ui module
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2015-01-02 02:13:27 +09:00 |
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Hajime Hoshi
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bcbaf2e674
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Bug fix: opengl.Program can't take 0 (in gopherjs)
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2014-12-31 23:53:54 +09:00 |
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