Commit Graph

251 Commits

Author SHA1 Message Date
Hajime Hoshi
2eea1afcd1 Optimize ColorM and GeoM 2015-01-03 18:35:44 +09:00
Hajime Hoshi
1117862d19 Avoid copying for performance 2015-01-03 14:23:31 +09:00
Hajime Hoshi
e9527df0f5 Remove calling runtime.LockOSThread (now blocks can be built with gopherjs) 2015-01-02 15:37:36 +09:00
Hajime Hoshi
2d667a399c Bug fix: blocks/main.go 2014-12-29 18:52:56 +09:00
Hajime Hoshi
1e6f51ed23 Add blocks example to index.html 2014-12-29 18:43:35 +09:00
Hajime Hoshi
1c4a652a6d blocks: Change font color 2014-12-29 18:33:57 +09:00
Hajime Hoshi
bb1d168154 blocks: Show background image; Go back to title after gameover 2014-12-29 18:30:36 +09:00
Hajime Hoshi
083dafa627 blocks: Flushing blocks 2014-12-29 17:44:06 +09:00
Hajime Hoshi
9288c9dcc9 blocks: Gameover 2014-12-29 16:41:58 +09:00
Hajime Hoshi
b02bce4876 Add score, level, lines 2014-12-29 16:12:26 +09:00
Hajime Hoshi
0346e81161 blocks: Introduce level and gravity 2014-12-29 15:24:20 +09:00
Hajime Hoshi
bb0dfcfc3e blocks: Show next 2014-12-29 14:27:43 +09:00
Hajime Hoshi
f0277727d1 Refactoring 2014-12-29 13:39:35 +09:00
Hajime Hoshi
47214fb572 Improve animation GIF color 2014-12-29 01:57:39 +09:00
Hajime Hoshi
83d129e674 Remove blocks.Images 2014-12-29 01:07:34 +09:00
Hajime Hoshi
0a2a76be3b Remove imagePaths and renderTargetSizes; Initialize images in init() 2014-12-29 01:04:43 +09:00
Hajime Hoshi
2737b29867 Bug fix: titles of examples 2014-12-28 18:52:16 +09:00
Hajime Hoshi
7c25a4edea Add example 'hue' 2014-12-28 15:09:40 +09:00
Hajime Hoshi
161b3d1316 Simplify rotate/main.go 2014-12-28 14:40:20 +09:00
Hajime Hoshi
89a3297e74 Further optimization for RecordScreenAsGIF 2014-12-28 04:10:47 +09:00
Hajime Hoshi
d17369000c Compress font.png 2014-12-27 23:19:22 +09:00
Hajime Hoshi
325e05259a Introduce ImagePart again 2014-12-27 17:37:31 +09:00
Hajime Hoshi
7849a68cd0 Remove DrawImageAt 2014-12-26 23:01:47 +09:00
Hajime Hoshi
ffab448d40 Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27) 2014-12-26 22:50:25 +09:00
Hajime Hoshi
ec6dc4b7ec Use value-type values for some of DrawImageOption's members 2014-12-26 11:29:44 +09:00
Hajime Hoshi
843b0d8621 Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt 2014-12-26 03:46:25 +09:00
Hajime Hoshi
cdc84567ca Rename At -> DrawImageAt 2014-12-26 03:00:40 +09:00
Hajime Hoshi
f2fbd991d2 Rename ImageDrawOptions -> DrawImageOptions (#43) 2014-12-26 01:39:48 +09:00
Hajime Hoshi
90665944b9 Rename ImageDrawOption -> ImageDrawOptions 2014-12-24 23:38:04 +09:00
Hajime Hoshi
494d07387d Remove DrawImage.+ function (#41) 2014-12-24 23:17:58 +09:00
Hajime Hoshi
b39df50979 Introduce ImageDrawOption 2014-12-24 22:46:00 +09:00
Hajime Hoshi
373371d1b2 Change license comments style to use magic comments (magic comments like +build should be placed before a general comment) 2014-12-24 11:04:10 +09:00
Hajime Hoshi
6b0ae1cd18 Resize gophers.jpg 2014-12-24 09:52:17 +09:00
Hajime Hoshi
642d77bb11 Rename example/image -> example/rotate 2014-12-24 09:31:23 +09:00
Hajime Hoshi
6cb8dac860 Add DrawImage* functions (#40) 2014-12-24 03:05:45 +09:00
Hajime Hoshi
604c0d095f Remove ImagePart 2014-12-24 02:04:56 +09:00
Hajime Hoshi
84f2e8aad2 Remove ebiten.Rect (#37) 2014-12-24 01:15:16 +09:00
Hajime Hoshi
ddd43370bc Add RecordScreenAsGIF (#23) 2014-12-24 00:08:22 +09:00
Hajime Hoshi
0fe8387a5a Simplify examples 2014-12-23 02:43:26 +09:00
Hajime Hoshi
b3581d1c7a Bug fix: Need to clear the default framebuffer 2014-12-23 02:35:17 +09:00
Hajime Hoshi
cd9efd3932 Implement image.Image at ebiten.Image (#35) 2014-12-23 01:27:11 +09:00
Hajime Hoshi
0f8ac49055 Unify RenderTarget and Image into Image (#34) 2014-12-22 11:10:08 +09:00
Hajime Hoshi
99434fa9d3 Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values 2014-12-22 01:05:21 +09:00
Hajime Hoshi
d34c94aa09 examples: Rename texture -> image 2014-12-21 03:08:01 +09:00
Hajime Hoshi
d774c19581 Rename NewTextureFromFile -> NewImageFromFile 2014-12-21 02:59:00 +09:00
Hajime Hoshi
3a9a7fed87 Rename Texture -> Image (#29) 2014-12-21 02:55:15 +09:00
Hajime Hoshi
146c1db44a Rename RenderTarget.Texture -> .Image 2014-12-21 02:45:50 +09:00
Hajime Hoshi
6a2cfab839 Rename TexturePart -> ImagePart 2014-12-21 02:42:55 +09:00
Hajime Hoshi
40c763724f Rename NewTexture -> NewImage 2014-12-21 02:29:04 +09:00
Hajime Hoshi
ee61db3478 Rename DrawTexture -> DrawImage 2014-12-21 02:24:57 +09:00