Hajime Hoshi
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2d78d14e83
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opengl: Avoid using encoding/binary for speed
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2016-02-24 01:32:56 +09:00 |
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Hajime Hoshi
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e8a3e04535
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opengl: Error prefix
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2016-02-24 00:31:28 +09:00 |
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Hajime Hoshi
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ffb8a78e37
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ui: Error prefix
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2016-02-23 03:27:06 +09:00 |
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Hajime Hoshi
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59adc6979a
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ui: Bug fix: Adjust scaling factor on Linux (#157)
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2016-02-23 01:41:57 +09:00 |
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Hajime Hoshi
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9e161864f6
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ui: Bug fix: Make sure current framebuffers rendered (#158)
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2016-02-22 03:14:31 +09:00 |
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Hajime Hoshi
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18a798f85c
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ui: Refactoring
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2016-02-22 01:30:33 +09:00 |
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Hajime Hoshi
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0a07d8531b
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ui: Bug fix: SetPos should be called after Show at least on Linux
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2016-02-21 23:11:39 +09:00 |
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Hajime Hoshi
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6e98e0716d
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ui: SwapBuffer is now done on the rendering context thread
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2016-02-21 22:20:33 +09:00 |
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Hajime Hoshi
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bb39766873
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ui: Bug fix: gl* method should be called after looping starts
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2016-02-21 21:53:48 +09:00 |
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Hajime Hoshi
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bae6d62067
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ui: Refactoring
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2016-02-21 18:01:43 +09:00 |
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Hajime Hoshi
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60a504543f
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ui: Add OpenGL version
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2016-02-21 17:27:26 +09:00 |
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Hajime Hoshi
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6c14c31c55
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ui: Remove an unneeded prefix
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2016-02-21 17:12:00 +09:00 |
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Hajime Hoshi
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591d71b447
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ui: Bug fix: Init should always return a opengl context
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2016-02-21 04:56:27 +09:00 |
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Hajime Hoshi
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46c74ec818
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ui: Bug fix: compile error (a return value is required)
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2016-02-21 02:19:40 +09:00 |
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Hajime Hoshi
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a4092a1bf1
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ui: Bug fix: compile error
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2016-02-21 02:15:14 +09:00 |
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Hajime Hoshi
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408444842a
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Refactoring: ui.Init now returns gl.Context object
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2016-02-20 20:08:53 +09:00 |
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Hajime Hoshi
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63f2c3cb9f
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graphics: Refactoring: remove ExecOnUIThread
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2016-02-20 04:39:43 +09:00 |
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Hajime Hoshi
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5cfefaf1a2
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graphics: Refactoring: remove ui goroutines
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2016-02-20 04:08:06 +09:00 |
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Hajime Hoshi
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269d94b145
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graphics: Add worker consumer
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2016-02-19 11:43:16 +09:00 |
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Hajime Hoshi
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93450b1664
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graphics: Compiled (but can't run yet)
|
2016-02-19 03:06:23 +09:00 |
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Hajime Hoshi
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5c61284c84
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graphics: Refactoring: Remove an unsed argument 'signed'
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2016-02-18 03:01:41 +09:00 |
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Hajime Hoshi
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d99ddab6f8
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graphics: Reduce calling TextureQuad.Len()
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2016-02-17 00:45:19 +09:00 |
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Hajime Hoshi
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169d57936c
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graphics: Speed improvement by returning single value
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2016-02-17 00:21:39 +09:00 |
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Hajime Hoshi
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ef4828669c
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graphics: Bug fix: must skip rendering when 0 vertices are set
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2016-02-16 02:45:56 +09:00 |
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Hajime Hoshi
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1e9fb05161
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graphics: Move makeing vertices from drawTexture to textureQuads to avoid copying
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2016-02-16 02:26:40 +09:00 |
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Hajime Hoshi
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6d2148f3ea
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graphics: Remove unneeded 'if'
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2016-02-16 01:55:39 +09:00 |
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Hajime Hoshi
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f5b4179142
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graphics: Avoid calling Len() too many times
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2016-02-16 01:51:34 +09:00 |
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Hajime Hoshi
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537cfea8a4
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graphics: Avoid using append
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2016-02-16 01:49:27 +09:00 |
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Hajime Hoshi
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1e4f486174
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audio: Move files from internal/audio to exp/audio
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2016-02-11 17:22:02 +09:00 |
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Hajime Hoshi
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84d50f7714
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audio: Remove Init
|
2016-02-11 17:16:34 +09:00 |
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Hajime Hoshi
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8e43d1047b
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audio: Use io.ReadSeeker instead of ReadSeekCloser
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2016-02-11 17:07:28 +09:00 |
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Hajime Hoshi
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bca9b0d3f1
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audio: Remove audioEnabled
|
2016-02-11 04:02:18 +09:00 |
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Hajime Hoshi
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5687d9d0ef
|
go generate
|
2016-02-11 03:53:36 +09:00 |
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Hajime Hoshi
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10650d1c6e
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audio: Introduce audio.Player
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2016-02-11 02:18:39 +09:00 |
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Hajime Hoshi
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d52118639d
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audio: Use IO as source
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2016-02-11 02:09:06 +09:00 |
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Hajime Hoshi
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c6a431c9ab
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audio: add sampleRate arg to Queue: implementation turned to be simplified
|
2016-02-10 02:40:07 +09:00 |
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Hajime Hoshi
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e8895d8f35
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audio: Use bigger buffer to reduce noise (#149)
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2016-02-10 01:04:43 +09:00 |
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Hajime Hoshi
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14d28ea122
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audio: Use AudioBuffer's duration
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2016-02-10 01:04:15 +09:00 |
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Hajime Hoshi
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719e5ba6d2
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audio: Remove audio.Tick
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2016-02-10 00:09:23 +09:00 |
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Hajime Hoshi
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c5de32297f
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audio: Bug fix: isPlaying must consider two buffers in JS
|
2016-02-09 23:49:33 +09:00 |
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Hajime Hoshi
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70fe6d8169
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audio: Remove channel argument from audio.Queue
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2016-02-09 22:55:18 +09:00 |
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Hajime Hoshi
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34691dabbf
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audio: Reimplement audio for JS with AudioBuffer (#146)
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2016-02-09 22:35:55 +09:00 |
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Hajime Hoshi
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21e2b1ed7b
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audio: nit
|
2016-02-09 03:28:31 +09:00 |
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Hajime Hoshi
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1c10d46288
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audio: Add comment about #146
|
2016-02-09 03:27:09 +09:00 |
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Hajime Hoshi
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8c23c8ba34
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audio: Refactoring
|
2016-02-08 12:27:09 +09:00 |
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Hajime Hoshi
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45329ab32f
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audio: Bug fix: always fill zero values (#147)
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2016-02-08 04:27:21 +09:00 |
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Hajime Hoshi
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4b4802419b
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audio: Remove audio.Tick
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2016-02-08 03:26:58 +09:00 |
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Hajime Hoshi
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d1f46a92df
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audio: Refactoring
|
2016-02-08 01:52:36 +09:00 |
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Hajime Hoshi
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debbc19c82
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audio: Remove start func
|
2016-02-08 01:40:27 +09:00 |
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Hajime Hoshi
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60c4990555
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audio: Change audio.SampleRate to be a const
|
2016-02-08 00:48:43 +09:00 |
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Hajime Hoshi
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b63911e6f7
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audio: Remove audio.Play
|
2016-02-08 00:45:02 +09:00 |
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Hajime Hoshi
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0b62a9af74
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audio: Use golang.org/x/mobile/exp/audio/al
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2016-02-07 23:37:16 +09:00 |
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Hajime Hoshi
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a83286accb
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audio: Move files from exp/audio/inner to internal/audio
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2016-02-07 16:03:41 +09:00 |
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Hajime Hoshi
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c54b5c4b06
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image: Introduce programContext (#144)
|
2016-02-07 05:13:54 +09:00 |
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Hajime Hoshi
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38552f8d9d
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image: Remove drawing lines and rects (#142)
|
2016-02-06 17:57:20 +09:00 |
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Hajime Hoshi
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ccf7b0c159
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Revert an unreasonable change at 633ee409
|
2016-02-06 15:54:29 +09:00 |
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Hajime Hoshi
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9178b488a1
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test: Give up using headless-js (#141)
|
2016-02-06 15:35:21 +09:00 |
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Hajime Hoshi
|
fb9f133389
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graphics: Better error messages for framebuffer creation
|
2016-02-06 03:48:15 +09:00 |
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Hajime Hoshi
|
7f43ca2eb7
|
.travis.yml: Skip gopherjs test
|
2016-01-20 03:43:13 +09:00 |
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Hajime Hoshi
|
9a3c6bd8c4
|
js: Update callers for headless-gl API
|
2016-01-20 01:18:53 +09:00 |
|
Josh Deprez
|
bbeb103383
|
Check was missing from context_js
Run calls Check whether or not gopherjs is used, and it was not implemented here.
|
2016-01-18 21:27:55 +11:00 |
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Hajime Hoshi
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633ee4096e
|
#132 Temporal hack to run with Go1.5
|
2015-07-22 23:28:15 +09:00 |
|
Hajime Hoshi
|
0bc321d3ef
|
Improve GL error messages
|
2015-06-22 23:14:40 +09:00 |
|
Hajime Hoshi
|
e3608d08eb
|
Use GL 2.1 (for Windows)
|
2015-06-21 01:33:28 +09:00 |
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Hajime Hoshi
|
4b9c740ee8
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Update the version of GLFW to 3.1
|
2015-06-20 18:52:17 +09:00 |
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Hajime Hoshi
|
2b8e98cfbc
|
js: Revert 60 FPS from 30 FPS
|
2015-06-14 03:50:43 +09:00 |
|
Hajime Hoshi
|
7490bfa4f4
|
internal: Bug fix: license.txt was changed to LICENSE
|
2015-05-21 00:03:04 +09:00 |
|
Hajime Hoshi
|
82ea3fa020
|
#125: Fix import paths (Use go-gl/gl and go-gl/glfw instead of go-gl/glow and go-gl/glfw3
|
2015-04-13 00:49:30 +09:00 |
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Hajime Hoshi
|
bca600a093
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Update for the latest GopherJS (use *js.Object instead of js.Object)
|
2015-03-01 01:26:16 +09:00 |
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Hajime Hoshi
|
246ac055bf
|
ui: Frame skip on JS
|
2015-02-21 22:19:26 +09:00 |
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Hajime Hoshi
|
a67a8a03ec
|
graphics: Cache framebuffers
|
2015-02-20 02:02:23 +09:00 |
|
Hajime Hoshi
|
936942a28d
|
Add comments
|
2015-02-20 02:01:56 +09:00 |
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Hajime Hoshi
|
eb0431f117
|
opengl: Remove Flush()
|
2015-02-18 23:35:39 +09:00 |
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Hajime Hoshi
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2b7617da7a
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graphics: Cache values for uniformMatrix4fv
|
2015-02-18 11:30:24 +09:00 |
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Hajime Hoshi
|
9ec7b13f27
|
example/piano: Speed up
|
2015-02-16 10:48:57 +09:00 |
|
Hajime Hoshi
|
8c2301e542
|
Fix misspelling
|
2015-02-16 02:49:17 +09:00 |
|
Hajime Hoshi
|
ba3feaf52f
|
ui: More precise clock
|
2015-02-15 19:30:29 +09:00 |
|
Hajime Hoshi
|
c5fc7ea0ab
|
ui: More precise space calc
|
2015-02-14 23:23:11 +09:00 |
|
Hajime Hoshi
|
beecf31937
|
Resolve some TODOs
|
2015-02-10 10:44:58 +09:00 |
|
Hajime Hoshi
|
cd4188b0a3
|
Add SetScreenScale (#115)
|
2015-02-10 00:10:50 +09:00 |
|
Hajime Hoshi
|
249add3979
|
Add SetScreenSize
|
2015-02-09 11:02:04 +09:00 |
|
Hajime Hoshi
|
2544d74ba0
|
Use go-gl/glow instead of go-gl/gl (#112)
|
2015-01-29 00:58:56 +09:00 |
|
Hajime Hoshi
|
ea78b31414
|
Move internal/audio -> exp/audio/internal
|
2015-01-27 22:55:45 +09:00 |
|
Hajime Hoshi
|
3964944deb
|
Move ui_*.go back to internal/ui again
|
2015-01-27 22:37:00 +09:00 |
|
Hajime Hoshi
|
23b3f1afce
|
Move some files of internal/ui to the root
|
2015-01-27 01:10:17 +09:00 |
|
Hajime Hoshi
|
ae450433db
|
Move some files of internal to internal/graphics
|
2015-01-27 00:08:24 +09:00 |
|
Hajime Hoshi
|
e23b0758e5
|
Merge internal/graphics/internal/shaders into internal/graphics
|
2015-01-26 23:32:50 +09:00 |
|
Hajime Hoshi
|
346bc53d53
|
Move internal/opengl -> internal/graphics/internal/opengl
|
2015-01-26 23:27:28 +09:00 |
|
Hajime Hoshi
|
2aa6ebb471
|
Move internal/assets -> ebitenutil/internal/assets
|
2015-01-26 22:09:47 +09:00 |
|
Hajime Hoshi
|
17b7969764
|
audio: Reduce the buffer size (OpenAL)
|
2015-01-26 10:14:03 +09:00 |
|
Hajime Hoshi
|
6a0c5dfb03
|
audio: Change the number of buffers
|
2015-01-26 03:53:40 +09:00 |
|
Hajime Hoshi
|
205c6f1462
|
audio: Bug fix: Reduce delay for desktops
|
2015-01-26 01:58:32 +09:00 |
|
Hajime Hoshi
|
7692cf6a1b
|
audio: Refactoring
|
2015-01-26 01:39:43 +09:00 |
|
Hajime Hoshi
|
9e7dfa2f16
|
audio: Bug fix: Multi source (or nodes) should be used to play multi sounds
|
2015-01-26 01:20:56 +09:00 |
|
Hajime Hoshi
|
701de9f82b
|
audio: Bug fix: half volume of any sound on GopherJS
|
2015-01-25 23:38:26 +09:00 |
|
Hajime Hoshi
|
e1336c2eba
|
audio: Change API: accept []int16 instead of []float32
|
2015-01-25 19:17:53 +09:00 |
|
Hajime Hoshi
|
c2313c10c1
|
audio: Grace returning when audio is not available
|
2015-01-25 16:04:49 +09:00 |
|
Hajime Hoshi
|
fe91d341ac
|
audio: Implement for desktops with OpenAL (#104)
|
2015-01-25 01:51:51 +09:00 |
|
Hajime Hoshi
|
a8e3b2b619
|
audio: Start implementing with OpenAL (not finished yet)
|
2015-01-24 22:20:09 +09:00 |
|
Hajime Hoshi
|
2d5ac9e987
|
audio: Add comments, add IsPlaying
|
2015-01-24 21:46:35 +09:00 |
|