Hajime Hoshi
|
d93d433514
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examples: Add warning for GopherJS building bug
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2016-10-31 12:22:18 +09:00 |
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Hajime Hoshi
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26e290b2bc
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examples/spritse: Speed optimization
|
2016-10-28 00:39:55 +09:00 |
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Hajime Hoshi
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bf76e94ad2
|
examples/sprites: Don't copy receivers
|
2016-10-27 02:43:43 +09:00 |
|
Hajime Hoshi
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d66586c890
|
examples/keyboard: Fix gen.go to use LicenseComment
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2016-10-21 00:19:10 +09:00 |
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Hajime Hoshi
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7b48ea201c
|
examples/keyboard: Avoid build tags in templates
|
2016-10-16 03:40:03 +09:00 |
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Hajime Hoshi
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908d8aa9f2
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examples/keyboard: Add example tags
|
2016-10-16 01:02:01 +09:00 |
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Hajime Hoshi
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237e84d0ea
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Bug fix: Add example tags
|
2016-10-16 00:13:31 +09:00 |
|
Hajime Hoshi
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23b2d086ee
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example: Add example tags
|
2016-10-16 00:09:03 +09:00 |
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Hajime Hoshi
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417112c586
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doc: No need to specify 'example' tag when 'go run'
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2016-09-03 18:06:28 +09:00 |
|
Hajime Hoshi
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7276e47e07
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examples: go generate
|
2016-09-03 16:26:56 +09:00 |
|
Hajime Hoshi
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730b0d5ff9
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input: Add KeyMax
|
2016-09-03 15:28:37 +09:00 |
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Hajime Hoshi
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d62a90dfca
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input: Add GamepadButtonMax
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2016-09-03 15:18:55 +09:00 |
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Hajime Hoshi
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12c224c14a
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examples/blocks: Refactoring
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2016-09-03 14:40:40 +09:00 |
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Hajime Hoshi
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581fbc4406
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examples/blocks: Rename enums and functions
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2016-09-03 14:33:45 +09:00 |
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Hajime Hoshi
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15a523c42b
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Remove exp/gamepad
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2016-09-03 14:03:41 +09:00 |
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Hajime Hoshi
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bb6da8f85c
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Fix files for 'example' tag
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2016-08-26 01:25:28 +09:00 |
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Hajime Hoshi
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7410a9d814
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Add example tags again
This reverts commit 7a1d63fb02 .
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2016-08-26 00:40:39 +09:00 |
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Hajime Hoshi
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7a1d63fb02
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Revert example tags
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2016-08-17 23:33:31 +09:00 |
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Hajime Hoshi
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12732d3302
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examples: Add example tag
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2016-08-17 22:52:51 +09:00 |
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Hajime Hoshi
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348e11ac1b
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examples/font: Simplify
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2016-08-16 02:42:06 +09:00 |
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Hajime Hoshi
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6bab6e1f1d
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examples/infinitescroll: Remove empty lines
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2016-08-13 23:42:45 +09:00 |
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Hajime Hoshi
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c685cfb428
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examples/infinitescroll: Move the image and add license
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2016-08-13 23:38:51 +09:00 |
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Martin Lindhe
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41cc17c4da
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add example/infinitescroll (#255)
This resolved #254
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2016-08-13 23:34:25 +09:00 |
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Hajime Hoshi
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8f1b7a2d0c
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examples: Add error checks
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2016-08-03 10:57:50 +09:00 |
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Hajime Hoshi
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30b521f3b8
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Add error checks
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2016-08-03 01:02:05 +09:00 |
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Hajime Hoshi
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5801bc53df
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Fix misspellings
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2016-08-02 01:49:05 +09:00 |
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Hajime Hoshi
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4e329f619f
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example/2048: Bug fix: Should update the tile when the tile stops
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2016-08-01 03:25:03 +09:00 |
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Hajime Hoshi
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2c4b9c1dbe
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examples/2048: Make it smoother
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2016-08-01 02:42:20 +09:00 |
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Hajime Hoshi
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ced66ff319
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examples/2048: Refactoring
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2016-08-01 01:23:40 +09:00 |
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Hajime Hoshi
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1da3f32715
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examples: Embed arcadefont.png
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2016-07-31 22:00:45 +09:00 |
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Hajime Hoshi
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e5ece83e78
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example/2048: Pop tiles when appearing
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2016-07-31 20:56:46 +09:00 |
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Hajime Hoshi
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1df77c196c
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examples/4096: Define colors for huge number tiles
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2016-07-31 17:55:18 +09:00 |
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Hajime Hoshi
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941c24e9fd
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examples/2048: Pop animation
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2016-07-31 17:43:46 +09:00 |
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Hajime Hoshi
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c44f2819af
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examples/2048: Refactoring
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2016-07-31 14:57:42 +09:00 |
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Hajime Hoshi
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b59649336a
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examples/2048: Refactoring: Don't animate when all tiles are not to move
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2016-07-31 04:25:57 +09:00 |
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Hajime Hoshi
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3153720e9a
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examples/2048: Bug fix: animate tiles correctly
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2016-07-31 03:42:59 +09:00 |
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Hajime Hoshi
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bdf2919ed0
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examples/2048: Animate tiles
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2016-07-31 02:49:28 +09:00 |
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Hajime Hoshi
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0ec07420f4
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examples/2048: Introduce TileData
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2016-07-31 01:03:14 +09:00 |
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Hajime Hoshi
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3ce0572a81
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examples/2048: Add Tile.Draw
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2016-07-30 18:15:38 +09:00 |
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Hajime Hoshi
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ba8138f69b
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examples/2048: Refactoring
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2016-07-30 17:31:26 +09:00 |
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Hajime Hoshi
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ef61e7a568
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examples/2048: Bug fix: Should not add a new tile when no tiles are moved
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2016-07-29 03:41:55 +09:00 |
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Hajime Hoshi
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399d29b1a0
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examples/2048: Draw texts
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2016-07-29 01:52:21 +09:00 |
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Hajime Hoshi
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90b6e3871a
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examples/2048: Draw colored tiles
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2016-07-29 01:26:44 +09:00 |
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Hajime Hoshi
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d9ee460b20
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examples/2048: Add tests
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2016-07-29 00:00:12 +09:00 |
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Hajime Hoshi
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0a04ed1c22
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examples/2048: Refactoring
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2016-07-28 22:34:20 +09:00 |
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Hajime Hoshi
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30a16cbcbe
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examples/2048: Implement the rule
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2016-07-28 12:36:31 +09:00 |
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Hajime Hoshi
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8daa246da4
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Add examples/2048 (#181)
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2016-07-28 04:30:10 +09:00 |
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Hajime Hoshi
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5e1ed99e2e
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Use files in examples (#243)
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2016-07-28 01:10:40 +09:00 |
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Hajime Hoshi
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aa96822ce5
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examples/airship: Introduce repeatedGophersImage
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2016-07-18 17:44:25 +09:00 |
|
Hajime Hoshi
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dc159cb37c
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examples/airship: Remove println
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2016-07-18 05:27:56 +09:00 |
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Hajime Hoshi
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008b15f61d
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examples/airship: Add fog
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2016-07-18 05:19:22 +09:00 |
|
Hajime Hoshi
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a3396bd415
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examples/airship: Better scaling
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2016-07-18 02:53:58 +09:00 |
|
Hajime Hoshi
|
39fd17cdac
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examples/airship: Adjust parameters
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2016-07-17 15:20:57 +09:00 |
|
Hajime Hoshi
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0933292d30
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examples/airship: Better perspective
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2016-07-17 07:10:52 +09:00 |
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Hajime Hoshi
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6541654746
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examples/airship: Remove unexpected blue spots
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2016-07-17 06:56:10 +09:00 |
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Hajime Hoshi
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847f72f9be
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Add examples/airship (#246)
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2016-07-17 05:36:06 +09:00 |
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Hajime Hoshi
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c8ef54ac1d
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Trivial fixes
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2016-07-17 04:41:28 +09:00 |
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Hajime Hoshi
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d7c2682c53
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examples/sprites: Slower increasing num of sprites
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2016-07-16 19:34:36 +09:00 |
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Hajime Hoshi
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66f262c80e
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graphics: Enable to draw unlimited number of sprites (#245)
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2016-07-16 19:17:57 +09:00 |
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Hajime Hoshi
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87e0948449
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examples/sinewave: Add a message
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2016-07-10 23:51:16 +09:00 |
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Hajime Hoshi
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69497aff41
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Remove examples/mobile, which is no longer maintained
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2016-07-10 02:59:49 +09:00 |
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Hajime Hoshi
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1ec95c896a
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Add examples/life (#182)
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2016-07-08 00:26:38 +09:00 |
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Hajime Hoshi
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1fa76b89a3
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Make go vet happy
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2016-06-28 02:52:06 +09:00 |
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Hajime Hoshi
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0ed95031c5
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example/audio: More punches
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2016-06-27 03:11:10 +09:00 |
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Hajime Hoshi
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b02d89cdc3
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audio: Add NewPlayerFromBytes (#231)
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2016-06-27 02:23:08 +09:00 |
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Hajime Hoshi
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bf807799bf
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examples/windowscale: Use float scale factor
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2016-06-25 02:17:08 +09:00 |
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Hajime Hoshi
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19d18020ce
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examples/paint: Fix a float scale to an integer
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2016-06-25 01:43:49 +09:00 |
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Hajime Hoshi
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bb511b2c13
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ui: Scale is now float64 (#236)
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2016-06-25 01:26:59 +09:00 |
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Hajime Hoshi
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13f594baed
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Fix build tags for iOS (WIP)
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2016-06-15 00:19:02 +09:00 |
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Hajime Hoshi
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e4ca01db31
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mobile: Multitouches (#101)
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2016-05-28 23:15:28 +09:00 |
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Hajime Hoshi
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405ad9a136
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mobile: Remove viewID arg
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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dd210a3ed1
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run: Take View ID for Android
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2016-05-28 19:01:26 +09:00 |
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Hajime Hoshi
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ba186d9fa4
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examples/paint: Use touch events
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2016-05-27 01:51:13 +09:00 |
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Hajime Hoshi
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a2d7b438d4
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examples/mobile: Add playing sound
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2016-05-25 03:56:50 +09:00 |
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Hajime Hoshi
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3195ae32d8
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mobile: Implement Pause/Resume
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2016-05-24 00:00:54 +09:00 |
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Hajime Hoshi
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2b477eef5a
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mobile: Introduce EventDispatcher to reduce glue code
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2016-05-23 02:44:41 +09:00 |
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Hajime Hoshi
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f251ae8b49
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mobile: Handle touch events
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2016-05-23 02:06:01 +09:00 |
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Hajime Hoshi
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affce54629
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examples/mobile: Enable to run on desktops
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2016-05-22 04:41:09 +09:00 |
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Hajime Hoshi
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6d06b01cae
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gomobile bind works
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2016-05-22 04:25:15 +09:00 |
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Hajime Hoshi
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d5d9e2c73e
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examples/mobile: Bug fix: enabled
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2016-05-19 03:26:44 +09:00 |
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Hajime Hoshi
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76ea075896
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Add example/mobile (not-compilable yet)
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2016-05-19 03:17:50 +09:00 |
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Hajime Hoshi
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971b42856a
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examples/blocks: Remove redundant code
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2016-05-14 03:29:45 +09:00 |
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Hajime Hoshi
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fdfc44281f
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gofmt -s
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2016-05-14 00:25:11 +09:00 |
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Hajime Hoshi
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49d171beb0
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examples/common: Embed images with go-bindata
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2016-05-13 23:40:23 +09:00 |
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Hajime Hoshi
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64a66c57c0
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examples/keyboard: Generate the image without Ebiten (#210)
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2016-05-08 16:30:48 +09:00 |
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Hajime Hoshi
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5a1099db27
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examples/alphablending: Refactoring: Reduce draw calls
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2016-04-23 01:39:33 +09:00 |
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Hajime Hoshi
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a2689b8b8c
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examples/additive: Rename
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2016-04-22 02:39:18 +09:00 |
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Hajime Hoshi
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401e031349
|
examples/piano: Add comments
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2016-04-22 02:07:43 +09:00 |
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Hajime Hoshi
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62243f97b5
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examples: audioContext.Update should be called at last
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2016-04-22 01:11:28 +09:00 |
|
Hajime Hoshi
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9a18ffe563
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audio: Change NewPlayer to be an independent function
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2016-04-19 23:43:54 +09:00 |
|
Hajime Hoshi
|
242d36a9a4
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examples/audio: Add padding
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2016-04-19 02:45:51 +09:00 |
|
Hajime Hoshi
|
b0178e8425
|
audio: Move exp/audio -> audio (#206)
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2016-04-19 01:26:37 +09:00 |
|
Hajime Hoshi
|
855bad4cb3
|
examples/font: Fix a comment
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2016-04-11 11:56:31 +09:00 |
|
Hajime Hoshi
|
0c932fbf84
|
examples/sprites: Skip rendering when the game is slow
|
2016-04-08 03:31:10 +09:00 |
|
Hajime Hoshi
|
f222885d97
|
audio: Context.Update now returns error (#197)
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2016-04-05 00:09:00 +09:00 |
|
Hajime Hoshi
|
65a8d4013a
|
examples/blocks: Bug fix: moving piece never landed (#178)
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2016-04-03 04:27:18 +09:00 |
|
Hajime Hoshi
|
1ec786f83a
|
audio: audio.NewContext now returns error
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2016-04-03 02:59:44 +09:00 |
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Hajime Hoshi
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50b7ec59d4
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examples/audio: Reuse SE audio.Player object
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2016-03-30 00:00:18 +09:00 |
|
Hajime Hoshi
|
e43493fc4e
|
examples/pcm: Bug fix: build error
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2016-03-29 03:37:28 +09:00 |
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Hajime Hoshi
|
4d7045c161
|
audio: Remove Stream.Len and add Stream.Size
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2016-03-29 03:20:10 +09:00 |
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Hajime Hoshi
|
d2ccbdbe23
|
audio: Add Player.Close (#194)
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2016-03-29 00:06:37 +09:00 |
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Hajime Hoshi
|
0662e1a1de
|
audio: Add Volume/SetVolume
|
2016-03-28 11:06:17 +09:00 |
|
Hajime Hoshi
|
55d61b8c67
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examples/audio: Add comments
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2016-03-27 20:10:04 +09:00 |
|
Hajime Hoshi
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457581c8ad
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examples/audio: Copy SE buffer only once
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2016-03-27 19:23:55 +09:00 |
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Hajime Hoshi
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27911b8156
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Add audio/wav package
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2016-03-27 19:10:16 +09:00 |
|
Hajime Hoshi
|
2beba60530
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examples/windowsize: Bug fix: screen size must be positive
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2016-03-23 00:45:58 +09:00 |
|
Hajime Hoshi
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62dffe5405
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Add ebiten.ScreenScale() (#191)
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2016-03-23 00:44:16 +09:00 |
|
Hajime Hoshi
|
4bf3b4e44e
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examples/windowsize: Use the screen's Size()
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2016-03-22 01:36:04 +09:00 |
|
Hajime Hoshi
|
1b86bb9889
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examples/font: Add an English sentence
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2016-03-21 23:25:17 +09:00 |
|
Hajime Hoshi
|
dc933b88f8
|
Add examples/font (#77)
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2016-03-21 21:09:31 +09:00 |
|
Hajime Hoshi
|
8086afb6b5
|
examples/audio: Toggle play/pause
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2016-03-21 01:38:15 +09:00 |
|
Hajime Hoshi
|
11c9ab3fbf
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examples/audio: Refactoring: Introduce Player struct
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2016-03-20 04:02:51 +09:00 |
|
Hajime Hoshi
|
4a4621a126
|
examples/audio: Implement seeking
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2016-03-20 01:40:10 +09:00 |
|
Hajime Hoshi
|
0fb5dffbf5
|
examples/audio: Add the player bar
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2016-03-19 23:45:36 +09:00 |
|
Hajime Hoshi
|
eb0d650612
|
tmp
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2016-03-18 02:42:47 +09:00 |
|
Hajime Hoshi
|
b1f856a0e0
|
Add FPS const
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2016-03-13 04:57:31 +09:00 |
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Hajime Hoshi
|
bc49108c40
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audio: Move VorbisStream to a new package
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2016-03-13 03:00:05 +09:00 |
|
Hajime Hoshi
|
71312ba26f
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audio: Add AudioContext.Update (#177)
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2016-03-12 23:40:11 +09:00 |
|
Hajime Hoshi
|
83579a465e
|
examples/audio: Fix title
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2016-03-10 03:02:55 +09:00 |
|
Hajime Hoshi
|
86aeda2c9d
|
examples/audio: Add 'Now Loading' phase
|
2016-03-09 02:45:56 +09:00 |
|
Hajime Hoshi
|
252fee56d3
|
audio: Rename OggStream -> VorbisStream
|
2016-03-09 01:36:19 +09:00 |
|
Hajime Hoshi
|
b964df4f0f
|
Add examples/audio and OggStream struct
|
2016-03-08 04:36:06 +09:00 |
|
Hajime Hoshi
|
f59daf757e
|
examples/audio: Rename to pcm
|
2016-03-06 22:05:56 +09:00 |
|
Hajime Hoshi
|
62af947368
|
examples/paint: Change the color
|
2016-03-05 00:57:14 +09:00 |
|
Hajime Hoshi
|
723876feba
|
colorm: Add ColorM.ChangeHSV and an example
|
2016-03-04 01:35:03 +09:00 |
|
Hajime Hoshi
|
3859bc7421
|
audio: Mixing by Go
|
2016-03-03 11:57:25 +09:00 |
|
Hajime Hoshi
|
58c5e5e655
|
audio: Add Context
|
2016-03-03 00:48:59 +09:00 |
|
Hajime Hoshi
|
c6fc5ab865
|
graphics: CompositionMode -> CompositeMode (#170)
|
2016-03-01 02:16:32 +09:00 |
|
Hajime Hoshi
|
1eb623cf16
|
Add example 'masking' (#39)
|
2016-03-01 02:10:45 +09:00 |
|
Hajime Hoshi
|
8ae1e292ab
|
graphics: Introduce CompositionMode (#151)
|
2016-02-29 01:37:06 +09:00 |
|
Hajime Hoshi
|
b3d7e04de5
|
ui: Introduce IsRunningSlowly (#168)
|
2016-02-28 02:28:16 +09:00 |
|
Hajime Hoshi
|
5f8ef3cf52
|
examples: Move images to _resources/images
|
2016-02-21 01:35:45 +09:00 |
|
Hajime Hoshi
|
7ab04167d7
|
keyboard: Bug fix: Image.DrawLine no longer exists
|
2016-02-16 23:24:17 +09:00 |
|
Hajime Hoshi
|
9660efc5bd
|
blocks: Adjust flushing colors
|
2016-02-16 04:31:20 +09:00 |
|
Hajime Hoshi
|
10d191b8b1
|
blocks: Bug fix: only one operation for a piece is permitted
|
2016-02-16 03:59:49 +09:00 |
|
Hajime Hoshi
|
4bdf64a523
|
Swap import order
|
2016-02-16 01:13:04 +09:00 |
|
Hajime Hoshi
|
707c5d9657
|
New example: Sine Wave
|
2016-02-13 22:37:55 +09:00 |
|
Hajime Hoshi
|
b2724e8694
|
audio: Reuse al.Source objects (crash still happens on piano)
|
2016-02-12 21:39:48 +09:00 |
|
Hajime Hoshi
|
0f6c18fb1b
|
Rename example -> examples
|
2016-02-11 03:07:14 +09:00 |
|
Hajime Hoshi
|
d87df4979c
|
Create game package
|
2013-06-21 10:45:00 +09:00 |
|
Hajime Hoshi
|
d54c484165
|
Center the ebiten
|
2013-06-21 01:58:35 +09:00 |
|
Hajime Hoshi
|
93565f79a9
|
Change Game.Draw to have graphics.Texture
|
2013-06-21 01:56:24 +09:00 |
|
Hajime Hoshi
|
b430d385bf
|
Add the new package graphics/matrix
|
2013-06-21 01:47:39 +09:00 |
|
Hajime Hoshi
|
773e3afa1d
|
Rename the project to go.ebiten
|
2013-06-20 23:29:51 +09:00 |
|
Hajime Hoshi
|
bc91c2210b
|
Add RotateMatrix and TranslateMatrix
|
2013-06-20 00:49:44 +09:00 |
|
Hajime Hoshi
|
6ed9102f01
|
go fmt
|
2013-06-19 23:51:41 +09:00 |
|
Hajime Hoshi
|
e91ab21d8d
|
Use runtime.GOMAXPROCS
|
2013-06-19 23:49:24 +09:00 |
|
Hajime Hoshi
|
847b6b80f6
|
Add TextureFactory
|
2013-06-19 23:08:24 +09:00 |
|
Hajime Hoshi
|
eda572d03e
|
Add graphics.Texture
|
2013-06-19 10:33:06 +09:00 |
|
Hajime Hoshi
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7c23c6b326
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