Commit Graph

565 Commits

Author SHA1 Message Date
Hajime Hoshi
726de29f36 examples/windowsize: Remove Q key to terminate
Not having a way to terminate the app is more portable. Browsers
and mobiles don't have the notion of 'termination'.
2019-10-14 23:49:42 +09:00
Hajime Hoshi
c30918261b gofmt -s -w 2019-10-12 01:09:42 +09:00
David Linus Briemann
9082edf03f Add new example: squirals (#952) 2019-10-09 00:54:23 +09:00
Hajime Hoshi
5b22a1218e examples: Fix warnings in the examples
Updates #889
2019-10-07 03:05:26 +09:00
Hajime Hoshi
fcca95dfa8 examples/set: Add FPS to see the performance 2019-10-04 01:51:26 +09:00
Hajime Hoshi
83b2d4b112 input: driver.Key now distinguishes left/right modifier keys
This is a preparation for event package, that will have key enum.

Updates #926
2019-09-01 23:49:00 +09:00
Hajime Hoshi
d25d184ed7 graphics: Bug fix: wrong for loops in TestImageMipmap* 2019-07-30 19:19:30 +09:00
Hajime Hoshi
80ae508d29 examples/contextlost: Bug fix: Add 'js' build tag
Importing 'syscall/js' requires 'js' environment.
2019-05-01 17:55:12 +09:00
Hajime Hoshi
10fb5e33be Replace GopherWasm with syscall/js
Fixes #857
2019-05-01 17:28:00 +09:00
Hajime Hoshi
020cba22c5 vector: Implement miter limit
Fixes #843
2019-04-20 23:08:20 +09:00
Hajime Hoshi
5487dd9ea8 examples/vector: Add rotating points and lines by them 2019-04-14 23:15:03 +09:00
Hajime Hoshi
edbb5b4e0d vector: Better line joints
Bug: #842
2019-04-14 15:48:20 +09:00
Hajime Hoshi
6bd9ef6abd vector: Bug fix: wrong color value 2019-04-14 02:11:25 +09:00
Hajime Hoshi
8d912a402f examples/vector: Render more texts 2019-04-14 01:58:20 +09:00
Hajime Hoshi
d7bd89d32b Add vector package (Work in progress) 2019-04-14 00:37:38 +09:00
Hajime Hoshi
f56c3bd096 ui: Unexport SetWindowResizable (#320) 2019-02-25 02:19:47 +09:00
Hajime Hoshi
fc43868f21 examples/sprites: Rotate sprites 2019-02-24 02:09:38 +09:00
Hajime Hoshi
f7e7598567 examples/particles: Reduce emittion 2019-02-24 01:26:07 +09:00
Hajime Hoshi
0a35efbba9 Add examples/particles
Fixes #826
2019-02-24 01:20:06 +09:00
Hajime Hoshi
6906ea1c4f examples/raycasting: Refactoring 2019-02-19 00:03:35 +09:00
Hajime Hoshi
b7c1d8db3c examples/doomfile: Skip renderFire when possible 2019-02-15 00:54:11 +09:00
Hajime Hoshi
17daf99c3c examples/airship: Show FPS 2019-02-12 13:03:32 +09:00
Cesar Gimenes
f361bb05dd examples: Add doom fire algorithm example (#808) 2019-02-09 14:39:11 -10:00
Hajime Hoshi
5be567d58f ui: Implement restoring context lost on browsers correctly
Fixes #734
2019-02-01 01:20:40 +09:00
Hajime Hoshi
7dafbb2e4e examples/sinewave: Bug fix: Sinewave volume was too small 2019-01-20 02:17:10 +09:00
Hajime Hoshi
79b5712410 examples/sinewave: Refactoring (return the copied bytes) 2019-01-19 18:42:39 +09:00
Hajime Hoshi
808f512a7d examples/sinewave: Refactoring 2019-01-19 18:36:03 +09:00
Hajime Hoshi
5cd66b6d6b examples/audio: Remove unused functions 2019-01-15 02:13:18 +09:00
Hajime Hoshi
5a612f60b6 examples/audio: Bug fix: Do not close after Run
Now Run can return immediately on GopherJS.

In general, graceful shutdown should not be expected since there
is no 'end' phase on some environments.

Fixes #784
2019-01-15 02:11:23 +09:00
Hajime Hoshi
ea29637fda examples/set: Use color.RGBA 2019-01-14 20:04:58 +09:00
Hajime Hoshi
67ce6c57c4 Add examples/set 2019-01-14 19:31:07 +09:00
Hajime Hoshi
1f277f7a2c example/raycasting: Refactoring 2019-01-12 23:54:15 +09:00
Magnus
4a4f45ffd7 example/shadow-raycasting (#780) 2019-01-12 23:46:03 +09:00
Hajime Hoshi
ae84e79d16 ui: Add IsWindowResizable and SetWindowResizable (again)
Fixes #320
2019-01-09 00:24:16 +09:00
Hajime Hoshi
0d4e903b7a Revert "ui: Add IsWindowResizable and SetWindowResizable"
This reverts commit f403e0716f.

Reason: Compilation error on browsers
2019-01-09 00:12:57 +09:00
Hajime Hoshi
f403e0716f ui: Add IsWindowResizable and SetWindowResizable
Fixes #320
2019-01-08 23:52:53 +09:00
Hajime Hoshi
aadfbc3e70 examples/blur: Fix comments about #694 2019-01-06 19:22:27 +09:00
Hajime Hoshi
348e50c5e7 examples/audio: Show the current volume (#730) 2019-01-05 01:43:22 +09:00
Hajime Hoshi
f1582c2d73 graphics: Add Address representing a sampler address mode
Fixes #761
2018-12-24 17:29:31 +09:00
Hajime Hoshi
e4d976e964 examples/sprites: Add FPS 2018-12-23 01:23:38 +09:00
Hajime Hoshi
9142a077cf examples/pcm: Add intervals between notes 2018-12-17 23:25:52 +09:00
Hajime Hoshi
732b036343 Revert "examples/pcm: Bug fix: audio.Player refs should be held not to be GCed"
This reverts commit 52f0bd7e21.
2018-12-17 02:34:10 +09:00
Hajime Hoshi
52f0bd7e21 examples/pcm: Bug fix: audio.Player refs should be held not to be GCed
Now audio.Player can be GCed after #746 was fixed.
2018-12-17 02:06:55 +09:00
Hajime Hoshi
a88deb03b5 Fix misspelling (again) 2018-12-03 18:25:44 +01:00
Hajime Hoshi
155ee828b8 Fix misspelling 2018-12-03 18:23:25 +01:00
Hajime Hoshi
ebffaeba3d examples/minify: Better clipping 2018-11-09 01:08:32 +09:00
Hajime Hoshi
710f56531f graphics: Experimental: (*image.Image).SubImage
Fixes #722
2018-10-28 02:19:14 +09:00
Hajime Hoshi
8b82667df1 graphics: Bug fix: Violating edge pixels with linear filter
Fixes #724
2018-10-26 00:48:51 +09:00
Hajime Hoshi
d14202ef7b audio: Add Context.IsReady
Fixes #717
2018-10-16 00:02:19 +09:00
Hajime Hoshi
b6f7a0043c examples/windowsize: Show DeviceScaleFactor 2018-10-14 19:15:26 +09:00
Hajime Hoshi
443e3ae3a4 examples/windowsize: Bug fix: Strange delta of window size 2018-10-14 17:34:02 +09:00
Hajime Hoshi
13174cdb22 examples/flappy: Should use fullscreen on Wasm 2018-10-14 01:21:13 +09:00
Hajime Hoshi
56541a8c0a examples/blocks: Fix message 2018-10-14 00:55:27 +09:00
Hajime Hoshi
d6e109555d examples/blocks: Bug fix: multiple gamepad detection 2018-10-13 16:59:52 +09:00
Hajime Hoshi
8ed02efd28 examples/blocks: Improve gameover message 2018-10-13 16:59:52 +09:00
Hajime Hoshi
244e078810 examples/audioinfiniteloop: Fix message 2018-10-13 14:46:13 +09:00
Hajime Hoshi
0fb33e7c36 examples/highdpi: Bug fix: doesn't work well on multiple monitors 2018-10-13 03:59:31 +09:00
Hajime Hoshi
659f3ad8a0 examples/fullscreen: Fix offset 2018-10-12 01:11:14 +09:00
Hajime Hoshi
0509abfab6 examples: Use FilterDefault at NewImage 2018-10-12 00:40:48 +09:00
Hajime Hoshi
c758a1f8c6 ui: Rename MonitorSize -> ScreenSizeInFullscreen (#708) 2018-10-09 23:42:03 +09:00
Hajime Hoshi
8ac50a47f9 examples/blur: Fix comments 2018-10-01 02:37:53 +09:00
Hajime Hoshi
502919dea0 examples/blur: Add comments 2018-09-30 23:17:17 +09:00
Hajime Hoshi
66ca53529b examples: Add blur example 2018-09-30 23:07:33 +09:00
Hajime Hoshi
0224858b7b examples/wheel: Improve message 2018-09-30 17:13:22 +09:00
Hajime Hoshi
ecef9cab0f examples: Add wheel example 2018-09-30 17:03:40 +09:00
Hajime Hoshi
2923bec0dc examples: Use TPS instead of FPS to indicate how fast the app works 2018-09-30 02:27:33 +09:00
Hajime Hoshi
eb0f0e6ced examples: Adjust samplerate not to cause resampling
Fixes #687
2018-09-28 03:55:28 +09:00
Hajime Hoshi
d243957ab1 examples/audioinfiniteloop: Refactoring: Remove magic numbers 2018-09-28 01:52:30 +09:00
Hajime Hoshi
56d8ce9935 examples/audioinfiniteloop: Use NewInfiniteLoopWithIntro
Fixes #656
2018-09-28 01:45:40 +09:00
Hajime Hoshi
e1347c58ca examples/shapes: Use DrawTriangles for rectangles (#680) 2018-09-15 19:00:57 +09:00
Hajime Hoshi
76ca296cdd examples/shapes: Bug fix: correct calculation 2018-09-15 18:15:16 +09:00
Hajime Hoshi
5587af9d7e examples/shapes: Use DrawTriangles (#680) 2018-09-15 17:20:35 +09:00
Hajime Hoshi
3d1d5d4355 examples/audio: Use Ogg again 2018-09-03 00:49:06 +09:00
Hajime Hoshi
864eebbcd9 examples/resources: Add Ragtime_ogg 2018-09-02 23:08:02 +09:00
Hajime Hoshi
f2b4dfd061 examples/polygon: Better coloring 2018-08-14 02:14:19 +09:00
Hajime Hoshi
340a4b4dfa examples: Rename triangles -> polygons 2018-08-14 01:56:08 +09:00
Hajime Hoshi
7807488cc7 examples/triangles: Fix terms 2018-08-14 01:55:22 +09:00
Hajime Hoshi
1b8cad4e1d examples/triangles: Draw polygons 2018-08-14 01:49:45 +09:00
Hajime Hoshi
5032546238 examples: Rename triangle -> triangles 2018-08-14 01:30:42 +09:00
Hajime Hoshi
2360b2930f graphics: Add DrawTriangles
Fixes #624
2018-08-14 01:23:14 +09:00
Hajime Hoshi
b02b2de626 examples/minify: Add rotation 2018-07-29 23:24:18 +09:00
Hajime Hoshi
a321155ab5 examples/minify: Improve minifying demonstration 2018-07-29 22:19:22 +09:00
Hajime Hoshi
c39c211d1f Add examples/minify 2018-07-29 18:58:30 +09:00
Hajime Hoshi
b9265d5120 Enable to go-generate under non-GOPATH directories 2018-07-28 19:21:19 +09:00
Hajime Hoshi
0593b77eb8 ui: Implement CurrentTPS 2018-07-18 02:11:00 +09:00
Hajime Hoshi
e99f2f9f69 ui: Rename TPS -> MaxTPS 2018-07-17 22:41:27 +09:00
Hajime Hoshi
eadbabffd9 examples/windowsize: Use more consts 2018-07-17 22:36:55 +09:00
Hajime Hoshi
a7a1f6b4c6 ui: Rename SetTPS -> SetMaxTPS, Introduce UncappedTPS 2018-07-17 22:33:53 +09:00
Hajime Hoshi
328c5ff7e1 examples/windowsize: Fix message 2018-07-17 21:58:58 +09:00
Hajime Hoshi
16c6ab4d07 ui: Introduce DefaultTPS and deprecate FPS 2018-07-17 02:07:03 +09:00
Hajime Hoshi
3a8ca5ad73 ui: Implement TPS/SetTPS
Fixes #605
Fixes #321
2018-07-17 01:58:00 +09:00
Hajime Hoshi
e25c237a01 Add IsVsyncEnabled / SetVsyncEnabled
This enables the game to work more efficiently (but consume much
more CPU).

Fixes #405.
2018-07-14 21:43:55 +09:00
Hajime Hoshi
3cd9dfd800 Rename IsRunningSlowly to IsDrawingSkipped
Fixes #643
2018-07-10 22:31:26 +09:00
Hajime Hoshi
4a6faf5505 Add examples/animation
Fixes #640
2018-07-09 22:50:34 +09:00
Hajime Hoshi
21fd6a2edc examples/flappy: Remove println 2018-07-04 00:23:34 +09:00
Hajime Hoshi
6e51d31524
Use new GopherWasm API (#634)
I plan to merge this right after
https://github.com/gopherjs/gopherwasm/pull/3 is merged.
2018-06-30 00:02:15 +09:00
Hajime Hoshi
a9359e4ef8 Use GopherJS/GopherWasm 2018-06-24 16:10:24 +09:00
Hajime Hoshi
5680ce7f46 examples/sprites: Update only shown sprites 2018-06-17 22:05:34 +09:00
Hajime Hoshi
9f34b79297 examples/sprite: Refactoring 2018-06-17 18:44:32 +09:00
Hajime Hoshi
a54b6060bd examples/windowsize: Add 0.75 scale 2018-06-03 02:32:42 +09:00