Commit Graph

5086 Commits

Author SHA1 Message Date
Hajime Hoshi
328ef85606 opengl: Prepare Context Losing for JavaScript (#217) 2016-06-29 23:18:02 +09:00
Hajime Hoshi
9453f9e7b5 graphics: Fix a comment 2016-06-28 03:05:47 +09:00
Hajime Hoshi
3004d4d7af opengl: Fix a misspell 2016-06-28 02:53:35 +09:00
Hajime Hoshi
1fa76b89a3 Make go vet happy 2016-06-28 02:52:06 +09:00
Hajime Hoshi
d6c1bb2ae8 audio: Fix a comment 2016-06-28 02:50:13 +09:00
Hajime Hoshi
5551a70776 audio: Fix a comment of (*Player).Close 2016-06-27 13:53:29 +09:00
Hajime Hoshi
af87d3fcf4 graphics: Move a comment 2016-06-27 13:00:32 +09:00
Hajime Hoshi
0ed95031c5 example/audio: More punches 2016-06-27 03:11:10 +09:00
Hajime Hoshi
e822aae4a2 graphics: Add a comment 2016-06-27 02:51:46 +09:00
Hajime Hoshi
b02d89cdc3 audio: Add NewPlayerFromBytes (#231) 2016-06-27 02:23:08 +09:00
Hajime Hoshi
a2402c32c0 audio: Check the stream can be used or not 2016-06-27 02:02:01 +09:00
Hajime Hoshi
a05d1bfa43 doc: Remove Change Log section and go generate 2016-06-27 01:02:50 +09:00
Hajime Hoshi
a275f7e7cd mobile: Bug fix: calc ID for touches 2016-06-26 16:18:08 +09:00
Hajime Hoshi
f537378f2a opengl: Bug fix: div 0 in shader 2016-06-26 15:57:45 +09:00
Hajime Hoshi
891ad34d88 mobile: UpdateTouchesOnIOS should take int64 ptrs 2016-06-26 15:33:21 +09:00
Hajime Hoshi
475d659459 mobile: Fix a comment 2016-06-25 15:51:27 +09:00
Hajime Hoshi
cc5fba729a mobile: Remove EventDispatcher 2016-06-25 15:50:03 +09:00
Hajime Hoshi
59a21620dc mobile: Move Render to a global func 2016-06-25 15:11:47 +09:00
Hajime Hoshi
f41455c2cf Update AUTHORS 2016-06-25 06:40:10 +09:00
Hajime Hoshi
970bbe54c2 Add AUTHORS file 2016-06-25 06:16:29 +09:00
Hajime Hoshi
58218a85b5 mobile: Remove SetScreenSize/Scale 2016-06-25 04:45:19 +09:00
Hajime Hoshi
baba009a28 graphics: Better scaling (especially for the case 1 < scale < 2) 2016-06-25 04:15:30 +09:00
Hajime Hoshi
13388db9a1 mobile: Move comments 2016-06-25 03:46:03 +09:00
Hajime Hoshi
134722f8f7 ebitenutil: Fix a comment 2016-06-25 03:43:03 +09:00
Hajime Hoshi
e30ef050f2 mobile: Make it buildable for desktops (just for comments) 2016-06-25 03:41:56 +09:00
Hajime Hoshi
7d99ce35ba ebitenutil: Seal OpenFile on mobiles 2016-06-25 03:39:28 +09:00
Hajime Hoshi
bf807799bf examples/windowscale: Use float scale factor 2016-06-25 02:17:08 +09:00
Hajime Hoshi
71ded00886 mobile: Rename files 2016-06-25 01:55:32 +09:00
Hajime Hoshi
19d18020ce examples/paint: Fix a float scale to an integer 2016-06-25 01:43:49 +09:00
Hajime Hoshi
5983e94cb8 graphics: Better scaling with a real number (#236) 2016-06-25 01:27:03 +09:00
Hajime Hoshi
bb511b2c13 ui: Scale is now float64 (#236) 2016-06-25 01:26:59 +09:00
Hajime Hoshi
42332c7b49 graphics: Fix a comment 2016-06-24 01:24:08 +09:00
Hajime Hoshi
8935846de7 go generate _docs 2016-06-23 12:16:27 +09:00
Hajime Hoshi
0abafb3fa2 Update index.tmpl.html along with #234 2016-06-23 12:15:34 +09:00
Hajime Hoshi
32f9e839ba Add .lgtm 2016-06-23 12:04:44 +09:00
Hajime Hoshi
24bb5b5ca8 graphics: Stop comparing matrices in GLSL, which doesn't work on iPhone5s 2016-06-23 00:25:31 +09:00
Hajime Hoshi
bae27e19d7 doc: Fix README 2016-06-22 12:37:26 +09:00
Hajime Hoshi
56c4e71859 opengl: Remove unneeded glViewport calls 2016-06-22 02:13:23 +09:00
Hajime Hoshi
e9de66aca2 graphics: Reset Viewport cache at each frame 2016-06-22 02:08:58 +09:00
Hajime Hoshi
3f59c9394c mobile: Bug fix: Revert build tags 2016-06-21 00:51:51 +09:00
Hajime Hoshi
2ba3fd0607 mobile: Implement UpdateTouchesOnIOS 2016-06-21 00:41:55 +09:00
Hajime Hoshi
989ae1ebc5 ui: Fix deviceScale for mobiles 2016-06-19 05:14:02 +09:00
Hajime Hoshi
b0a7e13502 ui: Remove ScreenSizeEvent.Scale 2016-06-19 05:10:27 +09:00
Hajime Hoshi
6f50ef3604 ui: Get correct device scale for iOS 2016-06-19 05:10:27 +09:00
Hajime Hoshi
858b391592 ui: Bug fix: unused variable 2016-06-19 05:05:56 +09:00
Hajime Hoshi
ea377b8e20 ui: More accurate device scale factor 2016-06-19 05:04:38 +09:00
Hajime Hoshi
7528977842 opengl: Bug fix: bindFramebufferImpl should return error 2016-06-19 00:40:44 +09:00
Hajime Hoshi
bc2703c345 opengl: Call glViewport each time when different framebuffer is set 2016-06-18 22:47:34 +09:00
Hajime Hoshi
83ab4352f8 opengl: Consider framebuffer size on iOS 2016-06-18 19:55:04 +09:00
Hajime Hoshi
98fccb563e graphics: Bug fix: Need to reset viewport size after resizing (#232) 2016-06-18 06:47:35 +09:00