2015-01-01 17:20:20 +01:00
|
|
|
// Copyright 2015 Hajime Hoshi
|
2014-12-24 03:04:10 +01:00
|
|
|
//
|
|
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
// you may not use this file except in compliance with the License.
|
|
|
|
// You may obtain a copy of the License at
|
|
|
|
//
|
|
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
//
|
|
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
// See the License for the specific language governing permissions and
|
|
|
|
// limitations under the License.
|
2014-12-09 15:16:04 +01:00
|
|
|
|
2017-05-11 12:09:13 +02:00
|
|
|
// +build darwin freebsd linux windows
|
2015-01-02 07:20:05 +01:00
|
|
|
// +build !js
|
2016-05-18 20:17:50 +02:00
|
|
|
// +build !android
|
2016-06-15 17:49:22 +02:00
|
|
|
// +build !ios
|
2015-01-02 07:20:05 +01:00
|
|
|
|
2015-01-27 14:02:23 +01:00
|
|
|
package ui
|
2014-12-05 18:26:02 +01:00
|
|
|
|
|
|
|
import (
|
2017-09-22 21:12:02 +02:00
|
|
|
"image"
|
2017-10-19 20:25:21 +02:00
|
|
|
"math"
|
2014-12-14 10:57:29 +01:00
|
|
|
"runtime"
|
2016-09-03 14:14:06 +02:00
|
|
|
"sync"
|
2015-01-07 17:32:37 +01:00
|
|
|
"time"
|
2015-06-20 18:33:28 +02:00
|
|
|
|
2016-09-03 09:25:43 +02:00
|
|
|
"github.com/go-gl/glfw/v3.2/glfw"
|
2018-01-02 21:22:56 +01:00
|
|
|
|
2018-10-06 10:29:40 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/internal/devicescale"
|
2018-05-26 11:04:20 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/internal/hooks"
|
2018-04-01 16:20:45 +02:00
|
|
|
"github.com/hajimehoshi/ebiten/internal/input"
|
2016-11-03 15:31:25 +01:00
|
|
|
"github.com/hajimehoshi/ebiten/internal/opengl"
|
2014-12-05 18:26:02 +01:00
|
|
|
)
|
|
|
|
|
2016-05-19 17:07:04 +02:00
|
|
|
type userInterface struct {
|
2018-01-02 16:23:18 +01:00
|
|
|
title string
|
|
|
|
window *glfw.Window
|
|
|
|
width int
|
|
|
|
windowWidth int
|
|
|
|
height int
|
|
|
|
|
2018-01-02 21:22:56 +01:00
|
|
|
scale float64
|
|
|
|
fullscreenScale float64
|
2018-01-02 16:23:18 +01:00
|
|
|
|
2017-08-02 16:37:50 +02:00
|
|
|
running bool
|
2018-02-24 16:42:37 +01:00
|
|
|
toChangeSize bool
|
2017-08-02 16:37:50 +02:00
|
|
|
origPosX int
|
|
|
|
origPosY int
|
|
|
|
runnableInBackground bool
|
2018-07-14 13:50:09 +02:00
|
|
|
vsync bool
|
2018-01-02 16:23:18 +01:00
|
|
|
|
2018-10-02 16:06:56 +02:00
|
|
|
lastActualScale float64
|
2018-08-05 14:19:22 +02:00
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
initFullscreen bool
|
|
|
|
initCursorVisible bool
|
|
|
|
initWindowDecorated bool
|
|
|
|
initIconImages []image.Image
|
2018-01-02 16:23:18 +01:00
|
|
|
|
|
|
|
funcs chan func()
|
|
|
|
|
|
|
|
m sync.Mutex
|
2016-03-24 16:38:30 +01:00
|
|
|
}
|
|
|
|
|
2017-07-30 13:26:40 +02:00
|
|
|
var (
|
|
|
|
currentUI = &userInterface{
|
2017-09-13 20:37:38 +02:00
|
|
|
origPosX: -1,
|
|
|
|
origPosY: -1,
|
|
|
|
initCursorVisible: true,
|
|
|
|
initWindowDecorated: true,
|
2018-07-14 13:50:09 +02:00
|
|
|
vsync: true,
|
2017-07-30 13:26:40 +02:00
|
|
|
}
|
|
|
|
)
|
2016-03-24 16:38:30 +01:00
|
|
|
|
2016-07-23 13:25:52 +02:00
|
|
|
func init() {
|
2017-07-30 13:26:40 +02:00
|
|
|
runtime.LockOSThread()
|
2018-05-04 16:55:23 +02:00
|
|
|
if err := initialize(); err != nil {
|
|
|
|
panic(err)
|
|
|
|
}
|
2016-07-23 13:25:52 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func initialize() error {
|
2016-05-07 15:27:10 +02:00
|
|
|
if err := glfw.Init(); err != nil {
|
2016-07-23 13:25:52 +02:00
|
|
|
return err
|
2014-12-05 18:26:02 +01:00
|
|
|
}
|
2014-12-17 12:03:26 +01:00
|
|
|
glfw.WindowHint(glfw.Visible, glfw.False)
|
2014-12-05 18:26:02 +01:00
|
|
|
glfw.WindowHint(glfw.Resizable, glfw.False)
|
2016-02-21 09:27:26 +01:00
|
|
|
glfw.WindowHint(glfw.ContextVersionMajor, 2)
|
|
|
|
glfw.WindowHint(glfw.ContextVersionMinor, 1)
|
2014-12-17 12:03:26 +01:00
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
decorated := glfw.False
|
|
|
|
if currentUI.isInitWindowDecorated() {
|
|
|
|
decorated = glfw.True
|
|
|
|
}
|
|
|
|
glfw.WindowHint(glfw.Decorated, decorated)
|
|
|
|
|
2015-02-09 02:25:00 +01:00
|
|
|
// As start, create an window with temporary size to create OpenGL context thread.
|
2014-12-17 12:03:26 +01:00
|
|
|
window, err := glfw.CreateWindow(16, 16, "", nil, nil)
|
2014-12-07 20:22:50 +01:00
|
|
|
if err != nil {
|
2016-07-23 13:25:52 +02:00
|
|
|
return err
|
2014-12-07 20:22:50 +01:00
|
|
|
}
|
2017-02-07 12:44:10 +01:00
|
|
|
hideConsoleWindowOnWindows()
|
2017-07-30 13:26:40 +02:00
|
|
|
currentUI.window = window
|
|
|
|
currentUI.funcs = make(chan func())
|
|
|
|
|
|
|
|
currentUI.window.MakeContextCurrent()
|
2017-08-12 08:39:41 +02:00
|
|
|
|
|
|
|
mode := glfw.CursorNormal
|
|
|
|
if !currentUI.isInitCursorVisible() {
|
|
|
|
mode = glfw.CursorHidden
|
|
|
|
}
|
2017-09-22 21:12:02 +02:00
|
|
|
if i := currentUI.getInitIconImages(); i != nil {
|
|
|
|
currentUI.window.SetIcon(i)
|
|
|
|
}
|
2017-08-12 08:39:41 +02:00
|
|
|
currentUI.window.SetInputMode(glfw.CursorMode, mode)
|
2017-09-13 20:37:38 +02:00
|
|
|
|
2017-08-28 16:29:19 +02:00
|
|
|
currentUI.window.SetInputMode(glfw.StickyMouseButtonsMode, glfw.True)
|
|
|
|
currentUI.window.SetInputMode(glfw.StickyKeysMode, glfw.True)
|
2016-07-23 13:25:52 +02:00
|
|
|
return nil
|
2014-12-17 12:03:26 +01:00
|
|
|
}
|
2014-12-10 15:52:37 +01:00
|
|
|
|
2016-09-02 17:00:44 +02:00
|
|
|
func RunMainThreadLoop(ch <-chan error) error {
|
2017-07-30 13:26:40 +02:00
|
|
|
// This must be called on the main thread.
|
|
|
|
|
2016-05-06 05:23:48 +02:00
|
|
|
// TODO: Check this is done on the main thread.
|
2016-09-03 14:14:06 +02:00
|
|
|
currentUI.setRunning(true)
|
|
|
|
defer func() {
|
|
|
|
currentUI.setRunning(false)
|
|
|
|
}()
|
2016-08-01 19:47:45 +02:00
|
|
|
for {
|
|
|
|
select {
|
2016-09-02 16:38:02 +02:00
|
|
|
case f := <-currentUI.funcs:
|
2016-08-16 18:57:20 +02:00
|
|
|
f()
|
2016-08-01 19:47:45 +02:00
|
|
|
case err := <-ch:
|
2016-08-16 18:57:20 +02:00
|
|
|
// ch returns a value not only when an error occur but also it is closed.
|
2016-08-01 19:47:45 +02:00
|
|
|
return err
|
|
|
|
}
|
2016-05-06 05:23:48 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-09-03 14:14:06 +02:00
|
|
|
func (u *userInterface) isRunning() bool {
|
|
|
|
u.m.Lock()
|
2017-08-02 17:19:04 +02:00
|
|
|
v := u.running
|
|
|
|
u.m.Unlock()
|
|
|
|
return v
|
2016-09-03 14:14:06 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setRunning(running bool) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.running = running
|
2017-08-02 17:19:04 +02:00
|
|
|
u.m.Unlock()
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) isInitFullscreen() bool {
|
|
|
|
u.m.Lock()
|
|
|
|
v := u.initFullscreen
|
|
|
|
u.m.Unlock()
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setInitFullscreen(initFullscreen bool) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.initFullscreen = initFullscreen
|
|
|
|
u.m.Unlock()
|
2016-09-03 14:14:06 +02:00
|
|
|
}
|
|
|
|
|
2017-08-12 08:39:41 +02:00
|
|
|
func (u *userInterface) isInitCursorVisible() bool {
|
|
|
|
u.m.Lock()
|
|
|
|
v := u.initCursorVisible
|
|
|
|
u.m.Unlock()
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setInitCursorVisible(visible bool) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.initCursorVisible = visible
|
|
|
|
u.m.Unlock()
|
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func (u *userInterface) isInitWindowDecorated() bool {
|
|
|
|
u.m.Lock()
|
|
|
|
v := u.initWindowDecorated
|
|
|
|
u.m.Unlock()
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setInitWindowDecorated(decorated bool) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.initWindowDecorated = decorated
|
|
|
|
u.m.Unlock()
|
|
|
|
}
|
|
|
|
|
2017-08-02 16:37:50 +02:00
|
|
|
func (u *userInterface) isRunnableInBackground() bool {
|
|
|
|
u.m.Lock()
|
|
|
|
v := u.runnableInBackground
|
|
|
|
u.m.Unlock()
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setRunnableInBackground(runnableInBackground bool) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.runnableInBackground = runnableInBackground
|
|
|
|
u.m.Unlock()
|
|
|
|
}
|
|
|
|
|
2017-09-22 21:12:02 +02:00
|
|
|
func (u *userInterface) getInitIconImages() []image.Image {
|
|
|
|
u.m.Lock()
|
|
|
|
i := u.initIconImages
|
|
|
|
u.m.Unlock()
|
|
|
|
return i
|
|
|
|
}
|
|
|
|
|
|
|
|
func (u *userInterface) setInitIconImages(iconImages []image.Image) {
|
|
|
|
u.m.Lock()
|
|
|
|
u.initIconImages = iconImages
|
|
|
|
u.m.Unlock()
|
|
|
|
}
|
|
|
|
|
2016-07-23 14:01:30 +02:00
|
|
|
func (u *userInterface) runOnMainThread(f func() error) error {
|
2016-05-06 05:23:48 +02:00
|
|
|
if u.funcs == nil {
|
|
|
|
// already closed
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2016-05-06 05:23:48 +02:00
|
|
|
}
|
|
|
|
ch := make(chan struct{})
|
2016-07-23 14:01:30 +02:00
|
|
|
var err error
|
2016-05-06 05:23:48 +02:00
|
|
|
u.funcs <- func() {
|
2016-07-23 14:01:30 +02:00
|
|
|
err = f()
|
2016-05-06 05:23:48 +02:00
|
|
|
close(ch)
|
|
|
|
}
|
|
|
|
<-ch
|
2016-07-23 14:01:30 +02:00
|
|
|
return err
|
2016-05-06 05:23:48 +02:00
|
|
|
}
|
|
|
|
|
2018-10-09 16:27:29 +02:00
|
|
|
func ScreenSizeInFullscreen() (int, int) {
|
2018-10-09 20:10:16 +02:00
|
|
|
u := currentUI
|
2018-10-05 16:59:30 +02:00
|
|
|
var v *glfw.VidMode
|
2018-10-09 20:10:16 +02:00
|
|
|
s := 0.0
|
|
|
|
if u.isRunning() {
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
v = u.currentMonitor().GetVideoMode()
|
|
|
|
s = glfwScale()
|
2018-10-05 16:59:30 +02:00
|
|
|
return nil
|
|
|
|
})
|
|
|
|
} else {
|
2018-10-09 18:45:39 +02:00
|
|
|
v = currentUI.currentMonitor().GetVideoMode()
|
2018-10-09 20:10:16 +02:00
|
|
|
s = glfwScale()
|
2018-10-05 16:59:30 +02:00
|
|
|
}
|
2018-10-09 20:10:16 +02:00
|
|
|
return int(float64(v.Width) / s), int(float64(v.Height) / s)
|
2018-05-04 09:09:55 +02:00
|
|
|
}
|
|
|
|
|
2017-03-03 02:58:29 +01:00
|
|
|
func SetScreenSize(width, height int) bool {
|
2016-09-02 16:38:02 +02:00
|
|
|
u := currentUI
|
2016-09-03 14:14:06 +02:00
|
|
|
if !u.isRunning() {
|
2017-03-03 02:58:29 +01:00
|
|
|
panic("ui: Run is not called yet")
|
2016-09-03 14:14:06 +02:00
|
|
|
}
|
2016-05-06 05:23:48 +02:00
|
|
|
r := false
|
2017-03-03 02:50:47 +01:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-07-14 13:50:09 +02:00
|
|
|
r = u.setScreenSize(width, height, u.scale, u.fullscreen(), u.vsync)
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2017-03-03 02:50:47 +01:00
|
|
|
})
|
2017-03-03 02:58:29 +01:00
|
|
|
return r
|
2015-01-27 14:02:23 +01:00
|
|
|
}
|
|
|
|
|
2017-03-03 02:58:29 +01:00
|
|
|
func SetScreenScale(scale float64) bool {
|
2016-09-02 16:38:02 +02:00
|
|
|
u := currentUI
|
2016-09-03 14:14:06 +02:00
|
|
|
if !u.isRunning() {
|
2017-03-03 02:58:29 +01:00
|
|
|
panic("ui: Run is not called yet")
|
2016-09-03 14:14:06 +02:00
|
|
|
}
|
2016-05-06 05:23:48 +02:00
|
|
|
r := false
|
2017-03-03 02:50:47 +01:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-07-14 13:50:09 +02:00
|
|
|
r = u.setScreenSize(u.width, u.height, scale, u.fullscreen(), u.vsync)
|
2017-06-29 17:35:34 +02:00
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return r
|
|
|
|
}
|
|
|
|
|
2016-09-02 16:38:02 +02:00
|
|
|
func ScreenScale() float64 {
|
|
|
|
u := currentUI
|
2016-09-03 14:14:06 +02:00
|
|
|
if !u.isRunning() {
|
|
|
|
return 0
|
|
|
|
}
|
2016-06-18 19:59:17 +02:00
|
|
|
s := 0.0
|
2016-08-03 16:44:54 +02:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2016-05-06 05:23:48 +02:00
|
|
|
s = u.scale
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2016-05-06 05:23:48 +02:00
|
|
|
})
|
|
|
|
return s
|
2015-01-27 14:02:23 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 10:10:39 +01:00
|
|
|
// fullscreen must be called from the main thread.
|
2017-08-12 11:31:16 +02:00
|
|
|
func (u *userInterface) fullscreen() bool {
|
|
|
|
if !u.isRunning() {
|
|
|
|
panic("not reached")
|
|
|
|
}
|
|
|
|
return u.window.GetMonitor() != nil
|
|
|
|
}
|
|
|
|
|
2017-06-29 17:35:34 +02:00
|
|
|
func IsFullscreen() bool {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
2017-08-02 17:19:04 +02:00
|
|
|
return u.isInitFullscreen()
|
2017-06-29 17:35:34 +02:00
|
|
|
}
|
2018-02-24 10:10:39 +01:00
|
|
|
b := false
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
b = u.fullscreen()
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return b
|
2017-06-29 17:35:34 +02:00
|
|
|
}
|
|
|
|
|
2017-08-02 18:07:04 +02:00
|
|
|
func SetFullscreen(fullscreen bool) {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
u.setInitFullscreen(fullscreen)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
u := currentUI
|
2018-07-14 13:50:09 +02:00
|
|
|
u.setScreenSize(u.width, u.height, u.scale, fullscreen, u.vsync)
|
2017-08-02 18:07:04 +02:00
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2017-08-02 16:37:50 +02:00
|
|
|
func SetRunnableInBackground(runnableInBackground bool) {
|
|
|
|
currentUI.setRunnableInBackground(runnableInBackground)
|
|
|
|
}
|
|
|
|
|
|
|
|
func IsRunnableInBackground() bool {
|
|
|
|
return currentUI.isRunnableInBackground()
|
|
|
|
}
|
|
|
|
|
2018-07-14 13:50:09 +02:00
|
|
|
func SetVsyncEnabled(enabled bool) {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
2018-07-16 19:37:22 +02:00
|
|
|
// In general, m is used for locking init* values.
|
|
|
|
// m is not used for updating vsync in setScreenSize so far, but
|
|
|
|
// it should be OK since any goroutines can't reach here when
|
|
|
|
// the game already starts and setScreenSize can be called.
|
|
|
|
u.m.Lock()
|
|
|
|
u.vsync = enabled
|
|
|
|
u.m.Unlock()
|
2018-07-14 13:50:09 +02:00
|
|
|
return
|
|
|
|
}
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
u := currentUI
|
|
|
|
u.setScreenSize(u.width, u.height, u.scale, u.fullscreen(), enabled)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
|
|
|
func IsVsyncEnabled() bool {
|
|
|
|
u := currentUI
|
2018-10-10 16:15:38 +02:00
|
|
|
u.m.Lock()
|
|
|
|
r := u.vsync
|
|
|
|
u.m.Unlock()
|
2018-07-14 13:50:09 +02:00
|
|
|
return r
|
|
|
|
}
|
|
|
|
|
2018-05-02 12:09:03 +02:00
|
|
|
func SetWindowTitle(title string) {
|
|
|
|
if !currentUI.isRunning() {
|
|
|
|
return
|
|
|
|
}
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
currentUI.window.SetTitle(title)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2017-09-23 10:40:09 +02:00
|
|
|
func SetWindowIcon(iconImages []image.Image) {
|
2017-09-22 21:12:02 +02:00
|
|
|
if !currentUI.isRunning() {
|
|
|
|
currentUI.setInitIconImages(iconImages)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
currentUI.window.SetIcon(iconImages)
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}
|
|
|
|
|
2018-02-24 13:16:30 +01:00
|
|
|
func ScreenPadding() (x0, y0, x1, y1 float64) {
|
2017-06-30 21:12:09 +02:00
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
2018-02-24 13:16:30 +01:00
|
|
|
return 0, 0, 0, 0
|
2017-06-30 21:12:09 +02:00
|
|
|
}
|
|
|
|
if !IsFullscreen() {
|
2017-10-19 20:25:21 +02:00
|
|
|
if u.width == u.windowWidth {
|
2018-02-24 13:16:30 +01:00
|
|
|
return 0, 0, 0, 0
|
2017-10-19 20:25:21 +02:00
|
|
|
}
|
2018-02-24 11:26:14 +01:00
|
|
|
// The window width can be bigger than the game screen width (#444).
|
2018-02-24 13:16:30 +01:00
|
|
|
ox := (float64(u.windowWidth)*u.actualScreenScale() - float64(u.width)*u.actualScreenScale()) / 2
|
|
|
|
return ox, 0, ox, 0
|
2017-06-30 21:12:09 +02:00
|
|
|
}
|
2018-09-29 14:47:39 +02:00
|
|
|
|
2018-10-06 10:29:40 +02:00
|
|
|
m := u.window.GetMonitor()
|
|
|
|
d := devicescale.GetAt(m.GetPos())
|
|
|
|
v := m.GetVideoMode()
|
2018-09-29 14:47:39 +02:00
|
|
|
|
|
|
|
sx := 0.0
|
|
|
|
sy := 0.0
|
2018-10-09 18:07:47 +02:00
|
|
|
gs := 0.0
|
2017-06-30 21:12:09 +02:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-09-29 14:47:39 +02:00
|
|
|
sx = float64(u.width) * u.actualScreenScale()
|
|
|
|
sy = float64(u.height) * u.actualScreenScale()
|
2018-10-09 18:07:47 +02:00
|
|
|
gs = glfwScale()
|
2017-06-30 21:12:09 +02:00
|
|
|
return nil
|
|
|
|
})
|
2018-10-09 18:07:47 +02:00
|
|
|
mx := float64(v.Width) * d / gs
|
|
|
|
my := float64(v.Height) * d / gs
|
|
|
|
|
2018-09-29 14:47:39 +02:00
|
|
|
ox := (mx - sx) / 2
|
|
|
|
oy := (my - sy) / 2
|
|
|
|
return ox, oy, (mx - sx) - ox, (my - sy) - oy
|
2017-06-30 21:12:09 +02:00
|
|
|
}
|
|
|
|
|
2018-04-01 16:20:45 +02:00
|
|
|
func AdjustedCursorPosition() (x, y int) {
|
|
|
|
return adjustCursorPosition(input.Get().CursorPosition())
|
|
|
|
}
|
|
|
|
|
2017-06-30 21:27:38 +02:00
|
|
|
func adjustCursorPosition(x, y int) (int, int) {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
return x, y
|
|
|
|
}
|
2018-02-24 13:16:30 +01:00
|
|
|
ox, oy, _, _ := ScreenPadding()
|
2017-06-30 21:27:38 +02:00
|
|
|
s := 0.0
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
s = currentUI.actualScreenScale()
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return x - int(ox/s), y - int(oy/s)
|
|
|
|
}
|
|
|
|
|
2018-04-01 18:53:10 +02:00
|
|
|
func AdjustedTouches() []*input.Touch {
|
|
|
|
// TODO: Apply adjustCursorPosition
|
|
|
|
return input.Get().Touches()
|
|
|
|
}
|
|
|
|
|
2017-08-12 08:39:41 +02:00
|
|
|
func IsCursorVisible() bool {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
return u.isInitCursorVisible()
|
|
|
|
}
|
|
|
|
v := false
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
v = currentUI.window.GetInputMode(glfw.CursorMode) == glfw.CursorNormal
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
2018-01-08 18:01:33 +01:00
|
|
|
func SetCursorVisible(visible bool) {
|
2017-08-12 08:39:41 +02:00
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
u.setInitCursorVisible(visible)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
c := glfw.CursorNormal
|
|
|
|
if !visible {
|
|
|
|
c = glfw.CursorHidden
|
|
|
|
}
|
|
|
|
currentUI.window.SetInputMode(glfw.CursorMode, c)
|
|
|
|
return nil
|
|
|
|
})
|
2016-09-03 10:17:54 +02:00
|
|
|
}
|
|
|
|
|
2017-09-13 20:37:38 +02:00
|
|
|
func IsWindowDecorated() bool {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
return u.isInitWindowDecorated()
|
|
|
|
}
|
|
|
|
v := false
|
|
|
|
_ = currentUI.runOnMainThread(func() error {
|
|
|
|
v = currentUI.window.GetAttrib(glfw.Decorated) == glfw.True
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return v
|
|
|
|
}
|
|
|
|
|
|
|
|
func SetWindowDecorated(decorated bool) {
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
|
|
|
u.setInitWindowDecorated(decorated)
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
panic("ui: SetWindowDecorated can't be called after Run so far.")
|
|
|
|
|
2018-03-17 10:34:20 +01:00
|
|
|
// TODO: Now SetAttrib doesn't exist on GLFW 3.2. Revisit later (#556).
|
2017-09-13 20:37:38 +02:00
|
|
|
// If SetAttrib exists, the implementation would be:
|
|
|
|
//
|
|
|
|
// _ = currentUI.runOnMainThread(func() error {
|
|
|
|
// v := glfw.False
|
|
|
|
// if decorated {
|
|
|
|
// v = glfw.True
|
|
|
|
// }
|
|
|
|
// currentUI.window.SetAttrib(glfw.Decorated, v)
|
|
|
|
// return nil
|
|
|
|
}
|
|
|
|
|
2018-10-07 18:11:13 +02:00
|
|
|
func DeviceScaleFactor() float64 {
|
|
|
|
f := 0.0
|
|
|
|
u := currentUI
|
|
|
|
if !u.isRunning() {
|
2018-10-09 18:45:39 +02:00
|
|
|
return devicescale.GetAt(u.currentMonitor().GetPos())
|
2018-10-07 18:11:13 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
m := u.currentMonitor()
|
|
|
|
f = devicescale.GetAt(m.GetPos())
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
return f
|
|
|
|
}
|
|
|
|
|
2018-04-06 19:14:23 +02:00
|
|
|
func Run(width, height int, scale float64, title string, g GraphicsContext, mainloop bool) error {
|
2016-09-02 17:20:05 +02:00
|
|
|
u := currentUI
|
2016-07-23 21:32:12 +02:00
|
|
|
// GLContext must be created before setting the screen size, which requires
|
2016-07-23 15:17:36 +02:00
|
|
|
// swapping buffers.
|
2017-05-30 19:09:27 +02:00
|
|
|
opengl.Init(currentUI.runOnMainThread)
|
2017-10-19 20:25:21 +02:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-10-07 20:58:15 +02:00
|
|
|
// Get the monitor before showing the window.
|
|
|
|
//
|
|
|
|
// On Windows, there are two types of windows:
|
|
|
|
//
|
|
|
|
// active window: The window that has input-focus and attached to the calling thread.
|
|
|
|
// foreground window: The window that has input-focus: this can be in another process
|
|
|
|
//
|
|
|
|
// currentMonitor returns the monitor for the active window when possible and then the monitor for
|
|
|
|
// the foreground window as fallback. In the current situation, the current window is hidden and
|
|
|
|
// there is not the active window but the foreground window. After showing the current window, the
|
|
|
|
// current window will be the active window. Thus, currentMonitor retuls varies before and after
|
|
|
|
// showing the window.
|
2018-10-07 20:24:12 +02:00
|
|
|
m := u.currentMonitor()
|
|
|
|
|
2017-07-15 14:43:33 +02:00
|
|
|
// The game is in window mode (not fullscreen mode) at the first state.
|
|
|
|
// Don't refer u.initFullscreen here to avoid some GLFW problems.
|
2018-07-14 13:50:09 +02:00
|
|
|
u.setScreenSize(width, height, scale, false, u.vsync)
|
2017-06-29 19:14:14 +02:00
|
|
|
u.title = title
|
2016-05-06 05:23:48 +02:00
|
|
|
u.window.SetTitle(title)
|
|
|
|
u.window.Show()
|
2014-12-14 10:57:29 +01:00
|
|
|
|
2018-10-07 17:46:00 +02:00
|
|
|
mx, my := m.GetPos()
|
|
|
|
v := m.GetVideoMode()
|
2016-07-04 04:37:34 +02:00
|
|
|
w, h := u.glfwSize()
|
2018-10-07 17:46:00 +02:00
|
|
|
x := mx + (v.Width-w)/2
|
|
|
|
y := my + (v.Height-h)/3
|
2017-04-18 17:51:15 +02:00
|
|
|
x, y = adjustWindowPosition(x, y)
|
2016-05-06 05:23:48 +02:00
|
|
|
u.window.SetPos(x, y)
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2017-10-19 20:25:21 +02:00
|
|
|
})
|
2016-09-01 19:31:03 +02:00
|
|
|
return u.loop(g)
|
2016-02-25 19:09:23 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// getSize must be called from the main thread.
|
2017-10-19 19:05:05 +02:00
|
|
|
func (u *userInterface) glfwSize() (int, int) {
|
2018-01-03 09:35:34 +01:00
|
|
|
w := int(float64(u.windowWidth) * u.getScale() * glfwScale())
|
|
|
|
h := int(float64(u.height) * u.getScale() * glfwScale())
|
2017-10-19 19:05:05 +02:00
|
|
|
return w, h
|
2016-02-26 17:35:14 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// getScale must be called from the main thread.
|
2017-06-29 18:39:15 +02:00
|
|
|
func (u *userInterface) getScale() float64 {
|
2017-08-12 11:31:16 +02:00
|
|
|
if !u.fullscreen() {
|
2017-06-29 18:39:15 +02:00
|
|
|
return u.scale
|
|
|
|
}
|
|
|
|
if u.fullscreenScale == 0 {
|
2018-10-05 19:38:02 +02:00
|
|
|
v := u.window.GetMonitor().GetVideoMode()
|
2018-01-03 09:35:34 +01:00
|
|
|
sw := float64(v.Width) / glfwScale() / float64(u.width)
|
|
|
|
sh := float64(v.Height) / glfwScale() / float64(u.height)
|
2017-06-29 18:39:15 +02:00
|
|
|
s := sw
|
|
|
|
if s > sh {
|
|
|
|
s = sh
|
|
|
|
}
|
|
|
|
u.fullscreenScale = s
|
|
|
|
}
|
|
|
|
return u.fullscreenScale
|
|
|
|
}
|
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// actualScreenScale must be called from the main thread.
|
2016-06-18 19:59:17 +02:00
|
|
|
func (u *userInterface) actualScreenScale() float64 {
|
2018-10-06 10:29:40 +02:00
|
|
|
return u.getScale() * devicescale.GetAt(u.currentMonitor().GetPos())
|
2015-01-01 17:20:20 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// pollEvents must be called from the main thread.
|
2017-03-03 03:15:07 +01:00
|
|
|
func (u *userInterface) pollEvents() {
|
2014-12-06 14:56:57 +01:00
|
|
|
glfw.PollEvents()
|
2018-04-01 16:20:45 +02:00
|
|
|
input.Get().Update(u.window, u.getScale()*glfwScale())
|
2014-12-05 18:26:02 +01:00
|
|
|
}
|
|
|
|
|
2018-02-01 18:08:03 +01:00
|
|
|
func (u *userInterface) updateGraphicsContext(g GraphicsContext) {
|
|
|
|
actualScale := 0.0
|
|
|
|
sizeChanged := false
|
2018-02-24 06:50:45 +01:00
|
|
|
// TODO: Is it possible to reduce 'runOnMainThread' calls?
|
2018-02-01 18:08:03 +01:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-08-05 14:19:22 +02:00
|
|
|
actualScale = u.actualScreenScale()
|
2018-10-02 20:26:08 +02:00
|
|
|
if u.lastActualScale != actualScale {
|
|
|
|
u.forceSetScreenSize(u.width, u.height, u.scale, u.fullscreen(), u.vsync)
|
|
|
|
}
|
|
|
|
u.lastActualScale = actualScale
|
2018-08-05 14:19:22 +02:00
|
|
|
|
2018-10-02 20:26:08 +02:00
|
|
|
if !u.toChangeSize {
|
2018-02-01 18:08:03 +01:00
|
|
|
return nil
|
|
|
|
}
|
2018-08-05 14:19:22 +02:00
|
|
|
|
2018-02-24 16:42:37 +01:00
|
|
|
u.toChangeSize = false
|
2018-02-01 18:08:03 +01:00
|
|
|
sizeChanged = true
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
if sizeChanged {
|
|
|
|
g.SetSize(u.width, u.height, actualScale)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2016-09-01 17:53:05 +02:00
|
|
|
func (u *userInterface) update(g GraphicsContext) error {
|
2016-05-17 18:30:27 +02:00
|
|
|
shouldClose := false
|
2016-08-03 16:44:54 +02:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2016-05-17 18:30:27 +02:00
|
|
|
shouldClose = u.window.ShouldClose()
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2016-05-17 18:30:27 +02:00
|
|
|
})
|
|
|
|
if shouldClose {
|
2018-02-03 16:22:38 +01:00
|
|
|
return RegularTermination
|
2016-05-17 18:30:27 +02:00
|
|
|
}
|
2016-05-18 04:56:43 +02:00
|
|
|
|
2017-07-15 14:43:33 +02:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2017-08-02 17:19:04 +02:00
|
|
|
if u.isInitFullscreen() {
|
2017-07-15 14:43:33 +02:00
|
|
|
u := currentUI
|
2018-07-14 13:50:09 +02:00
|
|
|
u.setScreenSize(u.width, u.height, u.scale, true, u.vsync)
|
2017-08-02 17:19:04 +02:00
|
|
|
u.setInitFullscreen(false)
|
2017-07-15 14:43:33 +02:00
|
|
|
}
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
|
2018-02-01 18:08:03 +01:00
|
|
|
// This call is needed for initialization.
|
|
|
|
u.updateGraphicsContext(g)
|
2016-05-18 04:56:43 +02:00
|
|
|
|
2017-03-03 03:15:07 +01:00
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
u.pollEvents()
|
2018-05-26 11:04:20 +02:00
|
|
|
defer hooks.ResumeAudio()
|
2017-08-02 16:37:50 +02:00
|
|
|
for !u.isRunnableInBackground() && u.window.GetAttrib(glfw.Focused) == 0 {
|
2018-05-26 11:04:20 +02:00
|
|
|
hooks.SuspendAudio()
|
2016-05-06 05:23:48 +02:00
|
|
|
// Wait for an arbitrary period to avoid busy loop.
|
|
|
|
time.Sleep(time.Second / 60)
|
2017-03-03 03:15:07 +01:00
|
|
|
u.pollEvents()
|
2016-05-06 05:23:48 +02:00
|
|
|
if u.window.ShouldClose() {
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2016-05-06 05:23:48 +02:00
|
|
|
}
|
2016-03-14 16:31:46 +01:00
|
|
|
}
|
2016-07-23 14:01:30 +02:00
|
|
|
return nil
|
2017-03-03 03:15:07 +01:00
|
|
|
})
|
2017-11-09 17:18:41 +01:00
|
|
|
if err := g.Update(func() {
|
2018-04-01 16:20:45 +02:00
|
|
|
input.Get().ClearRuneBuffer()
|
2018-06-17 17:38:30 +02:00
|
|
|
input.Get().ResetScrollValues()
|
2018-02-01 18:08:03 +01:00
|
|
|
// The offscreens must be updated every frame (#490).
|
|
|
|
u.updateGraphicsContext(g)
|
2017-11-09 17:18:41 +01:00
|
|
|
}); err != nil {
|
2016-09-01 17:53:05 +02:00
|
|
|
return err
|
|
|
|
}
|
|
|
|
return nil
|
2015-01-07 17:32:37 +01:00
|
|
|
}
|
|
|
|
|
2016-09-01 19:31:03 +02:00
|
|
|
func (u *userInterface) loop(g GraphicsContext) error {
|
2016-09-01 18:07:41 +02:00
|
|
|
defer func() {
|
|
|
|
_ = u.runOnMainThread(func() error {
|
|
|
|
glfw.Terminate()
|
|
|
|
return nil
|
|
|
|
})
|
|
|
|
}()
|
2016-08-31 19:38:47 +02:00
|
|
|
for {
|
2016-09-01 17:53:05 +02:00
|
|
|
if err := u.update(g); err != nil {
|
2016-08-31 19:38:47 +02:00
|
|
|
return err
|
|
|
|
}
|
2018-09-30 07:43:53 +02:00
|
|
|
|
2018-10-01 20:25:30 +02:00
|
|
|
u.m.Lock()
|
2018-09-30 07:43:53 +02:00
|
|
|
vsync := u.vsync
|
|
|
|
u.m.Unlock()
|
|
|
|
|
2018-01-06 15:53:35 +01:00
|
|
|
// The bound framebuffer must be the original screen framebuffer
|
|
|
|
// before swapping buffers.
|
2017-09-24 17:14:25 +02:00
|
|
|
opengl.GetContext().BindScreenFramebuffer()
|
2018-09-30 07:43:53 +02:00
|
|
|
|
2017-03-03 02:50:47 +01:00
|
|
|
_ = u.runOnMainThread(func() error {
|
2018-09-30 07:43:53 +02:00
|
|
|
if !vsync {
|
|
|
|
u.swapBuffers()
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
|
|
|
|
n1 := time.Now().UnixNano()
|
2017-03-03 02:50:47 +01:00
|
|
|
u.swapBuffers()
|
2018-09-30 07:43:53 +02:00
|
|
|
n2 := time.Now().UnixNano()
|
|
|
|
d := time.Duration(n2 - n1)
|
|
|
|
|
|
|
|
// On macOS Mojave, vsync might not work (#692).
|
2018-09-30 11:53:38 +02:00
|
|
|
// As a tempoarry fix, just wait for a while not to consume CPU too much.
|
2018-09-30 07:43:53 +02:00
|
|
|
const threshold = 4 * time.Millisecond // 250 [Hz]
|
|
|
|
if d < threshold {
|
|
|
|
time.Sleep(threshold - d)
|
|
|
|
}
|
2017-03-03 02:50:47 +01:00
|
|
|
return nil
|
|
|
|
})
|
2016-07-23 14:01:30 +02:00
|
|
|
}
|
2016-03-26 09:24:40 +01:00
|
|
|
}
|
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// swapBuffers must be called from the main thread.
|
2017-03-03 02:50:47 +01:00
|
|
|
func (u *userInterface) swapBuffers() {
|
2016-07-23 14:22:59 +02:00
|
|
|
u.window.SwapBuffers()
|
2014-12-14 10:57:29 +01:00
|
|
|
}
|
2015-02-09 02:25:00 +01:00
|
|
|
|
2018-02-24 16:00:59 +01:00
|
|
|
// setScreenSize must be called from the main thread.
|
2018-07-14 13:50:09 +02:00
|
|
|
func (u *userInterface) setScreenSize(width, height int, scale float64, fullscreen bool, vsync bool) bool {
|
|
|
|
if u.width == width && u.height == height && u.scale == scale && u.fullscreen() == fullscreen && u.vsync == vsync {
|
2017-03-03 02:50:47 +01:00
|
|
|
return false
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
2018-10-02 20:26:08 +02:00
|
|
|
u.forceSetScreenSize(width, height, scale, fullscreen, vsync)
|
|
|
|
return true
|
|
|
|
}
|
2016-03-22 03:56:40 +01:00
|
|
|
|
2018-10-02 20:26:08 +02:00
|
|
|
// forceSetScreenSize must be called from the main thread.
|
|
|
|
func (u *userInterface) forceSetScreenSize(width, height int, scale float64, fullscreen bool, vsync bool) {
|
2016-03-22 03:56:40 +01:00
|
|
|
// On Windows, giving a too small width doesn't call a callback (#165).
|
|
|
|
// To prevent hanging up, return asap if the width is too small.
|
|
|
|
// 252 is an arbitrary number and I guess this is small enough.
|
|
|
|
const minWindowWidth = 252
|
2017-10-19 20:25:21 +02:00
|
|
|
|
|
|
|
u.width = width
|
|
|
|
u.windowWidth = width
|
2018-10-06 10:29:40 +02:00
|
|
|
s := scale * devicescale.GetAt(u.currentMonitor().GetPos())
|
2017-10-19 20:25:21 +02:00
|
|
|
if int(float64(width)*s) < minWindowWidth {
|
|
|
|
u.windowWidth = int(math.Ceil(minWindowWidth / s))
|
2017-06-30 03:54:13 +02:00
|
|
|
}
|
2017-10-19 20:25:21 +02:00
|
|
|
u.height = height
|
|
|
|
u.scale = scale
|
|
|
|
u.fullscreenScale = 0
|
2018-07-14 13:50:09 +02:00
|
|
|
u.vsync = vsync
|
2015-02-09 02:25:00 +01:00
|
|
|
|
2016-02-21 19:14:31 +01:00
|
|
|
// To make sure the current existing framebuffers are rendered,
|
2016-02-22 17:41:57 +01:00
|
|
|
// swap buffers here before SetSize is called.
|
2017-03-03 02:50:47 +01:00
|
|
|
u.swapBuffers()
|
2016-02-21 19:14:31 +01:00
|
|
|
|
2017-08-12 11:31:16 +02:00
|
|
|
if fullscreen {
|
2017-06-30 03:48:18 +02:00
|
|
|
if u.origPosX < 0 && u.origPosY < 0 {
|
2017-07-01 06:03:27 +02:00
|
|
|
u.origPosX, u.origPosY = u.window.GetPos()
|
2017-06-30 03:48:18 +02:00
|
|
|
}
|
2018-10-05 16:59:30 +02:00
|
|
|
m := u.currentMonitor()
|
2017-06-30 16:20:53 +02:00
|
|
|
v := m.GetVideoMode()
|
2017-07-01 06:03:27 +02:00
|
|
|
u.window.SetMonitor(m, 0, 0, v.Width, v.Height, v.RefreshRate)
|
2017-06-29 17:35:34 +02:00
|
|
|
} else {
|
2018-10-05 20:53:34 +02:00
|
|
|
if u.window.GetMonitor() != nil {
|
|
|
|
// Give dummy values as the window position and size.
|
|
|
|
// The new window position should be specifying after SetSize.
|
|
|
|
u.window.SetMonitor(nil, 0, 0, 16, 16, 0)
|
2017-06-29 19:11:46 +02:00
|
|
|
}
|
2017-10-19 20:25:21 +02:00
|
|
|
|
|
|
|
oldW, oldH := u.window.GetSize()
|
|
|
|
newW, newH := u.glfwSize()
|
|
|
|
if oldW != newW || oldH != newH {
|
|
|
|
ch := make(chan struct{})
|
|
|
|
u.window.SetFramebufferSizeCallback(func(_ *glfw.Window, _, _ int) {
|
|
|
|
u.window.SetFramebufferSizeCallback(nil)
|
|
|
|
close(ch)
|
|
|
|
})
|
|
|
|
u.window.SetSize(u.glfwSize())
|
|
|
|
event:
|
|
|
|
for {
|
|
|
|
glfw.PollEvents()
|
|
|
|
select {
|
|
|
|
case <-ch:
|
|
|
|
break event
|
|
|
|
default:
|
|
|
|
}
|
2017-06-29 17:35:34 +02:00
|
|
|
}
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
2018-10-05 20:53:34 +02:00
|
|
|
|
|
|
|
if u.origPosX >= 0 && u.origPosY >= 0 {
|
|
|
|
x := u.origPosX
|
|
|
|
y := u.origPosY
|
|
|
|
u.window.SetPos(x, y)
|
2018-10-07 17:25:21 +02:00
|
|
|
// Dirty hack for macOS (#703). Rendering doesn't work correctly with one SetPos, but work
|
|
|
|
// with two or more SetPos.
|
|
|
|
if runtime.GOOS == "darwin" {
|
|
|
|
u.window.SetPos(x+1, y)
|
|
|
|
u.window.SetPos(x, y)
|
|
|
|
}
|
2018-10-05 20:53:34 +02:00
|
|
|
u.origPosX = -1
|
|
|
|
u.origPosY = -1
|
|
|
|
}
|
|
|
|
|
2017-10-19 19:05:05 +02:00
|
|
|
// Window title might be lost on macOS after coming back from fullscreen.
|
2017-06-29 19:14:14 +02:00
|
|
|
u.window.SetTitle(u.title)
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
2018-07-14 13:50:09 +02:00
|
|
|
|
2017-07-01 05:41:16 +02:00
|
|
|
// SwapInterval is affected by the current monitor of the window.
|
|
|
|
// This needs to be called at least after SetMonitor.
|
2017-07-01 06:03:27 +02:00
|
|
|
// Without SwapInterval after SetMonitor, vsynch doesn't work (#375).
|
2017-08-12 08:39:41 +02:00
|
|
|
//
|
|
|
|
// TODO: (#405) If triple buffering is needed, SwapInterval(0) should be called,
|
|
|
|
// but is this correct? If glfw.SwapInterval(0) and the driver doesn't support triple
|
|
|
|
// buffering, what will happen?
|
2018-07-14 13:50:09 +02:00
|
|
|
if u.vsync {
|
|
|
|
glfw.SwapInterval(1)
|
|
|
|
} else {
|
|
|
|
glfw.SwapInterval(0)
|
|
|
|
}
|
2017-08-12 08:39:41 +02:00
|
|
|
|
2018-02-24 16:42:37 +01:00
|
|
|
u.toChangeSize = true
|
2015-02-09 02:25:00 +01:00
|
|
|
}
|
2018-10-05 16:59:30 +02:00
|
|
|
|
2018-10-06 13:04:48 +02:00
|
|
|
// currentMonitor returns the monitor most suitable with the current window.
|
2018-10-05 16:59:30 +02:00
|
|
|
//
|
|
|
|
// currentMonitor must be called on the main thread.
|
|
|
|
func (u *userInterface) currentMonitor() *glfw.Monitor {
|
|
|
|
w := u.window
|
|
|
|
if m := w.GetMonitor(); m != nil {
|
|
|
|
return m
|
|
|
|
}
|
2018-10-06 15:42:28 +02:00
|
|
|
// Get the monitor which the current window belongs to. This requires OS API.
|
2018-10-09 18:45:39 +02:00
|
|
|
return u.currentMonitorImpl()
|
2018-10-05 16:59:30 +02:00
|
|
|
}
|