Hajime Hoshi
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9288c9dcc9
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blocks: Gameover
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2014-12-29 16:41:58 +09:00 |
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Hajime Hoshi
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b02bce4876
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Add score, level, lines
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2014-12-29 16:12:26 +09:00 |
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Hajime Hoshi
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0346e81161
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blocks: Introduce level and gravity
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2014-12-29 15:24:20 +09:00 |
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Hajime Hoshi
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bb0dfcfc3e
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blocks: Show next
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2014-12-29 14:27:43 +09:00 |
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Hajime Hoshi
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f0277727d1
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Refactoring
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2014-12-29 13:39:35 +09:00 |
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Hajime Hoshi
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47214fb572
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Improve animation GIF color
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2014-12-29 01:57:39 +09:00 |
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Hajime Hoshi
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83d129e674
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Remove blocks.Images
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2014-12-29 01:07:34 +09:00 |
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Hajime Hoshi
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0a2a76be3b
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Remove imagePaths and renderTargetSizes; Initialize images in init()
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2014-12-29 01:04:43 +09:00 |
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Hajime Hoshi
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2737b29867
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Bug fix: titles of examples
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2014-12-28 18:52:16 +09:00 |
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Hajime Hoshi
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7c25a4edea
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Add example 'hue'
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2014-12-28 15:09:40 +09:00 |
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Hajime Hoshi
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161b3d1316
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Simplify rotate/main.go
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2014-12-28 14:40:20 +09:00 |
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Hajime Hoshi
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89a3297e74
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Further optimization for RecordScreenAsGIF
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2014-12-28 04:10:47 +09:00 |
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Hajime Hoshi
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d17369000c
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Compress font.png
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2014-12-27 23:19:22 +09:00 |
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Hajime Hoshi
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325e05259a
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Introduce ImagePart again
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2014-12-27 17:37:31 +09:00 |
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Hajime Hoshi
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7849a68cd0
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Remove DrawImageAt
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2014-12-26 23:01:47 +09:00 |
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Hajime Hoshi
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ffab448d40
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Rename ColorGeometry -> ColorM, GeometryMatrix -> GeoM (#27)
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2014-12-26 22:50:25 +09:00 |
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Hajime Hoshi
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ec6dc4b7ec
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Use value-type values for some of DrawImageOption's members
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2014-12-26 11:29:44 +09:00 |
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Hajime Hoshi
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843b0d8621
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Remove the struct DrawImageAt; Add a method (*Image).DrawImageAt
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2014-12-26 03:46:25 +09:00 |
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Hajime Hoshi
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cdc84567ca
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Rename At -> DrawImageAt
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2014-12-26 03:00:40 +09:00 |
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Hajime Hoshi
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f2fbd991d2
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Rename ImageDrawOptions -> DrawImageOptions (#43)
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2014-12-26 01:39:48 +09:00 |
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Hajime Hoshi
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90665944b9
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Rename ImageDrawOption -> ImageDrawOptions
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2014-12-24 23:38:04 +09:00 |
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Hajime Hoshi
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494d07387d
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Remove DrawImage.+ function (#41)
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2014-12-24 23:17:58 +09:00 |
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Hajime Hoshi
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b39df50979
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Introduce ImageDrawOption
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2014-12-24 22:46:00 +09:00 |
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Hajime Hoshi
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373371d1b2
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Change license comments style to use magic comments (magic comments like +build should be placed before a general comment)
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2014-12-24 11:04:10 +09:00 |
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Hajime Hoshi
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6b0ae1cd18
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Resize gophers.jpg
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2014-12-24 09:52:17 +09:00 |
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Hajime Hoshi
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642d77bb11
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Rename example/image -> example/rotate
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2014-12-24 09:31:23 +09:00 |
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Hajime Hoshi
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6cb8dac860
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Add DrawImage* functions (#40)
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2014-12-24 03:05:45 +09:00 |
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Hajime Hoshi
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604c0d095f
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Remove ImagePart
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2014-12-24 02:04:56 +09:00 |
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Hajime Hoshi
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84f2e8aad2
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Remove ebiten.Rect (#37)
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2014-12-24 01:15:16 +09:00 |
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Hajime Hoshi
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ddd43370bc
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Add RecordScreenAsGIF (#23)
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2014-12-24 00:08:22 +09:00 |
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Hajime Hoshi
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0fe8387a5a
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Simplify examples
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2014-12-23 02:43:26 +09:00 |
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Hajime Hoshi
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b3581d1c7a
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Bug fix: Need to clear the default framebuffer
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2014-12-23 02:35:17 +09:00 |
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Hajime Hoshi
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cd9efd3932
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Implement image.Image at ebiten.Image (#35)
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2014-12-23 01:27:11 +09:00 |
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Hajime Hoshi
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0f8ac49055
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Unify RenderTarget and Image into Image (#34)
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2014-12-22 11:10:08 +09:00 |
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Hajime Hoshi
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99434fa9d3
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Bug fix: Consider color.Color.RGBA returns alpha-premultiplied values
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2014-12-22 01:05:21 +09:00 |
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Hajime Hoshi
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d34c94aa09
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examples: Rename texture -> image
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2014-12-21 03:08:01 +09:00 |
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Hajime Hoshi
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d774c19581
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Rename NewTextureFromFile -> NewImageFromFile
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2014-12-21 02:59:00 +09:00 |
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Hajime Hoshi
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3a9a7fed87
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Rename Texture -> Image (#29)
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2014-12-21 02:55:15 +09:00 |
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Hajime Hoshi
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146c1db44a
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Rename RenderTarget.Texture -> .Image
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2014-12-21 02:45:50 +09:00 |
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Hajime Hoshi
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6a2cfab839
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Rename TexturePart -> ImagePart
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2014-12-21 02:42:55 +09:00 |
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Hajime Hoshi
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40c763724f
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Rename NewTexture -> NewImage
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2014-12-21 02:29:04 +09:00 |
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Hajime Hoshi
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ee61db3478
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Rename DrawTexture -> DrawImage
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2014-12-21 02:24:57 +09:00 |
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Hajime Hoshi
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991adb7449
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Change RenderTexture to interface
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2014-12-21 00:36:27 +09:00 |
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Hajime Hoshi
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01e0d42451
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Remove GraphicsContext; Add rendering methods to RenderTarget (#26)
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2014-12-20 23:24:15 +09:00 |
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Hajime Hoshi
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d4cd858eeb
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Improve alphablending example
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2014-12-20 19:11:06 +09:00 |
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Hajime Hoshi
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df35a0ce1e
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Bug fix: the default framebuffer can't bind a texture
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2014-12-20 18:57:00 +09:00 |
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Hajime Hoshi
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b50e82f49d
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Add example alphablending
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2014-12-20 16:15:21 +09:00 |
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Hajime Hoshi
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c49937519e
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Change GraphicsContext.Fill to use color.Color
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2014-12-20 06:18:28 +09:00 |
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Hajime Hoshi
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ccef1b5e65
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Remove unneeded shaders
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2014-12-20 05:59:07 +09:00 |
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Hajime Hoshi
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6673a39fa2
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Introduce Photoshop-like alpha blending
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2014-12-20 05:57:18 +09:00 |
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