Commit Graph

403 Commits

Author SHA1 Message Date
Hajime Hoshi
f613cd1407 restorable: Remove Pixels that is not used anywhere 2019-02-13 00:31:00 +09:00
Hajime Hoshi
a3eddeb50f Improve panic messages 2019-02-06 23:43:03 -10:00
Hajime Hoshi
d3d56c076d shareable: Use CopyPixels
CopyPixels is basically Pixels and ReplacePixels, but executed
lazily while Pixels reads pixels from GPU immediately. Thanks to
this, restorable.Image no longer need to keep pixel data if not
needed.
2019-02-03 02:51:56 +09:00
Hajime Hoshi
b89602d900 restorable: Add more comments 2019-02-02 19:19:03 +09:00
Hajime Hoshi
05d78b4232 mainthread: Cause panic when trying to run before initialization 2019-02-02 19:00:15 +09:00
Hajime Hoshi
bcd9db669d Revert "restorable: Don't record pixels when restoring is disabled"
This reverts commit aad7bdc64d.

Reason: This causes application freezing at least on macOS
2019-02-02 18:39:51 +09:00
Hajime Hoshi
aad7bdc64d restorable: Don't record pixels when restoring is disabled 2019-02-02 00:44:02 +09:00
Hajime Hoshi
2b0dff197e restorable: Fix comments (#793) 2019-01-22 23:33:56 +09:00
Hajime Hoshi
158f4fb3ed restorable: Bug fix: Reading pixels from a volatile image might fail
Fixes #793
2019-01-22 03:35:54 +09:00
Hajime Hoshi
ec08a75332 restorable: Add assertions 2019-01-21 02:17:09 +09:00
Hajime Hoshi
e2cfb2da6f restorable: Fix comments 2019-01-21 00:41:54 +09:00
Hajime Hoshi
eeb8fea778 restorable: Bug fix: dummyImage must be restored first
Fixes #791
2019-01-21 00:36:53 +09:00
Hajime Hoshi
4d05baf97c examples/contextlost: Bug fix: dummyImage must belong to theImages 2019-01-21 00:11:34 +09:00
Hajime Hoshi
107dfe5074 graphics: Improve Set speed
On GopherJS, copying a struct is very heavy. This change avoids
copying (color) structs when possible.
2019-01-14 04:25:43 +09:00
Hajime Hoshi
9e11477d6c restorable: Bug fix: volatile image must be cleared when recovering from the context lost
This fixes the bug that examples/contextlost crashes.
2019-01-13 22:30:08 +09:00
Hajime Hoshi
90efddd6b3 restorable: Bug fix: Clearing a new image region was wrong 2019-01-12 16:16:50 +09:00
Hajime Hoshi
4a587f495d restorable: Bug fix: ReplacePixels might call DrawImage, which violates some assumptions 2019-01-10 23:22:59 +09:00
Hajime Hoshi
b34834a895 graphicscommand: Explicitly forbide ReplacePixels for a part after DrawImage 2019-01-06 05:15:27 +09:00
Hajime Hoshi
1cfd97cde0 restorable: Clearing is not needed after NewImage 2019-01-06 03:40:59 +09:00
Hajime Hoshi
25581b2be8 restorable: Fix comments 2018-12-27 03:12:30 +09:00
Hajime Hoshi
4ba47eee32 restorable: Refactoring 2018-12-27 03:06:44 +09:00
Hajime Hoshi
62cdb93105 restorable: Improve tests 2018-12-26 21:14:29 +09:00
Hajime Hoshi
fbf7007056 restorable: Pixels() should return immediately when it doesn't have to access GPU
Fixes #763
2018-12-26 20:25:40 +09:00
Hajime Hoshi
f1582c2d73 graphics: Add Address representing a sampler address mode
Fixes #761
2018-12-24 17:29:31 +09:00
Hajime Hoshi
ff62876552 Add Metal implementation
Fixes #621
2018-12-20 02:37:10 +09:00
Hajime Hoshi
5d0420cea0 graphicscommand: Simplify Image
First I thought Metal requried an initialization process by
replacing pixels, but now this is not needed. Initialize images by
the dummy texture.
2018-12-16 22:36:03 +09:00
Hajime Hoshi
f85a62c6a7 restorable: Rename dummyImage -> emptyImage 2018-12-01 21:49:41 +01:00
Hajime Hoshi
3f75da5f35 restorable: Refactoring: Remove newImageWithoutInit 2018-12-01 21:36:51 +01:00
Hajime Hoshi
c6dd0a75d9 graphicscommand: Optimize replace-image calls
Now ReplacePixels command is called only when necessary.

This also ensures that DrawImage must be called after ReplacePixels
is called since there is a potential problem that rendering images
on a texture without initializing by replacing pixels might cause
problems (escpecially on Metal. Perhaps #593 might be related).
2018-12-01 21:36:47 +01:00
Hajime Hoshi
247e4f5b6b restorable: Skip initializing the screen image 2018-11-30 00:19:52 +01:00
Hajime Hoshi
962a11468b restorable: Fix clearing logic
Fixes #740
2018-11-28 23:00:24 +01:00
Hajime Hoshi
1f538af440 restorable: Refactoring 2018-11-24 21:08:28 +09:00
Hajime Hoshi
14f5a03a79 Merge math and graphics packages 2018-11-17 20:23:12 +09:00
Hajime Hoshi
bc3ca38f76 opengl: Rename ResetGLState -> Reset and other functions 2018-11-01 03:02:08 +09:00
Hajime Hoshi
b2b09ccec0 restorable: Avoid memory allocating when an entire image is cleared 2018-10-30 11:08:38 +09:00
Hajime Hoshi
ce1c616f69 Merge graphics and graphicsutil 2018-10-28 23:03:06 +09:00
Hajime Hoshi
ff54d3b681 Move CompositeMode to graphics package 2018-10-28 21:49:47 +09:00
Hajime Hoshi
06f2052817 Add graphics package and move Filter to graphics 2018-10-28 20:25:52 +09:00
Hajime Hoshi
2da5192510 Rename graphics -> graphicscommand 2018-10-28 20:10:05 +09:00
Hajime Hoshi
690c3cf981 graphics: Embed 'scale' part of the color matrix
If the color matrix includes only 'scale' part, they are embedded
into vertices in order to reduce draw calls.

Fixes #662
2018-08-10 23:20:55 +09:00
Hajime Hoshi
1aabdd58f1 restorable: Fix comments 2018-08-09 01:27:38 +09:00
Hajime Hoshi
3daaef2cab restorable: Refactoring: Use ReplacePixels(nil, ...) for clearing an image 2018-08-09 01:16:46 +09:00
Hajime Hoshi
c68c36b0b7 restoreable: Add ClearState to clear the state explicitly
Fixes #566
2018-08-09 00:12:45 +09:00
Hajime Hoshi
77e905eb25 Revert "graphics: Embed color matrices values to vertices (#655)"
This reverts commit 5a9235aaf9.
2018-08-06 01:44:31 +09:00
Hajime Hoshi
d7d02e6d6a Reland: graphics: mipmap images should be volatile when the base image is volatile
This is not a bug fix, but should improve performance.
2018-07-30 00:26:36 +09:00
Hajime Hoshi
5be58086b5 Revert "graphics: Bug fix: mipmap images should be volatile when the base image is volatile"
This reverts commit 0f82330009.
2018-07-29 23:58:46 +09:00
Hajime Hoshi
0f82330009 graphics: Bug fix: mipmap images should be volatile when the base image is volatile 2018-07-29 23:54:46 +09:00
Hajime Hoshi
5a9235aaf9
graphics: Embed color matrices values to vertices (#655)
Fixes #531
2018-07-26 11:37:27 +09:00
Hajime Hoshi
5249afc06b graphicsutil: Add QuadIndices 2018-07-21 03:40:37 +09:00
Hajime Hoshi
6c8b7f8e9c graphics: Refactoring: Reduce error propagations 2018-07-12 03:08:50 +09:00
Hajime Hoshi
840c4d24df graphicsutil: Accept matrix parameters directly for performance 2018-06-19 00:19:32 +09:00
Hajime Hoshi
a3c754d2cc graphics: Restrict QuadVertices to allow only power of 2 sizes
Now QuadVertices can skip calculating power of 2 values.
2018-06-17 23:05:19 +09:00
Hajime Hoshi
ac24a8382f graphicsutil: Extract matrix applying for performance 2018-06-17 19:45:09 +09:00
Hajime Hoshi
95561bbf6b affine: Use float32 values for GeoM
float32 was slow on GopherJS, but not slow on Wasm.
2018-06-17 15:38:10 +09:00
Hajime Hoshi
4c2fc30311 graphicsutil: Don't allow nil GeoM 2018-06-17 01:48:56 +09:00
Hajime Hoshi
b4ace53596 affine: Remove GeoM to avoid GeoM allocations on the heap 2018-06-17 00:59:50 +09:00
Hajime Hoshi
3ee76ffd8e graphicsutil: Move vertices.go to graphicsutil 2018-06-10 23:08:22 +09:00
Hajime Hoshi
9745ccee47 restorable: Make (*Image).DrawImage accept vertices and indices 2018-06-10 22:59:00 +09:00
Hajime Hoshi
97a54548df restorable: Rename vertices -> quadVertices 2018-06-10 20:41:17 +09:00
Hajime Hoshi
600983e028 restorable: Record indices for restoring 2018-06-10 20:17:48 +09:00
Hajime Hoshi
2e5e7e6e24 restorable: Remove merging commands for code simplicity 2018-06-10 20:06:17 +09:00
Hajime Hoshi
03079ba067 restorable: Refactoring 2018-06-10 18:40:46 +09:00
Hajime Hoshi
c782380a1c restorable: Specify indices from restorable package 2018-06-10 18:17:58 +09:00
Hajime Hoshi
2853895e6b graphics: Refactoring: Rename functions 2018-06-10 17:53:57 +09:00
Hajime Hoshi
916c7aac8a restorable: Fix comments 2018-04-29 13:49:33 +09:00
Hajime Hoshi
45afb6db67 Reland: restorable: Merge Clear to ReplacePixel 2018-04-29 13:40:18 +09:00
Hajime Hoshi
613f384cb5 graphics: Add EBITEN_DUMP_IMAGES_KEY
Fixes #589
2018-04-28 22:08:20 +09:00
Hajime Hoshi
eb357f61b5 restorable: Bug fix: Calling At must resolve the image's stale state 2018-04-28 21:56:20 +09:00
Hajime Hoshi
0bc712422f restorable: Bug fix: Remove SetFinalizer for disposing
SetFinalizer causes concurrent issue
2018-04-27 12:08:59 +09:00
Hajime Hoshi
1cf4f30541 Revert "restorable: Merge Clear to ReplacePixels"
This reverts commit fb641d88cd.

Reason: When restoring the image where ReplacePixels is called,
dummyImage might not be restored since there is no record of
relationships between this image and dummyImage. Now pixels is not
nil when reverting by chance, but this would cause problems in the
future.
2018-04-25 22:31:48 +09:00
Hajime Hoshi
fb641d88cd restorable: Merge Clear to ReplacePixels
This can avoid unnecessary stale images that requires loading
pixels from GPU.
2018-04-25 01:30:57 +09:00
Hajime Hoshi
9902497e3d test: Use flock to make tests exclusive
Fixes #575
2018-04-07 00:59:52 +09:00
Hajime Hoshi
cc725b99af restorable: Replace emptyImage with dummyImage 2018-04-06 03:08:52 +09:00
Hajime Hoshi
70f16daafd restorable: Fix tests (wrong assumption was used) 2018-04-06 02:15:49 +09:00
Hajime Hoshi
7b5ad46e49 shareable: NewImage* now returns a cleared image 2018-04-06 02:08:12 +09:00
Hajime Hoshi
24e20306f2 restorable: Move 'putting random-colored dot' to restorable 2018-04-05 11:18:28 +09:00
Hajime Hoshi
c767c0631e restorable: Remove unneeded mutex 2018-03-25 23:40:39 +09:00
Hajime Hoshi
97ce612785 Refactoring: Don't access restorable package directly from ebiten package 2018-03-25 23:37:32 +09:00
Hajime Hoshi
125e5c4f32 restorable: Bug fix: Image must be protected with locks (#567) 2018-03-25 22:31:51 +09:00
Hajime Hoshi
e2632e358e restorable: Add TestDoubleResolve 2018-03-25 21:09:26 +09:00
Hajime Hoshi
025fd00e6b restorable: Bug fix: Make the image stale when pixels are partly replaced 2018-03-25 20:39:06 +09:00
Hajime Hoshi
fc47d2843a restorable: Add TestRestoreChain2 2018-03-25 19:43:32 +09:00
Hajime Hoshi
c47b549fd1 restorable: Refactoring: Make functions more atomic 2018-03-25 18:21:43 +09:00
Hajime Hoshi
99f72a1b64 restorable: Bug fix: commands must be flushed at At 2018-03-25 01:26:43 +09:00
Hajime Hoshi
8149ace52c restorable: Add TestDispose 2018-03-25 00:50:11 +09:00
Hajime Hoshi
0acf021e03 restorable: Dispose images explicitly when restoring (#567) 2018-03-24 23:27:08 +09:00
Hajime Hoshi
1616373819 restorable: Ensure the given image is not nil at makeStaleIfDependingOn 2018-03-24 21:57:22 +09:00
Hajime Hoshi
be4e3ab801 restorable: Bug fix: partial ReplacePixels broke the image state (#562) 2018-03-20 02:14:00 +09:00
Hajime Hoshi
9d37221743 restorable: Refactoring 2018-03-19 23:55:06 +09:00
Hajime Hoshi
b5d065151a restorable: Don't flatten vertices until actually needed 2018-03-18 23:54:45 +09:00
Hajime Hoshi
de3a8d8893 restorable: Remove comments 2018-03-18 18:14:11 +09:00
Hajime Hoshi
00d8e793d9 restorable: Remove MaxImageSize 2018-03-09 02:50:38 +09:00
Hajime Hoshi
4ae9d5780c graphics: Implement shared texture (#514) 2018-03-03 19:54:53 +09:00
Hajime Hoshi
247cd6e1c3 Add graphicsutil package 2018-03-02 12:34:56 +09:00
Hajime Hoshi
d4112004b0 graphics: Move calculating source region from restorable package 2018-03-02 12:20:44 +09:00
Hajime Hoshi
d0592d30e0 graphics: Improve clearing the offscreen performance 2018-03-02 01:55:40 +09:00
Hajime Hoshi
dada2e060a restorable: Bug fix: Don't use graphics.Image for clearing framebuffer 2018-03-02 01:05:54 +09:00
Hajime Hoshi
cd8368deaf restorable: Add TODO comment 2018-03-02 00:00:09 +09:00
Hajime Hoshi
db738676ce restorable: Refactoring: clearIfVolatile 2018-03-01 23:13:23 +09:00
Hajime Hoshi
b8deabbd94 graphics: Reland: Bug fix: a too old frame was rendered at least on Android
Fixes #525
2018-03-01 23:05:28 +09:00
Hajime Hoshi
1a898dd1b9 Add comments 2018-03-01 02:49:45 +09:00
Hajime Hoshi
676a023a30 restorable: Remove unneeded NextPowerOf2Int usage 2018-03-01 02:45:23 +09:00
Hajime Hoshi
1068156215 restorable: Add restoring case to TestReplacePixels 2018-03-01 02:43:59 +09:00
Hajime Hoshi
127f6c09c8 graphics: Specify rect to glTexSubImage2D 2018-03-01 01:58:09 +09:00
Hajime Hoshi
9f6fd0db9a graphics: Use the original width/height for glTexSubImage2D 2018-03-01 00:47:37 +09:00
Hajime Hoshi
02b4fc7917 graphics: Reduce num of Image.Clear() calls 2018-02-28 23:11:12 +09:00
Hajime Hoshi
9db042ae9e graphics: Refactoring: easier way to clear framebuffer 2018-02-28 22:46:57 +09:00
Hajime Hoshi
8ef0f1ac6a restorable: Avoid unneeded discarding images 2018-02-28 15:56:51 +09:00
Hajime Hoshi
2f1908b05c restorable: Use nil instead of empty affine.ColorM 2018-02-28 02:14:10 +09:00
Hajime Hoshi
8c8e512059 affine: User nillable pattern for ColorM 2018-02-28 02:14:06 +09:00
Hajime Hoshi
adbd0db765 restorable: Accept source rect and geom instead of vertices 2018-02-27 01:35:30 +09:00
Hajime Hoshi
519a75e5a8 restorable: Bug fix: Clearing framebuffers was not complete 2018-02-25 23:53:27 +09:00
Hajime Hoshi
85b133dad0 graphics: Remove NewImageFromImage command 2018-02-25 23:22:49 +09:00
Hajime Hoshi
9adc1ac6a0 Revert "graphics: Refactoring: clearing framebuffer"
This reverts commit 58f5c9c1d0.

Fixes #515
2018-02-25 22:04:04 +09:00
Hajime Hoshi
58f5c9c1d0 graphics: Refactoring: clearing framebuffer 2018-02-24 23:51:05 +09:00
Hajime Hoshi
a2d40e0908 graphics: Remove offsetX/offsetY from framebuffer 2018-02-24 23:35:55 +09:00
Hajime Hoshi
9da5099060 graphics: Refactoring: Flip Y by geometry matrix instead of projection matrix 2018-02-24 23:32:36 +09:00
Hajime Hoshi
a644e92298 restorable: Better calculation to clear restorable.Image 2018-02-24 21:16:30 +09:00
Hajime Hoshi
da20b3f49a restorable: Bug fix: Clear screen framebuffer on fullscreen mode
Fixes #513
2018-02-24 20:48:47 +09:00
Hajime Hoshi
fe7aae32a0 restorable: Remove graphics.Image.Fill usage 2018-02-24 16:18:18 +09:00
Hajime Hoshi
2ba89591db restorable: Remove Fill 2018-02-24 15:14:53 +09:00
Hajime Hoshi
2507379494 restorable: Skip resolving stale images when possible 2018-02-23 03:19:20 +09:00
Hajime Hoshi
6ef4bbde2d graphics: Add FilterDefault; Make DrawImageOptions specify Filter (#453) 2018-02-14 02:59:44 +09:00
Hajime Hoshi
595e654123 graphics: Bug fix: pixels read from GPU might include errors (#492) 2018-02-03 16:43:42 +09:00
Hajime Hoshi
65b71ad79d restorabel: uint8 -> byte 2018-02-03 16:36:43 +09:00
Hajime Hoshi
80596820cf graphics: Replace []uint8 with []byte 2018-01-28 22:40:36 +09:00
seebs
0b7ba8e573 Do GeoM projection on CPU (#477)
Handling GeoM projection on CPU may seem like a weird choice, given
how fast GPU is, but it pays off:

* You only have to do a very small subset of the actual matrix
  multiply.
* You don't have to construct a matrix in the vertex shader.
* Six fewer float32 values per vertex.
* You do still have to do the matrix computation for each vertex,
  though.

Signed-off-by: Seebs <seebs@seebs.net>
2018-01-14 16:01:55 +09:00
Hajime Hoshi
723d153800 Reland(2): graphics: Appropriate rendering of edges on linear filter 2017-12-12 00:03:01 +09:00
Hajime Hoshi
362d1c417f Revert 'graphics: Appropriate rendering of edges on linear filter (Reland)' (#458) 2017-12-11 20:30:54 +09:00
Hajime Hoshi
1152439e65 graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
2017-12-07 02:26:16 +09:00
Hajime Hoshi
8091aa5190 Revert 'graphics: Appropriate rendering of edges on linear filter' #456 2017-12-06 23:40:29 +09:00
Hajime Hoshi
bc0432f310 graphics: Appropriate rendering of edges on linear filter
Fixes #315
2017-12-06 21:40:24 +09:00
Hajime Hoshi
8e7e960b56 graphics: Limit source-rectangle range
Remove texture adjustment introduced due to #317
2017-12-02 23:13:44 +09:00
Hajime Hoshi
6145ecee74 graphics: Misspelling 2017-09-21 23:33:27 +09:00
Hajime Hoshi
b47e564762 graphics: Add comments 2017-09-20 01:35:56 +09:00
Hajime Hoshi
05d91eac09 restorable: Fix misspelling 2017-09-15 03:13:36 +09:00
Hajime Hoshi
f16b5d9c10 restorable: Rename variables 2017-09-15 01:14:09 +09:00
Hajime Hoshi
ccddf3c4ac restorable: Refactoring: Remove arguments from NewImageFromImage 2017-09-15 00:51:17 +09:00
Hajime Hoshi
ca4a2d8209 restorable: Bug fix: Fix tests 2017-09-15 00:49:07 +09:00
Hajime Hoshi
2881d3fc4c restorable: Add comments 2017-09-15 00:39:49 +09:00
Hajime Hoshi
80940f9070 restorable: Add comments 2017-09-15 00:24:18 +09:00
Hajime Hoshi
b51d93a707 restorable: Add comments 2017-09-12 03:14:13 +09:00
Hajime Hoshi
9ab517cf82 restorable: Refactoring 2017-08-07 00:06:35 +09:00
Hajime Hoshi
1fb7e123c2 Remove dependencies on internal/graphics from ebiten 2017-08-06 21:34:24 +09:00
Hajime Hoshi
c0ecb7a386 graphics: Move CopyImage to restorable 2017-08-06 21:21:38 +09:00
Hajime Hoshi
631264fce1 Add 'internal/math' package 2017-08-06 20:05:14 +09:00
Hajime Hoshi
c3202b8e58 audio: Adjust the buffer size 2017-07-13 23:48:03 +09:00
Hajime Hoshi
3a3a4af035 graphics: Avoid type assertions for Fill 2017-07-02 21:32:07 +09:00
Hajime Hoshi
364819f361 restorable: Disable restoring on desktops and mobile browsers (#380) 2017-07-02 15:58:00 +09:00
Hajime Hoshi
565a28ff04 restorable: Merge draw image history items if possible (#379) 2017-07-02 02:21:23 +09:00
Hajime Hoshi
979836d0f5 restorable: Refactoring: move and rename a const 2017-07-02 01:41:07 +09:00
Hajime Hoshi
c694851765 ui: Center the screen on fullscreen mode (#374) 2017-07-01 04:12:09 +09:00
Hajime Hoshi
ad1f1263f7 restorable: Bug fix: wrong topological sort (#359) 2017-06-03 02:41:37 +09:00
Hajime Hoshi
2680884566 restorable: Test bug fix 2017-06-02 22:00:02 +09:00
Hajime Hoshi
eb66f5c569 restorable: Add tests for complex graph (#357) 2017-06-02 21:58:26 +09:00
Hajime Hoshi
f41541a254 restorable: Enable TestRestoreRecursive again 2017-06-02 02:15:32 +09:00
Hajime Hoshi
1d66ebc854 restorable: Bug fix: topological sort is required to restore images correctly (#357) 2017-06-01 10:44:28 +09:00
Hajime Hoshi
967e737760 restorable: Temporarily disable a failed test 2017-06-01 02:42:43 +09:00
Hajime Hoshi
82f102c422 restorable: Add TestRestoreRecursive (#265) (#357) 2017-06-01 02:37:57 +09:00
Hajime Hoshi
baeadfb7fe restorable: Add tests (#265) (#357) 2017-06-01 01:27:56 +09:00
Hajime Hoshi
7d181e3182 opengl: Hide OpenGL context usages into internal/graphics package 2017-05-31 02:18:04 +09:00
Hajime Hoshi
5a4a82ab50 restorable: Add TODO comments (#357) 2017-05-30 03:31:29 +09:00
Hajime Hoshi
d220e300ab restorable: Fix doc 2017-05-30 02:06:45 +09:00
Hajime Hoshi
a5f80c3716 restorable: VRAM -> GPU 2017-05-30 01:28:23 +09:00
Hajime Hoshi
a816c9c7fe Reduce defer sentences for performance 2017-05-27 21:35:38 +09:00
Hajime Hoshi
1b1b996817 graphics: Avoid copying ColorM 2017-05-27 16:17:49 +09:00
Hajime Hoshi
1b72263ce1 sync: Add sync package 2017-05-27 02:37:01 +09:00
Hajime Hoshi
951e5bccef restorable: Remove Images() 2017-05-04 00:08:07 +09:00
Hajime Hoshi
8b48d010ed restorable: Refactoring 2017-05-03 23:24:00 +09:00
Hajime Hoshi
bc105e7350 restorable: Unexport functions 2017-05-03 23:18:35 +09:00
Hajime Hoshi
aa5c278445 restorable: Unexport add 2017-05-03 23:15:18 +09:00
Hajime Hoshi
9f5cf48d24 restorable: Move Images to resotrable package 2017-05-03 23:11:43 +09:00
Hajime Hoshi
d94e9c9d86 restorable: Bug fix: Make limit to the number of draw-image command history (#349) 2017-05-03 22:16:32 +09:00
Hajime Hoshi
76ad9cf42b doc: Fix comments 2017-05-03 01:08:27 +09:00
Hajime Hoshi
a3e14c9ddb graphics: Image.ReplacePixels/Dispose always returns nil (#331) 2017-03-04 02:23:39 +09:00
Hajime Hoshi
147798e14d Simplify internal API not to return errors 2017-03-03 23:59:44 +09:00
Hajime Hoshi
0967df7f5e graphics: Fix TestImagePixels to check out-of-range pixels 2017-02-05 04:24:07 +09:00
Hajime Hoshi
91681bdc25 graphics: Bug fix: ReplacePixels must reset pixels out of range (#316) 2017-02-05 04:16:09 +09:00
Hajime Hoshi
d7f1165aa3 graphics: Avoid calling ReplacePixels unnecessarily 2017-02-05 02:19:30 +09:00
Hajime Hoshi
6e897d1479 graphcis: Bug fix: Can't dispose textures/framebuffers after the context is lost (fixing #305) 2017-01-22 01:37:08 +09:00
Hajime Hoshi
53952100d3 restorable: Bug fix: graphics.Image can be recreated and must not be used for restoring 2017-01-21 04:24:39 +09:00
Hajime Hoshi
aeaa877949 restorable: Remove (*restorable).width/height 2016-12-27 10:58:46 +09:00
Hajime Hoshi
5c403d9969 graphics: Avoid copying images twice 2016-12-27 10:43:05 +09:00
Hajime Hoshi
07294a98b6 Move internal/graphics/opengl -> internal/opengl 2016-11-03 23:31:25 +09:00
Hajime Hoshi
50b2d8ee94 graphics: Use float values for vertices 2016-11-02 02:34:01 +09:00
Hajime Hoshi
d02c67a996 graphics: Use affine.ColorM instead of graphics.Matrix 2016-11-01 00:20:27 +09:00
Hajime Hoshi
5a1eb24138 graphics: Improve speed by using []int16 instead of []uint8 2016-10-26 00:20:41 +09:00
Hajime Hoshi
a70f61b1d5 graphics: Remove passing GeoM to the lower layers 2016-10-25 10:42:49 +09:00
Hajime Hoshi
f21f6d357e graphics: Bug fix: Command splitting threshold is more strict on browsers? 2016-10-22 20:25:58 +09:00
Hajime Hoshi
5cd048011e restorable: Fix a comment 2016-09-10 01:36:56 +09:00
Hajime Hoshi
959abec06d restoring: Refactoring: Add Image.screen and unify restoring functions 2016-09-04 02:31:50 +09:00
Hajime Hoshi
c73860caa2 restorable: Bug fix: volatile images are not relaiable when restoring 2016-09-04 02:16:58 +09:00
Hajime Hoshi
865a45e052 restorable: Reset states after restoring 2016-09-04 02:11:02 +09:00
Hajime Hoshi
d386f57ac6 restoring: Refactoring: Add Image.volatile 2016-09-04 02:06:54 +09:00
Hajime Hoshi
43e8349567 graphics: Remove imageImpl.width/height 2016-09-04 01:25:02 +09:00
Hajime Hoshi
b8b7e97511 restorable: Remove arguments from restoring functions 2016-09-04 00:57:23 +09:00
Hajime Hoshi
02151e48ea restorable: Remove Image() 2016-09-04 00:53:30 +09:00
Hajime Hoshi
82febc9c6e restorable: Reduce Image() usage and remove MakeStale() 2016-09-03 23:54:52 +09:00
Hajime Hoshi
e7558036ae restorable: Remove IsStale 2016-09-03 23:42:44 +09:00
Hajime Hoshi
cae75fac69 graphics: Bug fix: Invalid Clear calling in Dispose 2016-09-03 23:42:28 +09:00
Hajime Hoshi
fb3724a40e graphics: Remove imageImpl.image member 2016-09-03 23:08:51 +09:00
Hajime Hoshi
438afdac5b restorable: Add NewImage 2016-09-03 22:24:37 +09:00
Hajime Hoshi
9c079917f1 Rename pixels -> restorable 2016-09-03 22:19:59 +09:00