Hajime Hoshi
|
642d77bb11
|
Rename example/image -> example/rotate
|
2014-12-24 09:31:23 +09:00 |
|
Hajime Hoshi
|
6cb8dac860
|
Add DrawImage* functions (#40)
|
2014-12-24 03:05:45 +09:00 |
|
Hajime Hoshi
|
604c0d095f
|
Remove ImagePart
|
2014-12-24 02:04:56 +09:00 |
|
Hajime Hoshi
|
84f2e8aad2
|
Remove ebiten.Rect (#37)
|
2014-12-24 01:15:16 +09:00 |
|
Hajime Hoshi
|
ddd43370bc
|
Add RecordScreenAsGIF (#23)
|
2014-12-24 00:08:22 +09:00 |
|
Hajime Hoshi
|
0fe8387a5a
|
Simplify examples
|
2014-12-23 02:43:26 +09:00 |
|
Hajime Hoshi
|
b3581d1c7a
|
Bug fix: Need to clear the default framebuffer
|
2014-12-23 02:35:17 +09:00 |
|
Hajime Hoshi
|
cd9efd3932
|
Implement image.Image at ebiten.Image (#35)
|
2014-12-23 01:27:11 +09:00 |
|
Hajime Hoshi
|
0f8ac49055
|
Unify RenderTarget and Image into Image (#34)
|
2014-12-22 11:10:08 +09:00 |
|
Hajime Hoshi
|
99434fa9d3
|
Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
|
2014-12-22 01:05:21 +09:00 |
|
Hajime Hoshi
|
d34c94aa09
|
examples: Rename texture -> image
|
2014-12-21 03:08:01 +09:00 |
|
Hajime Hoshi
|
d774c19581
|
Rename NewTextureFromFile -> NewImageFromFile
|
2014-12-21 02:59:00 +09:00 |
|
Hajime Hoshi
|
3a9a7fed87
|
Rename Texture -> Image (#29)
|
2014-12-21 02:55:15 +09:00 |
|
Hajime Hoshi
|
146c1db44a
|
Rename RenderTarget.Texture -> .Image
|
2014-12-21 02:45:50 +09:00 |
|
Hajime Hoshi
|
6a2cfab839
|
Rename TexturePart -> ImagePart
|
2014-12-21 02:42:55 +09:00 |
|
Hajime Hoshi
|
40c763724f
|
Rename NewTexture -> NewImage
|
2014-12-21 02:29:04 +09:00 |
|
Hajime Hoshi
|
ee61db3478
|
Rename DrawTexture -> DrawImage
|
2014-12-21 02:24:57 +09:00 |
|
Hajime Hoshi
|
991adb7449
|
Change RenderTexture to interface
|
2014-12-21 00:36:27 +09:00 |
|
Hajime Hoshi
|
01e0d42451
|
Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
|
2014-12-20 23:24:15 +09:00 |
|
Hajime Hoshi
|
d4cd858eeb
|
Improve alphablending example
|
2014-12-20 19:11:06 +09:00 |
|
Hajime Hoshi
|
df35a0ce1e
|
Bug fix: the default framebuffer can't bind a texture
|
2014-12-20 18:57:00 +09:00 |
|
Hajime Hoshi
|
b50e82f49d
|
Add example alphablending
|
2014-12-20 16:15:21 +09:00 |
|
Hajime Hoshi
|
c49937519e
|
Change GraphicsContext.Fill to use color.Color
|
2014-12-20 06:18:28 +09:00 |
|
Hajime Hoshi
|
ccef1b5e65
|
Remove unneeded shaders
|
2014-12-20 05:59:07 +09:00 |
|
Hajime Hoshi
|
6673a39fa2
|
Introduce Photoshop-like alpha blending
|
2014-12-20 05:57:18 +09:00 |
|
Hajime Hoshi
|
dc0e67f600
|
Add example mosaic
|
2014-12-18 23:19:01 +09:00 |
|
Hajime Hoshi
|
49bcf8bb32
|
Remove Drawer; Add GraphicsContext.DrawTexture
|
2014-12-18 22:24:27 +09:00 |
|
Hajime Hoshi
|
9bd0f9363c
|
Change the filter
|
2014-12-18 21:59:44 +09:00 |
|
Hajime Hoshi
|
60a1626724
|
Add example perspective
|
2014-12-18 21:23:36 +09:00 |
|
Hajime Hoshi
|
c8007a6252
|
Change TexturePart int -> float64
|
2014-12-18 20:48:36 +09:00 |
|
Hajime Hoshi
|
9c18aef725
|
Change TexturePart
|
2014-12-18 20:04:40 +09:00 |
|
Hajime Hoshi
|
87d49546f3
|
Enrich the example
|
2014-12-18 01:38:01 +09:00 |
|
Hajime Hoshi
|
0e673670c0
|
Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
|
2014-12-17 23:06:14 +09:00 |
|
Hajime Hoshi
|
f3e4d1703d
|
Add Texture.Width, Height and RenderTarget.Width, Height
|
2014-12-17 22:50:44 +09:00 |
|
Hajime Hoshi
|
bac4317fc5
|
Replace RenderTargetID with RenderTarget
|
2014-12-17 22:04:33 +09:00 |
|
Hajime Hoshi
|
eb11831585
|
Replace TextureID with Texture
|
2014-12-17 21:50:58 +09:00 |
|
Hajime Hoshi
|
33cb234ae1
|
Bug fix: Creating a render target before running
|
2014-12-17 20:21:27 +09:00 |
|
Hajime Hoshi
|
ebdee00dd2
|
Simplify API: Make loading textures enable before running a game (#24)
|
2014-12-17 20:03:26 +09:00 |
|
Hajime Hoshi
|
a95ed2cd2a
|
Simplify Run and Remove Game
|
2014-12-17 17:45:06 +09:00 |
|
Hajime Hoshi
|
1c460d80c3
|
Add examples/image
|
2014-12-17 17:10:38 +09:00 |
|
Hajime Hoshi
|
3cf449c52c
|
Change the algorithm of RotateHue
|
2014-12-15 09:37:44 +09:00 |
|
Hajime Hoshi
|
6eaec92a4e
|
Change ColorMatrix's methods to functions
|
2014-12-15 02:04:33 +09:00 |
|
Hajime Hoshi
|
2c67a71a53
|
Change GeometryMatrix's methods to functions
|
2014-12-15 01:58:52 +09:00 |
|
Hajime Hoshi
|
d5f8e79c88
|
Add RotateHue
|
2014-12-15 01:47:38 +09:00 |
|
Hajime Hoshi
|
d25d5f39b0
|
Move example files
|
2014-12-14 23:15:18 +09:00 |
|
Hajime Hoshi
|
00a7cb1bac
|
Implement paint.go
|
2014-12-14 23:06:58 +09:00 |
|
Hajime Hoshi
|
d0c0dea2be
|
Remove GameContext
|
2014-12-14 17:28:19 +09:00 |
|
Hajime Hoshi
|
8319e0d41d
|
Remove package glfw (once)
|
2014-12-14 17:00:11 +09:00 |
|
Hajime Hoshi
|
4addf8f9af
|
Rename PushOffscreen -> PushRenderTarget
|
2014-12-13 14:53:53 +09:00 |
|
Hajime Hoshi
|
54509e42cf
|
Add GraphicsContext.PushOffscreen / PopOffscreen (#21)
|
2014-12-11 03:50:35 +09:00 |
|