Hajime Hoshi
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b00666df22
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shader: Refactoring: Split files
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2020-07-04 23:47:23 +09:00 |
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Hajime Hoshi
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49b389c8b1
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shader: Add tests for invalid binary expressions
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2020-07-04 20:23:37 +09:00 |
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Hajime Hoshi
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f362455387
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shader: Bug fix: correct type deduction from 'mat2*vec2'
Fixes #1236
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2020-07-04 20:08:01 +09:00 |
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Hajime Hoshi
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545342262f
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examples/shader: Show an image
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2020-06-24 01:41:27 +09:00 |
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Hajime Hoshi
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f10263fff7
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shader: Bug fix: Test failures
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2020-06-21 22:32:54 +09:00 |
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Hajime Hoshi
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c36d2165e6
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shader: Parse number literals in unary expressions correctly
Fixes #1190
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2020-06-21 21:47:27 +09:00 |
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Hajime Hoshi
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29b70bea95
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shader: Parse number literals in binary expressions correctly
Updates #1190
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2020-06-21 21:32:40 +09:00 |
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Hajime Hoshi
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afc39a100c
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shader: Reduce the calls of parseExpr so that unneeded variables are reduced
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2020-06-21 16:39:26 +09:00 |
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Hajime Hoshi
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ac9bb92885
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shader: Refactoring: Reduce calls of parseExpr at definings
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2020-06-21 05:26:23 +09:00 |
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Hajime Hoshi
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40e581c19f
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shader: Allow to mix an int and a float in a binary expression
Updates #1190
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2020-06-21 03:34:55 +09:00 |
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Hajime Hoshi
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ea9fae1faa
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shader: Abort parsing correctly when an error is found
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2020-06-21 02:18:21 +09:00 |
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Hajime Hoshi
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912135d1e7
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shaderir: Use constant.Value for number literals
Updates #1190
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2020-06-21 01:30:23 +09:00 |
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Hajime Hoshi
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4b5de9f445
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shaderir: Refactoring: Add OpFromToken
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2020-06-20 23:27:54 +09:00 |
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Hajime Hoshi
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255da0367f
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shader: Bug fix: a binary expression for an int and a float did not work
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2020-06-20 18:10:23 +09:00 |
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Hajime Hoshi
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5e0e12d290
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shader: Bug fix: Resolve types in a binary expression correctly
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2020-06-20 17:49:23 +09:00 |
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Hajime Hoshi
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f36d6c02a9
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shader: Refactoring: Remove detectType
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2020-06-20 17:20:44 +09:00 |
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Hajime Hoshi
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3da0af5de2
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shader: Make parseExpr return types
Updates #1190
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2020-06-19 03:19:07 +09:00 |
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Hajime Hoshi
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2869885816
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shaderir: Fix the initial variable values on GLSL
This is for consistency with number literals we are introducing.
Updates #1190
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2020-06-17 01:59:02 +09:00 |
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Hajime Hoshi
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d04fdbde61
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shader: Add more tests
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2020-06-11 23:26:32 +09:00 |
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Hajime Hoshi
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f39c591252
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shader: Enable more Go syntax
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2020-06-11 01:13:03 +09:00 |
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Hajime Hoshi
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4a60c01f03
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shader: Implement assigning
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2020-06-10 22:29:45 +09:00 |
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Hajime Hoshi
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d0027ebc5f
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shader: Bug fix: Skip tests on browsers
With wasmbrowsertest, file system is not available.
|
2020-06-08 12:32:15 +09:00 |
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Hajime Hoshi
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91fb8e92d8
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shader: Implment defining variables in multiple-value context
|
2020-06-08 12:15:09 +09:00 |
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Hajime Hoshi
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75706504bf
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shader: Add testdata directory
|
2020-06-08 11:18:27 +09:00 |
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Hajime Hoshi
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acba49952c
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shaderir: Add a test for nested function calls
|
2020-06-08 02:19:37 +09:00 |
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Hajime Hoshi
|
399bb93044
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shaderir: Add space lines between functions
|
2020-06-08 01:41:47 +09:00 |
|
Hajime Hoshi
|
84fb951729
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shader: Implement variable initialization in multiple-value context
|
2020-06-08 01:33:12 +09:00 |
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Hajime Hoshi
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1ca5dd16b2
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shader: Let parseExpr return multiple values
|
2020-06-08 01:17:11 +09:00 |
|
Hajime Hoshi
|
bee79e3b67
|
shader: Refactoring
|
2020-06-07 23:50:53 +09:00 |
|
Hajime Hoshi
|
2c1e71931e
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shader: Move some functions
|
2020-06-07 23:33:47 +09:00 |
|
Hajime Hoshi
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3fd8062fbe
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shader: Let detectType return multiple types
|
2020-06-07 23:32:50 +09:00 |
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Hajime Hoshi
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c986da8970
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shader: Implement function call
|
2020-06-07 22:23:20 +09:00 |
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Hajime Hoshi
|
2ffbd49602
|
shader: Use shaderir.Type instead of typ struct
|
2020-06-07 22:06:06 +09:00 |
|
Hajime Hoshi
|
e64c806698
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shader: Let parseExpr return statements for Call
|
2020-06-07 19:24:27 +09:00 |
|
Hajime Hoshi
|
6d779965f9
|
shader: Fix misspelling
|
2020-06-07 17:03:40 +09:00 |
|
Hajime Hoshi
|
869a61d9be
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shader: Parse initial values of variables
|
2020-06-07 16:25:04 +09:00 |
|
Hajime Hoshi
|
e14cd559b6
|
shader: Remove variable.init
|
2020-06-07 05:20:04 +09:00 |
|
Hajime Hoshi
|
147c82f212
|
shader: Bug fix: Test compile error
|
2020-06-07 00:52:51 +09:00 |
|
Hajime Hoshi
|
ba36d5a8e9
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shader: Reland: Add a predefined uniform variable: __viewportSize
|
2020-06-07 00:14:09 +09:00 |
|
Hajime Hoshi
|
dde7d00231
|
shader: Accept an ast directly
This is a preparation to modify the AST before passign to Compile.
|
2020-06-06 23:12:01 +09:00 |
|
Hajime Hoshi
|
3dbf4c0a83
|
shader: Enable to specify entrypoint names
|
2020-06-05 01:11:39 +09:00 |
|
Hajime Hoshi
|
fc44589705
|
shader: Format
|
2020-06-03 23:58:05 +09:00 |
|
Hajime Hoshi
|
762b9788a0
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shader: Parse fragment entry point
|
2020-06-03 23:56:08 +09:00 |
|
Hajime Hoshi
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382ba75139
|
shader: Enable to put global variables anywhere
|
2020-06-03 23:19:07 +09:00 |
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Hajime Hoshi
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cd3d396975
|
shader: Implement vertex shader entry point
|
2020-06-03 01:03:27 +09:00 |
|
Hajime Hoshi
|
3118657fff
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shaderir: Fix integer literals
|
2020-06-02 21:45:33 +09:00 |
|
Hajime Hoshi
|
909ba638a3
|
shader: Add more shadowing tests
|
2020-06-01 03:24:43 +09:00 |
|
Hajime Hoshi
|
37cc30bc38
|
shader: Add define (:=)
|
2020-06-01 02:23:27 +09:00 |
|
Hajime Hoshi
|
6fa7b4bb5a
|
shader: Analyze blocks and shadowings
|
2020-06-01 00:58:33 +09:00 |
|
Hajime Hoshi
|
5de0493294
|
shader: Implement multiple out params
|
2020-05-31 19:20:53 +09:00 |
|
Hajime Hoshi
|
afd114e606
|
shader: Parse function bodies
|
2020-05-31 19:03:33 +09:00 |
|
Hajime Hoshi
|
91e5dde320
|
shader: Parse return
|
2020-05-31 18:01:12 +09:00 |
|
Hajime Hoshi
|
ddba8a911f
|
shader: Parse function signatures
|
2020-05-31 16:20:36 +09:00 |
|
Hajime Hoshi
|
5ea5dfccfc
|
shader: Remove stmt
|
2020-05-31 02:23:51 +09:00 |
|
Hajime Hoshi
|
1ede103ce6
|
shader: Add tests for uniform variables
|
2020-05-31 02:06:41 +09:00 |
|
Hajime Hoshi
|
e7323e04bf
|
shader: Remove sorting
|
2020-05-31 01:47:12 +09:00 |
|
Hajime Hoshi
|
8cb70062b7
|
shader: Remove dumping and original types
|
2020-05-31 01:25:24 +09:00 |
|
Hajime Hoshi
|
6d182c4b55
|
shader: Parse structs
|
2020-05-11 00:43:17 +09:00 |
|
Hajime Hoshi
|
90fdececa0
|
shader: Refactoring
|
2020-05-11 00:00:21 +09:00 |
|
Hajime Hoshi
|
ba9d27b8ba
|
shader: Rename type -> basicType
|
2020-05-10 23:28:05 +09:00 |
|
Hajime Hoshi
|
02eafb2929
|
shader: Forbid unexported global variables
|
2020-05-10 21:57:12 +09:00 |
|
Hajime Hoshi
|
a39376ad47
|
shader: Add stmtBlock
|
2020-05-10 21:45:12 +09:00 |
|
Hajime Hoshi
|
73255f4663
|
shader: Add more tests
|
2020-05-10 20:41:43 +09:00 |
|
Hajime Hoshi
|
8ede0b3891
|
shader: Bug fix: fix tests
|
2020-05-10 19:48:24 +09:00 |
|
Hajime Hoshi
|
b78194afd5
|
shader: Detect types from rhs
|
2020-05-10 19:37:09 +09:00 |
|
Hajime Hoshi
|
9430b6be37
|
shader: Parse assignments
|
2020-05-10 02:27:14 +09:00 |
|
Hajime Hoshi
|
1a7da0bc63
|
shader: Do not sort variables since the order matters
|
2020-05-10 01:21:34 +09:00 |
|
Hajime Hoshi
|
eaf93a532f
|
shader: Unify parsing decls
|
2020-05-10 01:05:57 +09:00 |
|
Hajime Hoshi
|
4742c49c21
|
shader: Separate variable and constant
|
2020-05-10 00:39:26 +09:00 |
|
Hajime Hoshi
|
8b2a22fb47
|
shader: Parse return
|
2020-05-10 00:23:40 +09:00 |
|
Hajime Hoshi
|
5e6be91eac
|
shader: Parse block variables
|
2020-05-09 23:45:53 +09:00 |
|
Hajime Hoshi
|
e848eacedf
|
shader: Parse arguments and returns
|
2020-05-09 19:21:01 +09:00 |
|
Hajime Hoshi
|
7ba434ad6d
|
shader: Start parsing functions
|
2020-05-09 18:05:55 +09:00 |
|
Hajime Hoshi
|
1b2c29f6f3
|
shader: Refactoring
|
2020-05-09 17:32:10 +09:00 |
|
Hajime Hoshi
|
195c51fe51
|
shader: Rename test name
|
2020-05-09 17:19:05 +09:00 |
|
Hajime Hoshi
|
00b32a663e
|
shader: Add token positions to the error message
|
2020-05-09 16:47:07 +09:00 |
|
Hajime Hoshi
|
c8045210ac
|
shader: Fix comments
|
2020-05-09 05:13:43 +09:00 |
|
Hajime Hoshi
|
fc0604805a
|
shader: Parse constants
|
2020-05-09 04:21:45 +09:00 |
|
Hajime Hoshi
|
ffae970c26
|
shader: Parse uniform and global variables
|
2020-05-09 03:38:37 +09:00 |
|
Hajime Hoshi
|
b3df3a7864
|
Add shader package
Updates #482
|
2020-05-09 01:11:40 +09:00 |
|