Hajime Hoshi
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11e67d0eed
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graphics: Refactoring
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2016-07-05 03:15:32 +09:00 |
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Hajime Hoshi
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793aad2681
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graphics: Rename restorePixels -> restore
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2016-07-05 03:01:32 +09:00 |
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Hajime Hoshi
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7e296b1aae
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graphics: Bug Fix: The screen image should be recreated
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2016-07-05 02:57:41 +09:00 |
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Hajime Hoshi
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6cb1c929b5
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graphics: Bug fix: Reset finalizer of *Image
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2016-07-05 02:16:49 +09:00 |
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Hajime Hoshi
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760e1aa288
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graphics: Add newImageImplFromImage; Rename theImages -> theImagesForRestoring
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2016-07-05 01:34:40 +09:00 |
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Hajime Hoshi
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eac816ca47
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graphics: Remove imageImpl.screen
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2016-07-05 01:23:29 +09:00 |
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Hajime Hoshi
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085336d50f
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graphics: Add newImageImpl
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2016-07-05 00:24:06 +09:00 |
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Hajime Hoshi
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006f918b8e
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graphics: Bug fix: Call theImages.add after initializing (#242)
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2016-07-04 23:41:57 +09:00 |
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Hajime Hoshi
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d70bf66a59
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graphics: Reduce imageM usages
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2016-07-03 23:23:57 +09:00 |
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Hajime Hoshi
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86144a1cd6
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opengl: Move members to variables
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2016-07-03 18:23:19 +09:00 |
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Hajime Hoshi
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89fe69d564
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graphics: Separate image.go into image.go and imageimpl.go
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2016-07-03 14:42:28 +09:00 |
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Hajime Hoshi
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22655682fb
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graphics: Smaller scope for the lock
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2016-07-03 03:08:41 +09:00 |
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Hajime Hoshi
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5826a958e1
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graphics: Add a comment
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2016-07-03 02:47:12 +09:00 |
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Hajime Hoshi
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0519c69c13
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graphics: Add Image.noSave
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2016-07-03 01:08:47 +09:00 |
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Hajime Hoshi
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fb8b6e93e5
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graphics: Add TestNewImageFromSubImage (not bug fix)
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2016-07-02 23:24:43 +09:00 |
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Hajime Hoshi
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5e892b3887
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graphics: Add a comment about bug #211
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2016-07-01 18:27:01 +09:00 |
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Hajime Hoshi
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5eb77d2fb5
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Remove 'default framebuffer' and add 'screen framebuffer' for iOS
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2016-06-18 04:56:13 +09:00 |
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Hajime Hoshi
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3f18096e95
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graphics: Refactoring: Remove unneeded function
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2016-06-13 00:01:01 +09:00 |
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Hajime Hoshi
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a1fbf2cd2d
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graphics: Remove 'Resume'
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2016-06-12 23:54:36 +09:00 |
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Hajime Hoshi
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854fa6f32c
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graphics: Bug fix: double disposing
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2016-06-12 23:13:41 +09:00 |
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Hajime Hoshi
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2a0ca3c393
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graphics: Set pixels at NewImageFromImage
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2016-06-12 21:29:25 +09:00 |
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Hajime Hoshi
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ea440f5b17
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graphics: Bug fix: Don't touch interface after locking
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2016-06-12 21:19:54 +09:00 |
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Hajime Hoshi
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d99bfaf034
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graphice: Dispose old images before restoring
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2016-06-12 20:57:02 +09:00 |
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Hajime Hoshi
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bd60f6eb9b
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graphics: Move locks before manipulating theImages
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2016-06-12 17:48:08 +09:00 |
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Hajime Hoshi
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15e85398e2
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graphics: Save pixels more aggressively
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2016-06-12 17:12:37 +09:00 |
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Hajime Hoshi
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eca175e0f4
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graphics: Add Image
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2016-06-12 01:34:21 +09:00 |
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Hajime Hoshi
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32e773cf10
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Refactoring
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2016-06-12 00:47:44 +09:00 |
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Hajime Hoshi
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fabed66b4a
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graphics: Remove delayedImageTasks
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2016-06-12 00:32:35 +09:00 |
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Hajime Hoshi
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32c2cb3ead
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graphics: Add commands to create textures/framebuffers
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2016-06-12 00:23:26 +09:00 |
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Hajime Hoshi
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2a58c095b8
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graphics: Add disposeCommand
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2016-06-11 22:52:07 +09:00 |
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Hajime Hoshi
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b59206b777
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graphics: Move command flushing to ebiten package
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2016-06-11 21:50:13 +09:00 |
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Hajime Hoshi
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dfd4bc89ed
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graphics: Revert FlushCommand execution
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2016-06-11 20:21:14 +09:00 |
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Hajime Hoshi
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912d498cdf
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graphics: Remove unused arguments
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2016-06-11 05:48:09 +09:00 |
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Hajime Hoshi
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f897c3958e
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graphics: Fix restoring logic
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2016-06-11 01:25:03 +09:00 |
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Hajime Hoshi
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127cd4cab6
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graphics: Remove 'evacuated' state
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2016-06-11 01:13:38 +09:00 |
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Hajime Hoshi
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f71dcd3466
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Remove 'Pause'
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2016-06-11 00:57:10 +09:00 |
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Hajime Hoshi
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66e78922f8
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graphics: Fix a comment
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2016-06-07 23:50:01 +09:00 |
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Hajime Hoshi
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8d17d1876c
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graphics: Revert transitionImageParts since this didn't affect the speed
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2016-06-06 00:23:18 +09:00 |
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Hajime Hoshi
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33b50ed294
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graphics: Reduce calls of glUniformMatrix4fv
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2016-06-05 23:32:25 +09:00 |
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Hajime Hoshi
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1ccdfd9a35
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graphics: Reduce a space line
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2016-06-05 03:17:24 +09:00 |
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Hajime Hoshi
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4812f2e76e
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graphics: Reduce calls of glUniformMatrix4fv
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2016-06-05 00:35:58 +09:00 |
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Hajime Hoshi
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f6fd8f9c6d
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graphics: Reduce calling glUseProgram
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2016-05-29 22:40:51 +09:00 |
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Hajime Hoshi
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6d06b01cae
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gomobile bind works
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2016-05-22 04:25:15 +09:00 |
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Hajime Hoshi
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dbd6ed8139
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graphics: Move theDelayedImageTasks.exec() to newImageWithZeroFramebuffer
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2016-05-18 22:45:15 +09:00 |
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Hajime Hoshi
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a35064db7d
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ui: Add ui.GLContext()
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2016-05-18 11:10:03 +09:00 |
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Hajime Hoshi
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063ed564fd
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Move the run loop to internal/loop
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2016-05-18 10:59:37 +09:00 |
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Hajime Hoshi
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4d04413bf9
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ui: Move the run loop to internal/ui
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2016-05-18 10:46:23 +09:00 |
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Hajime Hoshi
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49a0fc839e
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graphics: Fix a wrong comment
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2016-05-17 01:38:31 +09:00 |
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Hajime Hoshi
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75b7a9134d
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graphcis: Bug fix: Evacuating/Restoring pixels must be ignored on a disposed image
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2016-05-17 01:30:40 +09:00 |
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Hajime Hoshi
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18c14f8897
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graphics: Refactoring
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2016-05-17 01:09:33 +09:00 |
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Hajime Hoshi
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7ab2efaa3f
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graphics: Add imageImpl and change Image to be a wrapper (emulating weak refs)
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2016-05-17 01:03:28 +09:00 |
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Hajime Hoshi
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23863d5a2f
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graphics: Add Image.evacuatePixels and restorePixels and introduce images
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2016-05-17 00:22:32 +09:00 |
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Hajime Hoshi
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fbd07b1865
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graphics: Simplify the size of pixels
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2016-05-16 12:27:28 +09:00 |
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Hajime Hoshi
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da0196911d
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graphics: Refactoring: Now all Image objects are generated from New* funcs
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2016-05-15 21:08:39 +09:00 |
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Hajime Hoshi
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9d25a5f785
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graphics: Remove wrong comments
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2016-05-14 05:34:55 +09:00 |
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Hajime Hoshi
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e0d1e35e81
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graphics: Add comment
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2016-05-13 23:40:23 +09:00 |
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Hajime Hoshi
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f1f3bcc257
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graphics: Bug fix: Concurrent-safe check in (*Image).At
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2016-05-12 11:36:09 +09:00 |
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Hajime Hoshi
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9d569e3e49
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graphics: Bug fix: now ebiten.Image can be passed to NewImageFromImage (#213)
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2016-05-12 11:23:52 +09:00 |
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Hajime Hoshi
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15d48703fc
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graphics: Bug fix: NewImageFromImage with ebiten.Image froze (#212)
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2016-05-12 02:00:22 +09:00 |
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Hajime Hoshi
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acca1c2480
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graphics: Better function and variable names
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2016-05-08 04:55:27 +09:00 |
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Hajime Hoshi
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7f09402bd9
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graphics: Kinder panic messages
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2016-05-08 04:43:43 +09:00 |
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Hajime Hoshi
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bbc2ad915a
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graphics: Remove image commands and use functions instead
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2016-05-08 04:39:37 +09:00 |
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Hajime Hoshi
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b8a062e813
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graphics: Add image.disposed
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2016-05-08 03:44:15 +09:00 |
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Hajime Hoshi
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61ed13e322
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graphics: Lazy image processing (especailly for mobile platforms)
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2016-05-08 03:23:11 +09:00 |
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Hajime Hoshi
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99baaf18b0
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ebiten: Refactoring
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2016-05-08 00:52:30 +09:00 |
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Hajime Hoshi
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2fee1fae22
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graphics: Dispose now returns errors
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2016-05-07 23:34:10 +09:00 |
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Hajime Hoshi
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5c73357ef8
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graphics: Fix wrong comment
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2016-04-08 21:47:44 +09:00 |
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Hajime Hoshi
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9e58128ea8
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graphics: Add 'concurrent-safe' comments
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2016-04-08 04:09:43 +09:00 |
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Hajime Hoshi
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92e56d53f1
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graphics: Reduce the size of vertices array
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2016-04-08 04:08:45 +09:00 |
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Hajime Hoshi
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b2c5cb164a
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graphics: Calculate vertices ahead of locking
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2016-04-08 03:18:52 +09:00 |
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Hajime Hoshi
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c3d8cf2366
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graphics: Make Image functions concurrent safe (#201)
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2016-04-07 03:49:11 +09:00 |
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Hajime Hoshi
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bcf406f058
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image: NewImage/NewImageFromImage are now cocurrent-safe (#201)
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2016-04-06 11:11:31 +09:00 |
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Hajime Hoshi
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f58a253631
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graphics: Fix comments
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2016-03-26 04:27:07 +09:00 |
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Hajime Hoshi
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b02df7b542
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graphics: Bug fix #186 by clearing non-black-or-white color
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2016-03-17 03:31:12 +09:00 |
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Hajime Hoshi
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c6fc5ab865
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graphics: CompositionMode -> CompositeMode (#170)
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2016-03-01 02:16:32 +09:00 |
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Hajime Hoshi
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8ae1e292ab
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graphics: Introduce CompositionMode (#151)
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2016-02-29 01:37:06 +09:00 |
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Hajime Hoshi
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495d7ca0d1
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graphics: NextPowerOf2Int -> NextPowerOf2Int32
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2016-02-27 02:35:05 +09:00 |
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Hajime Hoshi
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0429c9c3e6
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graphics: image's texture may be nil and this must be considered when disposing
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2016-02-21 01:41:48 +09:00 |
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Hajime Hoshi
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63f2c3cb9f
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graphics: Refactoring: remove ExecOnUIThread
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2016-02-20 04:39:43 +09:00 |
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Hajime Hoshi
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eb9379c3a6
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image: Bug fix: isDisposed misimplementation
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2016-02-07 03:20:52 +09:00 |
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Hajime Hoshi
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27f1a865aa
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image: Use SetFinalizer for images (#67)
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2016-02-07 02:24:35 +09:00 |
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Hajime Hoshi
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e8c2e5f3d6
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image: Add image.Dipose and image.IsDisposed
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2016-02-07 01:27:55 +09:00 |
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Hajime Hoshi
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1e738f6a10
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image: Remove image.DrawLines (#142)
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2016-02-06 17:52:05 +09:00 |
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Hajime Hoshi
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07d64da098
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image: Remove image.DrawLine (#142)
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2016-02-06 17:49:26 +09:00 |
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Hajime Hoshi
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5c8df39496
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image: Remove image.DrawFilledRects (#142)
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2016-02-06 17:47:02 +09:00 |
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Hajime Hoshi
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b5ed0e3d6d
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image: Remove image.DrawRect (#142)
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2016-02-06 17:46:05 +09:00 |
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Hajime Hoshi
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85279e8422
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image: Remove image.DrawFilledRect (#142)
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2016-02-06 17:45:08 +09:00 |
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Hajime Hoshi
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580effba8e
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image: Remove image.DrawRects (#142)
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2016-02-06 17:20:10 +09:00 |
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Hajime Hoshi
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bb8a94ad09
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Rename files
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2016-02-05 23:20:41 +09:00 |
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Hajime Hoshi
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633ee4096e
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#132 Temporal hack to run with Go1.5
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2015-07-22 23:28:15 +09:00 |
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Hajime Hoshi
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95316a1de5
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image: Cache size
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2015-02-18 04:01:11 +09:00 |
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Hajime Hoshi
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beecf31937
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Resolve some TODOs
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2015-02-10 10:44:58 +09:00 |
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Hajime Hoshi
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249add3979
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Add SetScreenSize
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2015-02-09 11:02:04 +09:00 |
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Hajime Hoshi
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23b3f1afce
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Move some files of internal/ui to the root
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2015-01-27 01:10:17 +09:00 |
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Hajime Hoshi
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ae450433db
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Move some files of internal to internal/graphics
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2015-01-27 00:08:24 +09:00 |
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Hajime Hoshi
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346bc53d53
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Move internal/opengl -> internal/graphics/internal/opengl
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2015-01-26 23:27:28 +09:00 |
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Hajime Hoshi
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b57c675996
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Remove internal.RGBA
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2015-01-24 14:53:40 +09:00 |
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Hajime Hoshi
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2ab7c2eb9b
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image: Add test
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2015-01-22 11:27:50 +09:00 |
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Hajime Hoshi
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afe4c76b50
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image: Bug fix: pixels must be reset after any drawing (TODO: add test)
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2015-01-22 04:27:27 +09:00 |
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Hajime Hoshi
|
f88f48f0ae
|
Comment fix
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2015-01-21 00:42:27 +09:00 |
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