Hajime Hoshi
|
1152439e65
|
graphics: Appropriate rendering of edges on linear filter (Reland)
Fixes #456
|
2017-12-07 02:26:16 +09:00 |
|
Hajime Hoshi
|
8091aa5190
|
Revert 'graphics: Appropriate rendering of edges on linear filter' #456
|
2017-12-06 23:40:29 +09:00 |
|
Hajime Hoshi
|
bc0432f310
|
graphics: Appropriate rendering of edges on linear filter
Fixes #315
|
2017-12-06 21:40:24 +09:00 |
|
Hajime Hoshi
|
264ca49a43
|
graphics: Bug fix: revert viewport size for Edge
|
2017-12-05 03:13:40 +09:00 |
|
Hajime Hoshi
|
f74c1e67ea
|
graphics: Use power-of-2 size for the default framebuffer
|
2017-12-05 02:33:04 +09:00 |
|
Hajime Hoshi
|
847ba9de0c
|
graphics: Refactoring: Move adjustment logic for glClearColor to opengl package
|
2017-12-03 03:51:42 +09:00 |
|
Hajime Hoshi
|
c2fab6cca3
|
graphics: Bug fix: glClear doesn't treat 0 or 1 correctly
Fixes #452
|
2017-12-02 22:25:02 +09:00 |
|
Hajime Hoshi
|
d455b9b8bb
|
opengl: SetViewport no longer returns error
|
2017-09-25 00:17:20 +09:00 |
|
Hajime Hoshi
|
ade56f8176
|
opengl: BindTexture no longer returns error
|
2017-09-25 00:11:19 +09:00 |
|
Hajime Hoshi
|
37d8bd312a
|
graphics: Refactoring
|
2017-09-25 00:06:45 +09:00 |
|
Hajime Hoshi
|
ceceed951f
|
graphics: Add comments
|
2017-09-22 02:49:37 +09:00 |
|
Hajime Hoshi
|
6145ecee74
|
graphics: Misspelling
|
2017-09-21 23:33:27 +09:00 |
|
Hajime Hoshi
|
b47e564762
|
graphics: Add comments
|
2017-09-20 01:35:56 +09:00 |
|
Hajime Hoshi
|
0831fd2a0d
|
graphics: Add comments
|
2017-09-19 01:37:24 +09:00 |
|
Hajime Hoshi
|
fc125eb531
|
graphics: Add comments
|
2017-09-16 15:49:29 +09:00 |
|
Hajime Hoshi
|
b51d93a707
|
restorable: Add comments
|
2017-09-12 03:14:13 +09:00 |
|
Hajime Hoshi
|
d30f8a2bbf
|
graphics: Fix viewport sizes for Edge (#71)
|
2017-09-07 03:08:22 +09:00 |
|
Hajime Hoshi
|
12c24215b1
|
graphics: Bug fix: Flush after filling (#419)
|
2017-08-24 00:11:08 +09:00 |
|
Hajime Hoshi
|
631264fce1
|
Add 'internal/math' package
|
2017-08-06 20:05:14 +09:00 |
|
Hajime Hoshi
|
c694851765
|
ui: Center the screen on fullscreen mode (#374)
|
2017-07-01 04:12:09 +09:00 |
|
Hajime Hoshi
|
7d181e3182
|
opengl: Hide OpenGL context usages into internal/graphics package
|
2017-05-31 02:18:04 +09:00 |
|
Hajime Hoshi
|
e53262bfac
|
graphics: Replace copy with for-loop
|
2017-05-28 00:14:53 +09:00 |
|
Hajime Hoshi
|
a816c9c7fe
|
Reduce defer sentences for performance
|
2017-05-27 21:35:38 +09:00 |
|
Hajime Hoshi
|
1b1b996817
|
graphics: Avoid copying ColorM
|
2017-05-27 16:17:49 +09:00 |
|
Hajime Hoshi
|
1b72263ce1
|
sync: Add sync package
|
2017-05-27 02:37:01 +09:00 |
|
Hajime Hoshi
|
e1b5c992b4
|
graphics: Refactoring: remove unnecessary empty slices
|
2017-05-26 22:32:38 +09:00 |
|
Hajime Hoshi
|
5699822d64
|
graphics: Avoid creating struct as much as possible
|
2017-05-02 22:45:09 +09:00 |
|
Hajime Hoshi
|
91681bdc25
|
graphics: Bug fix: ReplacePixels must reset pixels out of range (#316)
|
2017-02-05 04:16:09 +09:00 |
|
Hajime Hoshi
|
333b0956ff
|
graphics: Improve speed by merging vertices arrays into one
|
2017-01-19 01:27:04 +09:00 |
|
Hajime Hoshi
|
c44ee9cde2
|
graphics: Refactoring
|
2016-12-29 01:15:57 +09:00 |
|
Hajime Hoshi
|
5c403d9969
|
graphics: Avoid copying images twice
|
2016-12-27 10:43:05 +09:00 |
|
Hajime Hoshi
|
15f7a605c5
|
graphics: Create framebuffers lazily
|
2016-12-14 23:40:43 +09:00 |
|
Hajime Hoshi
|
07294a98b6
|
Move internal/graphics/opengl -> internal/opengl
|
2016-11-03 23:31:25 +09:00 |
|
Hajime Hoshi
|
b2780fb585
|
graphics: Merge commands when appending
|
2016-11-03 17:40:52 +09:00 |
|
Hajime Hoshi
|
50b2d8ee94
|
graphics: Use float values for vertices
|
2016-11-02 02:34:01 +09:00 |
|
Hajime Hoshi
|
b2be6681d4
|
graphics: Bug fix: invalid calc of num of quads
|
2016-11-02 02:08:12 +09:00 |
|
Hajime Hoshi
|
4915531450
|
affine: Add ColorM.Equals
|
2016-11-01 00:28:07 +09:00 |
|
Hajime Hoshi
|
d02c67a996
|
graphics: Use affine.ColorM instead of graphics.Matrix
|
2016-11-01 00:20:27 +09:00 |
|
Hajime Hoshi
|
49fb2635ec
|
graphics: Remove glMatrix
|
2016-10-29 05:02:22 +09:00 |
|
Hajime Hoshi
|
6de9e6696e
|
graphics: Cache total bytes
|
2016-10-29 01:07:19 +09:00 |
|
Hajime Hoshi
|
fbf6b6c525
|
graphics: Calc capacity of vertices
|
2016-10-27 01:42:18 +09:00 |
|
Hajime Hoshi
|
5a1eb24138
|
graphics: Improve speed by using []int16 instead of []uint8
|
2016-10-26 00:20:41 +09:00 |
|
Hajime Hoshi
|
a65ededc3c
|
graphics: Merge draw commands if possible
|
2016-10-25 11:53:00 +09:00 |
|
Hajime Hoshi
|
a70f61b1d5
|
graphics: Remove passing GeoM to the lower layers
|
2016-10-25 10:42:49 +09:00 |
|
Hajime Hoshi
|
bc8a8fbae8
|
graphics: Refactoring: Replace QuadVertexNum with QuadVertexSizeInBytes func
|
2016-10-23 03:12:11 +09:00 |
|
Hajime Hoshi
|
2c844ec70c
|
graphics: Refactoring: Simplify NextPowerOf2Int
|
2016-10-23 01:59:04 +09:00 |
|
Hajime Hoshi
|
e72ccee61b
|
graphics: Expose graphics.QuadVertexNum
|
2016-10-23 01:52:55 +09:00 |
|
Hajime Hoshi
|
f21f6d357e
|
graphics: Bug fix: Command splitting threshold is more strict on browsers?
|
2016-10-22 20:25:58 +09:00 |
|
Hajime Hoshi
|
3efabe988a
|
graphics: Reduce magic numbers
|
2016-10-17 11:16:17 +09:00 |
|
Hajime Hoshi
|
53e1f90146
|
graphics: Bug fix: Don't store interface color.Color value inside (#261)
|
2016-08-30 23:34:18 +09:00 |
|
Hajime Hoshi
|
c8edcde2d5
|
graphics: Image minimum size changed to 1
|
2016-08-07 17:27:17 +09:00 |
|
Hajime Hoshi
|
0aca79ed0b
|
graphics: Add error checks
|
2016-08-03 11:05:10 +09:00 |
|
Hajime Hoshi
|
c7106f595c
|
Add error checks
|
2016-08-02 02:26:44 +09:00 |
|
Hajime Hoshi
|
d7c2682c53
|
examples/sprites: Slower increasing num of sprites
|
2016-07-16 19:34:36 +09:00 |
|
Hajime Hoshi
|
66f262c80e
|
graphics: Enable to draw unlimited number of sprites (#245)
|
2016-07-16 19:17:57 +09:00 |
|
Hajime Hoshi
|
d00eb131f4
|
graphics: Remove commandQueue's member indexOffsetInBytes
|
2016-07-16 04:21:44 +09:00 |
|
Hajime Hoshi
|
7a96f31b1f
|
graphics: Hide MaxQuads
|
2016-07-16 02:07:16 +09:00 |
|
Hajime Hoshi
|
bc43614c25
|
graphics: Remove draw.go
|
2016-07-16 00:17:21 +09:00 |
|
Hajime Hoshi
|
4bded02ad6
|
graphics: Add a comment
|
2016-07-10 14:49:41 +09:00 |
|
Hajime Hoshi
|
0c611d875b
|
graphics: Bug fix: glTexSubImage2D on Android now works (#211)
|
2016-07-10 05:59:21 +09:00 |
|
Hajime Hoshi
|
7e296b1aae
|
graphics: Bug Fix: The screen image should be recreated
|
2016-07-05 02:57:41 +09:00 |
|
Hajime Hoshi
|
7903fe2108
|
graphics: Remove texture's width/height
|
2016-07-05 00:31:02 +09:00 |
|
Hajime Hoshi
|
93f7fdd349
|
graphics: Remove framebuffer's width/height
|
2016-07-05 00:29:46 +09:00 |
|
Hajime Hoshi
|
d70bf66a59
|
graphics: Reduce imageM usages
|
2016-07-03 23:23:57 +09:00 |
|
Hajime Hoshi
|
f7a84fe969
|
graphics: Move all context usages to internal/graphics
|
2016-07-03 22:35:27 +09:00 |
|
Hajime Hoshi
|
86144a1cd6
|
opengl: Move members to variables
|
2016-07-03 18:23:19 +09:00 |
|
Hajime Hoshi
|
9453f9e7b5
|
graphics: Fix a comment
|
2016-06-28 03:05:47 +09:00 |
|
Hajime Hoshi
|
af87d3fcf4
|
graphics: Move a comment
|
2016-06-27 13:00:32 +09:00 |
|
Hajime Hoshi
|
e822aae4a2
|
graphics: Add a comment
|
2016-06-27 02:51:46 +09:00 |
|
Hajime Hoshi
|
5eb77d2fb5
|
Remove 'default framebuffer' and add 'screen framebuffer' for iOS
|
2016-06-18 04:56:13 +09:00 |
|
Hajime Hoshi
|
8d258b3c38
|
graphics: Replace textures/framebuffers with images in commands
|
2016-06-12 22:44:23 +09:00 |
|
Hajime Hoshi
|
f056204a7c
|
graphics: Add image.go
|
2016-06-12 01:45:40 +09:00 |
|
Hajime Hoshi
|
68c19d7cae
|
graphics: Hide Texture/Framebuffer
|
2016-06-12 01:41:50 +09:00 |
|
Hajime Hoshi
|
32c2cb3ead
|
graphics: Add commands to create textures/framebuffers
|
2016-06-12 00:23:26 +09:00 |
|
Hajime Hoshi
|
2a58c095b8
|
graphics: Add disposeCommand
|
2016-06-11 22:52:07 +09:00 |
|
Hajime Hoshi
|
912d498cdf
|
graphics: Remove unused arguments
|
2016-06-11 05:48:09 +09:00 |
|
Hajime Hoshi
|
cabea24815
|
graphics: Move glFlush to a more appropriate place
|
2016-06-07 03:02:15 +09:00 |
|
Hajime Hoshi
|
83a96dc532
|
android: Bug fix: Black flicking (#226)
|
2016-06-07 02:24:36 +09:00 |
|
Hajime Hoshi
|
37473d2f9f
|
graphics: Move a comment
|
2016-06-05 03:26:00 +09:00 |
|
Hajime Hoshi
|
aa83167e56
|
graphics: Check the number of vertices
|
2016-06-05 03:17:53 +09:00 |
|
Hajime Hoshi
|
3e912ce7f8
|
graphics: Optimize commands: call glBufferSubData as less times as possible
|
2016-06-03 12:52:20 +09:00 |
|
Hajime Hoshi
|
208b27d5de
|
graphics: Use command buffers
|
2016-06-03 03:24:27 +09:00 |
|
Hajime Hoshi
|
17f4bcbd95
|
graphics: Introduce Commands (WIP)
|
2016-06-03 03:01:27 +09:00 |
|