Hajime Hoshi
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f0277727d1
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Refactoring
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2014-12-29 13:39:35 +09:00 |
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Hajime Hoshi
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7849a68cd0
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Remove DrawImageAt
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2014-12-26 23:01:47 +09:00 |
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Hajime Hoshi
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ffab448d40
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Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27)
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2014-12-26 22:50:25 +09:00 |
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Hajime Hoshi
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ec6dc4b7ec
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Use value-type values for some of DrawImageOption's members
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2014-12-26 11:29:44 +09:00 |
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Hajime Hoshi
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843b0d8621
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Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt
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2014-12-26 03:46:25 +09:00 |
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Hajime Hoshi
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cdc84567ca
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Rename At -> DrawImageAt
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2014-12-26 03:00:40 +09:00 |
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Hajime Hoshi
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494d07387d
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Remove DrawImage.+ function (#41)
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2014-12-24 23:17:58 +09:00 |
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Hajime Hoshi
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373371d1b2
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Change license comments style to use magic comments (magic comments like +build should be placed before a general comment)
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2014-12-24 11:04:10 +09:00 |
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Hajime Hoshi
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6cb8dac860
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Add DrawImage* functions (#40)
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2014-12-24 03:05:45 +09:00 |
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Hajime Hoshi
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84f2e8aad2
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Remove ebiten.Rect (#37)
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2014-12-24 01:15:16 +09:00 |
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Hajime Hoshi
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ddd43370bc
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Add RecordScreenAsGIF (#23)
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2014-12-24 00:08:22 +09:00 |
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Hajime Hoshi
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0fe8387a5a
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Simplify examples
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2014-12-23 02:43:26 +09:00 |
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Hajime Hoshi
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cd9efd3932
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Implement image.Image at ebiten.Image (#35)
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2014-12-23 01:27:11 +09:00 |
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Hajime Hoshi
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0f8ac49055
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Unify RenderTarget and Image into Image (#34)
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2014-12-22 11:10:08 +09:00 |
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Hajime Hoshi
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99434fa9d3
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Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
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2014-12-22 01:05:21 +09:00 |
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Hajime Hoshi
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d34c94aa09
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examples: Rename texture -> image
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2014-12-21 03:08:01 +09:00 |
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Hajime Hoshi
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d774c19581
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Rename NewTextureFromFile -> NewImageFromFile
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2014-12-21 02:59:00 +09:00 |
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Hajime Hoshi
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3a9a7fed87
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Rename Texture -> Image (#29)
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2014-12-21 02:55:15 +09:00 |
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Hajime Hoshi
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146c1db44a
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Rename RenderTarget.Texture -> .Image
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2014-12-21 02:45:50 +09:00 |
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Hajime Hoshi
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ee61db3478
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Rename DrawTexture -> DrawImage
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2014-12-21 02:24:57 +09:00 |
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Hajime Hoshi
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991adb7449
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Change RenderTexture to interface
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2014-12-21 00:36:27 +09:00 |
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Hajime Hoshi
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01e0d42451
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Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
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2014-12-20 23:24:15 +09:00 |
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Hajime Hoshi
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d4cd858eeb
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Improve alphablending example
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2014-12-20 19:11:06 +09:00 |
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Hajime Hoshi
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df35a0ce1e
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Bug fix: the default framebuffer can't bind a texture
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2014-12-20 18:57:00 +09:00 |
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Hajime Hoshi
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b50e82f49d
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Add example alphablending
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2014-12-20 16:15:21 +09:00 |
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