Hajime Hoshi
|
4e913531e0
|
graphics: Rename imageRestoringInfo -> pixels
|
2016-07-14 02:52:24 +09:00 |
|
Hajime Hoshi
|
3b8d5026c3
|
graphics: Add imageRestoringInfo
|
2016-07-14 02:35:20 +09:00 |
|
Hajime Hoshi
|
2ba835373b
|
graphics: Refactoring: passing a GL context from the top level
|
2016-07-14 01:20:45 +09:00 |
|
Hajime Hoshi
|
b733f03489
|
graphics: Refactoring
|
2016-07-13 12:40:21 +09:00 |
|
Hajime Hoshi
|
1627176d59
|
graphics: Restoring by recording drawing-images history
|
2016-07-13 12:38:59 +09:00 |
|
Hajime Hoshi
|
ebe7f10af1
|
graphics: Make NewVolatileImage unexported
|
2016-07-12 01:58:10 +09:00 |
|
Hajime Hoshi
|
87e0948449
|
examples/sinewave: Add a message
|
2016-07-10 23:51:16 +09:00 |
|
Hajime Hoshi
|
4bded02ad6
|
graphics: Add a comment
|
2016-07-10 14:49:41 +09:00 |
|
Hajime Hoshi
|
0c611d875b
|
graphics: Bug fix: glTexSubImage2D on Android now works (#211)
|
2016-07-10 05:59:21 +09:00 |
|
Hajime Hoshi
|
1b152ae771
|
opengl: Bug fix: Reset lastTexture when deleting
|
2016-07-10 05:04:25 +09:00 |
|
Hajime Hoshi
|
69497aff41
|
Remove examples/mobile, which is no longer maintained
|
2016-07-10 02:59:49 +09:00 |
|
Hajime Hoshi
|
d8e7ec5274
|
opengl: Initialize lastTexture
|
2016-07-09 23:14:24 +09:00 |
|
Hajime Hoshi
|
275fc66f06
|
graphics: Bug fix: textuer should be stored at OpenGL layer
|
2016-07-09 19:36:34 +09:00 |
|
Hajime Hoshi
|
193c03ea58
|
ui: Bug fix: Don't use integer scale (JavaScript)
|
2016-07-09 18:27:29 +09:00 |
|
Hajime Hoshi
|
76f694b948
|
loop: Bug fix: IsRunning might crash when the game hasn't started yet
|
2016-07-09 01:44:53 +09:00 |
|
Hajime Hoshi
|
9d6b1a576d
|
doc: Remove the apps list and add a like to the Wiki
|
2016-07-08 01:15:53 +09:00 |
|
Hajime Hoshi
|
1ec95c896a
|
Add examples/life (#182)
|
2016-07-08 00:26:38 +09:00 |
|
Hajime Hoshi
|
79bdfc0718
|
opengl: Misspelling
|
2016-07-07 02:08:28 +09:00 |
|
Hajime Hoshi
|
e4a7d9bde4
|
graphics: Remove unneeded clearing
|
2016-07-06 01:41:49 +09:00 |
|
Hajime Hoshi
|
c7783b2ecf
|
graphics: Clear volatile images at the start of a frame
|
2016-07-06 01:30:49 +09:00 |
|
Hajime Hoshi
|
1fdfa5707a
|
graphics: Fix a comment
|
2016-07-05 11:43:47 +09:00 |
|
Hajime Hoshi
|
31d1af9740
|
graphics: Add NewVolatileImage (#235)
|
2016-07-05 03:40:40 +09:00 |
|
Hajime Hoshi
|
17fbffb720
|
graphics: Rename noSave -> volatile
|
2016-07-05 03:18:55 +09:00 |
|
Hajime Hoshi
|
11e67d0eed
|
graphics: Refactoring
|
2016-07-05 03:15:32 +09:00 |
|
Hajime Hoshi
|
302f5a5437
|
opengl: Remove BindScreenFramebuffer
|
2016-07-05 03:07:33 +09:00 |
|
Hajime Hoshi
|
793aad2681
|
graphics: Rename restorePixels -> restore
|
2016-07-05 03:01:32 +09:00 |
|
Hajime Hoshi
|
7e296b1aae
|
graphics: Bug Fix: The screen image should be recreated
|
2016-07-05 02:57:41 +09:00 |
|
Hajime Hoshi
|
6cb1c929b5
|
graphics: Bug fix: Reset finalizer of *Image
|
2016-07-05 02:16:49 +09:00 |
|
Hajime Hoshi
|
760e1aa288
|
graphics: Add newImageImplFromImage; Rename theImages -> theImagesForRestoring
|
2016-07-05 01:34:40 +09:00 |
|
Hajime Hoshi
|
eac816ca47
|
graphics: Remove imageImpl.screen
|
2016-07-05 01:23:29 +09:00 |
|
Hajime Hoshi
|
7903fe2108
|
graphics: Remove texture's width/height
|
2016-07-05 00:31:02 +09:00 |
|
Hajime Hoshi
|
93f7fdd349
|
graphics: Remove framebuffer's width/height
|
2016-07-05 00:29:46 +09:00 |
|
Hajime Hoshi
|
085336d50f
|
graphics: Add newImageImpl
|
2016-07-05 00:24:06 +09:00 |
|
Hajime Hoshi
|
006f918b8e
|
graphics: Bug fix: Call theImages.add after initializing (#242)
|
2016-07-04 23:41:57 +09:00 |
|
Hajime Hoshi
|
910e1b760c
|
ui: Introduce glfwScale
|
2016-07-04 11:37:34 +09:00 |
|
Hajime Hoshi
|
cf093513be
|
graphics: Bug fix: need more locks for imageImpl
|
2016-07-04 01:50:58 +09:00 |
|
Hajime Hoshi
|
55bfe19bf8
|
opengl: Add context.DoWork (mobile)
|
2016-07-04 01:25:35 +09:00 |
|
Hajime Hoshi
|
61ba8dad17
|
opegnl: Remove initialization (use Reset instead) (mobile)
|
2016-07-04 01:04:35 +09:00 |
|
Hajime Hoshi
|
6cfb92c4c4
|
opengl: Remove init (JavaScript)
|
2016-07-04 00:55:04 +09:00 |
|
Hajime Hoshi
|
0d91883fb9
|
opengl: Remove init (desktops)
|
2016-07-04 00:51:58 +09:00 |
|
Hajime Hoshi
|
c2d21bc39f
|
opengl: Misspelling
|
2016-07-04 00:31:51 +09:00 |
|
Hajime Hoshi
|
163ee01bd5
|
graphics: Rename Initialize/Resume -> Reset
|
2016-07-04 00:30:14 +09:00 |
|
Hajime Hoshi
|
d0a779e272
|
graphics: Delete programs and buffers when resuming
|
2016-07-04 00:23:45 +09:00 |
|
Hajime Hoshi
|
2c1bcaf87a
|
graphics: Remove imageM (global lock)
|
2016-07-03 23:31:03 +09:00 |
|
Hajime Hoshi
|
d70bf66a59
|
graphics: Reduce imageM usages
|
2016-07-03 23:23:57 +09:00 |
|
Hajime Hoshi
|
f7a84fe969
|
graphics: Move all context usages to internal/graphics
|
2016-07-03 22:35:27 +09:00 |
|
Hajime Hoshi
|
6e76c3ed6b
|
graphics: Move context.resume() to internal/graphics
|
2016-07-03 21:42:01 +09:00 |
|
Hajime Hoshi
|
146c1e5846
|
graphics: Refactoring: Remove graphicsContext.Draw and flush
|
2016-07-03 18:56:44 +09:00 |
|
Hajime Hoshi
|
86144a1cd6
|
opengl: Move members to variables
|
2016-07-03 18:23:19 +09:00 |
|
Hajime Hoshi
|
fbc1a4238c
|
graphics: Reduce calls of ui.GLContext()
|
2016-07-03 17:27:33 +09:00 |
|