Hajime Hoshi
|
1117862d19
|
Avoid copying for performance
|
2015-01-03 14:23:31 +09:00 |
|
Hajime Hoshi
|
e9527df0f5
|
Remove calling runtime.LockOSThread (now blocks can be built with gopherjs)
|
2015-01-02 15:37:36 +09:00 |
|
Hajime Hoshi
|
2d667a399c
|
Bug fix: blocks/main.go
|
2014-12-29 18:52:56 +09:00 |
|
Hajime Hoshi
|
1e6f51ed23
|
Add blocks example to index.html
|
2014-12-29 18:43:35 +09:00 |
|
Hajime Hoshi
|
1c4a652a6d
|
blocks: Change font color
|
2014-12-29 18:33:57 +09:00 |
|
Hajime Hoshi
|
bb1d168154
|
blocks: Show background image; Go back to title after gameover
|
2014-12-29 18:30:36 +09:00 |
|
Hajime Hoshi
|
083dafa627
|
blocks: Flushing blocks
|
2014-12-29 17:44:06 +09:00 |
|
Hajime Hoshi
|
9288c9dcc9
|
blocks: Gameover
|
2014-12-29 16:41:58 +09:00 |
|
Hajime Hoshi
|
b02bce4876
|
Add score, level, lines
|
2014-12-29 16:12:26 +09:00 |
|
Hajime Hoshi
|
0346e81161
|
blocks: Introduce level and gravity
|
2014-12-29 15:24:20 +09:00 |
|
Hajime Hoshi
|
bb0dfcfc3e
|
blocks: Show next
|
2014-12-29 14:27:43 +09:00 |
|
Hajime Hoshi
|
f0277727d1
|
Refactoring
|
2014-12-29 13:39:35 +09:00 |
|
Hajime Hoshi
|
83d129e674
|
Remove blocks.Images
|
2014-12-29 01:07:34 +09:00 |
|
Hajime Hoshi
|
0a2a76be3b
|
Remove imagePaths and renderTargetSizes; Initialize images in init()
|
2014-12-29 01:04:43 +09:00 |
|
Hajime Hoshi
|
89a3297e74
|
Further optimization for RecordScreenAsGIF
|
2014-12-28 04:10:47 +09:00 |
|
Hajime Hoshi
|
325e05259a
|
Introduce ImagePart again
|
2014-12-27 17:37:31 +09:00 |
|
Hajime Hoshi
|
7849a68cd0
|
Remove DrawImageAt
|
2014-12-26 23:01:47 +09:00 |
|
Hajime Hoshi
|
ffab448d40
|
Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27)
|
2014-12-26 22:50:25 +09:00 |
|
Hajime Hoshi
|
ec6dc4b7ec
|
Use value-type values for some of DrawImageOption's members
|
2014-12-26 11:29:44 +09:00 |
|
Hajime Hoshi
|
843b0d8621
|
Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt
|
2014-12-26 03:46:25 +09:00 |
|
Hajime Hoshi
|
cdc84567ca
|
Rename At -> DrawImageAt
|
2014-12-26 03:00:40 +09:00 |
|
Hajime Hoshi
|
f2fbd991d2
|
Rename ImageDrawOptions -> DrawImageOptions (#43)
|
2014-12-26 01:39:48 +09:00 |
|
Hajime Hoshi
|
90665944b9
|
Rename ImageDrawOption -> ImageDrawOptions
|
2014-12-24 23:38:04 +09:00 |
|
Hajime Hoshi
|
494d07387d
|
Remove DrawImage.+ function (#41)
|
2014-12-24 23:17:58 +09:00 |
|
Hajime Hoshi
|
b39df50979
|
Introduce ImageDrawOption
|
2014-12-24 22:46:00 +09:00 |
|
Hajime Hoshi
|
373371d1b2
|
Change license comments style to use magic comments (magic comments like +build should be placed before a general comment)
|
2014-12-24 11:04:10 +09:00 |
|
Hajime Hoshi
|
6cb8dac860
|
Add DrawImage* functions (#40)
|
2014-12-24 03:05:45 +09:00 |
|
Hajime Hoshi
|
604c0d095f
|
Remove ImagePart
|
2014-12-24 02:04:56 +09:00 |
|
Hajime Hoshi
|
84f2e8aad2
|
Remove ebiten.Rect (#37)
|
2014-12-24 01:15:16 +09:00 |
|
Hajime Hoshi
|
0f8ac49055
|
Unify RenderTarget and Image into Image (#34)
|
2014-12-22 11:10:08 +09:00 |
|
Hajime Hoshi
|
99434fa9d3
|
Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
|
2014-12-22 01:05:21 +09:00 |
|
Hajime Hoshi
|
d34c94aa09
|
examples: Rename texture -> image
|
2014-12-21 03:08:01 +09:00 |
|
Hajime Hoshi
|
3a9a7fed87
|
Rename Texture -> Image (#29)
|
2014-12-21 02:55:15 +09:00 |
|
Hajime Hoshi
|
146c1db44a
|
Rename RenderTarget.Texture -> .Image
|
2014-12-21 02:45:50 +09:00 |
|
Hajime Hoshi
|
6a2cfab839
|
Rename TexturePart -> ImagePart
|
2014-12-21 02:42:55 +09:00 |
|
Hajime Hoshi
|
40c763724f
|
Rename NewTexture -> NewImage
|
2014-12-21 02:29:04 +09:00 |
|
Hajime Hoshi
|
ee61db3478
|
Rename DrawTexture -> DrawImage
|
2014-12-21 02:24:57 +09:00 |
|
Hajime Hoshi
|
991adb7449
|
Change RenderTexture to interface
|
2014-12-21 00:36:27 +09:00 |
|
Hajime Hoshi
|
01e0d42451
|
Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
|
2014-12-20 23:24:15 +09:00 |
|
Hajime Hoshi
|
c49937519e
|
Change GraphicsContext.Fill to use color.Color
|
2014-12-20 06:18:28 +09:00 |
|
Hajime Hoshi
|
6673a39fa2
|
Introduce Photoshop-like alpha blending
|
2014-12-20 05:57:18 +09:00 |
|
Hajime Hoshi
|
49bcf8bb32
|
Remove Drawer; Add GraphicsContext.DrawTexture
|
2014-12-18 22:24:27 +09:00 |
|
Hajime Hoshi
|
c8007a6252
|
Change TexturePart int -> float64
|
2014-12-18 20:48:36 +09:00 |
|
Hajime Hoshi
|
9c18aef725
|
Change TexturePart
|
2014-12-18 20:04:40 +09:00 |
|
Hajime Hoshi
|
0e673670c0
|
Replace DrawWhole with DrawWholeTexture and DrawWholeRenderTarget
|
2014-12-17 23:06:14 +09:00 |
|
Hajime Hoshi
|
bac4317fc5
|
Replace RenderTargetID with RenderTarget
|
2014-12-17 22:04:33 +09:00 |
|
Hajime Hoshi
|
eb11831585
|
Replace TextureID with Texture
|
2014-12-17 21:50:58 +09:00 |
|
Hajime Hoshi
|
a95ed2cd2a
|
Simplify Run and Remove Game
|
2014-12-17 17:45:06 +09:00 |
|
Hajime Hoshi
|
3cf449c52c
|
Change the algorithm of RotateHue
|
2014-12-15 09:37:44 +09:00 |
|
Hajime Hoshi
|
6eaec92a4e
|
Change ColorMatrix's methods to functions
|
2014-12-15 02:04:33 +09:00 |
|