Commit Graph

198 Commits

Author SHA1 Message Date
Hajime Hoshi
581fbc4406 examples/blocks: Rename enums and functions 2016-09-03 14:33:45 +09:00
Hajime Hoshi
15a523c42b Remove exp/gamepad 2016-09-03 14:03:41 +09:00
Hajime Hoshi
bb6da8f85c Fix files for 'example' tag 2016-08-26 01:25:28 +09:00
Hajime Hoshi
7410a9d814 Add example tags again
This reverts commit 7a1d63fb02.
2016-08-26 00:40:39 +09:00
Hajime Hoshi
7a1d63fb02 Revert example tags 2016-08-17 23:33:31 +09:00
Hajime Hoshi
12732d3302 examples: Add example tag 2016-08-17 22:52:51 +09:00
Hajime Hoshi
348e11ac1b examples/font: Simplify 2016-08-16 02:42:06 +09:00
Hajime Hoshi
6bab6e1f1d examples/infinitescroll: Remove empty lines 2016-08-13 23:42:45 +09:00
Hajime Hoshi
c685cfb428 examples/infinitescroll: Move the image and add license 2016-08-13 23:38:51 +09:00
Martin Lindhe
41cc17c4da add example/infinitescroll (#255)
This resolved #254
2016-08-13 23:34:25 +09:00
Hajime Hoshi
8f1b7a2d0c examples: Add error checks 2016-08-03 10:57:50 +09:00
Hajime Hoshi
30b521f3b8 Add error checks 2016-08-03 01:02:05 +09:00
Hajime Hoshi
5801bc53df Fix misspellings 2016-08-02 01:49:05 +09:00
Hajime Hoshi
4e329f619f example/2048: Bug fix: Should update the tile when the tile stops 2016-08-01 03:25:03 +09:00
Hajime Hoshi
2c4b9c1dbe examples/2048: Make it smoother 2016-08-01 02:42:20 +09:00
Hajime Hoshi
ced66ff319 examples/2048: Refactoring 2016-08-01 01:23:40 +09:00
Hajime Hoshi
1da3f32715 examples: Embed arcadefont.png 2016-07-31 22:00:45 +09:00
Hajime Hoshi
e5ece83e78 example/2048: Pop tiles when appearing 2016-07-31 20:56:46 +09:00
Hajime Hoshi
1df77c196c examples/4096: Define colors for huge number tiles 2016-07-31 17:55:18 +09:00
Hajime Hoshi
941c24e9fd examples/2048: Pop animation 2016-07-31 17:43:46 +09:00
Hajime Hoshi
c44f2819af examples/2048: Refactoring 2016-07-31 14:57:42 +09:00
Hajime Hoshi
b59649336a examples/2048: Refactoring: Don't animate when all tiles are not to move 2016-07-31 04:25:57 +09:00
Hajime Hoshi
3153720e9a examples/2048: Bug fix: animate tiles correctly 2016-07-31 03:42:59 +09:00
Hajime Hoshi
bdf2919ed0 examples/2048: Animate tiles 2016-07-31 02:49:28 +09:00
Hajime Hoshi
0ec07420f4 examples/2048: Introduce TileData 2016-07-31 01:03:14 +09:00
Hajime Hoshi
3ce0572a81 examples/2048: Add Tile.Draw 2016-07-30 18:15:38 +09:00
Hajime Hoshi
ba8138f69b examples/2048: Refactoring 2016-07-30 17:31:26 +09:00
Hajime Hoshi
ef61e7a568 examples/2048: Bug fix: Should not add a new tile when no tiles are moved 2016-07-29 03:41:55 +09:00
Hajime Hoshi
399d29b1a0 examples/2048: Draw texts 2016-07-29 01:52:21 +09:00
Hajime Hoshi
90b6e3871a examples/2048: Draw colored tiles 2016-07-29 01:26:44 +09:00
Hajime Hoshi
d9ee460b20 examples/2048: Add tests 2016-07-29 00:00:12 +09:00
Hajime Hoshi
0a04ed1c22 examples/2048: Refactoring 2016-07-28 22:34:20 +09:00
Hajime Hoshi
30a16cbcbe examples/2048: Implement the rule 2016-07-28 12:36:31 +09:00
Hajime Hoshi
8daa246da4 Add examples/2048 (#181) 2016-07-28 04:30:10 +09:00
Hajime Hoshi
5e1ed99e2e Use files in examples (#243) 2016-07-28 01:10:40 +09:00
Hajime Hoshi
aa96822ce5 examples/airship: Introduce repeatedGophersImage 2016-07-18 17:44:25 +09:00
Hajime Hoshi
dc159cb37c examples/airship: Remove println 2016-07-18 05:27:56 +09:00
Hajime Hoshi
008b15f61d examples/airship: Add fog 2016-07-18 05:19:22 +09:00
Hajime Hoshi
a3396bd415 examples/airship: Better scaling 2016-07-18 02:53:58 +09:00
Hajime Hoshi
39fd17cdac examples/airship: Adjust parameters 2016-07-17 15:20:57 +09:00
Hajime Hoshi
0933292d30 examples/airship: Better perspective 2016-07-17 07:10:52 +09:00
Hajime Hoshi
6541654746 examples/airship: Remove unexpected blue spots 2016-07-17 06:56:10 +09:00
Hajime Hoshi
847f72f9be Add examples/airship (#246) 2016-07-17 05:36:06 +09:00
Hajime Hoshi
c8ef54ac1d Trivial fixes 2016-07-17 04:41:28 +09:00
Hajime Hoshi
d7c2682c53 examples/sprites: Slower increasing num of sprites 2016-07-16 19:34:36 +09:00
Hajime Hoshi
66f262c80e graphics: Enable to draw unlimited number of sprites (#245) 2016-07-16 19:17:57 +09:00
Hajime Hoshi
87e0948449 examples/sinewave: Add a message 2016-07-10 23:51:16 +09:00
Hajime Hoshi
69497aff41 Remove examples/mobile, which is no longer maintained 2016-07-10 02:59:49 +09:00
Hajime Hoshi
1ec95c896a Add examples/life (#182) 2016-07-08 00:26:38 +09:00
Hajime Hoshi
1fa76b89a3 Make go vet happy 2016-06-28 02:52:06 +09:00
Hajime Hoshi
0ed95031c5 example/audio: More punches 2016-06-27 03:11:10 +09:00
Hajime Hoshi
b02d89cdc3 audio: Add NewPlayerFromBytes (#231) 2016-06-27 02:23:08 +09:00
Hajime Hoshi
bf807799bf examples/windowscale: Use float scale factor 2016-06-25 02:17:08 +09:00
Hajime Hoshi
19d18020ce examples/paint: Fix a float scale to an integer 2016-06-25 01:43:49 +09:00
Hajime Hoshi
bb511b2c13 ui: Scale is now float64 (#236) 2016-06-25 01:26:59 +09:00
Hajime Hoshi
13f594baed Fix build tags for iOS (WIP) 2016-06-15 00:19:02 +09:00
Hajime Hoshi
e4ca01db31 mobile: Multitouches (#101) 2016-05-28 23:15:28 +09:00
Hajime Hoshi
405ad9a136 mobile: Remove viewID arg 2016-05-28 19:01:26 +09:00
Hajime Hoshi
dd210a3ed1 run: Take View ID for Android 2016-05-28 19:01:26 +09:00
Hajime Hoshi
ba186d9fa4 examples/paint: Use touch events 2016-05-27 01:51:13 +09:00
Hajime Hoshi
a2d7b438d4 examples/mobile: Add playing sound 2016-05-25 03:56:50 +09:00
Hajime Hoshi
3195ae32d8 mobile: Implement Pause/Resume 2016-05-24 00:00:54 +09:00
Hajime Hoshi
2b477eef5a mobile: Introduce EventDispatcher to reduce glue code 2016-05-23 02:44:41 +09:00
Hajime Hoshi
f251ae8b49 mobile: Handle touch events 2016-05-23 02:06:01 +09:00
Hajime Hoshi
affce54629 examples/mobile: Enable to run on desktops 2016-05-22 04:41:09 +09:00
Hajime Hoshi
6d06b01cae gomobile bind works 2016-05-22 04:25:15 +09:00
Hajime Hoshi
d5d9e2c73e examples/mobile: Bug fix: enabled 2016-05-19 03:26:44 +09:00
Hajime Hoshi
76ea075896 Add example/mobile (not-compilable yet) 2016-05-19 03:17:50 +09:00
Hajime Hoshi
971b42856a examples/blocks: Remove redundant code 2016-05-14 03:29:45 +09:00
Hajime Hoshi
fdfc44281f gofmt -s 2016-05-14 00:25:11 +09:00
Hajime Hoshi
49d171beb0 examples/common: Embed images with go-bindata 2016-05-13 23:40:23 +09:00
Hajime Hoshi
64a66c57c0 examples/keyboard: Generate the image without Ebiten (#210) 2016-05-08 16:30:48 +09:00
Hajime Hoshi
5a1099db27 examples/alphablending: Refactoring: Reduce draw calls 2016-04-23 01:39:33 +09:00
Hajime Hoshi
a2689b8b8c examples/additive: Rename 2016-04-22 02:39:18 +09:00
Hajime Hoshi
401e031349 examples/piano: Add comments 2016-04-22 02:07:43 +09:00
Hajime Hoshi
62243f97b5 examples: audioContext.Update should be called at last 2016-04-22 01:11:28 +09:00
Hajime Hoshi
9a18ffe563 audio: Change NewPlayer to be an independent function 2016-04-19 23:43:54 +09:00
Hajime Hoshi
242d36a9a4 examples/audio: Add padding 2016-04-19 02:45:51 +09:00
Hajime Hoshi
b0178e8425 audio: Move exp/audio -> audio (#206) 2016-04-19 01:26:37 +09:00
Hajime Hoshi
855bad4cb3 examples/font: Fix a comment 2016-04-11 11:56:31 +09:00
Hajime Hoshi
0c932fbf84 examples/sprites: Skip rendering when the game is slow 2016-04-08 03:31:10 +09:00
Hajime Hoshi
f222885d97 audio: Context.Update now returns error (#197) 2016-04-05 00:09:00 +09:00
Hajime Hoshi
65a8d4013a examples/blocks: Bug fix: moving piece never landed (#178) 2016-04-03 04:27:18 +09:00
Hajime Hoshi
1ec786f83a audio: audio.NewContext now returns error 2016-04-03 02:59:44 +09:00
Hajime Hoshi
50b7ec59d4 examples/audio: Reuse SE audio.Player object 2016-03-30 00:00:18 +09:00
Hajime Hoshi
e43493fc4e examples/pcm: Bug fix: build error 2016-03-29 03:37:28 +09:00
Hajime Hoshi
4d7045c161 audio: Remove Stream.Len and add Stream.Size 2016-03-29 03:20:10 +09:00
Hajime Hoshi
d2ccbdbe23 audio: Add Player.Close (#194) 2016-03-29 00:06:37 +09:00
Hajime Hoshi
0662e1a1de audio: Add Volume/SetVolume 2016-03-28 11:06:17 +09:00
Hajime Hoshi
55d61b8c67 examples/audio: Add comments 2016-03-27 20:10:04 +09:00
Hajime Hoshi
457581c8ad examples/audio: Copy SE buffer only once 2016-03-27 19:23:55 +09:00
Hajime Hoshi
27911b8156 Add audio/wav package 2016-03-27 19:10:16 +09:00
Hajime Hoshi
2beba60530 examples/windowsize: Bug fix: screen size must be positive 2016-03-23 00:45:58 +09:00
Hajime Hoshi
62dffe5405 Add ebiten.ScreenScale() (#191) 2016-03-23 00:44:16 +09:00
Hajime Hoshi
4bf3b4e44e examples/windowsize: Use the screen's Size() 2016-03-22 01:36:04 +09:00
Hajime Hoshi
1b86bb9889 examples/font: Add an English sentence 2016-03-21 23:25:17 +09:00
Hajime Hoshi
dc933b88f8 Add examples/font (#77) 2016-03-21 21:09:31 +09:00
Hajime Hoshi
8086afb6b5 examples/audio: Toggle play/pause 2016-03-21 01:38:15 +09:00
Hajime Hoshi
11c9ab3fbf examples/audio: Refactoring: Introduce Player struct 2016-03-20 04:02:51 +09:00
Hajime Hoshi
4a4621a126 examples/audio: Implement seeking 2016-03-20 01:40:10 +09:00