Hajime Hoshi
|
b1062a80bf
|
Refactoring
|
2013-12-14 05:34:27 +09:00 |
|
Hajime Hoshi
|
5aa0b5f5c2
|
Avoid a busy loop
|
2013-12-13 01:27:02 +09:00 |
|
Hajime Hoshi
|
d087333e48
|
Refactoring
|
2013-12-13 00:45:24 +09:00 |
|
Hajime Hoshi
|
82e8849e01
|
Refactoring
|
2013-12-11 22:31:13 +09:00 |
|
Hajime Hoshi
|
0c51a7a362
|
Remove ebiten_controller.c
|
2013-12-11 00:54:00 +09:00 |
|
Hajime Hoshi
|
54557aadf2
|
Add WindowClosedEvent
|
2013-12-11 00:49:30 +09:00 |
|
Hajime Hoshi
|
2e17c366ca
|
Add and use cocoa.Window
|
2013-12-11 00:18:08 +09:00 |
|
Hajime Hoshi
|
a0cf1e5d55
|
Remove GOMAXPROCS
|
2013-12-10 21:17:39 +09:00 |
|
Hajime Hoshi
|
2bd77e949a
|
Refactoring
|
2013-12-09 09:45:40 +09:00 |
|
Hajime Hoshi
|
698d176ec3
|
Refactoring
|
2013-12-08 23:03:00 +09:00 |
|
Hajime Hoshi
|
8fbd818f28
|
Async loading textures
|
2013-12-08 16:28:18 +09:00 |
|
Hajime Hoshi
|
cbc5c38db6
|
Remove games
|
2013-12-08 16:19:24 +09:00 |
|
Hajime Hoshi
|
4489557c84
|
UnuseGLContext
|
2013-12-08 01:35:24 +09:00 |
|
Hajime Hoshi
|
e55060c239
|
Add cocoa.textureFactory
|
2013-12-07 02:20:53 +09:00 |
|
Hajime Hoshi
|
24a735dd0b
|
Use runtime.LockOSThread at main
|
2013-12-04 21:51:39 +09:00 |
|
Hajime Hoshi
|
dd979ac4d6
|
Add 'Tag' to the methods of TextureFactory
|
2013-12-03 23:24:34 +09:00 |
|
Hajime Hoshi
|
79c74273f5
|
Fix the event handling model
|
2013-12-03 22:15:00 +09:00 |
|
Hajime Hoshi
|
f9e5e754b2
|
Move some definitions to the ui package
|
2013-12-03 00:15:01 +09:00 |
|
Hajime Hoshi
|
add743572c
|
Add LazyCanvas
|
2013-12-02 21:47:41 +09:00 |
|
Hajime Hoshi
|
3e5d58ef85
|
Close the observing channel
|
2013-12-01 21:42:41 +09:00 |
|
Hajime Hoshi
|
e2a8b07a94
|
Event handling
|
2013-12-01 21:23:03 +09:00 |
|
Hajime Hoshi
|
da30a83491
|
Remove ebiten.GameContext
|
2013-11-30 04:24:52 +09:00 |
|
Hajime Hoshi
|
2a8af24518
|
Remove InputState
|
2013-11-30 03:21:10 +09:00 |
|
Hajime Hoshi
|
e8c518735b
|
Rename graphics.Context -> graphics.Canvas
|
2013-11-29 22:06:22 +09:00 |
|
Hajime Hoshi
|
0a16107cd6
|
Refactoring
|
2013-11-24 01:17:22 +09:00 |
|
Hajime Hoshi
|
bcb8c0d45a
|
Remove ebiten.FPS
|
2013-11-23 19:51:29 +09:00 |
|
Hajime Hoshi
|
cc7b78bb9a
|
Refactoring
|
2013-11-23 19:31:10 +09:00 |
|
Hajime Hoshi
|
75a362d5b1
|
Clean up
|
2013-11-23 18:10:15 +09:00 |
|
Hajime Hoshi
|
170ed689fa
|
Stop using [NSApp run]
|
2013-11-23 02:56:18 +09:00 |
|
Hajime Hoshi
|
f72076641a
|
Refactoring
|
2013-11-17 22:42:12 +09:00 |
|
Hajime Hoshi
|
d360f0effe
|
Add TestPattern
|
2013-10-19 02:58:00 +09:00 |
|
Hajime Hoshi
|
319d1bfc74
|
Refactoring: glut.UI implements ui.UI
|
2013-10-15 09:12:43 +09:00 |
|
Hajime Hoshi
|
9d83ae1cfa
|
Add ui.UI
|
2013-10-15 00:49:30 +09:00 |
|
Hajime Hoshi
|
ef932bd5ae
|
Rename the project name
|
2013-10-14 11:34:58 +09:00 |
|
Hajime Hoshi
|
983aeec03b
|
Implement ui.cocoa
|
2013-10-13 23:06:05 +09:00 |
|
Hajime Hoshi
|
54893c3031
|
Remove GameContext.Terminate()
|
2013-10-13 17:43:56 +09:00 |
|
Hajime Hoshi
|
38af973461
|
Remove licenses on each files
|
2013-10-12 22:33:55 +09:00 |
|
Hajime Hoshi
|
62e8755b64
|
Remove Game.ScreenWidth/Height
|
2013-10-09 23:34:11 +09:00 |
|
Hajime Hoshi
|
d6cd54eba7
|
Implement GameContext.Terminate
|
2013-07-17 01:43:01 +09:00 |
|
Hajime Hoshi
|
239f008045
|
Add title
|
2013-07-07 01:45:19 +09:00 |
|
Hajime Hoshi
|
1826db6f2e
|
Refactoring
|
2013-07-06 00:27:36 +09:00 |
|
Hajime Hoshi
|
0c8ba5fef6
|
Add ui/glut
|
2013-07-05 22:25:45 +09:00 |
|