Hajime Hoshi
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3ebc5cc15a
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ui: Stop the game when the window is deactivated (#230)
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2016-06-30 01:07:54 +09:00 |
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Hajime Hoshi
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ff30f01c1b
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graphics: Remove Finalize
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2016-06-30 00:21:47 +09:00 |
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Hajime Hoshi
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328ef85606
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opengl: Prepare Context Losing for JavaScript (#217)
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2016-06-29 23:18:02 +09:00 |
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Hajime Hoshi
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9453f9e7b5
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graphics: Fix a comment
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2016-06-28 03:05:47 +09:00 |
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Hajime Hoshi
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3004d4d7af
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opengl: Fix a misspell
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2016-06-28 02:53:35 +09:00 |
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Hajime Hoshi
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1fa76b89a3
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Make go vet happy
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2016-06-28 02:52:06 +09:00 |
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Hajime Hoshi
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d6c1bb2ae8
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audio: Fix a comment
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2016-06-28 02:50:13 +09:00 |
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Hajime Hoshi
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5551a70776
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audio: Fix a comment of (*Player).Close
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2016-06-27 13:53:29 +09:00 |
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Hajime Hoshi
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af87d3fcf4
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graphics: Move a comment
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2016-06-27 13:00:32 +09:00 |
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Hajime Hoshi
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0ed95031c5
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example/audio: More punches
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2016-06-27 03:11:10 +09:00 |
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Hajime Hoshi
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e822aae4a2
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graphics: Add a comment
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2016-06-27 02:51:46 +09:00 |
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Hajime Hoshi
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b02d89cdc3
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audio: Add NewPlayerFromBytes (#231)
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2016-06-27 02:23:08 +09:00 |
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Hajime Hoshi
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a2402c32c0
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audio: Check the stream can be used or not
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2016-06-27 02:02:01 +09:00 |
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Hajime Hoshi
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a05d1bfa43
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doc: Remove Change Log section and go generate
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2016-06-27 01:02:50 +09:00 |
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Hajime Hoshi
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a275f7e7cd
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mobile: Bug fix: calc ID for touches
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2016-06-26 16:18:08 +09:00 |
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Hajime Hoshi
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f537378f2a
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opengl: Bug fix: div 0 in shader
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2016-06-26 15:57:45 +09:00 |
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Hajime Hoshi
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891ad34d88
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mobile: UpdateTouchesOnIOS should take int64 ptrs
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2016-06-26 15:33:21 +09:00 |
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Hajime Hoshi
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475d659459
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mobile: Fix a comment
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2016-06-25 15:51:27 +09:00 |
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Hajime Hoshi
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cc5fba729a
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mobile: Remove EventDispatcher
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2016-06-25 15:50:03 +09:00 |
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Hajime Hoshi
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59a21620dc
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mobile: Move Render to a global func
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2016-06-25 15:11:47 +09:00 |
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Hajime Hoshi
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f41455c2cf
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Update AUTHORS
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2016-06-25 06:40:10 +09:00 |
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Hajime Hoshi
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970bbe54c2
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Add AUTHORS file
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2016-06-25 06:16:29 +09:00 |
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Hajime Hoshi
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58218a85b5
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mobile: Remove SetScreenSize/Scale
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2016-06-25 04:45:19 +09:00 |
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Hajime Hoshi
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baba009a28
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graphics: Better scaling (especially for the case 1 < scale < 2)
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2016-06-25 04:15:30 +09:00 |
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Hajime Hoshi
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13388db9a1
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mobile: Move comments
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2016-06-25 03:46:03 +09:00 |
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Hajime Hoshi
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134722f8f7
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ebitenutil: Fix a comment
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2016-06-25 03:43:03 +09:00 |
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Hajime Hoshi
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e30ef050f2
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mobile: Make it buildable for desktops (just for comments)
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2016-06-25 03:41:56 +09:00 |
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Hajime Hoshi
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7d99ce35ba
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ebitenutil: Seal OpenFile on mobiles
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2016-06-25 03:39:28 +09:00 |
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Hajime Hoshi
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bf807799bf
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examples/windowscale: Use float scale factor
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2016-06-25 02:17:08 +09:00 |
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Hajime Hoshi
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71ded00886
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mobile: Rename files
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2016-06-25 01:55:32 +09:00 |
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Hajime Hoshi
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19d18020ce
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examples/paint: Fix a float scale to an integer
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2016-06-25 01:43:49 +09:00 |
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Hajime Hoshi
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5983e94cb8
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graphics: Better scaling with a real number (#236)
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2016-06-25 01:27:03 +09:00 |
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Hajime Hoshi
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bb511b2c13
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ui: Scale is now float64 (#236)
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2016-06-25 01:26:59 +09:00 |
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Hajime Hoshi
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42332c7b49
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graphics: Fix a comment
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2016-06-24 01:24:08 +09:00 |
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Hajime Hoshi
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8935846de7
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go generate _docs
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2016-06-23 12:16:27 +09:00 |
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Hajime Hoshi
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0abafb3fa2
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Update index.tmpl.html along with #234
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2016-06-23 12:15:34 +09:00 |
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Hajime Hoshi
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32f9e839ba
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Add .lgtm
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2016-06-23 12:04:44 +09:00 |
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Hajime Hoshi
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24bb5b5ca8
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graphics: Stop comparing matrices in GLSL, which doesn't work on iPhone5s
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2016-06-23 00:25:31 +09:00 |
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Hajime Hoshi
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bae27e19d7
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doc: Fix README
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2016-06-22 12:37:26 +09:00 |
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Hajime Hoshi
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56c4e71859
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opengl: Remove unneeded glViewport calls
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2016-06-22 02:13:23 +09:00 |
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Hajime Hoshi
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e9de66aca2
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graphics: Reset Viewport cache at each frame
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2016-06-22 02:08:58 +09:00 |
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Hajime Hoshi
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3f59c9394c
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mobile: Bug fix: Revert build tags
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2016-06-21 00:51:51 +09:00 |
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Hajime Hoshi
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2ba3fd0607
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mobile: Implement UpdateTouchesOnIOS
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2016-06-21 00:41:55 +09:00 |
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Hajime Hoshi
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989ae1ebc5
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ui: Fix deviceScale for mobiles
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2016-06-19 05:14:02 +09:00 |
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Hajime Hoshi
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b0a7e13502
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ui: Remove ScreenSizeEvent.Scale
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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6f50ef3604
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ui: Get correct device scale for iOS
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2016-06-19 05:10:27 +09:00 |
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Hajime Hoshi
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858b391592
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ui: Bug fix: unused variable
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2016-06-19 05:05:56 +09:00 |
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Hajime Hoshi
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ea377b8e20
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ui: More accurate device scale factor
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2016-06-19 05:04:38 +09:00 |
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Hajime Hoshi
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7528977842
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opengl: Bug fix: bindFramebufferImpl should return error
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2016-06-19 00:40:44 +09:00 |
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Hajime Hoshi
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bc2703c345
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opengl: Call glViewport each time when different framebuffer is set
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2016-06-18 22:47:34 +09:00 |
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