Hajime Hoshi
|
2e2ee2595b
|
uidriver/js: Refactoring
|
2020-12-20 18:17:08 +09:00 |
|
Hajime Hoshi
|
d3fbf377ef
|
shader: Bug fix: A wrong usage of a pointer
|
2020-12-20 13:32:22 +09:00 |
|
Hajime Hoshi
|
de14a44c01
|
restorable: Replace a potentially dangerous pointer usage
Getting a poniter to a loop variable is potentially dangerous.
|
2020-12-20 13:28:17 +09:00 |
|
Hajime Hoshi
|
2106e0fa6a
|
devicescale: Use devicePixelRatio property for go2cpp
|
2020-12-20 00:45:13 +09:00 |
|
Hajime Hoshi
|
903cc37ab4
|
Update Oto for performance
|
2020-12-17 00:03:07 +09:00 |
|
Hajime Hoshi
|
5bbb148a38
|
uidriver/js: Add jsKeyToID to avoid js.Value.String
Fixes #1437
|
2020-12-16 13:30:42 +09:00 |
|
Hajime Hoshi
|
69b1d2e820
|
uidriver/js: Use js.Value as key strings
Updates #1437
|
2020-12-16 12:53:33 +09:00 |
|
Hajime Hoshi
|
442be20f4d
|
uidriver/js: Avoid calling String when possible to reduce overhead
Updates #1437
|
2020-12-16 12:41:55 +09:00 |
|
Hajime Hoshi
|
e856b236f3
|
jsutil: Refactoring
|
2020-12-16 02:41:06 +09:00 |
|
Hajime Hoshi
|
7e32075abd
|
jsutil: Avoid creating Uint8Array when copying bytes from Go to JS
Updates #1435
|
2020-12-16 01:50:05 +09:00 |
|
Hajime Hoshi
|
49b86843c3
|
jsutil: Avoid creating Uint8Array at TemporaryUint8Array
Updates #1435
|
2020-12-16 01:21:13 +09:00 |
|
Hajime Hoshi
|
ac548d2480
|
Add Chris S. Kim to AUTHORS
|
2020-12-15 11:58:18 +09:00 |
|
Chris S. Kim
|
3d5733f693
|
examples/keyboard: Minor typo fix (#1436)
|
2020-12-15 11:55:17 +09:00 |
|
Hajime Hoshi
|
146357c298
|
jsutil: Enable to specify length at Uint8ArrayToSlice
|
2020-12-15 01:13:15 +09:00 |
|
Hajime Hoshi
|
b40a9cf7a2
|
Add a test for WebGL1
|
2020-12-15 01:01:41 +09:00 |
|
Hajime Hoshi
|
e5c1151cc5
|
jsutil: Avoid creating Float32Array at TemporaryFloat32Array
Updates #1435
|
2020-12-15 00:40:43 +09:00 |
|
Hajime Hoshi
|
f440e368b3
|
graphicsdriver/opengl: Use WebGL2 API on go2cpp
|
2020-12-14 02:02:45 +09:00 |
|
Hajime Hoshi
|
547621ddad
|
clock: Bug fix: The game was frozen when TPS is <= 4
Fixes #1417
|
2020-12-13 15:14:15 +09:00 |
|
Hajime Hoshi
|
ede16afd30
|
examples/shader: Add a new example 'texel'
|
2020-12-09 23:33:59 +09:00 |
|
Hajime Hoshi
|
692460c5aa
|
testing: Bug fix: Lack of uniform variables
|
2020-12-09 11:52:45 +09:00 |
|
Hajime Hoshi
|
718273c2d7
|
ebiten: Add a new shader function imageDstRegionOnTexture
Updates #1428
|
2020-12-09 11:36:29 +09:00 |
|
Hajime Hoshi
|
8d2a4ac917
|
uidriver/glfw: Bug fix: OpenGL was adopted unexpectedly on macOS Big Sur
Fixes #1429
|
2020-12-09 10:21:26 +09:00 |
|
Hajime Hoshi
|
35867c7697
|
uidriver/js: Add go2cpp.screenWidth/screenHeight
|
2020-12-09 10:10:34 +09:00 |
|
Hajime Hoshi
|
768fdd2c47
|
uidriver/js: Separate registering event handlers
|
2020-12-06 22:56:09 +09:00 |
|
Hajime Hoshi
|
66d12722ae
|
graphicsdriver/opengl: Remove comments
|
2020-12-06 03:24:08 +09:00 |
|
Hajime Hoshi
|
2c31156a34
|
graphicsdriver/opengl: Reduce allocations of Float32Array on go2cpp
Updates #1426
|
2020-12-06 03:23:09 +09:00 |
|
Hajime Hoshi
|
2bf4a3bb6e
|
jsutil: Use Equal for Go 1.13
|
2020-12-06 03:14:25 +09:00 |
|
Hajime Hoshi
|
469dc31765
|
jsutil: Reduce allocating Uint8Array on go2cpp
Updates #1426
|
2020-12-06 03:00:50 +09:00 |
|
Hajime Hoshi
|
2ca0f3f300
|
jsutil: Remove println
|
2020-12-06 02:58:52 +09:00 |
|
Hajime Hoshi
|
7a86238c9a
|
jsutil: Remove ArrayBufferToSlice
|
2020-12-06 02:28:14 +09:00 |
|
Hajime Hoshi
|
b326b76d60
|
jsutil: Use a 'writable' TypedArray on go2cpp
|
2020-12-06 02:25:04 +09:00 |
|
Hajime Hoshi
|
410766c984
|
restorable: Add more detailed information to the panic message
Updates #1427
|
2020-12-05 19:56:06 +09:00 |
|
Hajime Hoshi
|
d4a2433643
|
Revert "graphicsdriver/opengl: Reduce creation of Float32Array"
This reverts commit 3c28bcf3c4 .
Reason: Tests failed: https://github.com/hajimehoshi/ebiten/runs/1496602911
|
2020-12-04 12:10:15 +09:00 |
|
Hajime Hoshi
|
ce624ce134
|
Update Go versions in the test
|
2020-12-04 12:08:45 +09:00 |
|
Hajime Hoshi
|
3c28bcf3c4
|
graphicsdriver/opengl: Reduce creation of Float32Array
Updates #1426
|
2020-12-02 22:58:36 +09:00 |
|
Hajime Hoshi
|
44e2455c65
|
graphicsdriver/opengl: Avoid unnecessary creation of Uint16Array/Float32Array
Updates #1426
|
2020-12-02 20:40:28 +09:00 |
|
Hajime Hoshi
|
5897e1ab7c
|
Implement some preparation code for go2cpp
Updates #744
|
2020-11-30 23:18:42 +09:00 |
|
Hajime Hoshi
|
912e13071f
|
graphicsdriver/opengl: Refactoring
|
2020-11-29 23:04:00 +09:00 |
|
Hajime Hoshi
|
9a49501957
|
Update Oto to v0.6.8
Fixes #1424
|
2020-11-29 13:00:45 +09:00 |
|
Hajime Hoshi
|
9a69c3ea9c
|
graphicscommand: Add 'dst-region' to String of DrawTriangles command
|
2020-11-27 01:48:17 +09:00 |
|
Hajime Hoshi
|
4d545b9ad8
|
ebiten: Skip calling Draw when the update count is 0
|
2020-11-27 00:20:27 +09:00 |
|
Hajime Hoshi
|
5d7a098679
|
Update bitmapfont
|
2020-11-25 02:11:23 +09:00 |
|
Hajime Hoshi
|
e7fafb5527
|
ebiten: Add a new log to dump update count
Fixes #1425
|
2020-11-24 22:36:32 +09:00 |
|
Hajime Hoshi
|
53d7bcda84
|
Update Oto for Raspberry Pi issue
Fixes #1424
|
2020-11-22 22:37:51 +09:00 |
|
Hajime Hoshi
|
526a92256b
|
graphicsdriver/opengl: Refactoring: Remove shaderType
|
2020-11-21 23:33:25 +09:00 |
|
Hajime Hoshi
|
8dba7b7722
|
graphicsdriver/opengl: Refactoring: Remove dataType
|
2020-11-21 23:14:43 +09:00 |
|
Hajime Hoshi
|
c9060d2fa8
|
graphicsdriver/opengl: Remove bufferType
|
2020-11-21 23:07:11 +09:00 |
|
Hajime Hoshi
|
9c014a281a
|
graphicsdriver/opengl: Refactoring
|
2020-11-21 23:00:57 +09:00 |
|
Hajime Hoshi
|
859d247093
|
graphicsdriver/opengl: Refactoring
|
2020-11-21 22:49:49 +09:00 |
|
Hajime Hoshi
|
ddc8115b51
|
graphicsdriver/opengl: Refactoring: remove ensureGL
|
2020-11-21 22:09:58 +09:00 |
|